Disco Dodgeball is a physics-based multiplayer sports FPS set in a futuristic dance club. Launch unicycle robots off neon-lit skate park ramps and nail each other with explosive dodgeballs.
Évaluations des utilisateurs : Majoritairement positive (596 évaluation(s))
Date de parution: 28 mar 2014

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Jeu avec accès anticipé

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Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“Disco Dodgeball has been under development for a year and a half with constant updates and communication with fans. A lot of player suggestions have wound up in the game and I rely very much on player feedback to guide implementation of specific features. It is already in a fun and playable state, and at this point is now very close to an official release version with most of the major features in place.”

Combien de temps environ ce jeu sera-t-il en Accès anticipé ?

“Disco Dodgeball will be launched from Early Access on Feb 19, 2015.”

Comment sera la version final de la version en Accès anticipé ?

“Before I release Disco Dodgeball, I will be working on the following elements:
  • Trading Cards
  • Finalize art assets (powerup icons, etc.)
  • More bot customization options
  • Server setting voting
  • Dedicated server support (probably)

Quel est l'état actuel de la version en Accès anticipé ?

“Disco Dodgeball is about 95% complete. It has most of the major features intact including online multiplayer, Bot AI, character customization, powerups, many different levels and game modes, singleplayer challenges, achievements, leaderboards, chat, stats, and a variety of server options.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“The official release will be priced at $15 USD.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“I have constantly communicated with players during the game's development, and will continue to do so. I respond to all feedback on the community page, and also run a subreddit at http://www.reddit.com/r/discododgeball/ where I post news and respond to suggestions.”
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Recommandé par les curateurs

"A Fun FPS like Multiplayer game the name is kinda self explanatory, the powerups can change your tactics too. This game is really fun for pretty cheap."

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17 janvier

Updates .383 and .382 released

These patches address a bunch of small presentation issues and bug fixes. .382 was pretty small so I'm bundling it in with this announcement. Got a new launch menu, new achievements, and some performance improvements among other improvements.

.383:

- Notifies you when you have made progress towards an achievement
- Fixed challenges being paused after restarting from menu
- Extended notification width slightly for longer unlock strings
- Fixed bots getting stuck at top on lower-central vortex ramps
- Can now reset challenge and training modes from the main pause menu
- Added some chat filtering
- Changed ball spawn position in vortex so they don't immediately roll into the pit
- Fixed Cube spawn point trigger zones being visible in Core
- Improved layout of room search list
- Increased Arcade scores: Dunk 20->25, Alley Oop 25->40, Helicopter 20->30, Quick Draw 10->15
- Fixed memory leak that may have been causing performance issues

.382:

- Improved launch menu icon, particle effects, and animation
- Removed inconsistent powerup display from Arcade mode
- Fixed low gravity Arcade purchase not taking effect until the next round
- Improved bot colors & held ball glow colors

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13 janvier

.381 released: Arcade mode updated with tons of unlockables

Just put out a new build to the main branch. As I had originally intended (but didn't have time to code previously), a lot of the Arcade perks, upgrades, and powerups are now unlockable. This means you need to perform a certain number of special KOs or take out specialty bots to earn them.

For those of you who have already been playing Arcade mode a lot, that means some of your favorite powerups now need to be unlocked. It'll feel like a slight step back, but I promise the unlocking process is designed to make Arcade mode feel more rewarding and won't be boring / grindy.

Full release notes:

- Many powerups and upgrades in Arcade mode are unlockable by performing special moves or skill shots or KO'ing special bots / bosses
- Can view unlock progress from profile menu or within Arcade pause menu
- Game pauses when showing menu in Solo PvE modes
- Improved performance by modifying player static flag
- Specialty bot waves in Arcade mode can appear more often
- Fixed bot navigation issues in Nexus
- Fixed bright white light flash on loading level
- Poison Ball will no longer KO if thrower matches hit ball owner
- Lobby welcome text hides in sub-menus
- Added confirm option when resetting arcade mid-match
- 'Air Ball' achievement mid-air timer no longer resets on ball collide
- Hunter bot homing is stronger
- Held ball blocking radius is slightly larger

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À propos de ce jeu

Disco Dodgeball is a ridiculous first-person sports shooter set in a dance club. It is currently in Early Access but is mostly feature-complete, and will be officially launching February 19th, 2015 at $15.

All combat is one-hit-kill projectile warfare and your only ammo is the ball you are holding. You get to dodge, deflect and catch enemy fire, perform 360 no-scope aerial stunt shots, and slow down time as you perfectly aim your shot to nail that moustachio'd robot on the other side of the arena.

The game currently includes a ton of singleplayer & multiplayer content, free server hosting, stats, upgrades, powerups, and a wide array of unique game modes that require tactics and teamwork to succeed.

Ultimately, it's built to be a completely unique FPS experience that is reminiscent of the best classic arena shooters in terms of speed, skill, and pure chaotic fun. Enjoy!

Features

  • Free Online Multiplayer with one-click server setup and LAN support
  • Singleplayer Modes like Arcade where you take out waves of bots & bosses while equipping superpowered upgrades like slow-time and EMP dodgeballs
  • Ten different dance club combat arenas that pulse to the beat of an amazing electronic music soundtrack
  • Seven multiplayer game modes with a wide range of challenges and objectives that will test your skills and teamwork (see below)
  • Skill shots including 360 helicopters, alley-oops, dunks, ricochets, and mid-air catches
  • Insane powerups like Jetpacks, Huge Dodgeballs, Laser balls, and homing dodgeballs.
  • 60 Achievements to earn
  • Moustaches and sunglasses for your robot
  • Monster truck announcer to hype up your killstreaks
  • AlienFX-equipped computers will glow and pulse to match the arena lights

WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: Windows XP, Win 7, Win 8
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Évaluations intéressantes des utilisateurs
47 personne(s) sur 51 (92%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
8.2 heures en tout
Posté le : 6 janvier
Avis donné pendant l'accès anticipé
Pros:
-Simple concept
-Beautiful graphics
-Eargasmic music
-Very quick matchmaking
-Great responsiveness
-Very stable, even on non-gaming computers
-Moustaches
-Easy to pick up and play
-Various game types that expand upon the dodgeball gimmick

Cons:
-There are none, the game's that good.
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41 personne(s) sur 43 (95%) ont trouvé cette évaluation utile
2.8 heures en tout
Posté le : 8 janvier
Avis donné pendant l'accès anticipé
Disco Dodgeball is an awesome example of Early Access done right--every update brings huge, beneficial changes, the game is STABLE and remains fun as heck.

Highly recommended!
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18 personne(s) sur 19 (95%) ont trouvé cette évaluation utile
44.6 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
Definately one of the better examples of Early Access done right. Regular updates, a very involved dev are what the game has going for it on the outside. Inside the game, you have maps and gameplay that may evoke a sense of nostalgia for fans of old arena FPS games.

RRDDD sports a kickass soundtrack that brings with it both pumping beats to get you into a fugue of awareness and dodge ready, and softer tracks to wind you down when you need a breather. The Gameplay is fast and so are your armaments, dodgeballs. All hits are one hit kills, no health, no second winds. Catches, Long Distances, Flying Squirrel are just a few of the trick shots you can pull off. Perhaps you could even become God-like in the good variety of gamemodes.

For a low price you can have a lot of fun bashing in your fellow mustachioed robots's chasis in with discoball dodgeballs online. Is it silly? Perhaps. Is it fun? Definately.
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15 personne(s) sur 16 (94%) ont trouvé cette évaluation utile
158.3 heures en tout
Posté le : 14 janvier
Avis donné pendant l'accès anticipé
I have always been a fan of fast paced physics based shooters but I haven't found one that wasn't too high of a learning curve or just plain bad. I saw this game from a youtuber a while ago and I thought it looked great so I decided to buy it. If you can't tell by my hours on the game I have been enjoying it ever since.

It has a very unique feel and having to actually pick up each shot you fire is a small thing that makes it very different from other shooters. There are also many skillshots you can preform which give you more to do once you get better at the game. As of writing this review the game has one of the best communities I can think of, I currently run a group that organizes events for the game and am having a blast. The developer is a great guy who clearly cares about and works hard on the game and its community.

The games multiplayer is very entertaining with a good amount of gamemodes and maps and the singleplayer has a lot of good content too. As of writing this review an arcade mode was just added to the singleplayer that is a great timewaster for when I don't want to deal with other people.

I would definitely reccomend this game and I think you can easily get your 10 dollars out of it. You probably won't play it as much as me but everyone I know that picks it up says it was worth their hard earned money.
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10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
70.3 heures en tout
Posté le : 6 janvier
Avis donné pendant l'accès anticipé
Easily game of the year. This game has so much more to it than meets the eye. I began playing this game in beta, and it was amazing! It has easy mechanics, easy objectives, and unfathomable entertainment. There are so many things that I love about this game.

First off, unlike most other fps games, it's balanced. All players are equal, and when you die, there's no excuses. The other player was either better than you, or was able to use the map and powerups better than you. It's straight forward hit or miss gameplay. Also, the powerups are balanced. The big balls will help you hit more robots, but they are so much easier to see, and unlike the homing and laser, you can't hide having the powerup. When you're holding a ball, it's always big and noticable. The homing is amazing against bots at long range, but is so much harder to use close up. Also, when you lose it, you're so used to seeing the tracker that it disorientates you for a moment. Laser is fast and great for ricochets, but it messes up the way you're used to playing, being the ball has no drop. Jetpack is great for capturing points or swooping in like an eagle, but you can lose vertical momentum, making yourself an easy target. Pogo is good for navigation, but if you fumble, you're an easy midair target. Super boost is great for hit and runs, but really hurts your finger pressing shift. I find that when you use superboost, you start going in a lap pattern, which makes you a predictable target. You also get disorientated in close combat. The balance in this game makes it such a more entertaining game because you're just as capable as the rest of your team to achieve the objectives.

Second, the soundtrack. Where do I even start. It's amazing, and really is. The game wouldn't be the same without it. Hell, I'm a person that doesn't even like dubstep, and I can't play this without the music. It just gets you in the mood to kick ♥♥♥, or just stop and listen to it. Best soundtrack of any game I've seen (or heard).

Third, the simplicity. At first glance, you may think you'll just be getting into some futuristic, complicated sports shotter with a ton of exposition. The title alone is complicated! But when you start playing, you realize just how simple it is. There's some balls. Go get a ball. Take that ball and hit that jerk over there in the face with it. Oh, by the way, keep killing those guys so your team wins. Or be fancy about smashing their smug toaster of a head open, because you're getting points for that. It's easy to learn, easy to master. I've never played a multiplayer game like that before. THe only real thing that separates experts from beginners is knowing your keys and mouse.

Finally, my favorite thing about this game is the development. It's ridiculous. Like I said, I started this in beta, and now it's ready for launch in a little under a year. Erik's the hardest working dev I think there is. Here's some new maps you can try out. Some more gamemodes. Here, a ton of more graphics options! Fixed some bugs that were reported 2 hours ago. Want singleplayer? Here's singleplayer! Hell, when 3.2 came out, I remember joking about 3.7 coming out. And it's now here! After a few short months, you've made 5 milestones in the development of Disco Dodgeball! Congratulations! Not only have you evolved, re-evolved, and revolutionized the game itself over and over again, but you've done something which is what all devs should do. You listen to your community. You actively engage with us to find what we want to see in your game. Is this causing lag? Fixed. Want more gamemodes? There you go. Catching too easy? No problem. You've even made a demo for players to try it out for free! I've gotta say, this wouldn't be nearly as fun of a game if Erik wasn't such a great developer.

So what are you waiting for? Get the game! You will not regret it. It will probably make you a better person, and help with stress. Better hurry, friday's only once a week! In case you don't know, we have game nights and tournaments every week! You'll quickly get a good group of friends from the community. You'll meet new people, and have a ton of fun hitting them in the face with an exploding dodgeball! What's not to like? Doesn't matter, Erik will fix it!
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.2 heures en tout
Posté le : 4 janvier
Avis donné pendant l'accès anticipé
Enjoyable, fast paced, and addicting. Sporting a very fun and energetic soundtrack, it keeps the beat up while you are throwing dodgeballs as fast as you can.
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 6 janvier
Avis donné pendant l'accès anticipé
A criminally underrated Quake like shooter, where instead of guns, you have dodge balls. There are a multitude of gamemodes for an Early Access game, and it's about to launch, so guys buy it! Erik updates the game biweekly/weekly, and it improves each update. The playerbase is limited, but the launch should fix this issue. This game is fantastic fun, everyone should buy it! :)
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
12.8 heures en tout
Posté le : 9 janvier
Avis donné pendant l'accès anticipé
big fun with friends. try the demo first, i'm sure you'll enjoy it
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
31.8 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
The year is 20,000 AD. Limbless uni-wheeled telekinetic robots now dominate the fields of battle, which have been transformed into neon-colored dance clubs of death! The weapon of choice? Fast-pitched disco balls that explode targets on contact! THIS is Robot Roller-Derby Disco Dodgeball, the new futuristic sport of choice!

Robot Roller-Derby Disco Dodgeball is a rare gem indeed. There are few titles in alpha/beta/Early Release that I can say have captivated me from the very start, and this title genuinely grabbed my attention with it's very first concept trailer. Simple in concept yet dastardly difficult to master, Disco Dodgeball is a wonderful throwback to first person shooters of the turn of the millenium.

Similar in style to Quake 3 and Unreal Tournament in terms of control, Disco Dodgeball at it's core is a twitch shooter with a funky and captivating aesthetic that is so unlike anything else available on any platform to date. It's also hands down the best and most authentic dodgeball simulator on the market.

If you're looking for an inexpensive and fresh title to add to your library, Robot Roller-Derby Disco Dodgeball is more than a safe bet; it's a must purchase. TEN OUTTA TEN - WOULD BUY AGAIN!
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
22.3 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
This was my most played game over the last year. I played FPS games in the late 90's / early 00's and this game recaptures the "fun factor" of that era.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
213.7 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
Amazing game. Had put in over 150 hours at the time of writing this. I have reccommended it to many friends and will continue to reccomend it. It is like no game I have ever played before. The developer is extremely active in the community, taking requests, and just playing with people online.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
Amazing game, so easy to just start playing and lose track of time. Even though that other review says you need to practice to be good, which is kinda true, you don't need to be good to have a ton of fun!
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 19 janvier
Avis donné pendant l'accès anticipé
Hands down the best game. Ever.
Or one of the best to keep it real.
If you have any doubts about this game, its bugs (since its early access) or its community -
Dont hesitate to buy it. There is nothing wrong with this game at all!
No bugs, a great community and alot of fun. And by alot I mean tons. Such as a "Yo mama so fat" joke tons of fun!

Get the game now, for as long as the community is not infected yet!

Oh and PS.
The developer is a really nice guy doing so much for his community!
Listening to them and working together with us. Also keeps his promises about future features and updates.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
2.1 heures en tout
Posté le : 21 janvier
Avis donné pendant l'accès anticipé
Saw a robot with a Pedo-stash.. Hit him in the face with a ball. 10/10
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
48.8 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
This game is super addicting and fun to play with friends! Awesome soundtrack and there's something strangely satisfying about smashing a robot into pieces with a ball.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.0 heures en tout
Posté le : 5 janvier
Avis donné pendant l'accès anticipé
This game is completely fun! It's one of those games where it's got all the things I want in a game, chucking dodgeballs, colorful lights, well designed arenas, smooth controls, great graphics and excellent music! It's one of those games you can come back to at anytime and it will always be fun! I absolutely highly recommend Robot Roller-Derby Disco Dodgeball!
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.3 heures en tout
Posté le : 12 janvier
Avis donné pendant l'accès anticipé
Fantastic game that oozes style.
Gameplay feels very smooth and satisfying. Leading the balls to hit a person feels very reminiscent of old skool shooters a la Quake.
Theres a cool tricksystem in place and the game moves at a rapid speed through a nice variation of modes. Also the soundtrack is very catchy and fits the mood of the game.

This game comes best to it's right when you're playing multiplayer, but if you're more into singleplayer games than you can play against bots in the arcade. This is a roundbased mode that puts you against one or more bots and eventually bosses. In between rounds , you can buy upgrades / modifiers with the money you earn from killing the bots in a stylish fashion.

All in all this is a super solid fragfest. If you're looking for an arena multiplayer game that feels good to play, this is the game you want.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
4.9 heures en tout
Posté le : 17 janvier
Avis donné pendant l'accès anticipé
A surprisingly fun, fast paced FPS game. Robot Roller Derby disco dodgeball is about as fun as it gets. Check out the full review here

https://www.youtube.com/watch?v=fW9xLx1bQf8
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 24 janvier
Avis donné pendant l'accès anticipé
Below you'll find a video and written impression on the game.
https://www.youtube.com/watch?v=wnko3XhW41s

Robot Roller-Derby Disco Dodgeball is a self described game. It is exactly as the title states. You play dodgeball as robots on wheels, all in a disco setting. What more do you really want?

If you've played dodgeball when you were young, or perhaps playing it in gym class today, you'll be familiar with the rules. Take ball, throw at opponent, knock opponent out. If you catch an enemy ball the person who tossed it is out. Pretty simple but also really easy to get into and very fun. The game also mixes things up with tons of different maps and more play modes than I originally expected. Robot Roller-Derby Disco Dodgeball also features single play mode to keep you busy on lower population times.

Indie multi-player games tend to have a hard time holding a consistent community, but Robot Roller-Derby Disco Dodgeball seem to almost always have a few players online at least. The only exception I saw was during the late late night on week days, which is understandable. But if you play during the day and you'll almost always find players. This is a great sign that the game is healthy, people are enjoying it, and has potential to grow.

The great thing about Robot Roller-Derby Disco Dodgeball is that it has enough twitch gameplay to keep many "hardcore" gamers satisfied, while simple enough that even the most casual player can get the hang of after a single round. It's very accessible yet offers a reasonable skill ceiling to climb.

Though there is plenty to like about Robot Roller-Derby Disco Dodgeball, there are some hic-ups along the way. Bugs can plague the game, and they are quite noticeable. They vary from being as severe as floating off to no where, to as minor as having to hit "esc" to start moving. It is in early access and I understand this, but since the game is asking for your hard earned money, I think it's justified mentioning these things at the very least.

Overall Robot Roller Derby Disco Dodgeball is a great little game that has some addictive qualities to it. It's accessible, it's twitchy, and it's a whole lot of fun! (Just make sure to swat those nasty bugs :P)

Pros:
- Accessible
- Twitchy for the seasonal gamer
- Well themed
- Healthy community

Cons:
- Can be buggy at times
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
15.5 heures en tout
Posté le : 7 janvier
Avis donné pendant l'accès anticipé
It's the futuristic disco-themed multiplayer fps dodgeball game that you only just realized you want to play.
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