Legends of Eisenwald is an old school RPG with elements of strategy and turn-based combat. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
Nutzerreviews: Ausgeglichen (261 Reviews)
Veröffentlichung: 9. Okt. 2013

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“We are a small indie development team and without Early Access we would find it very hard to finish our game. Thanks to Early Access we are now close to release.”

Wie lange wird dieses Spiel ungefähr den "Early Access"-Status haben?

“We are on Early Access since October 2013. We will release as soon as the game is ready. Closed beta test for remaining content is scheduled for beginning of December, 2014. CBT is available for all game owners, sign up in the corresponding thread in our forum.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“More scenarios will be available, graphic SFX will be implemented, there will be Steam Achievements and Trading Cards. Also, the user interface will be different and it will be released next, after Steam Workshop integration.”

Was ist der derzeitige Stand der Early Access-Version?

“The game is fully playable with only few occasional bugs.”

Wird das Spiel während und nach Early Access unterschiedlich viel kosten?

“We started with $15 price, and we raised it to $20 in June 2014. It is likely it will cost $25 at the release.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We implemented many features requested by community since October and now we are looking for help to test the gameplay, scenarios and report the bugs so the game is well polished at the release. Based on the feedback, we redesigned UI and it's almost finished.”

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"Early Access RPG-Strategy mix that is looking very good already. LoE creates an immersive medieval ambiance and world with art, music and charm."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (49)

24. Dezember

Patch notes v0.987 - Заметки обновления v0.987

Aterdux Team wishes you merry Christmas! We wish you to celebrate it in the company of your loved ones and friends and in the good mood.

This patch 0.987 is bringing in the full German version – all scenarios, hints and texts have been translated. The rest are bug fixes directly from the closed beta!


  • Mystic has now ability to evoke spiritsl
  • The amulet feline mirror has been changed – now it adds to initiative and has another added bonus “Silver weapon”;
  • Bottles have been introduced with characteristics modifiers to be used in combat;
  • Fixed errors with selecting targets for melee fighters;
  • Fixed crash in the markets
  • Restored correct functioning of the author tag;
  • Statistics collection has been updated;
  • Fixed disappearance of items that must be in stores;
  • Light hammers now have a different 3D model;
  • Fixed an issue with undead armies appearing “out of nowhere”;
  • Evoking spirits now takes the correct amount of spiritual power;
  • Fixed the bug with game saves (where the last save was not available), the bug with quest journal (text in the air), and other smaller errors in the code related to saves;
  • Many small fixes.
This is not the entire list of fixes since other are spoilers for the closed beta.


Команда Aterdux поздравляет всех с Рождеством! Желаем вам встретить этот праздник с любимыми и близкими в хорошем настроении.

Патч 0.987 с корректировками прямиком с Закрытого бета-теста!

  • Добавлена способность призывать духов Мистику;
  • Кошачье зеркало изменено. Добавлен бонус к серебряному оружию, инициатива повышается;
  • Добавлены бутылки с зельями использующими модификаторы к характеристикам персонажей во время битвы;
  • Исправлены ошибки в бою с выбором цели у рукопашников;
  • Поставлена заглушка на крэш на рынках;
  • Возвращена работоспособность авторскому тэгу;
  • Дополнен сбор статистики;
  • Сценарии обновлены;
  • Исправлено исчезновение предметов обязательных для продажи в магазинах;
  • Облегченные молоты теперь имеют другую 3D модель;
  • Теперь не должно быть случайных боев с нежитью взявшейся “из ниоткуда”;
  • Теперь на вызов духов расходуется соответствующее кол-во духовной силы;
  • Исправлен баг с игровыми сохранениями (недоступна последнее сохранение), баг с журналом (висел текст в воздухе), а так же много мелких ошибок кода;
  • Множество других мелких исправлений.
Это далеко не весь список изменений, остальные касаются только участников ЗБТ и выкладываться в общий доступ не будут, потому что являются спойлерами.

2 Kommentare Weiterlesen

11. Dezember

Today we start closed beta - Сегодня стартует Закрытый бета-тест

Today we start closed beta for Legends of Eisenwald. It starts with access for Russian-speaking community and in near future we will give access to the English-speaking community. Closed beta gives access to the entire store content fo the game. The main task of the CBT participants is to play through the entire story and make sure it can be played to the end.
We are starting to send out invites to all who signed up on Steam! In the closed forum of CBT group participants can find information about current state of the beta and other details.


Сегодня стартует Закрытый бета-тест “Легенд Эйзенвальда”. Начинается он с выдачи доступа для русскоязычного сообщества, в недалеком будущем доступ будет выдан англоговорящей публике. Напомним, что Закрытый бета-тест открывает доступ ко всему сюжетному контенту игры. Основная задача участников ЗБТ - проверить всю сюжетную линию на проходимость.
Мы уже начинаем рассылать инвайты всем записавшимся в соответствующей теме на Steam! Свежие подробности по ЗБТ участники всегда смогут прочитать на закрытом форуме Steam-группы EisenwaldCBT

3 Kommentare Weiterlesen
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“The graphics are excellent, the presentation is sharp, the setting is pleasantly different from the norm and the gameplay is challenging but accessible. If Aterdux keep on down this road, they might well have a hit on their hands.”
Indie Statik

“Legend of Eisenwald is looking to shape up quite nicely.”
RPG Codex

“While the game is very much in beta, it has so much potential I’m giddy just thinking about it.”

Über dieses Spiel

Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing seven scenarios, as well as a stand-alone scenario, The Masquerade. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.

Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true.

You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 30 Hours of Gameplay

A main campaign with seven scenarios as well as the standalone scenario of The Masquerade will be included in the game at launch, providing more than 30 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells
  • Support for English, French and Russian language throughout, limited German support currently

Key Info on the Status of the Early Access Build vs. Final Release:

  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and refining these based on your feedback.
  • English, German, French and Russian language support is in for the Prologue and Masquerade scenario. English, French and Russian support is in for The Way Home and Run Away scenarios.
  • Sound effects are mostly done but will be improved more.
  • No special visual effects integrated yet – final visuals will be much nicer.
  • We’re also aiming to integrate Steam achievements. Trading cards will be availalbe at the full release.
  • The final game will contain a campaign consisting seven scenarios including the prologue and will support English, German, French and Russian languages at launch. Maybe Spanish too.


    • OS: XP, Vista, 7
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (Radeon HD 6670, GeForce GT 630)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    • OS: XP, Vista, 7
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
13.0 Std. insgesamt
Verfasst: 23. Dezember
Early Access-Review
Ich sehe Legends of Eisenwald als ein Spiel mit wirklich viel Potenzial.
Die deutsche Version ist noch voll mit manchem Fehler, in der englischen funktioniert alles einwandfrei.
Es gibt viele (fast alles unspielbare) Charaktere, mit zur Zeit passenden Namen und Werten.
Alles ist voll mit kleinen Details und man muss die eigenen Entscheidungen sorgfältig planen, sonst hat man Probleme.
Letzendlich kann man diese aber beheben und trotzdem weiterkommen, auch wenn mit Umwegen.
Ich sehe Legends of Eisenwald als tolles Spiel an und warte auf´s nächste Update um die Story weiterspielen zu können.
War dieses Review hilfreich? Ja Nein
7 von 10 Personen (70%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 13. Dezember
Early Access-Review
Still in Early Access and become better with every patch. Original battle system is interesting and pretty solid. Good addition to the collection of those who loves tactical RPG.
War dieses Review hilfreich? Ja Nein
12 von 16 Personen (75%) fanden dieses Review hilfreich
11.3 Std. insgesamt
Verfasst: 24. September
Early Access-Review
Eigendlich ein ganz nettes Spiel, das Design der Einheiten und Burgen/Städte gefällt mir sehr gut, das ist aber auch schon wieder alles was ich an dem Spiel positiv finde, den das Gameplay ist mehr eine sehr Abgespekte Form von Heroes of Might and Magic viele Features wurden daher auch noch schlecht übernommen, zb wenn man Burgen erobert, kann man damit gar nichts machen, sie dienen eigendlich nur für die Geldeinnahme und auch die ist viel zu gering so gering das man sogar mit 9 Burgen immer noch ein minus Einkommen hat wenn der Held 12 Soldaten hat, und wenn eine Burg vom Feind erobert wird, bekommt man das nur mit wenn man ständig einen Blick auf seine Interfaceleiste wirft, den einen Belagerungskampf den man selber austrägt findet hier nicht statt, der Gegner kann so einfach die Burg, ohne Kampf einnehmen.

Man kann auch keine Soldaten auf Patrouille, die das Gebiet vor Söldner, Desateure, Banditen usw, schützt, schicken, auch keinen weiteren Helden kann man ebenso nicht rekrutieren, es muss alles mit einem einzigen Helden gemacht werden (erobern, verteidigen, angreifen, handeln, soldaten ausbilden usw.), dies wird mit der Zeit auch sehr ärgerlich da wenn man gerade im nordöstlichen Teil der Karte ist und im süden wird gerade eine Burg erobert, dauert es sehr lange bis man im süden angelangt ist um die Burg wieder einzunehmen und in der zwischenzeit verliert man wieder im Norden eine Burg oder Taverne und so geht das ständig hin und her.

Auch gibt es in dem Spiel kein Diplomatie-System, die einzige Diplomatie in dem Spiel besteht aus Quests, wenn man einen Vasallen auf seine Seite haben möchte muss man für ihn Quests erfüllen oder man erklärt ihm den Krieg und dies wars auch schon wieder mit der Diplomatie.

Was mich allerdings total nervt ist das wenn man ein neues Gebiet bzw Kapitel erreicht hat, fängt man wieder bei null an, also man verliert all sein Gold, seine aufgelevelten und ausgerüsteten Soldaten und all seine Items die man im Inventar hatte, dies hat mich so verärgert das ich das Spiel ausgemacht habe und es nicht mehr spielen werde, für was farme ich und bilde Soldaten aus wenn ich am Ende eh wieder alles verliere und es ist ja nicht gerade so das man relativ leicht und schnell seine Soldaten upgraden kann den die meisten Soldaten brauchen für das erste Upgrade schon mal 100-170 Exps und pro Gefecht bekommt man aber nur 3 Exps und auch nur die Soldaten die im Gefecht den Feind angegriffen haben, alle anderen die gar nicht mehr zu ihren Zug gekommen sind, gehen leer aus.

Das Spiel hatte Potential die es leider vergeudet und nicht genutzt hat, da macht das upgraden und ausrüsten der Einheiten das Spiel auch nicht mehr wet, und nun braucht mir keiner mit der standard Ausrede "das ist ja auch noch eine Early Access Version" kommen, den ich glaube kaum das an dem wesentlichen Gameplay sich noch was gravierend verändern wird, zumindest habe ich das bisher immer schon so erlebt das sich die Spiele die im Early Access befanden zum/nach Release das selbe Gameplay aufweisten.
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
27.9 Std. insgesamt
Verfasst: 8. August
Early Access-Review
I bought the game 12 hours ago - played 12 hours straight through the campaign and i love it. Great Gameplay, good Ideas a interessting story so far (the campaign is not finished yet). As all Early Access Games it has a lot of bugs. The most aren't that bad a few made me angry as i encounter them. But all in all a great game and with the Editor i hope a lot of Players will make their own scenarios. Defenitly Worth the 9 Euros in the steam sale and if they kill the bugs defenitly the full price.
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
47.7 Std. insgesamt
Verfasst: 19. August
Early Access-Review
Hallo, LoE macht richtig Spaß. Story ist überraschend und gut, die Implementierung super. Statt gespielte Dialoge erscheinen Textboxen, was dem Spiel jedoch nicht schadet. Super sind die taktischen Rundenkämpfe,
Einiges habe ich nicht verstannden, z.B. wann man ein Pferd reiten kann (kaufen kann mann es).
Leider stoppt die Hauptstory mitten im Spiel (Beta-Version 095 --Fortsetzung folgt??). Gibt es ein fertiges Release ?
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
9.1 Std. insgesamt
Verfasst: 27. August
Early Access-Review
Schon jetzt ein kleines, aber feines Turn Rollenspiel mit Turn-Based-Combat. Ganz spannende Story, jede Einheit kann individuell ausgerüstet werden und das Aufleveln bringt Fertigkeiten. Manchmal ist die Wegfindung/-führung noch nicht ausgereift und bisher gibt es noch eine begrenzte Anzahl an Regionen, aber ich bin gespannt wie es weitergeht. Definiti unterstützenswert!
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
57.2 Std. insgesamt
Verfasst: 17. August
Early Access-Review
Spiel sieht super aus, hat tolles Potential !
Es ist allerdings auch ne Menge verbesserungswürdig, die Übersetzung müsste teils überarbeitet bzw. erweitert werden,
die erledigten Quests abgehakt und offenen Quests aktualisiert werden, in den Kampagnen selbst, beim Chapterwechsel stört mich, daß ich meine Truppe grad ausgerüstet hab, dann aber überhaupt keinen Einfluss hab wer meiner Gefolgsleute mich begleitet, da hat man eine schöne Truppe zusammengestellt, geht ein Stückchen weiter, steht auf einmal allein da mit einem Begleiter ohne einen Erfahrungspunkt ... =(
Die Hauptkampagne hab ich durch bis zum vierten Kapitel, bin aufs nächste Update gespannt, den Maskenball hab ich auch durch, find ich eine sehr gelungene Kampagne !
War dieses Review hilfreich? Ja Nein
3 von 5 Personen (60%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 5. September
Early Access-Review
das stimmt * ein atmosphärisches Spiel mit hübscher Grafik und wie ich finde sogar mit strategischem tiefgang ..

es bereittet wahrlich Freude und ermuntert zum probieren .. es scheint sich hier um ein Spiel zu handeln das nicht für Amfänger gedacht ist .. da es doch einen recht hohen Schwierichkeitsgrad aufweisen kann .. ich vermute es ist momentan noch sehr unbalanciert ( Kämpfe ) .. Clever ? .. ist was anderes .. ein Spiel soll auch Spaß machen ..

ES IST zum Teil DEUTSCH ! .. also an alle die Angst haben .. zumindest ein Teil des Spiels *

aber rate vom Kauf ab .. weil´s einfach mal unfertig ist ..
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 9. August
Early Access-Review
Scheint gut zu sein.
Aber ist halt nicht auf Deutsch (obwohl es dabei steht)
Von dem her würde ich mir das Spiel nicht mehr kaufen
Lug und Betrug
Dann nehme ich alles zurück :-)
War dieses Review hilfreich? Ja Nein
210 von 303 Personen (69%) fanden dieses Review hilfreich
3.8 Std. insgesamt
Verfasst: 25. Juli
Early Access-Review
Don't get sucked in by the graphics! There is NO tactical deployment or strategy involved in the combat system here. You are only allowed to place your units in one of three ranks (tanks in the front, ranged in the middle and healers in the back). Your army is then lined up in the arena face to face against the opposing force to bang it out without any real need or ability to plan, manouver into position, etc. Why utilize turn-based combat then? There simply aren't decisions to be made on these battlefields. . . .
War dieses Review hilfreich? Ja Nein
139 von 208 Personen (67%) fanden dieses Review hilfreich
50.6 Std. insgesamt
Verfasst: 30. Juli
Early Access-Review
The story is awful. I cant understand where to go. You have to stand in the correct places on the map after finding them for the story to continue. Often times its up a steep mountaintop with no clue of a road. In the first level everything you built up to gets taken away. Then there is a troop chasing you so your time to escape is limited and the troop is undefeatable that follows you to each new scenerio. Other things are...what you would expect to complete in tasks is unfulfilling and a waste of time. The only thing I like about this game is the battle mode. But, you dont have all the characters equipment available in towns and often thrown into 3 or 4 battles one after another when you would expect to win. You have little to nothing to manage with and not much going on.
War dieses Review hilfreich? Ja Nein
29 von 33 Personen (88%) fanden dieses Review hilfreich
17.8 Std. insgesamt
Verfasst: 14. Oktober
Early Access-Review
First of all there are many negative reviews due to misrepresentation of the game by developer. Most people assumed that this game is an old school RPG game (as it is announced) and judged accordingly. If you want to categorize a game like this it simply falls somewhere between the Heroes series and Disciples series.

I don’t usually write any reviews on games but in my opinion this one is particularly wronged by too many people. The early access version is 6-8 hours long to beat on first playthrough but there are people who played it like 40-50 hours and then disliked it on so many levels which is odd.

At this stage this game deserves at least a 7 out of 10.

-Good graphics
-High quality sound and music
-Good controls and camera mechanics
-Simple yet sufficient tutorial as a part of the campaign
-Good story telling
-Manageable army and battlefield size
-Simple yet fun to play battles.
-Good blend of side quests
-Challenging AI both in strategy map and battles

-Some bugs and crashes which may hopefully be fixed before full release
-Quest tracking is very unclear, some won't update as you progress, you have to read through the quest that you are on several times before you can figure out what to do.
-Throws you in too deep and leaves you in the dark too soon.
-Camera can’t be unlocked in strategy map (always fixed on your party)
-no minimap (going between the map and strategy map is tiresome at some point)
-very slow levelling
-Lack of restart level option (VERY important to have.)

Overall most of the cons are agreed upon by too many people but most of them can be fixed, polished or added before the full release of this game. As far as I can track the developer team is highly interested in what people think of their game and active on the Forums. So I believe that they can release a way better final product at the end.
War dieses Review hilfreich? Ja Nein
21 von 24 Personen (88%) fanden dieses Review hilfreich
297.1 Std. insgesamt
Verfasst: 6. September
Early Access-Review
I started playing this low fantasy game about a month ago, and after considerable time playing I am still thoroughly enjoying it, even though ity is still in Beta! The graphics are rich, the music is excellent, and the writing is extraordinary. Very immersive storyline, and I have found the character development is both challenging and rewarding. This is not an 'action rpg', and the combat does not play like an action rpg. Successful combat is more dependent on thought-out strategy than hack-and-slash. Not all games are for all people (I don't like "mystery search"games), but I would HIGHLY recommend this game for anyone who enjoys good writing, challenge, and a real capture of the flavor of the late medieval period.
War dieses Review hilfreich? Ja Nein
55 von 85 Personen (65%) fanden dieses Review hilfreich
3.8 Std. insgesamt
Verfasst: 8. August
Early Access-Review
So far, a few hours in and I am enjoying the game. I haven't hit any major bugs.

-very good tutorial as part of the main campaign.
-solid foundations for the story (comparable to most games in this genre)
-logical game mechanics, especially during battles
-quality graphics
-excellent camera control
-difficulty levels seem to scale very well
- game does get tougher as you move on. Definitely can't rely just on the basic party.
-AI enemies in battle performs well
-modest amount of side quests
-developer communication is AMAZING. personal answers to almost every forum post, and obvious love for their product

-army management/specialization is fairly simplistic
-character specialization is through items and a very simple as well
-small army and small battlefield (by design). some could view this as a "pro" though.
-no easy way to prioritize quests. some don't update when finished, or provide enough guidance to pursue
-levelling is VERY slow

Well worth $10 at this point. I am enjoying Blackguards, which would fit in this genre pretty well. Blackguards is well beyond in most facets, but I feel with this game open to Steam Workshop, the game could become incredible. The developer support is key, but I imagine improvements will be slow for such a small team. I am happy to have bought it, and definitely imagine playing it even more as I am winding through the last chapter of Blackguards.
War dieses Review hilfreich? Ja Nein
14 von 15 Personen (93%) fanden dieses Review hilfreich
31.8 Std. insgesamt
Verfasst: 18. Oktober
Early Access-Review
Welcome to a fresh take on an old formula. Much of the strategy takes place before a battle ever begins. Who gets which item, which row to place your units in, and who goes on the flank. Never before has initiative been so important. Support units are no longer a bonus, they are a real strategic necessity.

Notice how every game of M&M or King's Bounty turns into a combat grind that keeps you from finishing the game? You will not get that here. Combat is quick, and you no longer spend half the battle jockeying for position. I don't know about you, but that combat fatigue eventually wore me down, and I always eventually found my desire to play the game diminish as the thought of another half hour battle almost had me in tears.

Enjoy strategy and combat that does not dominate the game. Here you get a well written story, with many hard choices and a real touch of human nature where good and evil are not always easy to distinguish.

The developers care about this game to a degree which sets them apart from most other games. Legends of Eisenwald is a wonderful game, with a compelling story no strategy fan should overlook.
War dieses Review hilfreich? Ja Nein
20 von 28 Personen (71%) fanden dieses Review hilfreich
12.2 Std. insgesamt
Verfasst: 9. August
Early Access-Review
Ever wanted an old retro game but cant get past the fossil like graphics and constant silence? Well Legends Of Eiseswald is the game for you, Its easily the best Early Access game on the market so much that if you fixed the very rare minor bugs that exsist you could sell this game for $10, $15 as a finished product. Essentially if what your looking for is a modern day classic RPG this is a must buy. Even then this is a game everyone should try, I never touched those old RPG games, hell I wasnt even born when those games were around and I love this game.

However that isnt to say the game is perfect it does have a few trip ups, For starters early on in the game most battle boil down to "who has the better hit points" because there isnt much else to do besides attack early on when all you have is fighters, and what thing that infuriates the hell out of me is that you cannot set yourself in a defence position which will turn a few people off.

-very beautiful game and due to its gameplay dosent require a powerful PC
-Authentic classic RPG feel with AAA graphics
-Quite a interesting story
-Dosent hold your hand
-Fair Challenge (however troop planning will effect your chances)
-Good old medieval soundtrack
-Georgous art style
-Skill tree`s
-User friendly yet still challenging battles
-Quest finding requires attention, this game tells you what to do but expects you to use your brain

-A little buggy
-Lack of Defence stance
-Capturing building`s is a little confusing at times
-Avatar does not change dependant on armour choice
-Throws you in the deep end a little too quickly
-Some quests aren`t very clear at all during times

In conclusion I love LoE its fast enough so im interested and slow enough so I can take some time to plan, and honestly I have no clue why there are so many negative review`s for this game because even if me a 14 year old teenager born in the gaming age of brown corridors I can assure the older generation of gaming still interested in Classic games will LOVE this. 8/10
War dieses Review hilfreich? Ja Nein
12 von 14 Personen (86%) fanden dieses Review hilfreich
88.1 Std. insgesamt
Verfasst: 12. August
Early Access-Review
This game is quite unique in what it has to offer.

There is a depth to this game that is not initially apparent, I think. By sticking to a well-defined set of rules of limited engagement, the developers have effectively created their own version of tactical chess. Recall in chess, not every piece can move as it might like, but they have very restricted types of movement in how they can attack (a pawn can only move forward, usually one space, but must attack diagonally).

This game is similar except any movement is the result of an attack, and not purely done in and of itself. The movement, when it occurs, is well defined and can be anticipated. Having these kinds of limits makes this game distinct from other games like King's Bounty and Eador, Masters of the Broken Realm, which are both great games in their own right. In this respect, I would argue, less is actually more, in terms of the depth this game provides. I really thought Eador was extremely tactical until I played this game, and decided this one had a more "mature" type of strategy than the you-can-move 1, 2 or 3 spaces kind of games.

I believe the overwhelming reason to buy and play this game is to, in essence, play a new type of low-fantasy tactical chess based upon a 36-hex board. This game has all the tactical depth that chess does given in how it works. It may not be balanced, or fair, or even easy to grasp in terms of what this game really is, but it is a gem in its own right.
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6 von 7 Personen (86%) fanden dieses Review hilfreich
125.6 Std. insgesamt
Verfasst: 19. August
Early Access-Review
If you like good, basic RPGs with the ability to build a small "army" and upgrade your followers this is it. Can't wait to see finished product
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9 von 13 Personen (69%) fanden dieses Review hilfreich
37.9 Std. insgesamt
Verfasst: 10. August
Early Access-Review
Total my Game Style.
The Battle mechanics from Disciples (turn based battles) but with more possibilities to decide.
A lot of Equipment and an "open" world.
The battles are fair.

The Quests need a little bit more visualisition on the map.
And you can move only one party (as far as i played)

I strongly recommend to play thecampaign caus here you got a tutorial.I played the cursed castle first and had to work the game mechanism.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
6.9 Std. insgesamt
Verfasst: 10. August
Early Access-Review
Having played for a little over five hours since yesterday, I've got to say I'm really enjoying this game. Great combat system that feels more like battle chess than DnD. The story is alright so far, the lore is interesting enough that I didn't just ignore all of the sidequests. The day/night cycle was a surprise the first time I saw it, with shadows stretching and shrinking as the sun moved east to west. Really cool, very beautiful. I also enjoy that unlike some similar games, they give you full control of the camera's rotation, but keep the camera centered on your party, so your eye of God advantage is somewhat muted while you can still fully appreciate the visuals.

This being an early access game, there are a lot of bugs that make it difficult to advance the story. So far I've made note of 22 major bugs that either cause ctd problems, or are effecting quests so that workarounds are required, or are completely disrupting advancement progress. This is quite a large number of problems for a relatively short play time. There are also many minor bugs as well, from corrupt textures and spelling errors to even some Russian dialogue that hasn't been replaced yet.

The dev posting on the game's steam forum mentioned that they aren't proud of the UI, but work is being done to improve it. I'm really looking forward to seeing the work done to it, as its probably the game's largest non-technical weakness. It's not very intuitive at all, the map is functional but clunky, quest markers sometimes mislead you and accidentally doing part of a quest out of order can make the journal quite confusing.

I bought it at the sale price, and I feel like I've gotten some very good value for my investment and recommend others who are interested to to buy it while it's cheap as well. If I'd paid full price for the game, I'd honestly regret not waiting until it was complete. I look forward to keeping track of the progress of Eisenwald as the game comes closer to a full release, as it has potential to be a dark horse that will really surprise and delight many old school fans of this genre.
War dieses Review hilfreich? Ja Nein