Hi, I am a diehard HoMM V and VI fan, even though I am not very good at them, LOL!
Regardless, I purchased this game to take a break from Homm and here is my review so far.
Please remember, this game is early access.
Beautiful game - This is a beautiful game and the graphics IMHO are better than any I have seen so far in these types of game.
Beautiful Musical Sound Track - It has a nice Celtic sound to it.
A more serious medieval times type of game as opposed to extreme fantasy games - IMHO this was a refreshing change of pace.
Combat - It is very interesting and exciting, and seems very tactical
Tons of potential - You can tell right away this game has a good solid foundation and if the Devs can keep up the development, this game could dominate the genre.
Presentation - I really hate to pick on the Devs as it seems they were more concerned with providing a solid early access game as opposed to "flash and dash", thus I do not want to penalize them for being great devs, but poor marketers.
Especially, when the opposite is the norm these days much to the chagrin of players.
Thus, I say this only because I feel Legends of Eisenwald is one of those few games that deserves a good presentaton via marketing and game presentation itself.
As a result, I feel the Devs need to add some flash and dash into the presentation of this game not only from a marketing perspective, but more so, in the way the story and dialog is presented as well as audio sound effects.
For example, there are no sound effects as you travel across the map, and that really takes away from the immersion.
It sounds trivial but, just having crunching sounds, i.e. feet on gravel, wind, birds, rain etc would help.
Also, the dialog boxes that present interaction between characters are very bland....I know this is early access, but IMHO makes a bland first impression the game does not deserve.
As a result, the dialog interface needs to be done in a more interesting way from both appearance, audio, and content perspectives.
In conclusion, although I cites the above cons, I do feel they exist because the Devs tried to do the right thing by presenting a solid game experience first, and worry about interface eye candy later, at least I hope so.
Regardless, this game deserves such eye candy to be implemented asap, as it is a good game that deserves such polish.
Hopefully, the lack of such eye candy will not hurt its early access sales.
I purchased this game because i see great potential to take over the genre once the game is finished and out of early access, and thought $19 was a good price, as I can see the price going up upon release.