Begin a journey through one of the most original first-person games of recent years.
User reviews:
Recent:
Mixed (71 reviews) - 60% of the 71 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (5,381 reviews) - 76% of the 5,381 user reviews for this game are positive.
Release Date: Feb 14, 2012

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Buy Dear Esther + Soundtrack

 

About This Game

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial -- What happened on the motorway -- is the island real or imagined -- who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…

Dear Esther is supported by Indie Fund.

Key features:

  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore Incredible environments that push the Source engine to new levels of beauty.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.

Soundtrack

Jessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack...impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. It's the ultimate achievement of composition." (Bitgamer). The soundtrack was shortlisted for the Excellence in Audio award at the Independent Games Festival 2012

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor:Intel core 2 duo 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 7600, ATI X1600 or better (Pre-Sandybridge Intel graphics chipsets not yet supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor: Quad core 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 8800, ATI Radeon 2900 pro or better (Pre-Sandybridge Intel graphic chipsets not supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    • OS: MAC OS X 10.6.7 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Hard Disk Space: At least 2 GB of Space
    • Video Card: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (71 reviews)
Overall:
Mostly Positive (5,381 reviews)
Recently Posted
Tropicana55
( 0.6 hrs on record )
Posted: May 26
Such a slow game where the direction is a little too unclear to be fun, but rather tedious.
Helpful? Yes No Funny
laidlaws
( 0.9 hrs on record )
Posted: May 23
On my previous computer, I couldn't move off the first screen. I now have a Gigabyte mobo, an there seems to have been an update, so I am trying again. This time, my generic Logitech controller works as it should.
Helpful? Yes No Funny
Bret
( 1.2 hrs on record )
Posted: May 22
Wow, What can i say?
The graphics in this game are absolutely stunning. I can't even begin to count the amount of screenshots i took. The areas are designed perfectly, with fascinating scenery and perfect lighting.
Dear Esther is a game about taking your time to explore, Look around and take in the story. As you walk around perfectly sculpted areas, Voice acting: a well recorded, rather soothing voice tells a powerful, hard-hitting story which has been thoughtfully written. I thouroughly enjoyed my time playing through this game.
If you like exploration games, Or just want a calm/casual/soothing game. I highly recommend this! However: Although i understand the game is meant to be slow paced, I feel the walking/movement is way too slow. Also i feel the game is quite short.
To sum up:
Pros:
  • Insanely Beautiful graphics/ Scenery
  • Intresting and engaging story
  • It's a very calm and soothing game
Cons:
  • The walking is EXTREMELY slow
  • It's a fairly short game

I highly recommend this game, It's calm, fun, enjoyable. And left me wanting More!

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com
Helpful? Yes No Funny
kazerniel
( 2.1 hrs on record )
Posted: May 22
Pros:
+ Intriguing story, it can be regarded on multiple levels of the literal-metaphoric spectrum, very thought-provoking
+ Beautiful sceneries (especially after entering the cave)
+ Very atmospheric music & sounds
+ Interesting map design solutions, it plays with the player's direction of view

Cons:
- The story is honestly confusing af. It's trying so hard to be poetic, that it often comes through as pretentious. The lack of information and the unreliable narrator doesn't help. Though the end result is thought-provoking, so whatever floats your boat :)
- Slllloooow walking speed. Fortunately there are ways to fix it, look in the Guides and/or PCGamingWiki. (Unfortunately I only realised it after I played through the game D: )
- The ghost sighting are very easy to miss, the only one I found by myself was the obvious one standing on top of the rock after exiting the cave. According to guides/youtube videos, there are tons more I've never noticed O.o
- In multiple points of the map the narration segments triggered are selected randomly from a few possibilities, meaning you never hear the whole story just from one playthrough, which seems kind of a bummer. The game isn't so interesting to play it through multiple times just to hear a few more bits of the story, when they are all up on the game's wiki anyways.
- Confusing saving system, I accidentally restarted my game around third-way through because of this.
Helpful? Yes No Funny
Hey It's Me Jay Owen
Posted: May 21
It's a story more than a game.
Helpful? Yes No Funny
zTangyMarshmallows
( 1.1 hrs on record )
Posted: May 21
Nice story, but that's really all it is.
It's a walking simulator, but I didn't find it as entertaining as some of the others I've played.
May or may not be your cup of tea.
Helpful? Yes No Funny
TBK
( 2.2 hrs on record )
Posted: May 20
A Journey, not a game.
Helpful? Yes No Funny
Broken Symmetry
Posted: May 17
Pretentious.
Helpful? Yes No Funny
Detective Heart of America
( 0.2 hrs on record )
Posted: May 17
I've now played this game for 10 minutes. I am now the proud owner of AIDS.
Helpful? Yes No Funny
Marcus Roberto
( 2.0 hrs on record )
Posted: May 13
Pros:
- Good looking

Cons:
- EXTREMELY BORING!
- Walk from one side to the other in a crawling pace
Helpful? Yes No Funny
Bubblegum
( 0.3 hrs on record )
Posted: May 13
This is not a game. Its like watching movie but you need to hold button all the time. Waste of money.
Helpful? Yes No Funny
wshatparty
( 2.7 hrs on record )
Posted: May 13
You walk a linear path and a purple prose narrator spouts self reflecting nonsense for two hours. That is the game.

Postmodernist trip to find meaning does not make a game.

A waste of time, avoid like the plague.
Helpful? Yes No Funny
NeoTM
Posted: May 10
Well rendered visuals and established atmosphere unfortunately don't make up for lack of a clear narrative and absence of any game mechanics in this boring and confusing walking simulator.
Helpful? Yes No Funny
Illusive_Man
( 2.2 hrs on record )
Posted: May 10
I've recently been exploring walking simulators and unfortunatley its been in descending order. Firewatch was engaging, interesting and immersive. Gone Home was slightly less immersive but still interesting enough to finish with fond thoughts.

Dear Esther is far and and way the worst of those three and really is just a terrible game. Even for a walking simulator it was far too light on the game aspect of being a game. The lack of an interact button should have been a giveaway. At least in the above mentioned games you can amuse yourself throwing mugs off towers or turning on every light in the house. In Dear Esther you wander (VERY SLOWLY) around a deserted Island, probably in the Northern Atlantic. While you do so fragments of a fairly obvious story are told to you in a disjointed, fragmented manner. This makes its tough to figure out what's going on but even more confusing is that most of the time the fragments have nothing to do with what you are looking at. The much touted soundtrack cuts in and out with awful editing, at first i thought it was to add to the disquieting atmosphere but in hindsight it was probably just lazy like the story.

Whats worse is that it felt like it was punishing me for exploring, as is basic instinct for gamers i dutifully went down every path and looked in every cave. Without fail there was no reward, no pay off, no collectables and mostly no new information. I think twice in the whole game my curiosity was rewarded with a little two line explosition that revealed nothing new. There are open-ended games but there is a different between open-ended and just adding random things. Twice i found a suitcase of clothes at the bottom of a cliff, why? Who knows. I found three bedrolls which make no sense if this is *SPOILER his mind/puratory*. The game touts its own mystery with things like "What is the significance of the lighthouse?" but honestly i don't think the writers even know.

I finished the whole game in 2hrs which was both too short and too long. Too short in that it felt like a waste of money and too long in that the cripplingly slow walking pace, lack of interaction and confusing story made me wish for the end.

If you are looking for a good walking simulator or an engaging story, do yourself a favour and look elsewhere.
Helpful? Yes No Funny
cybermercenary
( 3.6 hrs on record )
Posted: May 9
Lovely. More like unfolding a story than what one would consider a game. Very different and beautifully done.
Helpful? Yes No Funny
borbro
( 6.6 hrs on record )
Posted: May 8
well made
Helpful? Yes No Funny
Nipai [FoE]
( 2.7 hrs on record )
Posted: May 8
Different is great and artistic is great, but if you're going to make a game, the interactive aspect of the game medium has to be used. Sadly, the only thing you do in this linear game is hold the W key and point your mouse while the narrator talks. There's nothing to interact with, your actions mean nothing, and exploration is actively punished by an unhelpful terrain and a snail's pace walk.

(See something interesting? Well climb down this little hill and look! Oh... Oh, its nothing. Oh well, I guess you'll have to walk back. No, no, not back to where you climbed down, that's too steep. No, go back. Back some more. No, not far enough, keep going. Just a little... no, no that way is blocked, too. Oh there, you go. Now you're back to the start of the trail. Just a few minutes and you'll back to where you were, but wasn't it so much more enriching to have gone over and looked at that ledge with nothing on it? Good job.)

The only challenge in this game is holding the W key throughout 2+ hours without your hand becoming a locked claw. I started with my index finger, then to my middle and ring finger and on to my thumb (which didn't work well). I did eventually try holding a spoon down on the key with the heel of my hand, and that did the job nicely.

In reality, Dear Ester is a movie (a dull one at that) that makes you hold down a button so as to keep you awake throughout it. This is no more a "game" than a movie with audio but no picture is a "movie". But if you want to go through it, it is at least short and the imagery is very pretty with a nice score. Just bring a spoon. Trust me.
Helpful? Yes No Funny
Winto
( 4.3 hrs on record )
Posted: May 8
Weird game, but its music was great and I enjoyed it?
Helpful? Yes No Funny
gemgilchrist
( 2.4 hrs on record )
Posted: May 8
A beautiful looking game. Not sure about calling it a game but still beautiful.
Don't expect to be challenged in any way it's a nice little journey
Helpful? Yes No Funny
Bassmatrix
Posted: May 8
I like a good walking simulator. This one was pretty dull, enjoyed it a little but not much.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 20 people (90%) found this review helpful
1 person found this review funny
Recommended
Posted: May 2
A nice game with perhaps some of the best graphics ever seen in a sourc-game, but it is a walking simulator. If that's not your thing, look elsewhere.
Was this review helpful? Yes No Funny
17 of 23 people (74%) found this review helpful
Not Recommended
2.2 hrs on record
Posted: May 10
I've recently been exploring walking simulators and unfortunatley its been in descending order. Firewatch was engaging, interesting and immersive. Gone Home was slightly less immersive but still interesting enough to finish with fond thoughts.

Dear Esther is far and and way the worst of those three and really is just a terrible game. Even for a walking simulator it was far too light on the game aspect of being a game. The lack of an interact button should have been a giveaway. At least in the above mentioned games you can amuse yourself throwing mugs off towers or turning on every light in the house. In Dear Esther you wander (VERY SLOWLY) around a deserted Island, probably in the Northern Atlantic. While you do so fragments of a fairly obvious story are told to you in a disjointed, fragmented manner. This makes its tough to figure out what's going on but even more confusing is that most of the time the fragments have nothing to do with what you are looking at. The much touted soundtrack cuts in and out with awful editing, at first i thought it was to add to the disquieting atmosphere but in hindsight it was probably just lazy like the story.

Whats worse is that it felt like it was punishing me for exploring, as is basic instinct for gamers i dutifully went down every path and looked in every cave. Without fail there was no reward, no pay off, no collectables and mostly no new information. I think twice in the whole game my curiosity was rewarded with a little two line explosition that revealed nothing new. There are open-ended games but there is a different between open-ended and just adding random things. Twice i found a suitcase of clothes at the bottom of a cliff, why? Who knows. I found three bedrolls which make no sense if this is *SPOILER his mind/puratory*. The game touts its own mystery with things like "What is the significance of the lighthouse?" but honestly i don't think the writers even know.

I finished the whole game in 2hrs which was both too short and too long. Too short in that it felt like a waste of money and too long in that the cripplingly slow walking pace, lack of interaction and confusing story made me wish for the end.

If you are looking for a good walking simulator or an engaging story, do yourself a favour and look elsewhere.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Posted: May 22
Wow, What can i say?
The graphics in this game are absolutely stunning. I can't even begin to count the amount of screenshots i took. The areas are designed perfectly, with fascinating scenery and perfect lighting.
Dear Esther is a game about taking your time to explore, Look around and take in the story. As you walk around perfectly sculpted areas, Voice acting: a well recorded, rather soothing voice tells a powerful, hard-hitting story which has been thoughtfully written. I thouroughly enjoyed my time playing through this game.
If you like exploration games, Or just want a calm/casual/soothing game. I highly recommend this! However: Although i understand the game is meant to be slow paced, I feel the walking/movement is way too slow. Also i feel the game is quite short.
To sum up:
Pros:
  • Insanely Beautiful graphics/ Scenery
  • Intresting and engaging story
  • It's a very calm and soothing game
Cons:
  • The walking is EXTREMELY slow
  • It's a fairly short game

I highly recommend this game, It's calm, fun, enjoyable. And left me wanting More!

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com
Was this review helpful? Yes No Funny
21 of 36 people (58%) found this review helpful
9 people found this review funny
Not Recommended
2.7 hrs on record
Posted: May 8
Different is great and artistic is great, but if you're going to make a game, the interactive aspect of the game medium has to be used. Sadly, the only thing you do in this linear game is hold the W key and point your mouse while the narrator talks. There's nothing to interact with, your actions mean nothing, and exploration is actively punished by an unhelpful terrain and a snail's pace walk.

(See something interesting? Well climb down this little hill and look! Oh... Oh, its nothing. Oh well, I guess you'll have to walk back. No, no, not back to where you climbed down, that's too steep. No, go back. Back some more. No, not far enough, keep going. Just a little... no, no that way is blocked, too. Oh there, you go. Now you're back to the start of the trail. Just a few minutes and you'll back to where you were, but wasn't it so much more enriching to have gone over and looked at that ledge with nothing on it? Good job.)

The only challenge in this game is holding the W key throughout 2+ hours without your hand becoming a locked claw. I started with my index finger, then to my middle and ring finger and on to my thumb (which didn't work well). I did eventually try holding a spoon down on the key with the heel of my hand, and that did the job nicely.

In reality, Dear Ester is a movie (a dull one at that) that makes you hold down a button so as to keep you awake throughout it. This is no more a "game" than a movie with audio but no picture is a "movie". But if you want to go through it, it is at least short and the imagery is very pretty with a nice score. Just bring a spoon. Trust me.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
2.4 hrs on record
Posted: May 8
A beautiful looking game. Not sure about calling it a game but still beautiful.
Don't expect to be challenged in any way it's a nice little journey
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: May 26
Such a slow game where the direction is a little too unclear to be fun, but rather tedious.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
Posted: May 17
Pretentious.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
15 of 18 people (83%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: March 6
Honestly, I am lacking the motivation to say much about Dear Esther. The fact that it is not a "game" does not bother me. The fact that it is literally a "walking simulator" does not bother me.

There are many games (yes, I still say game) of that style that I have enjoyed over time. What bothered me is simply the writing itself and the choice to make narration pieces random. I tried my best to be absorbed by the narration, but the writing overall was lacking to me. You just walk these long distances to just get some little chunk of odd, unimpressive text read to you in a pretty unimpressive voice - why would I be excited about this?

I did not feel much emotion from Dear Esther. The game is amazingly beautiful in how the island looks. But the narrator felt lackluster in comparison. I understand why some people got into it, but to me, it wasn't enough.
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: March 29
You walk around while the narrator reads you an irrelevant story. And pretty scenery?

I could get behind this game if the story being read at least felt relevant to the stuff I was seeing or doing, but otherwise it just all feels lazy and boring. The story itself isn't even very interesting, and uses annoyingly flowery prose. The graphics aren't quite pretty enough for me to get by enjoying sightseeing, and the setting/environment doesn't get my curiousity going.

If you want to see a game that takes a similar idea but does it better, look at Gone Home, where the story being read to you is related and relevant to the things you are seeing and interacting with (and said story is actually *interesting*).

I guess I would give Dear Esther points for originality at the time, but I would rather just go for a walk in my local park while listening to an audiobook; same base experience, only better.
Was this review helpful? Yes No Funny
14 of 19 people (74%) found this review helpful
7 people found this review funny
Not Recommended
0.4 hrs on record
Posted: March 30
This game is like playing a book. Except instead of turning pages you hold down the 'W' key and instead of engrossing yourself in the story you problem solve how to maneuver around 10cm high rocks on the shore.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
1 person found this review funny
Not Recommended
1.1 hrs on record
Posted: March 30
Attempting to impress by affecting greater importance, talent, culture, etc., than is actually possessed
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
52 of 67 people (78%) found this review helpful
Recommended
2.6 hrs on record
Posted: February 19
"...but your fascination with the empty, and its cure, remained."

I've been getting endless recommendations about this game for a year now, from people who know me and my taste in games. Dear Esther was originally a free-to-play modification for the Source engine, developed and released in 2008 by The Chinese Room. The game is later redeveloped for commercial purposes in 2012, including the Steam version we have here.

Our unknown and unreliable narrator opens his eyes on one shoreline of Hebridean Islands, and starts to walk. For the remainder of our experience, we will walk upon the surface of this forlorn island to discover its many wonders, abandoned mysteries and eerie beauties enhanced with a fantastic ambient music. We walk and bear witness to fragments of a tale concerning a loss, a death, a shepherd, a boat without a bottom, a love story and endless aphorisms of a broken mind, tested through a journey to embrace a final conclusion. We are there to complete an unfinished tale, accompanied only by eerie shadows of past tales that we feel and sometimes see with the corner of our eyes. "Dear Esther" says the narrator in one of his letters; "I sometimes feel as if I’ve given birth to this island."

In its totality, many would categorize Dear Esther as a story exploration or walking simulation game. Yes, it is a walking simulation that will present you the most beautiful of environment designs harbored with genuine melancholy. But in my opinion Dear Esther is neither only a walking simulation, nor a consistent story revelation. It is, with all its grandeur and beauty in display, interactive literature. The script of the game arranged through aphorisms of the narrator is weaved out of allegories, metaphors, fleeting yet crushing narrative descriptions to accomplish a literary experience no lesser than James Joyce in feat. It may possibly take a literary career to completely appreciate the full context of this narrative beauty with tremendous subtext and symbolism.

A full playthrough consists of 4 distinct chapters - monumental areas of the protagonist's journey. One singular chapter takes approximately 15-20 minutes to complete, depending on your tendency to explore. It takes 3-4 playthroughs to reveal the whole script, which will accordingly reveal a new part in this symbolic feast every time. There is nothing to do in the traditional sense: only an experience to behold.

If you are one to appreciate symbolic narrative and have an hour or two to spare, this is a short journey you shouldn't miss. Wear your headphones, kick back and start your exploration. Esther, The Hermit, Donnelly, Paul and Jacobson... they all wait for you in this island, forgotten in Hebrides.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Was this review helpful? Yes No Funny
50 of 69 people (72%) found this review helpful
3 people found this review funny
Recommended
1.0 hrs on record
Posted: December 21, 2015
NOTE - This game has been provided to me for free for review purposes.
Overview
Dear Esther is not a game, it is a walking simulator, and it is an experience. You walk on a deserted island, while your mind narrates some letters you wrote to Esther (hence the name). It focuses on the environment, the music, and the very detailed world to amaze and relax you.

The Pros:
  • Beautiful - The game is beautiful. The world is very detailed, put together with much care and thought. Every scenery is breath-taking. Lots of dense foliage, rocky cliffs, and watery caves. Wonderful lightning as well! This is a walking simulator, of course. It is meant for you to behold, to explore, to enjoy.

  • Great Narrative - The narration is very well performed, and the contents are nice as well. Pay close attention and you will get a grasp of what happened in the past. I won't give details about them here. Experience them yourselves.

  • Relaxing - Besides buying a game, you also get free relax pills. This is excellent for when you are stressed out. Just enter the game, pick a chapter, and slowly walk, breathe in deeply, enjoy the beauty. Works like a charm!
Cons:
  • Linear - The game doesn't allow you to stray too far off your obviously paved paths. There are some occasions where you will encounter dead ends, but fear not. Just turn around, look for 5 seconds and the true path will surely be revealed to you.

  • One Hour - That is the approximate time you will spend walking around. This is the standard length of this type of games, and I am not disappointed with it's length. But the world is so well made, I just want to see more of it!

Conclusion
For a 2012 game, this was a fresh breath of air. Good looking, interesting, and highly relaxing. If you like this type of games, get it, you won't regret it.

If you liked this review or want to see more of my recommended games, you can view my reviews here, and be sure to follow our curator group: Follow Original Curator Group
Was this review helpful? Yes No Funny
36 of 52 people (69%) found this review helpful
3 people found this review funny
Recommended
2.0 hrs on record
Posted: December 10, 2015
More of an experience than anything, Dear Esther delivers the stunning and riviting tale of a man who reflects his memories of his past wife who fatally died in a car crash. Exploring the area allows you to further understand the story, with a well laid out path for you to follow. The tale also inspires extremely beautiful visuals for just being a Source game, known for their fast pased gaming titles previously released. At a slow and easy pase, there's absolutely no distractions from a unrelaxing experience, rather you'll actually get some sort of sadness out of it.

My experience playing it was great. I understood everything from the story, and was instantly hooked by the second of four chapters. The visuals were added bonuses. I loved every minute of it, up to the very end of the tale, with the game ending in the most scenic way possible, and provided a lovely score to it as well.

I encourage you to give this game a try, no matter the price, because at the price I got it ($2 USD) I feel I should have payed more for such a beautiful and relaxing tale.
Was this review helpful? Yes No Funny
17 of 26 people (65%) found this review helpful
7 people found this review funny
Recommended
3.9 hrs on record
Posted: January 6
Creepy walking simulator made in Source Engine
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
1 person found this review funny
Recommended
Posted: February 7
This game make me feel like just purchased a ticket to visit Hebridean island. This ticket last forever :)

After 1 hour experince:
*Beat the game with half exploration!

Graphic Quality on this game:
*Score of 8/10 (2012)

Enjoyment: 7/10
*Reasons below:

+Beautiful maps!
+Deep story
+Quick save & quick load
+No killing (No violence)
+No item (No puzzle)

-No sprint (Oops, wrong way)
-No jumping (I want to climb)
-No map (i lost sometime)
-Zoom level is not enough (Is that a ghost?!)
-Lack of object to examine (I want to touch something)

GAME MODE:
= Story mode (4 Chapters)
= No mulitplayer

REPLAY VALUE?
*Yes, if you enjoy beautiful landscape & enjoy haunting story
*No, if you cannot stand for a long walk

WORTH BUYING?
*Yes, for normal price; Or wait for sale, there will be 75% off
*No, don't buy this if you have not enough money
*It is a good collection for casual gamer
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Recommended
2.8 hrs on record
Posted: February 12
A lighthouse. Caves burning with stars. A moonlit bay. Altars of candles. A red beacon in the distance.

Dear Esther evokes a sense of morose solitude, of persistent questions and scattered answers that require stitching together, like a gaping wound. It is not difficult to understand, but I found that wandering the island was in and of itself the reward. The reason. The question and the answer.

The entire experience is breathtakingly beautiful, punctured by an exquisite score, a soft, dulcet narration, and the insatiable, earnest desire to simply explore. Thanks to the superb atmosphere, you are encouraged to stoke your curiosity. To savour the windswept cliffs, the shifting waters, the fragile moments of peace amidst ambiguity and doom. You will never lose your sense of direction, but you will lose yourself in the wonders of the island. You will want to come back.

Dear Esther is, in a word, stunning.
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4 of 6 people (67%) found this review helpful
Recommended
3.1 hrs on record
Posted: February 15
I replay this every year to remind myself what emotions are. This is therapy more than anything. Love it.
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1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: December 18, 2015
If only I could describe this 'game' as good as the narrator.

Well as Dear Esther likes to sell itself as a game, I can say that this is a one of a kind.
It is story driven: beautiful music, stunning visuals and an engaging story with strong metaphors.
If these are traits of a game that you are looking for, you'll be very satisfied with this!

However, if you're looking for any other gameplay elements you are out of luck here.

I had great fun with this game but unfortunately it ended so quickly.
Nevertheless I recommend it to anyone who enjoys story driven games.
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1 of 1 people (100%) found this review helpful
Recommended
1.3 hrs on record
Posted: December 5, 2015
Dear Esther! I just wanted you to know that this experience is probably perfect for the upcoming SteamVR.
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