As a man or woman stranded naked, freezing & starving on a mysterious island, you must hunt, harvest, craft items, grow crops, & build shelters to survive. Use skill & cunning to kill, tame, breed, & ride Dinosaurs & primeval creatures living on ARK, and team up with hundreds of players or play locally!
User reviews:
Recent:
Very Positive (8,451 reviews) - 84% of the 8,451 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (108,739 reviews) - 70% of the 108,739 user reviews for this game are positive.
Release Date: Jun 2, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“ARK is a huge game, in terms of geographical space, scope of content, features, technology, and just about every other metric. We're a veteran team with some major hits behind our leads, and much of the core challenge is already met, but this is still an ambitious one for us. We want the player community's help to 'evolve' ARK into the dinosaur world game that we've been dreaming about since the days we played with plastic green T-Rex toys during elementary school recess, since we shed a tear to 'The Land Before Time', since we wistfully imagined the towering cities of 'Dinotopia', and since we nearly choked on our popcorn to the thrills of 'Jurassic Park'. We love games, and holy smokes do we ever love dinos (along with all sorts of other extinct creatures/natural sciences), and through interaction and iteration with the ARK's community, we think we have the best shot at creating the be-all, end-all long-term prehistoric universe that we want to live and thrive in. We have a great start, and with your valued input and contributions, we will take it all the way together!”

Approximately how long will this game be in Early Access?

“Approximately 1 year, with a full release planned for June 2016 coinciding with the console versions.”

How is the full version planned to differ from the Early Access version?

“While we have the foundation of our game at Early Access launch, there are many currently-planned features and content additions we will be adding over the year from EA to full release. Beyond such planned features, will be adding TONS of aspects suggested or iterated on by the community, hence the point of Early Access!

Planned Core Features include, among many other things:

- 30+ more creatures to reach well over 100, with essentially every major category of extinct animal represented in some way
- More saddle types including saddle armor tiers and saddles with powerful weapons mounted on them
- Gas-powered Vehicles
- Enhanced building mechanics to evolve ARK into one of the best straight-up builder games out there
- More underwater biome/ecosystem complexity, including support for vacuum-sealed underwater bases
- Lots more items, weapons, armors and further advanced tech tiers
- More item skins, limited run event skins
- More bosses and the end-game cycle including the Ultimate Life Form & Ascension
- More biome types
- Steam Economy Support for Statistical Items (Need some Steam API functionality for this from Valve!)
- Way more plants and more detailed plant biology systems/farming systems
- More statistical modelling of status illnesses/diseases (both player and creature)
- Better SFX, more Music, Better UI's, Better Gamepad support (i.e. UI button shortcut callouts), Better VR support (i.e. HMD gun-aim option)

In addition to zillions of bug fixes, intensive performance improvements, mega iterative polishing, and what have you. The game will sparkle like a shiny diamond before it is considered ready for Full Release, and even then we plan on a long-term post-Release content lifecycle, with specialized ARK's on the drawing board.”

What is the current state of the Early Access version?

“Everything described on the full Features List is in the Early Access version right now -- not all 100% polished, but designed to be fun. Over the next year, the game will be rapidly iterated on with updates usually coming 3 times per week, almost always including new features, balance and polish improvements, and bug fixes. We are extremely fast at development, and will continue to push forward with maximum energy to make the game ever-greater on a daily basis. We live and breath game development, this is what we do.”

Will the game be priced differently during and after Early Access?

“Yes, the game will be lower priced through Early Access, relative to its final full-version retail price.”

How are you planning on involving the Community in your development process?

“We will have a Trello roadmap at Early Access launch, as well as massive & intense Forum interaction by the development team to gather ideas, feedback, and issues, along with a bi-weekly Q&A / Reddit AMA to involve everyone under the sun who wants to give us their 2 cents on how to make this game everything it can be! Essentially we view ARK's Early Access player community as our primary benefactors -- we're making this game to serve you. Join us on the ARK :)”
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Recent updates View all (175)

November 23

Patch 252: Achatina, Megalosaurus, Moschops, Pachyrhinosaurus, New Caves and more!


https://www.youtube.com/watch?v=IJ1rWekHO6E

Thanksgiving is upon us and today, Patch 252 brings a feast of new content to ARK: Survival Evolved! New friends will be making an appearance as four new creatures will become available to discover and tame, including the slimy Achatina, nocturnal hunter Megalosaurus, harvesting-specialist Moschops and the pheromone-spewing Pachyrhinosaurus!



Dossier

Achatina Limusegnis, slow and steady, that's the best way to describe the Achatina. A land mollusk standing about 2-3 ft tall, prized by local tribes, the Achatina is often captured and tamed for its glue-like secretions, which can be used as an adhesive when building various structures. It is also reverence for its uncanny ability to create an organic, incredibly strong, lightweight plates that can be shaped and then heat treated into casings for anything.



Dossier

Megalosaurus Noctedominus, the scary nighttime predator Megalosaurus is a beast that causes both survivors and other land creatures to fear the dark. Megalosaurus is a voracious carnivore and is often trained for use in night-time raids against other survivor camps. Due to its ferocious strength exhibited during the night, it sometimes finds itself recovering or sleeping during the day. However be warned, as it is a light sleeper and will wake with tremendous anger is disturbed during rest.



Dossier

Moschops Cibumutante, defines fear, as in fear-ful, since the slightest provocation sends it running. This dino's "special ability" is that it can eat just about anything and do just fine. This makes it particularly useful when domesticated and trained to eat specific materials - for example, teach it to focus on chewing a specific material, and that resource will become easier to harvest. Just remember that everything scares this breed of dino and it will flee without hesitation, so be cautious when taming it!



Dossier

Pachyrhinosaurus Mitisaura, an easy-to-train mount for new riders, its ability to produce a calming "scent" when in danger, helps keep survivors safe. The Pachyrhinosaurus can also reverse the effect of its scent cloud, making nearby creatures incredibly aggressive, which is sometimes useful in attacking other camps.



..but that's not all!



Patch 252 also introduces a vast redesign of the original caves on The Island!



Bringing them up to par visually



As well as introducing more gameplay elements to acquiring those artifacts!



Seasoned explorers will want to give these a whirl as it is an entirely new experience with much to be unravelled!



Along with the launch of Patch 252 comes even more content goodness:

  • ARK: Turkey Trial 2! New challenge and cosmetics! Earnable Emote! (this system also enables Mods to add more Emotes to the game!)
  • New Mechanic: Breeding Phase 3 with Random Mutations and Family Trees.
  • VFX Indicators for Whistle Commands: Move To, Attack, and Group-Selected Units.
  • Explorer Notes: Two new mythos Explorer Notes for each character
  • A huge increase in server performance
  • Whistle Ordering Groups! Create groups by class, or specific-dino! 
  • New Whistle Type: "Move To", Attack, and Group-Selected Units.
  • Extra Option to "stream" in "Far" map sublevels, for large memory and performance gains (but reduced visual quality & draw distance).

Turkey Trial 2



ARK's biomes are now host to savage, blood-thirsty mutant Super Turkeys. Players can hunt these brutal birds of prey, harvesting their wishbones and using them to craft an event-exclusive ornamental "Chieftain Headdress", or use their poultry-powered gains to summon the mighty DodoRex to do their bidding. This year's Turkey Trial will feature something all new - an event-specific "emote" for players to unlock, and will take place on all official ARK maps including Scorched Earth, The Center, and The Island!

Evolution Event Weekend!

To celebrate this festive period, and with the weekend coming early - as does the Evolution Event!

From Thursday the 24th of November at 12PM ET until Monday the 28th of November at 12PM ET the Official ARK Network will be affected by an Evolution Event! Survivors playing this weekend will get to experience the following bonuses:
  • 2x Harvesting Rate
  • 2x Taming Rate
  • 2x EXP Rate
So be sure to log in and enjoy the increased rates whilst you can!

Steam Autumn Sale

From November 23rd to the 29th, you can purchase ARK: Survival Evolved at 50% off and Scorched Earth at 25% off! Get it whilst it's hot ;)

http://store.steampowered.com/app/346110

http://store.steampowered.com/app/512540/

CrossARK Trading, Breeding and Strategizing forums!

With our recent announcement regarding CrossARK Transfers;

http://steamcommunity.com/games/346110/announcements/detail/603875242708384509

We've now opened up some new forums for players to be able to trade items, offer services such as painting, breeding and strategize with one another! Take a gander as there may be something that'll pique your interest ;)

CrossARK Item Trading and Dino Breeding Forum

CrossARK Strategizing Forum

Enjoy the patch everyone, we wish you a Happy Thanksgiving and an adventurous exploration!

181 comments Read more

November 18

Evolution Event: Cross ARK Transfers & More!



Saddle up Survivors, as we’ve got a couple of important updates we’d like to inform you all of.

First of all, before we get into the nitty gritty of all the details of the upcoming changes, allow us to say this. Over the past few days, there have been a lot of hot-topics of discussion around the community. Some of these topics have not had an immediate response from the development team, this is not because we are choosing to ignore, but because we want to have time to deliberate and consider our options before responding, or taking action. We try to read all the feedback you provide, whether it’s positive, negative, or indifferent and take action where we deem it viable. ARK was launched into Early Access with the idea of creating a game together, and we are still sticking to that plan, every single day. Sometimes decisions are needed to be made that require a bit of thinking time, but we’ll make those choices. Other times, we’re going to do things you don’t quite agree with, or you’re going to suggest things that we don’t quite see as a viable option for the game - but we will take into consideration what you’re saying, and make compromises or reevaluate our plans where necessary. Today’s announcement will help shed some light on our thoughts, as well as the route we plan to take going forward.

Evolution Event: Cross ARK Transfers!



As of Friday the 18th of November at 12PM ET we are going to be activating the following evolution event:
  • 2x Harvesting Rates
  • 2x Taming Rates
  • 2x EXP Rates
This will run until Monday the 21st of November 12PM ET.

We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters:
Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode).

Please note that this will not affect Player Dedicated Servers. This is just an Official Server change.

Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc.

When we first announced the ARK Transfer system with the Launch of Scorched Earth, we stated that it was something critical we wanted to experiment with in Early Access and to see how the game would progress once we introduced that new gameplay mechanic. Following what we’ve seen, and based on the feedback we have received, we would rather allow more freedom, where acceptable of course, than impose further limits.

Alongside this change, we are now going to introduce a new mechanic:

Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead).

We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames. By enabling the complete CrossARK transfers, it should also provide the chance for existing players to scope out new servers of the same type, meet up with friends, and find new opportunities or adventure, with no PvP server being unassailable or off-limits.

With all big changes, we understand that this isn’t everyone’s cup of tea. I’m sure I’ve said that before, though keep in mind these changes may not be final. We want to see how things play out, whether this was the right move, how we can further improve the system. Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only. Your feedback following today’s change will be critical as it enables us to continually develop and expand the game, as well as provide the opportunity to explore further options.

Update number two..

Stance on Exploiting

Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats.

However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious - but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action.

..but wait, there’s more!

Primitive Servers

Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now.
  • Tamed Wyverns will deal 70% less damage and take 70% more damage.
  • Tamed Rock Golems will deal 70% less damage and take 20x more damage.
  • Alpha Wyverns will deal 67% less damage and take 67% more damage.

These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ - which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. ;)

So there’s quite a lot to take in, and you may not completely agree with all our changes, be it Primitive, Cross ARK transfers, or even a heavy-handed approach to exploiters, but we’ll see how things go and will make more adjustments if necessary!

Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames:


  • Blue = Dino Spawns
  • Red = Buildings
  • Green = Tames
Pretty nice eh? ;)
(The Areas where it still appears to overlap are underground Cave spawns!)


So as always folks, thank you again for your commitment and passion that you show towards the ARK. We really value each of you and are grateful to have such an active community. Your feedback has proven to be an absolute game changer, ARK itself has evolved so much from where it originally was, a lot of plans have changed and the scope of the game has gotten a lot bigger than what we first intended it would be thanks to being able to work with you. Hopefully, this is another step forward towards making the ARK as great as we know it can be!

All the best,

Wildcard Jat and the ARK: Survival Evolved Team

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About This Game

As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!

The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:



Dinosaurs, Creatures, & Breeding! -- over 70+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!



You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!



By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.



Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!



By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.



Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!



All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers. As you explore the vast ARK, you'll find clues left by other Survivors who have made the ARK their home in ages past, in the form of collectible detailed 3D "Explorer Notes". By uncovering all of these, you can begin to piece together the true nature of the ARK, and discover its purpose!



Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!



The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.



On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you can now design or randomize your own unique 'Procedurally Generated ARKs', for infinite replayability and endless surprises.



You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!



The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: 64-Bit Windows 7 Service Pack 1, or Windows 8
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 4000 MB RAM
    • Graphics: DirectX10 Compatible GPU with 1 GB Video RAM
    • DirectX: Version 10
    • Storage: 40000 MB available space
    Minimum:
    • OS: OSX 10.9 or Higher
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4000 MB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 20000 MB available space
    Minimum:
    • OS: Ubuntu Equivalent Distro
    • Processor: 2 GHz 64-bit CPU
    • Memory: 4000 MB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 20000 MB available space
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