Starten Sie ein Abenteuer durch eins der originellsten FPS Spiele der letzten Jahre.
Nutzerreviews:
Kürzlich:
Ausgeglichen (73 Reviews) - 61% der 73 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (5,382 Reviews) - 76 % der 5,382 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 14. Feb. 2012

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Dear Esther kaufen

Dear Esther + Soundtrack kaufen

 

Über dieses Spiel

“Eine verlassene Insel… ein verlorener Mann… Erinnerungen an einen schweren Unfall... ein Buch, geschrieben von einem sterbenden Entdecker.”

Nach zwei Jahren Arbeit erscheint das heiß ersehnte Indie-Remake des Kult-Mods Dear Esther für den PC. In Dear Esther tauchen Sie ab in eine verblüffend realistische Welt, eine abgelegene und verlassene Insel irgendwo in den äußeren Hebriden. Sobald Sie sich bewegen, beginnt eine Stimme, Fragmente eines Briefes vorzulesen: „Dear Esther…“ – und so beginnt eine Reise durch eines der originellsten First-Person-Spiele der letzten Jahre. Dear Esther verzichtet auf traditionelle Gameplay-Elemente, um sich allein auf die Geschichte zu konzentrieren und verbindet diese mit einem atemberaubenden Soundtrack, um eine beeindruckende Geschichte über Liebe, Verlust, Schuld und Erlösung zu erzählen.

Vergessen Sie die Regeln eines normalen Spiels; wenn nichts real erscheint, dann vielleicht weil alles nur eine Illusion ist. Welche Rolle spielt die Antenne – was passierte auf der Autobahn – ist die Insel echt oder nur eine Einbildung– wer ist Esther und warum hat sie beschlossen, Sie hierher zu rufen? Die Antworten liegen da draußen, am verlassenen Strand, an den vom Wind gepeitschten Klippen und tief vergraben in den Tunneln unter der Insel… oder auch nicht…

Dear Esther wird vom Indie-Fund unterstützt.

Produkteigenschaften:

  • Jeder Spieldurchlauf ist ein einzigartiges Erlebnis, denn Audio, Bilder und Events werden zufällig generiert.
  • Erkunden Sie unglaubliche Umgebungen, die die Source-Engine auf eine ganz neue Schönheits-Ebene bringen.
  • Eine poetische, semi-zufällige Geschichte, die Sie noch niemals so in einem Spiel erlebt haben.
  • Ein atemberaubender Soundtrack von Weltklasse-Musikern.
  • Ein kompromisslos einfallsreiches Spiel, angepasst an die höchsten AAA-Standards.

Soundtrack

Der eindringliche und schöne Soundtrack von Jessica Curry zu Dear Esther, jetzt erhältlich auf Steam, wird von Spielern und Kritikern gleichermaßen begeistert aufgenommen. Kritikermeinungen: „Currys Musik reflektiert die Gefühle des Spielers, ohne sie erdrückend zu steuern. Genial konstruiert, sowohl akustisch als auch visuell“ (Eurogamer), „So schön das Spiel ist, es wäre ein Verlust, nicht den atmosphärischen Soundtrack von Curry zu erwähnen… unmöglich zu ignorieren.“ (Edge), „eine bezaubernde, faszinierende aurale Landschaft, ein klangvoller Erfolg“ (Square Enix), „Currys zarte und unterschätzte Musik erringt ein Level der Exzellenz. Es ist die ultimative Errungenschaft der Komposition.“ (Bitgamer). Der Soundtrack wurde auf dem Indepentent Games Festival 2012 für den Excellence in Audio Award nominiert.

Systemanforderungen

Windows
Mac OS X
    Minimum:
    • Betriebssystem: Microsoft Windows XP / Vista / Vista64
    • Prozessor: Intel core 2 duo 2,4 GHz oder höher
    • Speicher: 1 GB RAM XP / 2 GB RAM Vista
    • Grafik: DirectX 9-kompatible Grafikkarte mit Shadermodel 3.0. NVidia 7600, ATI X1600 oder besser (Intel Grafikkarten entwickelt vor der Sandybridge-Technik noch nicht unterstützt)
    • DirectX®: 9.0c
    • Festplatte: 2 GB verfügbarer Festplattenspeicher
    • Sound: DirectX 9.0c-kompatible Soundkarte
    Empfohlen:
    • Betriebssystem: Microsoft Windows XP / Vista / Vista64
    • Prozessor: Quad Core 2,4 GHz oder höher
    • Speicher: 1 GB RAM XP / 2 GB RAM Vista
    • Grafik: DirectX 9-kompatible Grafikkarte mit Shadermodel 3.0. NVidia 8800, ATI Radeon 2900 pro oder besser (Intel Grafikkarten entwickelt vor der Sandybridge-Technik nicht unterstützt)
    • DirectX®: 9.0c
    • Festplatte: 2 GB verfügbarer Festplattenspeicher
    • Sound: DirectX 9.0c-kompatible Soundkarte
    • Betriebssystem: MAC OS X 10.6.7 oder höher
    • Prozessor: Intel Core Duo Prozessor (2 GHz oder besser)
    • Speicher: 2 GB
    • Festplatte: Mind. 2 GB frei
    • Grafikkarte: ATI Radeon 2400 oder höher / NVIDIA 8600M oder höher / Intel HD Graphics 3000
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Ausgeglichen (73 Reviews)
Insgesamt:
Größtenteils positiv (5,382 Reviews)
Kürzlich verfasst
Tropicana55
( 0.6 Std. insgesamt )
Verfasst: 26. Mai
Such a slow game where the direction is a little too unclear to be fun, but rather tedious.
Hilfreich? Ja Nein Lustig
laidlaws
( 0.9 Std. insgesamt )
Verfasst: 23. Mai
On my previous computer, I couldn't move off the first screen. I now have a Gigabyte mobo, an there seems to have been an update, so I am trying again. This time, my generic Logitech controller works as it should.
Hilfreich? Ja Nein Lustig
Bret
( 1.2 Std. insgesamt )
Verfasst: 22. Mai
Wow, What can i say?
The graphics in this game are absolutely stunning. I can't even begin to count the amount of screenshots i took. The areas are designed perfectly, with fascinating scenery and perfect lighting.
Dear Esther is a game about taking your time to explore, Look around and take in the story. As you walk around perfectly sculpted areas, Voice acting: a well recorded, rather soothing voice tells a powerful, hard-hitting story which has been thoughtfully written. I thouroughly enjoyed my time playing through this game.
If you like exploration games, Or just want a calm/casual/soothing game. I highly recommend this! However: Although i understand the game is meant to be slow paced, I feel the walking/movement is way too slow. Also i feel the game is quite short.
To sum up:
Pros:
  • Insanely Beautiful graphics/ Scenery
  • Intresting and engaging story
  • It's a very calm and soothing game
Cons:
  • The walking is EXTREMELY slow
  • It's a fairly short game

I highly recommend this game, It's calm, fun, enjoyable. And left me wanting More!

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com
Hilfreich? Ja Nein Lustig
kazerniel
( 2.1 Std. insgesamt )
Verfasst: 22. Mai
Pros:
+ Intriguing story, it can be regarded on multiple levels of the literal-metaphoric spectrum, very thought-provoking
+ Beautiful sceneries (especially after entering the cave)
+ Very atmospheric music & sounds
+ Interesting map design solutions, it plays with the player's direction of view

Cons:
- The story is honestly confusing af. It's trying so hard to be poetic, that it often comes through as pretentious. The lack of information and the unreliable narrator doesn't help. Though the end result is thought-provoking, so whatever floats your boat :)
- Slllloooow walking speed. Fortunately there are ways to fix it, look in the Guides and/or PCGamingWiki. (Unfortunately I only realised it after I played through the game D: )
- The ghost sighting are very easy to miss, the only one I found by myself was the obvious one standing on top of the rock after exiting the cave. According to guides/youtube videos, there are tons more I've never noticed O.o
- In multiple points of the map the narration segments triggered are selected randomly from a few possibilities, meaning you never hear the whole story just from one playthrough, which seems kind of a bummer. The game isn't so interesting to play it through multiple times just to hear a few more bits of the story, when they are all up on the game's wiki anyways.
- Confusing saving system, I accidentally restarted my game around third-way through because of this.
Hilfreich? Ja Nein Lustig
streetballer2005
( 9.6 Std. insgesamt )
Verfasst: 21. Mai
It's a story more than a game.
Hilfreich? Ja Nein Lustig
zTangyMarshmallows
( 1.1 Std. insgesamt )
Verfasst: 21. Mai
Nice story, but that's really all it is.
It's a walking simulator, but I didn't find it as entertaining as some of the others I've played.
May or may not be your cup of tea.
Hilfreich? Ja Nein Lustig
TBK
( 2.2 Std. insgesamt )
Verfasst: 20. Mai
A Journey, not a game.
Hilfreich? Ja Nein Lustig
Broken Symmetry
( 4.1 Std. insgesamt )
Verfasst: 17. Mai
Pretentious.
Hilfreich? Ja Nein Lustig
Detective Heart of America
( 0.2 Std. insgesamt )
Verfasst: 17. Mai
I've now played this game for 10 minutes. I am now the proud owner of AIDS.
Hilfreich? Ja Nein Lustig
ZeLilFish
( 0.3 Std. insgesamt )
Verfasst: 16. Mai
Für ein Spiel passiert zu wenig (eigentlich nichts), und um eine Geschichte häppchenweise dargelegt zu bekommen kann ich auch die Seiten eines Buches in wahlloser Reihenfolge durchlesen.
Mag sein, dass dieses Konzept in Zukunft etwas ausgeklügelter daher kommt und für mich dann mehr Sinn macht, hier und jetzt allerdings langweilt es mich einfach nur.
Hilfreich? Ja Nein Lustig
Marcus Roberto
( 2.0 Std. insgesamt )
Verfasst: 13. Mai
Pros:
- Good looking

Cons:
- EXTREMELY BORING!
- Walk from one side to the other in a crawling pace
Hilfreich? Ja Nein Lustig
Bubblegum
( 0.3 Std. insgesamt )
Verfasst: 13. Mai
This is not a game. Its like watching movie but you need to hold button all the time. Waste of money.
Hilfreich? Ja Nein Lustig
wshatparty
( 2.7 Std. insgesamt )
Verfasst: 13. Mai
You walk a linear path and a purple prose narrator spouts self reflecting nonsense for two hours. That is the game.

Postmodernist trip to find meaning does not make a game.

A waste of time, avoid like the plague.
Hilfreich? Ja Nein Lustig
NeoTM
( 1.5 Std. insgesamt )
Verfasst: 10. Mai
Well rendered visuals and established atmosphere unfortunately don't make up for lack of a clear narrative and absence of any game mechanics in this boring and confusing walking simulator.
Hilfreich? Ja Nein Lustig
Illusive_Man
( 2.2 Std. insgesamt )
Verfasst: 10. Mai
I've recently been exploring walking simulators and unfortunatley its been in descending order. Firewatch was engaging, interesting and immersive. Gone Home was slightly less immersive but still interesting enough to finish with fond thoughts.

Dear Esther is far and and way the worst of those three and really is just a terrible game. Even for a walking simulator it was far too light on the game aspect of being a game. The lack of an interact button should have been a giveaway. At least in the above mentioned games you can amuse yourself throwing mugs off towers or turning on every light in the house. In Dear Esther you wander (VERY SLOWLY) around a deserted Island, probably in the Northern Atlantic. While you do so fragments of a fairly obvious story are told to you in a disjointed, fragmented manner. This makes its tough to figure out what's going on but even more confusing is that most of the time the fragments have nothing to do with what you are looking at. The much touted soundtrack cuts in and out with awful editing, at first i thought it was to add to the disquieting atmosphere but in hindsight it was probably just lazy like the story.

Whats worse is that it felt like it was punishing me for exploring, as is basic instinct for gamers i dutifully went down every path and looked in every cave. Without fail there was no reward, no pay off, no collectables and mostly no new information. I think twice in the whole game my curiosity was rewarded with a little two line explosition that revealed nothing new. There are open-ended games but there is a different between open-ended and just adding random things. Twice i found a suitcase of clothes at the bottom of a cliff, why? Who knows. I found three bedrolls which make no sense if this is *SPOILER his mind/puratory*. The game touts its own mystery with things like "What is the significance of the lighthouse?" but honestly i don't think the writers even know.

I finished the whole game in 2hrs which was both too short and too long. Too short in that it felt like a waste of money and too long in that the cripplingly slow walking pace, lack of interaction and confusing story made me wish for the end.

If you are looking for a good walking simulator or an engaging story, do yourself a favour and look elsewhere.
Hilfreich? Ja Nein Lustig
cybermercenary
( 3.6 Std. insgesamt )
Verfasst: 9. Mai
Lovely. More like unfolding a story than what one would consider a game. Very different and beautifully done.
Hilfreich? Ja Nein Lustig
borbro
( 6.6 Std. insgesamt )
Verfasst: 8. Mai
well made
Hilfreich? Ja Nein Lustig
Nipai [FoE]
( 2.7 Std. insgesamt )
Verfasst: 8. Mai
Different is great and artistic is great, but if you're going to make a game, the interactive aspect of the game medium has to be used. Sadly, the only thing you do in this linear game is hold the W key and point your mouse while the narrator talks. There's nothing to interact with, your actions mean nothing, and exploration is actively punished by an unhelpful terrain and a snail's pace walk.

(See something interesting? Well climb down this little hill and look! Oh... Oh, its nothing. Oh well, I guess you'll have to walk back. No, no, not back to where you climbed down, that's too steep. No, go back. Back some more. No, not far enough, keep going. Just a little... no, no that way is blocked, too. Oh there, you go. Now you're back to the start of the trail. Just a few minutes and you'll back to where you were, but wasn't it so much more enriching to have gone over and looked at that ledge with nothing on it? Good job.)

The only challenge in this game is holding the W key throughout 2+ hours without your hand becoming a locked claw. I started with my index finger, then to my middle and ring finger and on to my thumb (which didn't work well). I did eventually try holding a spoon down on the key with the heel of my hand, and that did the job nicely.

In reality, Dear Ester is a movie (a dull one at that) that makes you hold down a button so as to keep you awake throughout it. This is no more a "game" than a movie with audio but no picture is a "movie". But if you want to go through it, it is at least short and the imagery is very pretty with a nice score. Just bring a spoon. Trust me.
Hilfreich? Ja Nein Lustig
Winto
( 4.3 Std. insgesamt )
Verfasst: 8. Mai
Weird game, but its music was great and I enjoyed it?
Hilfreich? Ja Nein Lustig
gemgilchrist
( 2.4 Std. insgesamt )
Verfasst: 8. Mai
A beautiful looking game. Not sure about calling it a game but still beautiful.
Don't expect to be challenged in any way it's a nice little journey
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
1.8 Std. insgesamt
Verfasst: 7. Mai
Es macht einfach Spaß durch diese tolle Welt zu gehen!
War dieses Review hilfreich? Ja Nein Lustig
16 von 18 Personen (89 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
7.9 Std. insgesamt
Verfasst: 2. Mai
A nice game with perhaps some of the best graphics ever seen in a sourc-game, but it is a walking simulator. If that's not your thing, look elsewhere.
War dieses Review hilfreich? Ja Nein Lustig
17 von 23 Personen (74 %) fanden dieses Review hilfreich
Nicht empfohlen
2.2 Std. insgesamt
Verfasst: 10. Mai
I've recently been exploring walking simulators and unfortunatley its been in descending order. Firewatch was engaging, interesting and immersive. Gone Home was slightly less immersive but still interesting enough to finish with fond thoughts.

Dear Esther is far and and way the worst of those three and really is just a terrible game. Even for a walking simulator it was far too light on the game aspect of being a game. The lack of an interact button should have been a giveaway. At least in the above mentioned games you can amuse yourself throwing mugs off towers or turning on every light in the house. In Dear Esther you wander (VERY SLOWLY) around a deserted Island, probably in the Northern Atlantic. While you do so fragments of a fairly obvious story are told to you in a disjointed, fragmented manner. This makes its tough to figure out what's going on but even more confusing is that most of the time the fragments have nothing to do with what you are looking at. The much touted soundtrack cuts in and out with awful editing, at first i thought it was to add to the disquieting atmosphere but in hindsight it was probably just lazy like the story.

Whats worse is that it felt like it was punishing me for exploring, as is basic instinct for gamers i dutifully went down every path and looked in every cave. Without fail there was no reward, no pay off, no collectables and mostly no new information. I think twice in the whole game my curiosity was rewarded with a little two line explosition that revealed nothing new. There are open-ended games but there is a different between open-ended and just adding random things. Twice i found a suitcase of clothes at the bottom of a cliff, why? Who knows. I found three bedrolls which make no sense if this is *SPOILER his mind/puratory*. The game touts its own mystery with things like "What is the significance of the lighthouse?" but honestly i don't think the writers even know.

I finished the whole game in 2hrs which was both too short and too long. Too short in that it felt like a waste of money and too long in that the cripplingly slow walking pace, lack of interaction and confusing story made me wish for the end.

If you are looking for a good walking simulator or an engaging story, do yourself a favour and look elsewhere.
War dieses Review hilfreich? Ja Nein Lustig
21 von 36 Personen (58 %) fanden dieses Review hilfreich
9 Personen fanden dieses Review lustig
Nicht empfohlen
2.7 Std. insgesamt
Verfasst: 8. Mai
Different is great and artistic is great, but if you're going to make a game, the interactive aspect of the game medium has to be used. Sadly, the only thing you do in this linear game is hold the W key and point your mouse while the narrator talks. There's nothing to interact with, your actions mean nothing, and exploration is actively punished by an unhelpful terrain and a snail's pace walk.

(See something interesting? Well climb down this little hill and look! Oh... Oh, its nothing. Oh well, I guess you'll have to walk back. No, no, not back to where you climbed down, that's too steep. No, go back. Back some more. No, not far enough, keep going. Just a little... no, no that way is blocked, too. Oh there, you go. Now you're back to the start of the trail. Just a few minutes and you'll back to where you were, but wasn't it so much more enriching to have gone over and looked at that ledge with nothing on it? Good job.)

The only challenge in this game is holding the W key throughout 2+ hours without your hand becoming a locked claw. I started with my index finger, then to my middle and ring finger and on to my thumb (which didn't work well). I did eventually try holding a spoon down on the key with the heel of my hand, and that did the job nicely.

In reality, Dear Ester is a movie (a dull one at that) that makes you hold down a button so as to keep you awake throughout it. This is no more a "game" than a movie with audio but no picture is a "movie". But if you want to go through it, it is at least short and the imagery is very pretty with a nice score. Just bring a spoon. Trust me.
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
1.2 Std. insgesamt
Verfasst: 22. Mai
Wow, What can i say?
The graphics in this game are absolutely stunning. I can't even begin to count the amount of screenshots i took. The areas are designed perfectly, with fascinating scenery and perfect lighting.
Dear Esther is a game about taking your time to explore, Look around and take in the story. As you walk around perfectly sculpted areas, Voice acting: a well recorded, rather soothing voice tells a powerful, hard-hitting story which has been thoughtfully written. I thouroughly enjoyed my time playing through this game.
If you like exploration games, Or just want a calm/casual/soothing game. I highly recommend this! However: Although i understand the game is meant to be slow paced, I feel the walking/movement is way too slow. Also i feel the game is quite short.
To sum up:
Pros:
  • Insanely Beautiful graphics/ Scenery
  • Intresting and engaging story
  • It's a very calm and soothing game
Cons:
  • The walking is EXTREMELY slow
  • It's a fairly short game

I highly recommend this game, It's calm, fun, enjoyable. And left me wanting More!

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
2.4 Std. insgesamt
Verfasst: 8. Mai
A beautiful looking game. Not sure about calling it a game but still beautiful.
Don't expect to be challenged in any way it's a nice little journey
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
0.6 Std. insgesamt
Verfasst: 26. Mai
Such a slow game where the direction is a little too unclear to be fun, but rather tedious.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
15 von 18 Personen (83 %) fanden dieses Review hilfreich
Nicht empfohlen
1.4 Std. insgesamt
Verfasst: 6. März
Honestly, I am lacking the motivation to say much about Dear Esther. The fact that it is not a "game" does not bother me. The fact that it is literally a "walking simulator" does not bother me.

There are many games (yes, I still say game) of that style that I have enjoyed over time. What bothered me is simply the writing itself and the choice to make narration pieces random. I tried my best to be absorbed by the narration, but the writing overall was lacking to me. You just walk these long distances to just get some little chunk of odd, unimpressive text read to you in a pretty unimpressive voice - why would I be excited about this?

I did not feel much emotion from Dear Esther. The game is amazingly beautiful in how the island looks. But the narrator felt lackluster in comparison. I understand why some people got into it, but to me, it wasn't enough.
War dieses Review hilfreich? Ja Nein Lustig
15 von 20 Personen (75 %) fanden dieses Review hilfreich
Nicht empfohlen
3.3 Std. insgesamt
Verfasst: 29. März
You walk around while the narrator reads you an irrelevant story. And pretty scenery?

I could get behind this game if the story being read at least felt relevant to the stuff I was seeing or doing, but otherwise it just all feels lazy and boring. The story itself isn't even very interesting, and uses annoyingly flowery prose. The graphics aren't quite pretty enough for me to get by enjoying sightseeing, and the setting/environment doesn't get my curiousity going.

If you want to see a game that takes a similar idea but does it better, look at Gone Home, where the story being read to you is related and relevant to the things you are seeing and interacting with (and said story is actually *interesting*).

I guess I would give Dear Esther points for originality at the time, but I would rather just go for a walk in my local park while listening to an audiobook; same base experience, only better.
War dieses Review hilfreich? Ja Nein Lustig
14 von 19 Personen (74 %) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
Nicht empfohlen
0.4 Std. insgesamt
Verfasst: 30. März
This game is like playing a book. Except instead of turning pages you hold down the 'W' key and instead of engrossing yourself in the story you problem solve how to maneuver around 10cm high rocks on the shore.
War dieses Review hilfreich? Ja Nein Lustig
7 von 11 Personen (64 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
1.1 Std. insgesamt
Verfasst: 30. März
Attempting to impress by affecting greater importance, talent, culture, etc., than is actually possessed
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
7 von 7 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
2.3 Std. insgesamt
Verfasst: 30. Dezember 2015
Okay ich hab es jetzt durch und ich muss sagen, dass alles, was ich jemals gesagt habe wegen irgendwelchen Games, die angeblich die Besten meiner Meinung nach sind, falsch ist!! Denn "Dear Esther" ist das wundervollste und BESTE GAME, das jemals produziert wurde. Es gibt keine Gegner oder Waffen. Nichts. Nur dich, die Insel und eine wunderschöne Story die einen emotional extremst "ficken" wird. WOW! Dieses Spiel verdient alles. Und es wird niemals eine Fehlentscheidung sein, dieses Spiel zu kaufen, egal wie viel man ausgibt!
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
4.9 Std. insgesamt
Verfasst: 30. Dezember 2015
Review verfasst am 30.12.2015, editiert am 30.01.2016

Ob Dear Esther ein Spiel oder eher ein Film ist, darüber lässt sich streiten. Man erkundet eine Insel, nicht open World mäßig, sondern eher linear. Trotzdem bekommt man viel zu sehen. An bestimmten Stellen wird eine Geschichte erzählt. Da die Geschichte auf Englisch erzählt wird und ich leider nicht alles verstanden habe, werde ich diese nicht bewerten. Es soll einen deutschen Sprachpatch geben, jedoch habe ich diesen nicht getestet. Man kann eigentlich nur gehen, leider nicht laufen. Man hat eine Taschenlampe dabei, die von alleine an und ausgeht. Man muss nur gehen und sich alles angucken und den Erzählungen lauschen. Das wars, wer damit nichts anfangen kann, sollte sich dieses Game nicht kaufen. Für die, die das Spiel wollen, stellt sich die Frage ob man es kaufen, oder als Lets Play gucken sollte. Denn das Game ist fast wie ein Film. Wenn ich nochmal die Wahl hätte, dann würde ich es erneut kaufen. Aber nicht zum Vollpreis. Ich würde auf einen Sale warten.

Diese Bugs hatte ich: An bestimmten Stellen frierte mein Bildschirm ein und ich konnte nicht weiterspielen. Das Game ist in vier Kapitel untergliedert, doch leider muss man es komplett durchspielen um die einzelnen Kapitel auswählen zu dürfen. Diese Bugs kommen aber gleich im ersten Kapitel, später aber auch. Habe rausgefunden, dass man kurz vor den Stellen, an denen die Bugs sind, speichern muss. Wenn man dann neu lädt, kommt man weiter.

Normalerweise würde ich dieses Game wegen den Bugs nicht weiterempfehlen. Jedoch hatte mich Mythras aufgeklärt, dass in keinen Foren diese Bugs erwähnt werden. Was heißt, dass es vielleicht an meinem System liegt. Da ich das Game für ein kleines Meisterwerk halte und es anscheinend bei anderen bugfrei läuft, habt ihr meine Kaufempfehlung. Rate aber auf einen Sale zu warten.
War dieses Review hilfreich? Ja Nein Lustig
52 von 67 Personen (78 %) fanden dieses Review hilfreich
Empfohlen
2.6 Std. insgesamt
Verfasst: 19. Februar
"...but your fascination with the empty, and its cure, remained."

I've been getting endless recommendations about this game for a year now, from people who know me and my taste in games. Dear Esther was originally a free-to-play modification for the Source engine, developed and released in 2008 by The Chinese Room. The game is later redeveloped for commercial purposes in 2012, including the Steam version we have here.

Our unknown and unreliable narrator opens his eyes on one shoreline of Hebridean Islands, and starts to walk. For the remainder of our experience, we will walk upon the surface of this forlorn island to discover its many wonders, abandoned mysteries and eerie beauties enhanced with a fantastic ambient music. We walk and bear witness to fragments of a tale concerning a loss, a death, a shepherd, a boat without a bottom, a love story and endless aphorisms of a broken mind, tested through a journey to embrace a final conclusion. We are there to complete an unfinished tale, accompanied only by eerie shadows of past tales that we feel and sometimes see with the corner of our eyes. "Dear Esther" says the narrator in one of his letters; "I sometimes feel as if I’ve given birth to this island."

In its totality, many would categorize Dear Esther as a story exploration or walking simulation game. Yes, it is a walking simulation that will present you the most beautiful of environment designs harbored with genuine melancholy. But in my opinion Dear Esther is neither only a walking simulation, nor a consistent story revelation. It is, with all its grandeur and beauty in display, interactive literature. The script of the game arranged through aphorisms of the narrator is weaved out of allegories, metaphors, fleeting yet crushing narrative descriptions to accomplish a literary experience no lesser than James Joyce in feat. It may possibly take a literary career to completely appreciate the full context of this narrative beauty with tremendous subtext and symbolism.

A full playthrough consists of 4 distinct chapters - monumental areas of the protagonist's journey. One singular chapter takes approximately 15-20 minutes to complete, depending on your tendency to explore. It takes 3-4 playthroughs to reveal the whole script, which will accordingly reveal a new part in this symbolic feast every time. There is nothing to do in the traditional sense: only an experience to behold.

If you are one to appreciate symbolic narrative and have an hour or two to spare, this is a short journey you shouldn't miss. Wear your headphones, kick back and start your exploration. Esther, The Hermit, Donnelly, Paul and Jacobson... they all wait for you in this island, forgotten in Hebrides.

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50 von 69 Personen (72 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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1.0 Std. insgesamt
Verfasst: 21. Dezember 2015
NOTE - This game has been provided to me for free for review purposes.
Overview
Dear Esther is not a game, it is a walking simulator, and it is an experience. You walk on a deserted island, while your mind narrates some letters you wrote to Esther (hence the name). It focuses on the environment, the music, and the very detailed world to amaze and relax you.

The Pros:
  • Beautiful - The game is beautiful. The world is very detailed, put together with much care and thought. Every scenery is breath-taking. Lots of dense foliage, rocky cliffs, and watery caves. Wonderful lightning as well! This is a walking simulator, of course. It is meant for you to behold, to explore, to enjoy.

  • Great Narrative - The narration is very well performed, and the contents are nice as well. Pay close attention and you will get a grasp of what happened in the past. I won't give details about them here. Experience them yourselves.

  • Relaxing - Besides buying a game, you also get free relax pills. This is excellent for when you are stressed out. Just enter the game, pick a chapter, and slowly walk, breathe in deeply, enjoy the beauty. Works like a charm!
Cons:
  • Linear - The game doesn't allow you to stray too far off your obviously paved paths. There are some occasions where you will encounter dead ends, but fear not. Just turn around, look for 5 seconds and the true path will surely be revealed to you.

  • One Hour - That is the approximate time you will spend walking around. This is the standard length of this type of games, and I am not disappointed with it's length. But the world is so well made, I just want to see more of it!

Conclusion
For a 2012 game, this was a fresh breath of air. Good looking, interesting, and highly relaxing. If you like this type of games, get it, you won't regret it.

If you liked this review or want to see more of my recommended games, you can view my reviews here, and be sure to follow our curator group: Follow Original Curator Group
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36 von 52 Personen (69 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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2.0 Std. insgesamt
Verfasst: 10. Dezember 2015
More of an experience than anything, Dear Esther delivers the stunning and riviting tale of a man who reflects his memories of his past wife who fatally died in a car crash. Exploring the area allows you to further understand the story, with a well laid out path for you to follow. The tale also inspires extremely beautiful visuals for just being a Source game, known for their fast pased gaming titles previously released. At a slow and easy pase, there's absolutely no distractions from a unrelaxing experience, rather you'll actually get some sort of sadness out of it.

My experience playing it was great. I understood everything from the story, and was instantly hooked by the second of four chapters. The visuals were added bonuses. I loved every minute of it, up to the very end of the tale, with the game ending in the most scenic way possible, and provided a lovely score to it as well.

I encourage you to give this game a try, no matter the price, because at the price I got it ($2 USD) I feel I should have payed more for such a beautiful and relaxing tale.
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17 von 26 Personen (65 %) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
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3.9 Std. insgesamt
Verfasst: 6. Januar
Creepy walking simulator made in Source Engine
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11 von 15 Personen (73 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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1.9 Std. insgesamt
Verfasst: 7. Februar
This game make me feel like just purchased a ticket to visit Hebridean island. This ticket last forever :)

After 1 hour experince:
*Beat the game with half exploration!

Graphic Quality on this game:
*Score of 8/10 (2012)

Enjoyment: 7/10
*Reasons below:

+Beautiful maps!
+Deep story
+Quick save & quick load
+No killing (No violence)
+No item (No puzzle)

-No sprint (Oops, wrong way)
-No jumping (I want to climb)
-No map (i lost sometime)
-Zoom level is not enough (Is that a ghost?!)
-Lack of object to examine (I want to touch something)

GAME MODE:
= Story mode (4 Chapters)
= No mulitplayer

REPLAY VALUE?
*Yes, if you enjoy beautiful landscape & enjoy haunting story
*No, if you cannot stand for a long walk

WORTH BUYING?
*Yes, for normal price; Or wait for sale, there will be 75% off
*No, don't buy this if you have not enough money
*It is a good collection for casual gamer
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6 von 8 Personen (75 %) fanden dieses Review hilfreich
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2.8 Std. insgesamt
Verfasst: 12. Februar
A lighthouse. Caves burning with stars. A moonlit bay. Altars of candles. A red beacon in the distance.

Dear Esther evokes a sense of morose solitude, of persistent questions and scattered answers that require stitching together, like a gaping wound. It is not difficult to understand, but I found that wandering the island was in and of itself the reward. The reason. The question and the answer.

The entire experience is breathtakingly beautiful, punctured by an exquisite score, a soft, dulcet narration, and the insatiable, earnest desire to simply explore. Thanks to the superb atmosphere, you are encouraged to stoke your curiosity. To savour the windswept cliffs, the shifting waters, the fragile moments of peace amidst ambiguity and doom. You will never lose your sense of direction, but you will lose yourself in the wonders of the island. You will want to come back.

Dear Esther is, in a word, stunning.
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