Team based strategy / shooter mix, with customizable tanks, researchable upgrades and dynamically placed buildings. No two matches are the same.
Análisis de usuarios:
Overall:
Muy positivos (379 análisis) - El 88% de los 379 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 28 jul. 2008

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Jugar a Empires Mod

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Actualizaciones recientes Ver todos (32)

17 de febrero

Empires 2.7.1 released

Empires 2.7.1 Changes

Building previews now also print the reason why they cannot be built in their current position on screen, next to the building, which is colored according to the "main" reason. When outside of range, many of the reasons are not shown, to prevent scanning unexplored territory with a building preview to find enemies or enemy buildings. Also, it is no longer disallowed to have a building preview active when there are not enough resources for the building. This means you can have a building positioned beforehand, to place it the exact moment the resources come in.
don't always show the squad menu; only if you have to wait for commandervote AND have enough teammates
Added release notes since 2011 to {STEAM}\steamapps\common\Empires\empires\releasenotes.txt

fixed NF barracks rotation
fixed revive bug; revive wouldn't work in some areas of some maps due to buffer overflow
fixed wall preview remaining after leaving command view
fixed inability to bind semicolon key to commands
fixed inconsistent wall height for small walls
fixed MG attachment origin
fixed collision meshes on BE barracks, armory and VF
fixed BE mine cooking (consistent with NF; you can click and hold to play the animation while in a safe spot, and then release the mousebutton to drop the mine immediately)
fixed bug; Holding shift and dropping buildings quickly allows you to drop more buildings than you can afford
fixed news panel; uses the main websites news archive page
fixed various causes of undefined behaviour
fixed many assert failures, so that debug builds can run properly
fixed a lot of the compiler warnings (generated by Visual Studio, gcc and PVS)
fixed shader building on windows
fixed brenodi heavy tank's dual cannons going off at an angle
swap: gave binocs to scout (no longer "Assault", armour to rifleman)

Removed broken Aircraft support

Balance changes:
Nerfed NF heavy slightly; Max Weight 1396 -> 1366, plates on all sides 7 -> 6
BE pistol2; 9% less damage; doubled time between shots; decreased headshot damage modifier -25%; made 17% more accurate while standing, 10% more accurate while ducking
NF shotty pistol deals 9% less damage; .5 s between shots to prevent double-click instakill; increased minimal damage 22%
made both smg1's less accurate; 25% when standing, 23% when crouched, 26% less accurate while prone
(Upgraded) Grenade launcher weight 50 -> 40, explosion radius of UGL decreased 10%
HEMG weight 30 -> 40
DUMG weight 30 -> 40; DUHGM weight 50 -> 70
.50 cal MG weight 70 -> 50; HMG weight 90 -> 65
Lowered max weight of NF&BE APCs by 45 (approx. 5%)
all APC engines are 10 weight
nerfed reflective hp 10% (80 -> 72)

Hotfixes:
2.7.1 - crash when you click immediately after spawning an APC

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Acerca de este juego

Empires, el galardonado mod de Half-Life 2, combina la acción en primera persona y la estrategia en tiempo real. Podrás luchar tanto con la Facción Norte como con los rezagados de la nación caída de Jekotia o como el Imperio Brenodi.

Características Principales:

  • Cuatro clases de infantería - Prepara un ataque por sorpresa como explorador o acaba con el enemigo de frente como soldado de infantería. Rechaza tanques enemigos como granadero o ayuda a tu equipo como ingeniero. Con cuatro clases diferentes de infantería, cada una con habilidades personalizables, podrás crear la clase perfecta que se ajuste a tu estilo de juego.
  • Trabajo en equipo basado en pelotones - Los jugadores pueden organizarse en escuadrones de alta eficacia, abrumando a sus oponentes con mejores tácticas. Los líderes de los pelotones no sólo podrán dirigir a sus respectivos miembros, sino que también podrán usar poderes especiales de pelotón como revivir a miembros abatidos u ordenar un ataque de artillería hacia el enemigo.
  • Vehículos de combate - Tanto como si estás transportando tropas por todo el campo de batalla con el transportador blindado de personal o abriendo fuego contra tus enemigos con el tanque de artillería, Empires ofrece una amplia variedad de vehículos de combate. Elige entre seis tipos diferentes de vehículos, incluyendo 3 niveles de tanques y personaliza tus armas, armaduras y motores.
  • Comandante de estrategia en tiempo real - Aquellos que prefieran una mecánica de juego más enfocada a la estrategia en tiempo real podrán jugar como comandante. Coloca edificios, construye torres de defensa, construye vehículos y realiza investigaciones para dirigir a tu equipo a la victoria.
Con los 15 mapas oficiales y docenas más creados por la comunidad, no hay dos partidas iguales. Empire lleva a los géneros FPS/RTS a un nivel completamente nuevo. Únete hoy y verás qué te has estado perdiendo.
Análisis útiles de usuarios
A 49 de 49 personas (100%) les ha sido útil este análisis
14 personas han encontrado divertido este análisis
6.8 h registradas
Publicado el 9 de enero
This game would be the best game of all time if people actually played it.
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A 39 de 39 personas (100%) les ha sido útil este análisis
64 personas han encontrado divertido este análisis
60.6 h registradas
Publicado el 23 de diciembre de 2015
I got banned once for yelling "For the Emperor". The ban message said "They have an Empress, ♥♥♥♥♥♥."
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A 6 de 6 personas (100%) les ha sido útil este análisis
7.5 h registradas
Publicado el 13 de febrero
It is actually not dead, some russian even picked me up and thought me, what a proper tutorial would have done.
There is a server that still plays often, gameplay wise its a combination of an rts commander (role can be swapped easily with a vehicle) and soldiers on the ground that may use vehicles. Kind of like the old battlefield games.

Really recommended with a large group of friends since its a free mod for a game most people have.

PS; the achievements are totally broken and can't be obtained anymore.
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A 4 de 4 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
15.7 h registradas
Publicado el 2 de abril
This is basically a combination of
(Halo + Squad + Half-Life 2 + Source SDK + Team Fortress 2 + Counter-Strike)
All you have to do is look up all those games and image them as in one, that's pretty much what this is:
Halo-like weapons
Team fortress classes
Counter-Strike voice kind of system as well as similar gear
Half-Life 2 Modification
Source SDK Hammer maps
Squad map, Squad Squads, Squad Spawn Points.

It is a Valve Multiplayer- Hl2 Modification, with awesome graphics and vehicles!
If a commander isn't good, it is as easy as kicking the commander, usually there's a great commander which means great team and fun.

There's only people on one server so far.
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A 2 de 2 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
13.0 h registradas
Publicado el 6 de febrero
A good game overall, but it has two SEVERE balance issues:

-Explosives are incredibly underpowered, and tanks are incredibly resistant to them, which makes combat against tanks extremely slow, especially since their armor regenerates on its own.

-Turrets are completely immune to bullets. This makes absolutely no sense, and can quickly lead to extremely one-sided battles, especially when someone places turrets near their enemy's base.

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