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Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
Data di rilascio: 19 Nov 2013
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Gioco con accesso anticipato

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Nota: questo gioco ad accesso anticipato potrebbe cambiare significativamente durante lo sviluppo. Se non vuoi giocare al titolo nel suo stato attuale, puoi aspettare che venga sviluppato ulteriormente. Ulteriori informazioni

Cosa dicono gli sviluppatori:

“Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
The game is still under development. This means the game will be improved on a regular basis, through updates that add new features, content and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

This Early Access build features the first world of the game, and in few weeks we are going to release the second (Snow) world.
The core gameplay mechanics are ready to be played but many things are still being worked on.

During development, Craft The World is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
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Aggiornamenti recenti Visualizza tutti (28)

Update 0.9.032

17 Luglio 2014

Update 0.9.032
+ Added all existed monsters to bestiary tab in the diary. Description of a new creature appears after first meeting with it.
+ Now player see brief tutorial if one start campaign in the 1 world. Tutorial can be skipped any time you want.
+ Added several decorative wall covering. You can switch them without replacement just like for walls.
+ New pics of bas-reliefs and stained-glass windows. You can switch their type without replacement also.
+ New pics of several items and resources.
+ New traps (you should replace old ones). Now you may place them at the same place together with other plants or constructions.
+ Improved pathfinding and game performance.
+ Lower elevator platform moved on one block higher. Now it doesn’t require groove for placement.
+ Durability of front block wall increases on 50% from durability of the back wall block.
+ Now you can place block carried by dwarf in direct control mode even you haven’t such blocks in the stock.
+ Now supported dlc*.pak archives.
+ Fixed view of grass above the stone blocks which appears during mining if there is a ground block behind the stone block.
+ Fixed dwarf animation on the lower part of the ladder.
+ Few changes at the tech tree.
+ Minor improvements and bug fixes.

Обновление 0.9.032
+ В бестиарий дневника добавлены все встречающиеся в разных мирах существа. Описание нового существа появляется после 1-й встречи с ним.
+ Добавлен режим обучения при старте игры в режиме кампании на 1-й планете. Обучение можно пропустить на любом этапе.
+ Добавлено несколько видов отделки стен разных цветов. Вид можно переключать, не заменяя блок, по аналогии с выбором конфигурации стен.
+ Перерисованы и сделаны динамически переключаемыми картинки барельефов и витражей.
+ Перерисован ряд предметов интерьера и ресурсов.
+ Перерисованы капканы (старые стали нерабочими и их потребуется демонтировать), которые можно установить вместе с другими блоками.
+ Оптимизирован поиск пути, улучшена производительность.
+ Нижняя платформа лифта поднята на 1 блок вверх, чтобы для нее не приходилось делать выемку в полу.
+ Прочность блока передней стены увеличивается на 50% от прочности блока задней стены.
+ В режиме прямого управления разрешено устанавливать предмет/блок, которого нет на складе, но он есть у выбранного гнома.
+ Реализована поддержка дополнительных pak-архивов: dlc*.pak
+ Исправлено: во время удара по каменному блоку, за которым стоит земляной блок, сверху кратковременно появлялась трава.
+ Исправлено: анимация гнома дергалась при спуске вниз, когда ему требовалось установить нижнюю секцию лестницы на высоте 1 блок от пола.
+ Небольшие перестановки в дереве технологий.
+ Прочие небольшие исправления и доработки.

13 commenti Ulteriori informazioni

Update 0.9.031 Hot Fix

19 Giugno 2014

Update 0.9.031 Hot Fix
+ Fixed some crash issues.
+ Improved pathfinding using elevators.
+ Several minor fixes.

Обновление 0.9.031 (оперативное)
+ Устранены некоторые случаи аварийного завершения игры.
+ Улучшен поиск пути с использованием лифтов.
+ Прочие небольшие исправления.

5 commenti Ulteriori informazioni
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Informazioni sul gioco

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.


GOD-SIMULATION
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

SANDBOX GAME
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

CRAFTING
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

RTS
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

TOWER DEFENSE
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

MAGIC
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

Requisiti di sistema (PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: Intel Graphics
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics memory (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space

Requisiti di sistema (MAC)

    Minimum:
    • OS: 10.6
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Hard Drive: 200 MB available space
Recensioni utili dai clienti
1 di 1 persone (100%) hanno trovato questa recensione utile
6 prodotti nell'account
1 recensione
114.0 ore in totale
Recensione della versione ad accesso anticipato
Non male il game play ma l' AI lascia a desiderare non poco, spero migliorerà
Pubblicata: 7 Luglio 2014
Questa recensione ti è stata utile? No
0 di 3 persone (0%) hanno trovato questa recensione utile
27 prodotti nell'account
1 recensione
40.5 ore in totale
Recensione della versione ad accesso anticipato
dopo l ultimo aggiornamento mi si blocca dopo un po e non mi fa andare avanto con il gioco.. fate qualcosa
Pubblicata: 20 Giugno 2014
Questa recensione ti è stata utile? No
388 di 576 persone (67%) hanno trovato questa recensione utile
175 prodotti nell'account
4 recensioni
2.4 ore in totale
Recensione della versione ad accesso anticipato
I am going to add a weak "not recommended" review, though I should be clear that that applies to the game's current state -- there is a ton of potential here, but due to some questionable design decisions I don't know if that potential will ever be realized. For reference, some of my favorite games are Gnomoria and Dwarf Fortress, though I did enjoy Terraria a lot.

First the good:
* Cute art and adorable dwarves.
* Detailed and interesting world design, though with very limited ecology.
* Deep and varied tech tree.
* Solid-seeming tech foundation for a builder/sim game.
* Ant farm full of dwarves!

The bad:
* Terrible user interface:
* tons of superfluous click-and-drag for crafting -- it gives you the recipe but you still have to click and drag into a grid. Maybe for the first time but subsequently producing an item should be easy. Few games make me long for DF's UI.
* generally lacking polish -- highlighting items won't tell you what they are, meaning you spend time guessing what an icon/sprite means. You cannot speedup time and the game proceeds at a glacial pace, a 2/4/8x bar would be nice, especially in early game.
* obnoxious leveling system -- this is by far the worst part of the game. You don't tech up by building structures, doing research, etc, nor is the entire tech tree available ala Banished -- you tech up in two ways. By crafting 10 ladders you don't need so you can make torches, etc, and by "unlocking" recipes that are "locked" by earning XP -- yes, a builder game with XP grinding, like some casual Facebook game. this mechanic might be able to be kept in if improved, but as it stands it just makes the early game a boring, frustrating clickfest. And the game pauses while crafting, which compounds the already slow speed.

I know these sound like minor complaints, but taken together they really ruin what could be an enjoyable experience. This game has solid technical design and ideas, but I'm not sure where the authors are going with it; the concerns I mention raise alarm bells, for me at least.

I still got some enjoyment out of the game (not done playing yet), and it might be worth picking up on sale, but I really can't advise paying $15 in the current state. Maybe once the dev gets further along or the price drops.
Pubblicata: 13 Aprile 2014
Questa recensione ti è stata utile? No
8 di 8 persone (100%) hanno trovato questa recensione utile
941 prodotti nell'account
11 recensioni
58.1 ore in totale
Recensione della versione ad accesso anticipato
Really addicting game where you are tasked with helping (via giving commands, casting spells, etc) dwarves build and maintain a base while mining for minerals, crafting items, exploring the underground, and fighting off the waves of the undead (and goblins, but mostly undead) that lay seige to you every 45 minutes. Nearly everything is done through indirect control. You mark where to dig, and where to place items, tell them what to craft, who to attack - as of now (I should state I'm writing this while the game is still in early access/beta. So things are still being added and tweaked and balanced and etc) there are a few things you are more actively doing - during bigger fights if your dwarves health gets low they'll run away, at a point you'll be able to tell them to craft health potions. Right now, it seems the only way to use them is by you using them on the appropriate dwarf when their health is getting low. You also have a few items you can place and remove without the dwarves doing it for you - the main item that you'll be using in this manner is scaffolding that you can place to help the dwarves climb up something that would be hard to climb on their own and you only need a temporary item for them to use to climb. Portable ladders...)
Er, anyway, the description of the game says it's inspired by Dungeon Keeper, Dwarf Fortress, and Terraria. I can see the Terraria inspiration, but the gameplay is not like Terraria at all. I'm pointing that out because Ive seen some comments on this game lamenting (whining) about another Terraria clone and the ways that Terraria was an inspiration to the developers of this game are not ways that led to a clone. I would say the graphic style and some of the mechanics for what defines a home are the big things that seem Terraria inspired.

Anyway, it's really fun and I can't wait to see what each update will bring! So if you like buildy, crafty, strategy, dwarfy, explory, games then I totally recommend this game. And I would even recommend it in general since it feels like it's a game that is not so heavy (*cough Dwarf Fortress cough*) that you have to be hardcore about the style of game to get into it.
In short, RECOMMENDED. *imagine a loud kind of stamp hitting a document sound...like ... I don't know, it seems like it's used a lot in crime shows and court shows. USE YOUR IMAGINATION*
Pubblicata: 4 Febbraio 2014
Questa recensione ti è stata utile? No
8 di 8 persone (100%) hanno trovato questa recensione utile
7 prodotti nell'account
5 recensioni
36.8 ore in totale
Recensione della versione ad accesso anticipato
This game is good, it feels like ants when you go underground which is awesome. I like the night setting and visbility of the underground caverns needing light. This game is worth getting. At first I was a bit frustrated with the AI and a couple of other things so left for a week, decided to give it another crack and was suprised the developer added such needed and major (imo) changes. The developer does listen and is helpful in getting this game to where it needs to be; polished. Being early access it's just gonna keep getting better. So hang in there if you like it now, I hope this game goes far. It's worth the wait.

The changes with the tech tree being able to see and craft specific things more specifically feels like it opens up the game ALOT more, like now I can say this games for me. I'm crafting that because I'm want to not because I have to. I like the new AI it seems alot smoother but will keep an eye on it as it progresses.

All in all, if you ever liked the game Sim Ant, or Plants vs Zombies this is for you. Have no regrets with my purchase and glad to see how things become of this already awesome game. Two thumbs up.
Pubblicata: 2 Marzo 2014
Questa recensione ti è stata utile? No
21 di 22 persone (95%) hanno trovato questa recensione utile
201 prodotti nell'account
1 recensione
54.1 ore in totale
Recensione della versione ad accesso anticipato
Il gioco consiste nello sfruttare diversi Nani che, raccogliendo le materie prime in superficie o sottoterra, si costruiscano una casa sicura e confortante, con l'obbiettivo finale di ricostruire un antico portale che vi porterà nel Mondo successivo. Il tutto mentre di notte imperversano nemici di varia natura e forza che hanno l'unico obiettivo di entrare nella casa dei Nani per ucciderli tutti.

L' INIZIO
Nel menù iniziale si può scegliere all'inizio un solo Mondo, parte della campagna, o crearsene uno scegliendo diverse opzioni come temperatura, difficolta, grandezza, ecc ecc.
Appena si inizia a giocare vi trovate di fronte ad un unico Nano, e un Magazzino. Sullo schermo abbiamo in alto a sinistra il numero di Nani a disposizione, il Mana, e le Monete; ancora a sinistra, un po' più in basso, abbiamo il numero di obbiettivi, sotto i quali appaiono i vari aggiornamenti. In alto a destra il livello, i punti esperienza e l'albero delle Abilità.
In basso abbiamo diverse caselle dove poter porre gli oggetti che dovranno utilizzare i Nani e più a destra l'equiaggiamento di questi e ancora lo strumento per "Craftare" i vari oggetti

GLI OBIETTIVI
Il gioco è un susseguirsi di obiettivi, i primi sono piuttosto semplici: tagliare un albero, scavare un tunnel, appendere al muro una torcia, raccogliere 5 unità di Pietra, poi 5 di Sabbia e 5 di Ferro. Ad ogni obiettivo c'è una ricompensa diversa. Gli obiettivi successivi, tranne rari casi, consistono nela costruzione, equipaggiamento o utilizzo di qualche oggetto che segue l'albero delle abilità: per ogni oggetto costruito diventano disponibili quelli successivi.

GLI OGGETTI
Essi si dividono in:
Materie prime (Pietra, Legno, Metallo, Acqua, Oro, Pietre Preziose, Grano, ecc ecc);
Materie Secondarie (Tavole, Mattoni, Lingotti, Ruote, Semi, ecc ecc);
Strumenti (Muri, Tavoli da lavoro, Scale, Rotaie, Chiodi, Torce, ecc ecc);
Equipaggiamento (Piccozze, Accette, Spade, Armature e Abilità magiche)
Arredamento (Quadri, Tavoli, Sedie, Poltrone, ecc ecc)
Cibo (Dai più semplici come Mele o Pigne, ai più elaborati come Filetto di pesce alla Grilglia o la Zuppa di Carne)

BETA E BUG
Il gioco è in versione Beta e ci sono diversi Bug, tuttavi rimane altamente giocabile, è quasi completo.
I Bug riscontranti sono un crush dopo circa 3/4 ore di gioco consecutivo, IA dei Nani da migliorare, e altri minori che non influenzano assolutamente il gameplay.

COMMENTI FINALI
Il gioco è divertente, semplice e ti tiene attaccato al monitor per diverse ore consecutive. Si può fare veramente di tutto: ogni cosa del Mondo può essere distrutta e ricostruita. E' un evoluzione dei tanti giochi builder che si trovano su Facebook, con la differenza, almeno per il momento,che non ci sono acquisti in App.

da integrare
Pubblicata: 29 Dicembre 2013
Questa recensione ti è stata utile? No