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Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
发行日期: 2013年11月19日
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开发者的话:

“Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
The game is still under development. This means the game will be improved on a regular basis, through updates that add new features, content and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

This Early Access build features the first world of the game, and in few weeks we are going to release the second (Snow) world.
The core gameplay mechanics are ready to be played but many things are still being worked on.

During development, Craft The World is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
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Update 0.9.031 Hot Fix

2014年6月19日

Update 0.9.031 Hot Fix
+ Fixed some crash issues.
+ Improved pathfinding using elevators.
+ Several minor fixes.

Обновление 0.9.031 (оперативное)
+ Устранены некоторые случаи аварийного завершения игры.
+ Улучшен поиск пути с использованием лифтов.
+ Прочие небольшие исправления.

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Update 0.9.030

2014年6月17日

Update 0.9.030
+ Improved dwarves AI: pathfinding, using of several stockpiles.
+ Added new spell elixirs: ice arrow slowing down the monsters and transfiguration converting monsters into snails.
+ Performed tuning of mage skill and staff for duration and strength of various spells.
+ Underground spider was completely changed with all animations and become more dangerous.
+ Added wings to giant underground ants to allow them move up faster.
+ When destroying ants nest it explodes throwing around slime pieces. Its view also changed a bit.
+ New pictures of several items and resources.
+ Game performance optimization.

Обновление 0.9.030
+ Усовершенствован поиск пути гномами, особенно при использования нескольких дополнительных складов.
+ Добавлены новые эликсиры заклинаний: ледяная стрела, замедляющая монстров, и трансфигурация, превращающая их в улиток.
+ Выполнена настройка влияния умения мага и вида посоха на силу и продолжительность различных заклинаний.
+ Подземный паук полностью перерисован со всеми анимациями и стал более опасным.
+ Подземным муравьям приделаны крылья, теперь они могут быстрее подлетать вверх вместо того, чтобы карабкаться.
+ При уничтожении гнезда муравьев оно взрывается, разбрасывая вокруг куски слизи. Доработан его внешний вид.
+ Новые картинки ряда предметов.
+ Оптимизация производительности игры.

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关于游戏

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.


GOD-SIMULATION
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

SANDBOX GAME
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

CRAFTING
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

RTS
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

TOWER DEFENSE
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

MAGIC
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

系统需求(PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: Intel Graphics
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics memory (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space

系统需求(MAC)

    Minimum:
    • OS: 10.6
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Hard Drive: 200 MB available space
有价值的用户评测
18 人中的 18 人(100%)觉得这篇评测有价值
帐号内拥有 60 项产品
1 篇评测
124.5 小时(记录在案的)
抢先体验时期的评测
这是一个很有趣的游戏,你能在其中看到工人物语、王权还有地下城守护者几个系列游戏的影子,不过这游戏是2D刨面的形式又与之有很大的不同。游戏的主要乐趣在于收集资源、制造道具、修筑建筑、防御外敌,不过就这几点来说还是有很多不足之处,考虑到游戏还在开发还是可以理解的。
实际上这里最想的还是对游戏的一些建议,就是不知道开发组看得懂中文不了。要说游戏目前最大的不足主要有以下几点:矮人AI严重残废、矮人角色定位不明确、塔防元素太薄弱、怪物种类单薄。
我曾经不止一次看到网友吐槽这游戏最大的难度不是怪物如何难打,而是矮人的AI堪忧,比如你在一个很远的地方开个传送门然后采集资源,假如传送门消失之后地上还有未带走的资源,矮人就会不畏千山万里爬山涉水的过来完成未尽事宜,这实在是一件让人头疼的事情,我认为应该给每个矮人设定几个行动策略,诸如:激进策略,不管多远都会去;中等策略,在一定的距离内行动,超过这个距离就不会过去了;保守策略,只会在基地内行动。我相信这样的设定会有一定帮助!
矮人的角色应该划分更详细一些,我认为应该给每个矮人设定一个战斗职业,三到五个生产职业以及一项特长,战斗职业就是战士、法师、弓箭手,还可以考虑加入牧师,每个矮子只能选择一个战斗职业,该职业对应相应的装备武器,战士配备近战武器中型和重型铠甲,法师配备法杖(法杖施展远程魔法攻击)和布甲(布甲可以提供法术伤害加成和少量的防御),弓箭手使用弓箭和皮甲(皮甲提供中等防御和命中率),每个职业如果不是用对应的装备,装备的效果减半甚至更多。如果考虑加入牧师,可以设定更多的魔法BUFF和DEBUFF,诸如攻击加成、防御加成、中毒、疾病、昏迷等等,牧师使用法杖和布甲,法术伤害只有法师的一半,但是可以给队友提供BUFF,并且清除DEBUFF。生产职业就是目前的:伐木、挖矿、猎人、木工、渔夫等等直接采集和生产的职业,只有该生产职业才能进行该项生产,矿工只能挖矿,厨师才能烹饪,并且可以设定生产的优先级,如果有伐木优先那就不会去挖矿。特长每个矮人可以选择一样:短时间平地移动加速、游泳、攀爬。以上最好是新矮人诞生的时候让玩家选择职业。我相信经过这样的细分之后会有更高可玩性。
就目前来看玩家可以很自由的修筑建筑,虽然每隔一段时间就有怪物来攻击,但是真正防御怪物的还是矮人,虽然后期可以造个电磁塔,但是威力小不说,实际上没有提供太大的乐趣,我认为开发组应该考虑加入更多的陷阱和矮人防御工事,提升塔防的作用,并且设计更多种类的怪物,在后期还要提高怪物的攻击强度和频率,要实现单靠矮人或者塔防都无法完全防御的效果,这样游戏才会更有乐趣!
最喜希望这游戏越做越好!
发布于:2014年3月23日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 12 项产品
1 篇评测
7.1 小时(记录在案的)
抢先体验时期的评测
good game
发布于:2014年6月21日
这篇评测是否有价值?
92 人中的 79 人(86%)觉得这篇评测有价值
帐号内拥有 40 项产品
2 篇评测
148.6 小时(记录在案的)
抢先体验时期的评测
I just broke 100 hours this weekend with this game, so figured it was time for a review. I've been on Steam for years now, and this is the first review I've ever written here. While I've enjoyed other games as much, or more than this one, what made me want to write a review, is how "quiet" this game has been. For being so immensely fun, I had never heard of it, quite the sleeper, even more so than Terraria was.

I'm a big fan of Minecraft, Terraria, Dwarf Fortress, Gnomoria, and Don't Starve. This title is definitely as good as those, combining elements of all of them but still delivering a unique gameplay experience. The graphics are superb for what I've come to expect from this genre, and add a lot of character to the game. If it didn't have the "Early Access" label I wouldn't have known it was.

Do not let the "Early Access" label stop you from trying this if you've had bad experiences with them before, so have I (Towns, Castle Story.) This is not like those and will definitely deliver. The fact that the developers consider this early access makes me really excited to see what else they have in mind for the game, and it gets updated quite frequently.

My biggest gripe with the game is the lack of a job priority system like other village management games have, and it can really frustrating here. As of the writing of this review, I frequently have to de-construct/re-construct crafting stations to get my dwarves to craft at all, and their highest priority seems to be hauling right now. Great. -.-

I've gotten used to the system now, but it has numerous quirks the player will have to learn and get used to. I could definitely see less patient or experienced gamers quickly getting frustrated with their dwarves and some of the glitchy behavior.

That aside, unlike almost every title I mentioned above, the game comes with a built-in tutorial and task-based system to guide you through the game. I really liked this and thought it was really well done. For those who don't like to have their hand held or just want more freedom, there is a custom sandbox style mode that has a few settings to play around with.

TL, DR: Great "Early Access" game that doesn't play like "Early Access" at all! If you enjoy Minecraft, Terraria, Dwarf Fortress, Gnomoria, Don't Starve or any other game like this, add this title to your collection!
发布于:2014年1月20日
这篇评测是否有价值?
551 人中的 377 人(68%)觉得这篇评测有价值
帐号内拥有 172 项产品
4 篇评测
2.4 小时(记录在案的)
抢先体验时期的评测
I am going to add a weak "not recommended" review, though I should be clear that that applies to the game's current state -- there is a ton of potential here, but due to some questionable design decisions I don't know if that potential will ever be realized. For reference, some of my favorite games are Gnomoria and Dwarf Fortress, though I did enjoy Terraria a lot.

First the good:
* Cute art and adorable dwarves.
* Detailed and interesting world design, though with very limited ecology.
* Deep and varied tech tree.
* Solid-seeming tech foundation for a builder/sim game.
* Ant farm full of dwarves!

The bad:
* Terrible user interface:
* tons of superfluous click-and-drag for crafting -- it gives you the recipe but you still have to click and drag into a grid. Maybe for the first time but subsequently producing an item should be easy. Few games make me long for DF's UI.
* generally lacking polish -- highlighting items won't tell you what they are, meaning you spend time guessing what an icon/sprite means. You cannot speedup time and the game proceeds at a glacial pace, a 2/4/8x bar would be nice, especially in early game.
* obnoxious leveling system -- this is by far the worst part of the game. You don't tech up by building structures, doing research, etc, nor is the entire tech tree available ala Banished -- you tech up in two ways. By crafting 10 ladders you don't need so you can make torches, etc, and by "unlocking" recipes that are "locked" by earning XP -- yes, a builder game with XP grinding, like some casual Facebook game. this mechanic might be able to be kept in if improved, but as it stands it just makes the early game a boring, frustrating clickfest. And the game pauses while crafting, which compounds the already slow speed.

I know these sound like minor complaints, but taken together they really ruin what could be an enjoyable experience. This game has solid technical design and ideas, but I'm not sure where the authors are going with it; the concerns I mention raise alarm bells, for me at least.

I still got some enjoyment out of the game (not done playing yet), and it might be worth picking up on sale, but I really can't advise paying $15 in the current state. Maybe once the dev gets further along or the price drops.
发布于:2014年4月13日
这篇评测是否有价值?
35 人中的 23 人(66%)觉得这篇评测有价值
帐号内拥有 116 项产品
1 篇评测
151.6 小时(记录在案的)
抢先体验时期的评测
Think Dwarven Fortress/Terreria/Minecraft. It's very addicting and you'll always wanna try a new build to make that ultimate fortress that can stem the hordes while you get busy mining. Be the the foreman of your own dwarven mining team.

Hi ho, hi ho!
发布于:2014年1月19日
这篇评测是否有价值?