If you loved the early HOMM and old school RPG games that rely heavily on text, then Legends of Eisenwald may be something you will enjoy. The game is set in Medieval times where myths, legends, and superstition abound. You will spend time listening to tales at the local tavern. It's best to listen closely since they may very well save your party from trouble down the road. You won't find any trolls or goblins during your travels however expect plenty of Intrigue, lust, and betrayal.
This isn't a fast paced game. It's best enjoyed with a pot of hot coffee nearby and plenty of free time to get lost in the lore. Some quests may be difficult if you need to rely on twinkling sparkles to indicate where a quest objective is. Online guides may be hard to find if you truly become stumped on a quest.
LoE is more linear than I had expected. You can (unfortunately) skip large portions of game play if you want to power your way to the chapter's finish. Doing so would defeat the purpose of the game. There are no cut-scenes, voice over's, or other fluff. The time and effort of the developers was clearly spent on creating an experience that should fully immerse veteran RPGers.
Scale of 1 to 10
Game play - 8 ( A shame that party members are lost from chapter to chapter)
Game stability - 7 (some quirky movement areas and random crashes)
Music - 10 (Simply fantastic and perfect for the game)
Graphics - 8 (on highest settings game looks great)
Atmosphere / immersion factor - 10 (The main quest line is average to be honest however take your time and read everything. It's the tales and stories you hear at the Pubs that make the game fun)
Bottom line, for $25 you can purchase a solid fun game that will scratch that itch for some old school RPG fun.