Fear the Wolves is a competitive Battle Royale FPS by Vostok Games. Escape Chernobyl pursued by mutants, radiation, horrific anomalies, the weather, and other players.
Recente recensies:
Verdeeld (110) - 52% van de 110 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Verdeeld (534) - 52% van de 534 gebruikersrecensies voor deze game is positief.
Releasedatum:
28 aug 2018
Ontwikkelaar:

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“We’ve been working on Fear the Wolves for a relatively long time now, it’s been shaping up great and our team is having a blast playing and testing the current builds of the game on a daily basis. However passionately we would be crafting a game for ourselves though, we’re ultimately building it for the players, so we want them to get involved as soon as it’s technically possible.

We believe it’s crucial, especially when it comes to competitive online games, for the community to have their say about the game, how well and balanced it feels and plays before it’s too late in the production cycle. The Early Access practice has proven to be an effective means for reaching that goal with many developers, so it was no brainer for us there. We want to ensure players have fun with Fear the Wolves and help us create a great and unique Battle Royale experience overall.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“Fear the Wolves will exit Early Access during 2019. Due to the nature of game development and our intention to integrate as much community feedback as possible, we don’t yet have an exact date to give you. Providing the best possible game is more important to us than locking in an exact schedule now.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“Of course, not every feature on our planned list has been integrated to-date, so you will see more cool and immersive things added in the coming months. For example, an expanded timescale for each match, advanced PVE elements, an innovative new game mode, and a bunch of other features, yet to be revealed. Naturally, we’ll ensure a technically smoother and better performing release version of the game. Last, but not least, throughout the Early Access the community feedback will help us achieve a better balanced and more fun-to-play game.

You can see our current plans for the next update below, as well as the exact state of the current build and what’s still to come before release.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“We are at the stage of the Beta version, i.e. the game is stable and polished enough, but some bugs are still in, as well as some features are still missing.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“Yes. The price of the game will increase as we add extra content and head towards release.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We are looking forward to hearing players’ feedback, primarily on the game’s performance, balancing, as well as the gameplay and unique features. There could be different levels of involvement here, starting from bug reporting to participation in polls, forum discussions and more. In return, we will be keeping the players informed on our progress with the game and plans for the coming updates.”
Meer informatie

Fear The Wolves kopen

 

Recente updates Alles weergeven (23)

18 oktober

Fourth Update Releases Next Week



Hi everyone,

Fear The Wolves Early Access has started a month and half ago and we'd like to give you an update about how we are doing so far and what's coming soon.

First we'd like to extend a huge thank you to all of you who have played and posted feedback over social media and the official forums - we read all of it and it is the grassroots of our future updates.

We're well aware that the amount of players right now isn't as high as we'd have liked, making it difficult to deliver on the 100-player battle royale experience we had in mind at launch. We've worked a lot in the last weeks to adapt the gameplay and bring you more fluid and intense battles, while also reducing the matchmaking time.


Treasure maps leading to hidden stashes - coming in next week update

In our first update, we introduced small shrinking scenarios adapting the gameplay for smaller pool of players, and update three added the option to queue while spectating. We’ve also worked closely with players to improve the server performance, by finding the best location for our servers in Asia for example. We'll continue to work on delivering a smooth experience to all of you!


Locked buildings that need to be broken open with an axe to uncover high tier loot - coming in next update

The team is carefully crafting new ways to improve the overall flow of the game and bring you a truly unique experience in a decaying Chernobyl. Meaningful changes and updates take time, but we have great expectations with our newest patch to improve mid-game through advanced looting mechanics.

This next update is planned for next week and is packed with content which we’re really happy to share a first glimpse of today:
  • Rework of the shooting feeling based on your feedback
  • A new weapon: DMR SOK-94 for mid to long range combat
  • Locked buildings that need to be broken open with an axe to uncover high tier loot
  • Hidden stashes around the map, accessible through the discovery of treasure maps
  • Improved wolf behavior and rebalanced resistance
  • Dozens of other smaller features and bug fixes

Points of interest have also been reworked in this update, here is a small glimpse at what you will encounter in the Zone moving forwards.


Anomalous forest


Old dam


Quarry

Thanks once again for your support and feedback - we hope to see you soon in game!

The Fear The Wolves Team
13 opmerkingen Meer informatie

17 september

Fear the Wolves - 3rd Update Patch is live!



Fear the Wolves Early Access update brings fresh content, gameplay tweaks and performance optimization

We are deploying today a new update for their Battle Royale FPS Fear the Wolves, now available in Steam Early Access. Fear the Wolves drops players, in squads or as lone wolves, into the oppressive environments of a radiation-ravaged Chernobyl. The classic Battle Royale mode forces them to fight to be the last man standing.

From the launch of the early access, Vostok Games has been looking after the feedback from the community which has allowed the team to roll out multiple updates and improvements - but that was only a start, as dev team continues improving their game on a regular basis along the Early Access period. Today’s update is first dedicated to performance optimization – many players should see a significant improvement during their gameplay sessions, while the developers continue working hard to make sure Fear the Wolves runs smoothly and reaches higher performance on all configs as the Early Access goes on.

Maps have also received significant care, with more landmarks and topography tweaks, not only strengthening even more the immersion into the dark Chernobyl atmosphere, but also bringing more intensity and challenge during the entire gameplay session, as well as offering a better overall balancing (loot repartition, weapons…) - either games are launched with high or lower number of players.

More additions like new languages available, queuing for new game while being in spectator mode, improved visuals, and more content will complete this new update.
Full list and details about this update are available below

Change Log:

Optimization
We've been condensing our models and creating new LODs to improve performance. Optimization is the top priority, and this will always be worked on throughout Early Access and even post-launch.

New Customization Sets – Unlock the Edge and the Gangster sets

In-Game Feats
Kill-hungry players will be pleased to know that player and wolf kills are added to the rewards at the end of each match. More difficult kills likeheadshots, vehicle kills, grenade kills, and melee kills are also rewarded with bonus points.

Spectator Matchmaking – You can queue for the next game while spectating

10 Additional Languages – French, German, Spanish, Portuguese, Italian, Polish, Chinese (Traditional), Czech, Hungarian and Turkish

You can now change these directly in game.

Improved visuals – Updated anomaly effects, weather effects, and a variety of new shooting VFX

Map Updates
Several new points of interests have been added to the map, including complex industrial and urban settings. These dense and complex multi-storied buildings have loot on all levels so be careful and thorough!
  • Several parts of the map’s topography have been changed, as below:
    • Gas Storage
    • Old Dam
    • Renaissance
    • Concrete Plant
    • Coolers
  • Points of Interest
    • Security Checkpoint
    • RLS Vostok
    • RLS Duga
    • Kopachi
Bug fixes
  • Wolves will no longer spawn in the air or in the ground.
  • Players will no longer fall through the ground when getting out of a vehicle that has been parked on a hill.
  • The Fort 17 pistol will now always have a magazine present inside the gun when seen in 3rd person.
  • Grass should no longer be growing in the air.
  • Various other tweaks and fixes.
Quality of life
  • Toggle for movement keys - ADS, Crouch, Walk, Sprint, Hold Breathe
  • Ammo is removed for dropped weapon.
  • Increased map precision.
  • Compass – By popular demand!
  • Evacuation messages were removed, to cause players to pay more attention to when the chopper was arriving.

And much more – Additional sound effects, improved screen effects, fixed overlap between likes and FPS/Ping when turned on, Squad radiation status display

More information will be revealed in the incoming months, so stay tuned for more! Enter the battle for Chernobyl, as Fear the Wolves is available now on Steam Early Access. The launch of the full game is planned for 2019.

57 opmerkingen Meer informatie
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Early Access current content


  • The game: A 100 player battle royale experience that supports solo and squad modes.
  • The basics: 20+ guns, 25+ attachments, 15+ armours, air drops, consumables, and much more
  • PvE: Wolf packs stalk players and are a deadly threat, while anomalies from the disaster must also be avoided to survive.
  • One Map: 25km2 map in the ruins surrounding Chernobyl, with rivers, forests, destroyed towns, hidden army camps, and much more.
  • Dynamic, vote-based weather system: The weather of Chernobyl is constantly changing – you’ll face clear days, harsh winds, thunderous storms, and more, all voted for by the players spectating a match.
  • Time passes: As a match continues, morning will turn to noon and finally dusk as you make your extraction.
  • Vehicles: Dilapidated but functional jeeps dot the landscape of Fear the Wolves, a loud and obvious but speedy way to escape dangerous areas.
  • Radiation: Radiation infects the battlefield at random, spreading unevenly, and offering different threats depending on intensity.
  • The Extraction: Escape each map in a dramatic finale as you fight the other last players standing to extract via helicopter
  • Spectator mode: Dead players can continue to spectate a match, and vote for weather.

Coming Next



RIGHT AFTER RELEASE

We plan to add localization for more languages as we head towards release. This is currently aimed at 16 languages, including French, German, Russian and Chinese.

COMING IN PATCH #1

  • New locations: providing new landmark buildings, oddities and curious elements to the map.
  • A new two-person vehicle for travelling Chernobyl
  • Weapon Customization: a brand new customization system so you may make your armoury your own
  • The ability to automatically matchmake into a new match immediately after death
  • Nvidia Highlights: Record and replay your best extractions, kills, as well as learn from any unfortunate mistakes you make that leads to your death.

COMING IN PATCH #2
  • A new, throwable, melee weapon - a military shovel.
  • Contextual backstabbing using a new melee weapon, the machete.
  • Vaulting: Climb and vault over obstacles to quickly navigate the dangerous world of Chernobyl
  • Secret Caches: Discovered throughout The Zone, players can now use their axes to uncover vaults of precious loot.
  • An in-game event system
  • Spectator Mode UI Update
  • Customization: additional customization sets

Future updates


  • Anomalous Storm: A new weather type that unleashes hell across the battlefield.
  • Dedicated wounded player animations.
  • More customization items: Cosmetics will continue to be added, letting you create your perfect character, including a progression system with unlockable items.
  • Night gameplay: Currently in a prototype stage, we intend to bring the terrors of the pitch black to Fear The Wolves. Don’t forget, wolves are nocturnal hunters.
  • Additional mutants: Wolves aren’t the only creatures to be affected by the radiation still present in The Zone.
  • Additional mutant mechanics. The Zone is ever evolving, and with it, the creatures within.
  • Additional anomaly mechanics. Anomalies are dangerous, but brave them, and you may uncover something worth the risk.
  • Livestream integration: The spectator weather-voting system will be available to Twitch and Mixer viewers.
  • A better Chernobyl: The map will be polished to add additional biomes and village diversity.
  • More weapons and items: New guns, melee weapons, attachments.

Over dit spel


Fear the Wolves is a competitive Battle Royale FPS by Vostok Games, bringing a nuclear aftermath to the brutal 100-player arena. The game drops players, in squads or as lone wolves, into the oppressive environments of a radiation-ravaged Chernobyl spread across a 25km2 map. The classic Battle Royale mode forces them to fight to be the last man standing out of 100 fighters. while another, to-be-unveiled mode brings an exciting twist to the genre.

To secure the top spot, players will need to worry about more than just other survivors. Across the hostile wastes, everyone is threatened by deadly anomalies and the dynamically-changing weather – voted for by players and spectators, both in-game and on streaming platforms. As time wares on and day turns to dusk, survivors must stay on their toes and constantly adapting to new situations.

Protective gear allows players to explore dangerous off-limit radioactive zones inaccessible to less-equipped opponents - but filled with powerful loot. All the while, the howls of mutated creatures echo through the wasteland. Wolves and much worse lay in wait for foolish players who don’t keep their wits about them.

Further breaking the mold of the genre, every game is made truly unique by the irregular and unpredictable spread of deadly radiation, which organically closes in on players with different stages of toxicity, all of which can be battled and avoided in different ways. Safety is rarely certain, and adept players will need to read the environment to determine when it is no longer wise to remain in an area.

Finally, every match ends with a dramatic race to the extraction helicopter, with only one of the handful of survivors able to make it. Will you pick off stragglers from a rooftop until you are the only one alive? Or would you rather make a mad dash for freedom, leaving your pursuers behind and escaping under the cover of night? Each extraction is unique, with the final area layout and your skills deciding the winner. Cosmetic customization options and a deep progression system reward you for your victories and close-calls.

All this, rival players, tight shooting mechanics, and an arsenal of guns, attachments, armour, and melee weapons mean no two matches are the same.

  • Brutal FPS battle royale in the irradiated remains of Chernobyl
  • 20+ weapons with dozens of attachments, across a wide variety of effective ranges and situations, including melee
  • Radiation spreads dynamically from area to area, and can be survived with the right gear
  • PvE elements keep each match different, with wolves, mutants, and other hazards a constant danger
  • Finish matches in style with the final battle around the extraction helicopter
  • More maps and modes to be revealed.

Systeemeisen

    Minimum:
    • Vereist een 64-bit processor en besturingssysteem
    • Besturingssysteem: Windows 7/8/10 (64 bits)
    • Processor: Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
    • Geheugen: 8 GB RAM
    • Grafische kaart: 1 GB, GeForce GTX 650 Ti/Radeon R7 260
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 16 GB beschikbare ruimte
    • Aanvullende opmerkingen: System requirements may change as a result of optimisation changes throughout Early Access.
    Aanbevolen:
    • Vereist een 64-bit processor en besturingssysteem
    • Besturingssysteem: Windows 7/8/10 (64 bits)
    • Processor: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz)
    • Geheugen: 16 GB RAM
    • Grafische kaart: 4 GB, GeForce GTX 970/Radeon R9 390
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 16 GB beschikbare ruimte
    • Aanvullende opmerkingen: System requirements may change as a result of optimisation changes throughout Early Access.

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