Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
用户评测: 特别好评 (3,672 篇评测) - 3,672 篇用户评测中有 91% 为好评。
发行日期: 2014年11月24日

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最近更新 查看所有(47)

1月13日

Update 1.2.005

Update 1.2.005

+ Added snail - the icon designating bad network connection.
+ Ice biome now contains two witches which can respawn.
+ Fixed animation of the Dark Lord.
+ Fixed the number of objects in a quick slot - is not reduced if player lay out dishes on the table with holding down CTRL key.
+ Fixed incorrect displaying of fishing.
+ The initial quantity of resources at the entrance to biomes is increased.
+ Fixed: in multiplayer it was possible to connect each other with different versions of the game (if other player invites you in the game).
+ Fixed: after death at least one dwarf in the multiplayer game, their maximum quantity was reduced to 5.
+ Fixed: ghosts of dwarves sometimes didn't reach Soul Keeper.
+ Fixed: zombies were gone in waves in The Land of Winter Heaven and the Land of Dry winds.
+ Fixed: problem of synchronization of construction of blocks in multiplayer.
+ Fixed: the opponent could change a configuration of constructions of other player with mouse click.
+ It is forbidden to place blocks inside the castle of the Dark Lord now.
+ Fixed: the damage from traps on opponent’s dwarves wasn't set off at calculation of a victory in a multiplayer.
+ Fixed: in Single game dwarves could hit the totem with arrows.
+ Optimization of a network traffic.

Обновление 1.2.005

+ Исправлена анимация Темного Лорда.
+ Исправлено: количество предметов в быстром слоте не уменьшалось при выкладывании на стол с помощью клавиши CTRL.
+ Исправлено: когда гном рыбачил за пределами экрана в воздухе оставалась висеть пойманная рыба.
+ Увеличено начальное количество ресурсов при входе в биом.
+ Исправлено: при игре по сети через приглашение было возможно соединение клиентов с разными версиями игры.
+ Исправлено: после смерти хотя бы одного гнома в сетевой игре, их максимальное количество становилось 5.
+ Исправлено: призраки гномов иногда не долетали до хранилища душ.
+ Исправлено: в волнах в Зимнего и Песчаного мира пропали зомби.
+ Исправлено: проблема в синхронизации строительства блоков в сетевой игре.
+ Исправлено: оппонент мог изменять конфигурацию построек другого игрока кликом мыши.
+ Запрещено строительство в замке Темного Лорда.
+ Исправлено: срабатывание капкана не засчитывало очки за урон при подсчете победы в мультиплеере.
+ Исправлено: в одиночной игре при стрельбе из лука гномы могли попасть в свой тотем.
+ Добавлено: улитка - иконка, обозначающая плохое сетевое подключение.
+ В Ледяном биоме теперь две ведьмы, которые респавнятся со временем.
+ Оптимизация сетевого трафика.

47 条留言 了解更多

2015年12月19日

Update 1.2.001

Update 1.2.001

+ Added a multiplayer mode and 3-biomes for online battles including
• unique loot
• 2 game modes: cooperative and PvP,
• different maps for each game mode,
• the original aspects of the gameplay, which single player doesn't have,
• new monsters,
• gathering resources for the source world
• the opportunity to join an existing game,
• selecting the priority of visiting the biomes.

+ Added the Soul Keeper and Resurrection Potion for dead dwarves.
+ Added a schematic mini-map.
+ Added achievements for multiplayer and 4th world.
+ Increased priority of attacks for marked enemies.
+ Increased the damage of the 1st level Tesla towers and base damage from mage's staff.
+ Increased force of staffs: Wizard's Staff 1.5x -> 2 and Mithril Staff 2 -> 3.
+ Improved dwarves AI, including, some cases of improper behavior near the Beware Sign.
+ Fixed destroying of blocks under the buildings.
+ Limited maximum number of fish in a single pond.
+ Added ability to completely fill out the table with selected dish by clicking as usual on the table while holding the Ctrl key.
+ Changed prices in the Shop: mana potion 3 potions for 1 coin -> 3 potions for 2 coins.
+ Fixed task with Compass spell.
+ Many other small fixes and improvements.

More about Multiplayer
• A biome is a small level where a unit of dwarves is temporarily sent. Different parts of the biome contain well-guarded rooms with various bonuses: weapons, resources, etc. They are marked on the map with glowing symbols.
• Cooperative mode involves players banding together to defeat a common foe that has fortifications in every biome. The players receive a reward based on their contribution to the victory.
• In a competitive game, all of the opponent’s dwarves must be destroyed and the loot goes to the winner.
• Dwarves belonging to another player are marked on the mini-map with an aura of a particular color. When they are closer to their own base they have additional protection which is displayed above their heads as shield badges.
• You can call dwarves from the original world to replace the fallen (there is a button with an arrow by their number), but you cannot exceed maximum unit size. Dead dwarves can be resurrected upon completion of the biome using the special Soul Store building or you can wait for new dwarves to come to the world.
• Because of biome is far from the original world, magic is spent quicker the further away from the portal you move. Because of this, dwarves cannot take heavy weaponry and a supply of items into the biome. Once they achieve victory they can only take a limited number of simple resources back home as well.
• You can return home at any moment by clicking the portal, but you will lose all of your loot.

How to get to a multiplayer?
• To start multiplayer game the player shall improve the stockpile in the initial world and have at least 5 dwarves.
• After enhancement of the stockpile, the player can apply special spell and choose multiplayer options.

46 条留言 了解更多

关于这款游戏

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.


GOD-SIMULATION
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

SANDBOX GAME
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

CRAFTING
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

RTS
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

TOWER DEFENSE
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

MAGIC
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Windows XP or later
    • 处理器: 2.0 GHz Dual Core CPU
    • 内存: 1 GB RAM
    • 图形: Intel Graphics
    • DirectX 版本: 9.0
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 操作系统: Windows 7 or later
    • 处理器: 2.4 Ghz Dual Core CPU
    • 内存: 4 GB RAM
    • 图形: 512 MB graphics memory (Radeon HD 4600, GeForce 8600)
    • DirectX 版本: 9.0
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: 10.6
    • 处理器: 2.0 GHz Dual Core CPU
    • 内存: 1 GB RAM
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 操作系统: 10.9
    • 处理器: 2.4 Ghz Dual Core CPU
    • 内存: 4 GB RAM
    • 存储空间: 需要 200 MB 可用空间
有价值的用户评测
34 人中有 30 人(88%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
41.6 小时(记录在案的)
发布于:2015年11月21日
()内为解释,[]内为我的个人建议
Craft The World是一款沙盒+策略游戏,虽然不得不承认这游戏的AI比较糟糕,但是其他方面优秀之处还是让这游戏值得一玩的,在此推荐.
科技,地图及建造
先说下游戏的科技有两种,一种是科技树模式,另一种是沙盒模式.科技树模式的物品配方在对应的科技解锁后获得,科技升级只能靠打造物品来提升对应的科技经验,有时候为了需要的科技要浪费不少材料打造暂时用不到那么多的的物品,所以我个人比较倾向于沙盒模式,沙盒模式的配方在采集或挖掘的时候就能获得,而且几率不低,不过会获得什么全凭运气(有时候工作台/熔炉/实验室之类有用的研发工具的配方弄不到还是挺麻烦的),总体来说解锁配方远比科技树模式要快.
游戏包含三个主线任务地图及自定义地图,因为科技模式+需要一个个完成关卡感觉不是很自由,就暂时选择了自定义地图,自定义地图的模式比如地图大小/科技类型/天气什么的可以自由设置.
建造方面游戏提供了上百种物品可供打造,目前来看科技水平大约可以到达现实中世纪时期的.除了制造矮人的装备(武器/防具/采集工具/药水)外,主要是打造一些生活用品,建造庇护所供矮人生活,在生存不成问题后,装饰房屋也是一门艺术.
属性及怪物
有几个全局的属性,等级(前十级很快到达,十级后每升一级需要很多经验,几个小时都不见得升一级),人口(上限与等级一样,矮人死亡后等待一段时间会增长,死亡后装备如果掉在可捡取的地方会有矮人过去回收),魔法(释放一些有用的魔法比如传送门之类的,魔法值升级时补满,平时也会缓慢恢复,魔法药水也可补充魔法值),金币(用来在野外商店买东西).矮人则是拥有生命值/饥饿值/技能/攻防这些属性.
怪物目前我发现了二十多种,主线地图可能有一些其他的怪物,每隔四十多分钟会有一波怪物入侵(通过传送门进入地图),随之时间推移怪物强度和数量会不断提升,前几波怪物增强比较明显,需要尽力打造来守护,到后面基本只提升数量了,靠着打造出来的装备可以轻松守住,怪物的入侵纯成练级用的了.有两种传送门怪物比较危险,一个是眼魔一个是巨型骷髅,野外的怪物的话眼魔/守护者/龙都相对危险些,龙比较弱,但是会飞近战打起来不太容易,需要远程火力,守护者最危险,没有最高级的秘银装备建议不要惹,不过基本都在比较深或者比较远的位置,前期不容易遇到.
控制及AI
下指令即可,没有什么走位操作什么的,下了指令后面都是自动完成.
不得不说这游戏的AI实在是太蠢了...列举几点:
1.只能手动控制矮人休息或者吃饭,无法控制其进行其他种类的活动(如捡取物品,这个全靠自动AI)临近的矮人会自动去捡取物品,但是可惜的是虽然矮人可以学会三种技能(技能等级越高做特定事情效率越高)但是[并不会根据他们的技能等级分配他们最擅长的],有时会出现学习了战斗+烹饪+狩猎的A去伐木,学了挖矿+攀爬+研磨的B去烹饪,学了伐木+钓鱼+潜水的C在挖矿,而学了伐木+烹饪+挖矿前面这三个行动相关的人才D却在浪费时间捡东西(捡东西没有对应的技能,是个人就能捡)!
2.对敌人发动攻击的时候所有的矮人全会冲过去,无论目标是没有危险的鸡/羊还是非常危险的巨型骷髅/守护者,而且还会抛弃掉已经收集到的材料和道具,交战完还要浪费大量时间重新去拣取.[按理说可以根据怪物的危险值与矮人的攻防及血量判定应该有几个矮人前去迎战].
不过寻路方面做的还是不错的,地图规模非常大,建造十分复杂的时候矮人依然能找到比较短的路径
这篇评测是否有价值? 欢乐
10 人中有 8 人(80%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
17.8 小时(记录在案的)
发布于:2015年12月22日
打折了
当初原价入的 玩的时间不多 自带中文好评
怎么说 流程特别特别特别长 17.6个小时我至今第一幕还没过
画面比较萌 矮子的智商简直没法调教 稍微一个不留神 淹死的 无缘无故跑地下摔死的、饿死了也不知道吃饭的、残血被小怪吓的满地图跑的
游戏内自带2倍速 不过完全不够我等急性子整的
前期建造比较困难 挖地道当家凑合凑合算了 后期想好好整改弄个城堡又觉得好烦
打发时间还是不错的
比起泰拉瑞亚各种挑战BOSS养NPC 比起屎大棒的各星球探索副本BOSS 打造世界就比较安逸 不过云存档很棒 对于我等经常换电脑换地方玩的人来说 泰拉还要随身带U盘 烦的要死 屎大棒不停更新删档 也是玩的心碎 ,有点塔防一样的防守玩法
至于多人合作模式 感觉有点鸡肋 制造出传送门 进入多人匹配 邀请好友或者随机匹配 不能和匹配对象聊天← ← 各自发展各自的 (相当于又进入了一个世界 一切重头 配方默认全解锁 周围都是资源 )退出游戏之后多人模式自动关闭 再想玩又要重新开始

总而言之 适合妹子上班族等时间多的无处消磨的孩子 闲来无事挖挖矿砍砍树 养养孩子(矮人好吗!?)
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
24.7 小时(记录在案的)
发布于:2015年9月10日
自带中文。好评!

非常消耗时间的一款游戏,值得一玩。第一天玩的时候就连续玩了接近20个小时。
其中还不断去看网上的教学,去看直播,非常有趣。

画风细腻可爱又QQ萌萌的。细节处也处理的很不错。~

游戏的关键还在于一些细节小技巧 ,不细细把玩或许还发掘不到。

游戏给人感觉有点像泰拉瑞亚~。(不要吐槽谁像谁,我是先接触到的泰拉瑞亚)

游戏共有四张地图。个人感觉最好玩的反而是战役模式,而不是沙盒。

玩战役模式的乐趣在于可以朝着一个目标努力,方向单一但是效率高节奏快。

喜欢节奏慢的人可能喜欢沙盒模式,地图巨大而且超级耐玩。

但该游戏的优点源于此也,缺点亦然。

正是由于目标的单一,当把地图全开,战役完成后。把游戏的乐趣榨干之后,才发现如此的重复运动,还有AI智商也太低了~好傻。

如此往复无疑是非常的乏味~但是就游戏本身而言,无疑是非常棒非常值得一试的游戏。或许你会喜欢
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
20.1 小时(记录在案的)
发布于:1月16日
太烧时间了,不知道小矮人能不能加速啊?一关都能玩个一两天,消磨时间必备良游。很有意思,建造家园,生存塔防,而且画面很Q(?)冲这个,我给8分。
但是,操作太繁琐了,建造还得一个一个拖进窗口里,而且科技树的分支也是诡异的不行,根本不符合建造的基本需求,我给5/10分。
天呐为什么我写测评总是看起来如此混乱?大概是逻辑学的不好
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
103.8 小时(记录在案的)
发布于:2015年12月5日
必须给一个明确的态度,就是这款游戏必须9/10,为啥,因为良心价格,内置中文,比泰瑞NB的画面和融合的音乐。其他自己体验!!完全停不下来!!!
这篇评测是否有价值? 欢乐