Empires,一个屡获殊荣的《半条命 2》模组,将第一视角射击游戏中最好的一面和即时战略风格结合起来。玩家可为 Northern Faction 而战,或是作为战败国 Jekotia 中残余的一份子,或是为 Brenodi 帝国而战。Empires 游戏特色: 四个步兵种类 - 玩家可以选择作为侦察兵来实施突袭或选择步枪手来打爆敌人的脑袋。身为掷弹兵可开回敌人的坦克而工兵则可补给团队。通过四种不同的步兵类型,并且每一个都可以自定义技能,你能够打造出一个最好的符合你游戏风格的步兵。 基于班组的合作 - 玩家可以组织一个高效的小队,通过先进的战术击败敌人。队长们不仅可以指挥其各自的成员,还可以使用特别的小队能力,如重生死亡的小队成员或者呼叫炮火攻击敌人。
用户评测: 特别好评 (281 篇评测)
发行日期: 2008年7月28日

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玩 Empires Mod

Half-Life 2 模组

 

最近更新 查看所有(31)

2月2日

Empires 2.6.1 Released

Changed

  • Tweaked NFHR animation

Script Changes

Vehicle Weapons

  • DU MG

    • Damage 4 -> 6

  • DU HMG

    • Damage 6 -> 8

  • HE MG

    • Reload Time 5 -> 4

  • HE Cannon

    • Explosion Force 200 -> 300

  • UML

    • Cycle Time 0.75 -> 0.6

    • Explosion Radius 450 -> 300

  • Bio Cannon

    • Clip Size 20 -> 30

Vehicle Armor

  • Composite

    • Regeneration 0.05 -> 0.035

  • Absorbant

    • Weight 10 -> 12

    • Cost 10 -> 12

    • Health 20 -> 40

    • Speed To Damage Modifier -0.00021 -> -0.00016

    • Bioweapon Damage Modifier 0.5 -> 0.65

    • APBulletResist 0.75 -> 0.5

    • InfantryStickyResist 0 -> 0.65

  • Regenerative

    • Weight 15 -> 18

    • Cost 15 -> 18

    • Health 60 -> 80

    • Regeneration 0.10 -> 0.05

  • Brittle

    • Speed To Damage Modifier 0.00033 -> 0.00012

    • KineticResist -0.3 -> -0.5

Vehicle Engines

  • Standard Engine (Jeep)

    • Description "This engine is the only jeep engine. It uses turbine technology." -> "This engine is the only jeep engine. It uses hybrid electric-turbine technology."

    • Max Speed 62 -> 75

    • Heat Dissipation 7 -> 8

  • Standard (APC)

    • Cost 10 -> 20

  • Standard (all other chassis)

    • Cost 35 -> 30

  • Gas Turbine (all chassis)

    • Cost 40 -> 20

  • 3 Phase (APC)

    • Cost 50 -> 30

  • 3 Phase (LT)

    • Cost 50 -> 30

  • 3 Phase (Medium, Arty)

    • Cost 70 -> 40

  • Fission Reactor (APC)

    • Cost 50 -> 10

  • Fission Reactor (LT, Med, Heavy, Arty)

    • Cost 70 -> 10

  • Bio Diesel (APC)

    • Cost 50 -> 20

  • Bio Diesel (LT, Med, Heavy, Arty)

    • Cost 70 -> 20

  • Coolant (APC)

    • Cost 50 -> 30

  • Coolant (LT, Med, Heavy, Arty)

    • Cost 70 -> 30

  • Compact (all chassis)

    • Cost 10 -> 5

  • 3 Phase (Med, Arty)

    • Weight 50 -> 40

  • Fission (all chassis)

    • Weight 15 -> 10

  • Coolant (all chassis except Heavy)

    • Heat Output At Max 10 -> 11

    • Heat Dissipation 9 -> 10

  • Coolant (Heavy)

    • Heat Dissipation 13 -> 14

  • Standard (Heavy)

    • Max Speed 20 -> 18

  • Gas Turbine (Heavy)

    • Max Speed 33 -> 30

  • 3 Phase (Heavy)

    • Max Reverse Speed 26 -> 35

  • Fission (Heavy)

    • Max Speed 27 -> 25

    • Max Reverse Speed 23 -> 25

  • Bio Diesel (Heavy)

    • Max Speed 26 -> 24

    • Max Reverse Speed 20 -> 24

  • Coolant (Heavy)

    • Max Speed 24 -> 22

    • Max Reverse Speed 20 -> 22

  • Compact (Heavy)

    • Max Speed 26 -> 24

    • Max Reverse Speed 20 -> 24

Vehicle Chassis

  • BE Heavy Tank

    • Cost 900 -> 1000

  • NF Heavy Tank

    • Cost 800 -> 1000
Vehicle Research

  • All times doubled.

Infantry Classes

  • Rifleman //Mine resist brought in line with other classes. Mines oneshot all infantry now
    • InfantryMineResist 0.4->0.0

  • Grenadier
    • InfantryMineResist 0.4->0.0

    Infantry Weapons

  • BEHR //Nerfed at close range, long range damage is still the same
    • Base damage 42->35
    • "StandingSpreadModifier" 0.015->0.1
    • "DuckingSpreadModifier" 0.015->0.1


  • NFAR //identical nerf to BEHR
    • Base damage 42->35
    • "StandingSpreadModifier" 0.01->0.1
    • "DuckingSpreadModifier" 0.01->0.1


  • BECR/NF50C //nerfed acc upg and made pinpoint while stationary
    • Accuracy upgmod 0.3->0.5
    • "StandingSpread" 0.001->0.0
    • "DuckingSpread" 0.001->0.0
    • "ProneSpread" 0.001->0.0
    • BECR Minimum Damage 10->40 (this was an error)


  • LSMGs //changed to mp7 style smg, super rate of fire which loses control quickly. Similar handling when tap fired though.
    • Cycletime 0.09->0.06
    • "StandingSpreadIncrement" 0.0022->0.006
    • "DuckingSpreadIncrement" 0.0022->0.006
    • Clipsize 25->20
    • Reserve Ammunition 75->80


  • HSMG //gentle nerf, I don't think it's too OP but it needs a slight tone down. It'll be harder to tapfire successfully
    • Cycletime 0.13->0.15
    • "StandingSpreadDecrement" 0.1->0.06
    • "DuckingSpreadDecrement" 0.1->0.06


  • BEHP //buffed up slightly as pistol1 feels superior.
    • Cycletime 0.2->0.15
    • "StandingSpreadDecrement" "0.04"->0.06

  • BEASt //decreased cycletime by popular demand
    • Cycletime 0.4->0.3

    • HMG //decreased cycletime by popular demand
      • Damage 15->60
      • Cycletime 0.05->0.15
      • Falloffbase 0.75->0.5 (falloff is now very fast)
      • Clipsize 100->50
      • Reserve Ammo 200->100
      • Stamina Penalty 1->3.5

6 条留言 了解更多

1月17日

Empires 2.6 Released

Fixed

  • Fixed wheels clipping through on BE jeep model.
  • Fixed some texture stretching on NF's VF model.
  • Fixed NF SMG3 ejecting shotgun shells.
  • Fixed the NF & BE shotgun animation speed.
  • Fixed the BE shotgun muzzle flash.
  • Fixed an issue with firing RPGs.
Changed
  • Added additional weapon attachment points to the NF Medium Tank, NF Light Tank, BE Medium Tank & BE Heavy Tank models.
  • Removed sabotage DoT on everything but turrets.
Script Changes

Vehicle Armor
  • Plain Armor
    • Health 40 -> 60

  • Composite
    • Health 40 -> 60

  • Reactive
    • Health 100 -> 120

  • Reflective
    • Health 80 -> 100

  • Regenerative
    • Health 40 -> 60
    • Regeneration 0.15 -> 0.1

  • Absorbant
    • Weight 12 -> 10
    • Cost 12 -> 10
    • Health 40 -> 20
    • Speed to Damage Modifier -0.0001 -> -0.0002
    • Bioweapon Damage Modifier 1 -> 0.5
    • APBulletResist 0.5 -> 0.75

  • Budget
    • Health 40 -> 60

  • Brittle
    • Health 100 -> 160
    • Speed To Damage Modifier 0.0001 -> 0.00033
    • Bioeapon Damage Modifier 1 -> 2
    • KineticResist -0.5 -> -0.3
    • APBulletResist -0.5 -> -3

  • Capacitive
    • Health 100 -> 140
    • Regeneration -0.06 -> -0.05
Vehicle Chassis
  • Jeep (NF & BE)

    • massCenterOverride "0 0 0" -> "0 0 -1"

    • massoverride 1500 -> 1750

    • faststeeringrate 0.75 -> 1

    • Wheel Mass 300 -> 325

    • frontbrakefactor 1 -> 0.5

    • rearbrakefactor 0 -> 0.5

  • NF Jeep
    • keepuprighttorque -> 1
  • BE Jeep
    • Wheel Radius 18 -> 20

  • AFV
    • Health 300 -> 200

  • NF LT
    • Health 200 -> 150

  • APC (NF & BE)
    • Health 250 -> 150

  • Medium Tank (NF & BE)
    • Health 300 -> 200
    • Added 1-slot ML

  • BE Heavy Tank
    • Max Missile Launchers 3 -> 2
    • Added 1-slot ML

  • NF Heavy Tank
    • Max Missile Launchers 6 -> 4
    • Added 2 1-slot MLs
Unmentioned from Previous Release
  • Walls (NF & BE)
    • Cost 25 -> 15

  • Refinery (NF & BE)
    • Carcass Removal Time 15 -> 10

  • NF Vehicle Factory
    • Recycle Time 5 -> 20
Infantry Classes

Scout is now renamed to Assault
  • Assault
    • InfantryBulletResist 0.35->0.4
    • InfantryMortarResist 0.0-> -0.2
    • InfantryExplosiveResist 0.0-> -0.2
    • InfantryMineResist 0.4->0.0
    • Max Concussion Ammo 2->1

  • Engineer
    • InfantryMineResist 0.4->0.0
    • Can now carry concussions
    • Max Concussion Ammo 2->1

  • Rifleman
    • InfantryMortarResist 0.1-> -0.1 //Riflemen are more mobile now, so they are getting a small weakness to mortar to compensate
    • Default grenade is now Explosive
    Infantry Weapons
  • NFHMG
    • Max Damage 15->20
    • Min Damage 7->9

  • BEASt
    • Falloff 1500->900 //this was an error I made last time

  • Shotguns
    • Max Damage 36->42 (per pellet)

  • All Pistols
    • Melee Damage 40->70

  • SMG3
    • Now has functioning killicon
    • Melee Damage 40->90
    • "DuckingKick_X_FullSpread_Max" 1->3
    • "DuckingKick_X_FullSpread_Min" 0->1.5
    • "DuckingKick_X_NoSpread_Max" 0.5->2
    • "DuckingKick_X_NoSpread_Min" 0->1.5
    • "DuckingKick_Y_FullSpread_Max" 0.1->3
    • "DuckingKick_Y_NoSpread_Max" 0.05->1
    • "ProneKick_X_NoSpread_Max" 0.5->1
    • "ProneKick_X_NoSpread_Min" 0->0.5

  • Concussion and HE Nade
    • Grenade Timer 2->3

2 条留言 了解更多

关于这款游戏

Empires,一个屡获殊荣的《半条命 2》模组,将第一视角射击游戏中最好的一面和即时战略风格结合起来。玩家可为 Northern Faction 而战,或是作为战败国 Jekotia 中残余的一份子,或是为 Brenodi 帝国而战。

Empires 游戏特色:

  • 四个步兵种类 - 玩家可以选择作为侦察兵来实施突袭或选择步枪手来打爆敌人的脑袋。身为掷弹兵可开回敌人的坦克而工兵则可补给团队。通过四种不同的步兵类型,并且每一个都可以自定义技能,你能够打造出一个最好的符合你游戏风格的步兵。
  • 基于班组的合作 - 玩家可以组织一个高效的小队,通过先进的战术击败敌人。队长们不仅可以指挥其各自的成员,还可以使用特别的小队能力,如重生死亡的小队成员或者呼叫炮火攻击敌人。
  • 载具战斗 - 无论你用装甲运兵车在战场上运送部队,或者是用炮兵坦克的火炮驾驭着你的敌人,Empires 提供各式的载具战斗。可以从六种不同的载具中选择,包括三种级别的坦克还可以自定义你的武器,装甲和引擎。
  • 即时战略指挥 - 对于那些更倾向于 RTS 游戏模式的玩家,你可以扮演成一名指挥官。放置建筑,建造防御塔楼,建造车辆并以你自己的方式引领你的团队走向胜利。
通过 15 张官方地图以及数十张社区制作地图,几乎没有一场比赛是相同的。Empires 将 FPS/RTS 的游戏体验提升到了一个崭新的高度之中。现在就加入吧,看看那些你曾经错过的东西。
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
91.0 小时(记录在案的)
发布于:2014年12月6日
Very good mod for games that have the HL2 engine, have fun figuring out the commander and not getting snipped or shot at every 10 minutes most of the maps are big and the vehicles are not buggy there is only one map that i would find a new player hating if iam correct its called escort and the Brenodi empire (one of the teams) start with everything unlocked and as the Northern Faction(the other faction) you have to defend and try to win with all the strenght you have not an easy thing to win played that map dozens of times won once :D
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6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
49.8 小时(记录在案的)
发布于:1月19日
Excellent RTS/FPS Hybrid. Like a mix of CnC and Battlefield.

Also it is F2P despite what it says, just need to install TF2/Source SDK.

So what are you waiting for? Try it, you'll like it!
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5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
809.5 小时(记录在案的)
发布于:2月16日
Great mod for Half-Life 2.

One player is the builder inside of the commander vehicle to manage research, drop buildings and eventually defend his position. Some people like Mr. Hobbes enjoy invading enemy territory and wreaking havoc behind enemy lines all by themselves. This sometimes ends up with the game being lost due to a rambo commander.

The others fight to get the refinery spots and hold them until they have the technology and resources to build tanks with better armor and weapons, with the objective of destroying the enemy commander vehicle or all of the enemy spawn points. Some maps have limited lives(tickets) and when they reach 0 no one on the team can spawn. They can be revived by engineers though...
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4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
142.0 小时(记录在案的)
发布于:1月4日
10/10
You will hate this game.
Would play again.
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6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
883.9 小时(记录在案的)
发布于:1月1日
FEDERATION MOD

RATING: 7/10

FOR ENTHUSIASTS OF:

REAL-TIME STRATEGY
FIRST-PERSON SHOOTER
TEAMPLAY
DYNAMIC GAMEPLAY
MODS
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3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
33.1 小时(记录在案的)
发布于:2014年12月25日
Fun ♥♥♥♥, tune in evenings to find the community
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2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.5 小时(记录在案的)
发布于:2月22日
A great futuristic mod for Half Life 2.

I recommend it to any one that likes RTS fps games with full out wars on different roads and fields.
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4 人中有 3 人(75%)觉得这篇评测有价值
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9.9 小时(记录在案的)
发布于:2014年12月23日
good game except in some matchs its a bit unfair how is it unfair u may ask? what if i told you in many games ive been theres a few when the enemy team didnt go for the objective and focused more on trapping us in our spawn thats right here spawn camping is literate because enemys can go RIGHT in your spawn while u get no protection and not only that its encouraged! in 1 server i was BANNED for complaining since the enemy team kept spawn killing us while they could clearly go for the objective but besides that great game over all basicly the poor mans battle field
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7 人中有 4 人(57%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
10.4 小时(记录在案的)
发布于:3月18日
Empires a Mod for the Source Engine, a First Person Shooter, Real Time Strategy.

Pros:
+Both factions have there own unique weaponry
+I like the mix between the two genres, FPS and RTS.

Cons:
-Close to the end of the round it becomes more vehicle based, which can get a little boring at times.
-There is only one server with people on it, has ♥♥♥♥ admins especially [VIPER]_Vicki
-Most players are not friendly towards new players, especially when trying to be comm, literally got screamed at because the other team managed to take over all the refinerys and prevent us from pushing up even though I had no way of getting them back

So its a fun game, when you can actually play the game without dealing with nine year old girls that don't know how to administrate properly and ban you for stupid reasons.
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4 人中有 2 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.0 小时(记录在案的)
发布于:2014年11月29日
It makes really fun. But nobody is playing this Game ;-(
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4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2014年9月25日
诺大的地图上只有两个人一来一往,太荒凉了
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41 人中有 37 人(90%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2,882.2 小时(记录在案的)
发布于:2014年10月10日
Amazing game with amazing developers. This is the best game on steam.
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52 人中有 43 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:2013年12月4日
it's fun for a game that's a mod of "Half-Life 2" but besides it being a mod it's quite fun and i enjoy it and you can custumize your vehicles so enjoy!
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38 人中有 33 人(87%)觉得这篇评测有价值
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155.7 小时(记录在案的)
发布于:2013年12月20日
Most fantastic HL2 Mod. Undoubatbly.
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98 人中有 68 人(69%)觉得这篇评测有价值
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7.9 小时(记录在案的)
发布于:2013年12月10日
Its better then battlefield 4.
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26 人中有 23 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
9.5 小时(记录在案的)
发布于:2014年6月28日
Amazing game had alot of fun with friend(s) and love the tank customization! :D
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26 人中有 23 人(88%)觉得这篇评测有价值
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69.2 小时(记录在案的)
发布于:2014年1月10日
Amazing game, Tons of fun. Can last hours with friends, Tank customization is probably one of the best features.
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18 人中有 17 人(94%)觉得这篇评测有价值
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21.8 小时(记录在案的)
发布于:2014年10月27日
I like it. but make a game of this mod.
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14 人中有 14 人(100%)觉得这篇评测有价值
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22.0 小时(记录在案的)
发布于:2014年9月22日
This standalone full-conversion mod is a Real-time Strategy (RTS) which utilizes the commander feature much like in the Battlefield™ series. The commander sits at the helm constructing buildings as with any RTS while his faction-members carry out squad-based tasks, and perform duties required of their class. Play as one of two factions with slightly differing attributes, but with a wide array of tactical vehicles, defenses, customizeable loadouts for your soldier and your soldiers vehicles. While bracing the harshness of few players as with any Source™ mod, this is a gem of it's genre that is really one of a kind. AND FREE!

I totally recommend!!!
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16 人中有 15 人(94%)觉得这篇评测有价值
222.4 小时(记录在案的)
发布于:2014年4月27日
You might at first not understand what you're doing or why you're doing it, but you'll have a damn fun time doing it.
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