Race around a dance club / skate park and nail each other with bouncy projectiles. Trick shots, powerups, custom modes, local split-screen, online multiplayer and solo challenges vs AI await in this FPS futuresport.
사용자 평가:
최근:
매우 긍정적 (평가 21 개) - 지난 30일 동안의 사용자 평가 21건 중 90% 가 긍정적입니다.
전체:
매우 긍정적 (평가 2,029 개) - 이 게임에 대한 사용자 평가 2,029개 중 93% 가 긍정적입니다.
출시 날짜: 2015년 2월 19일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

한국어(을)를 지원하지 않습니다
이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Disco Dodgeball 구매

Disco Dodgeball Four Pack 구매

게임 4개를 포함 - 남는 게임을 친구에게 보낼 수 있습니다.

이 게임에서 구할 수 있는 아이템

$9.99
$2.99
$1.99
$0.49
$0.49
 

최신 업데이트 모두 보기 (71)

2016년 8월 4일

7.4 "Mega Content Patch" update is here!

7.4 was just made available to all players. It has a ton of new content, improvements, and fixes.

New Levels



This is Fort. It's a throwback to the classic Mario Kart 64 multiplayer level Block Fort, remade and optimized for Disco Dodgeball. The one big difference is there's a route onto the forts from near the middle, and of course the addition of glowy LED lights. It adds a lot of verticality to the combat and confers a great advantage to those able to maintain the high ground. It's particularly good for objective-based modes like Capture The Cube.



This is Aquarium, and is a level created by the player SerialHugger (thanks!!). It involves a single walkway connecting the two spawns, some curved ramps leading to a lower fish observation area and some higher side walkways as well. It's very open and rewards those with good long range timing & accuracy.

New Modes

Elimination Hoops

A hybrid of two classic modes. To win a round, either score a single hoop or eliminate the entire enemy team. The first team or FFA player to the target number of round victories will win the match. It's an intense mode that requires the right balance of caution and aggressiveness, and players will need to use their intuition to know when is the right time to go for the goal.

Bonus Ball

This is Deathmatch with a Super Ball twist. Most KOs count for one point, but KOs with the golden ball are worth 5. Additionally, players can toss the Super Ball through the hoop for a bonus 5 points.

Score Hunter

Similar to Headhunter, this is an Elimination variant where the winner is determined by reaching a particular Score. Rounds will continue until the score target is reached. It forces players to abandon their cautious Elimination strategy and go all-out. But of course, acting too bold can easily get you eliminated as well.

New Features

  • You can now choose the team setting 'Random', which will shuffle between 2 Team and FFA modes.
  • You can now choose the mode setting 'Random + Expert', which will select a random mode including the more complex Expert modes. A good way to add some variety to your rooms if you've been playing for a while and are comfortable with advanced rule sets.

New Custom Mode rule options

  • Allow Time Limit Options (makes default time limit options appear in match settings)
  • Score Limit Option (displays specified score limit option in match settings)
  • Round Victory Limit Option (same, with round victories)
  • Time Limit Option (same, with time limits)
  • DefaultRoundVictoryLimit2P...12P (specifies default round victory limit based on number of players if mode is rotated to via Random mode settings)
  • UseCumulativeScore (makes match victory dependent on sum of round scores, useful when making elimination hybrid modes like Headhunter


Adjustments / Improvements / Fixes
  • Attrition and Headhunter are now part of the Classic modes, so they'll pop up during default random mode rotation
  • Grand Prix removed from Classic modes, is now part of Expert modes
  • Headhunter is now FFA only
  • Nerfed homing ball strength
  • Homing on friendly target is much stronger
  • Increased aim proximity requirement for selecting friendy player as homing target
  • Pooled some 3D score text objects and Kill Log items to prevent frame hiccups
  • Added new cylinder mesh to Capture Point to increase visibility (especially when particles are turned off in video settings)
  • Removed lock-on that prevents homing target from changing after reaching certain charge threshold
  • Checkpoints new cylinder mesh, and do a better job of fading in and out
  • Removed extraneous ‘First to 1’ header text in Hunter v Hunted and Hoop Defense modes
  • Fixed random Elimination FFA matches not using the correct round victory limit (3)
  • Fixed Kart Race summing all participants’ scores instead of using leader score
  • Match Settings will load default score limit when changing game mode even if that new mode has a score limit option that matches the currently loaded limit (prevening things like inadvertently setting a Hoops match to 100 if switching from a Super Ball match with limit 100)
  • Fixed switching teams making you ineligible to vote on match settings
  • Bots can prioritize the Super Ball if a KO with it is worth more points
  • Fixed admin Kick function kicking all players in room
  • Team / FFA rule is incorporated into main score subtitle (e.g. “Team Deathmatch”)
  • Headhunter has match score limit (via useCumulativeScore), not a set number of rounds
  • Added hard limit of 18 for maxTeamPlayers custom rule
  • Announcer Says ‘round won’ when you complete an arcade level
  • Fixed bot lighting in Chasm
  • Fixed jetpack particles on Bots not synching to clients
  • Fixed error in sometimes initializing perk progress items before stats were downloaded, resulting in extraneous progress notifications
  • Fixed VO clips sometimes overlapping
  • Better prioritization of VO clips - multiKill > rare trick shots > rampage > on Fire > extinguish > 4+ streak > random taunt > common trick shots > 2+ streak
  • Easy Bots speed restriction is now overridden by Behavior Zones, allowing them to jump across gaps
  • Fixed inventory display counts not updating when returning to inventory after crafting
  • Fixed hyphens being disallowed in player names

Special thanks to all the players who've been participating in the forums and provided the feedback necessary to catch & fix all these issues.

Enjoy the new modes & maps! As always, feedback is welcome on the forums.

Erik

댓글 22 개 더 읽어보기

2016년 8월 2일

First Announcer Pack available from workshop!

A short time ago I added support for custom announcer packs. Now, the first one has been completed and is a highly recommended (and free) download! It's by Videogre and here's the preview video:

https://www.youtube.com/watch?v=WURBUbrEP8M

It's very simple to add to your game - just go to its workshop item page (below), click Subscribe, then next time you launch the game you'll have it available to select within Options / Audio / Announcer:

http://steamcommunity.com/sharedfiles/filedetails/?id=730417152

If you want to submit your own pack, it's straightforward and the instructions are in this guide:

http://steamcommunity.com/sharedfiles/filedetails/?id=425217999

(Friendly reminder that copyrighted material is prohibited)

I'm also very close to releasing version 7.4 which is a huge content patch including many new game modes & two new levels. Will post another announcement when that's ready!

Erik

댓글 3 개 더 읽어보기

평가

“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”
TotalBiscuit

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”
Wired

Steam Workshop

Submit items to the game and earn sales revenue!

게임에 대해

Disco Dodgeball is a physics-based sports FPS where you race unicycle robots around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.

Includes:

  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
  • Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows XP (Vista not supported)
    • 메모리: 2 GB RAM
    • 그래픽: Video card supporting shader model 3.0
    • 저장공간: 400 MB 사용 가능 공간
    권장:
    • 운영체제: Win 7, Win 8
    • 메모리: 4 GB RAM
    • 그래픽: Video card supporting shader model 3.0
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 400 MB 사용 가능 공간
    최소:
    • 운영체제: 10.6.8 Snow Leopard
    • 메모리: 2 GB RAM
    • 저장공간: 400 MB 사용 가능 공간
    권장:
    • 운영체제: 10.9 Mavericks
    • 메모리: 4 GB RAM
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 400 MB 사용 가능 공간
    최소:
    • 운영체제: 64-bit or 32-bit Ubuntu Linux
    • 메모리: 2 GB RAM
    • 저장공간: 400 MB 사용 가능 공간
    권장:
    • 운영체제: 64-bit or 32-bit Ubuntu Linux
    • 메모리: 4 GB RAM
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 400 MB 사용 가능 공간
고객 평가
고객 평가 시스템이 2016년 9월에 업데이트되었습니다! 더 보기
최근:
매우 긍정적 (평가 21 개)
전체:
매우 긍정적 (평가 2,029 개)
평가 유형


구매 형식


언어


검색 조건:


(what is this?)
선택한 조건에 맞는 평가 0 개 ( 사용자 평가 없음)
가장 유용한 평가  전체
5명 중 5명(100%)이 이 평가가 유용하다고 함
추천
6.7 시간 기록
게시 일시: 2015년 2월 22일
Simple is Best란 말이 딱 어울리는 게임
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
3.0 시간 기록
게시 일시: 2016년 3월 23일
예전엔 상당히 비쌌지만 지금은 더 이상 아닙니다. 말 그대로 값어치 하는 마지노선까진 내려갔네요.

이게 머하는 게임이냐하면 댄스홀에서 신나는 음악을 들으며 로봇들끼리
바닥에 굴러다니는 공을 주워 상대방을 맞추는 게임입니다.
이렇게 써놓고 보니 대 혼돈이군요.
음악도 대혼돈에 걸맞게 미친듯이 신나니 사운드 트랙 구매를 추천합니다.

솔플러 분들께 희소식을 드리자면 그래도 할인기간만 되면 게임이 예토전생해서 매칭이 미친듯이 잡힙니다.
망설이고 계시는데 할인기간이라면 주저없이 지르시고 기간동안 열심히 즐기시면 됩니다.
이 평가가 유용한가요? 아니요 재미있음
추천
14.6 시간 기록
게시 일시: 2015년 2월 25일
SUNDAY
SUNDAY
THURSDAY

11/10
이 평가가 유용한가요? 아니요 재미있음
추천
1.0 시간 기록
게시 일시: 2016년 6월 17일
Good
이 평가가 유용한가요? 아니요 재미있음
추천
3.8 시간 기록
게시 일시: 2016년 7월 13일
바닥에 공이 있다.
공을 주워 에너지를 모아
적에게 던져서
파괴할 수 있다

적을 파괴하여 점수 얻기,
황금 공으로 점수 모으기,
데스 매치, '포인트판' 맞추기 등

지역이 달라서
네트워크 싱크가 맞지 않다.
온라인 매치는 조금 힘들다.

It has a ball on the floor.
Pick up a ball of energy gathered
Throwing the enemy
It can destroy

Get score by destroying enemies,
Collect golden ball scores,
Deathmatch, Point board 'Fit, etc.

Due to different regional
Network sink is not right.
Online matches are a little hard.
이 평가가 유용한가요? 아니요 재미있음
추천
2.1 시간 기록
게시 일시: 2015년 10월 23일
일단 이건 제목을 보면 알겠지만 피구게임

사실 멀티는 주변에 서버가 없는지 안되고 싱글로 아케이드만 깨는중

시작하고 얼마 안되선 재미 없다고 생각하겠지만

몇시간 안한 저도 자랑스럽게 말하고 싶은건

아케이드 첫스테이지 어떻게든 150달러 이상 벌으세여

처음에 1마리 다음에 2, 3 해서 총 6마리로 150달러 벌으셔야 합니다

그나마 쉬운게 원거리 아니면 덩크정도

닥치고 150이상 벌어서 다음 업그레이드에서

까리한 능력뽑으면 그 후로는 게임이 살맛납니다

까리한 능력이라 함은 유도샷이나 부매랑 아니면

공 잡는 거리 늘려주는거나 적 공 잡을 거리에 있으면 슬로모션 정도

아니면 100달러 짜리 노-리코쳇도 좋습니다

처음하다보면 적 공이 벽에 튕겨서 맞는 경우가 상당하기에 노-리코쳇이 생각보다 많이 살려줍니다

음악도 흥하고 게임 화면도 번쩍번쩍해서 정말 잼있고 추천드리고싶슴다
이 평가가 유용한가요? 아니요 재미있음