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In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
发行日期: 2013年7月24日
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购买 Teleglitch: Die More Edition

最近更新 查看所有(5)

Patch 9.0 Live!

2014年1月22日

The developers at Test3 Project have been working hard to bring you this update containing several new cool features and a major balance change to the game.

Changelog:

Fixed: The Attention master now works correctly
Fixed: The crash when loading linux levels
Fixed: Switching fullscreen no longer results in 1x1 windows
Added: New options menu
Added: Lighting effects
Added: Support for more controller models
Added: Shockwaves for explosions

Changed: Difficulty scaling changed; early levels are easier, later levels are harder
Changed: Agl-Grenades no longer blow scientists up
Changed: Levels are now a lot more modular, resulting in more variations in level generation
Changed: All distortion effects are remade
Changed: Railgun now takes less ammo
Changed: Swarmbots now spawn outside the pipes
Changed: Monsters are placed more randomly
Changed: Improved colors

There's also an experimental item randomization mode; the patch was almost done and there wasn't enough time to test it, so for now you can only enable it by typing 'settings.randomizeitems=true' to console.

Please show your support for the game by visiting us on facebook and the Paradox Forums. All feedback is welcome:

https://www.facebook.com/Teleglitch

http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition

Over and out!

15 条评论 了解更多

Teleglitch: DME, Patch 8.8!

2013年10月25日

Patch 8.8 is now live!

It includes the following updates:
-Added HD Mode. Check the options menu.
You will be able to choose between 1x, 2x and 3x the default resolution.
-You can now zoom the map using mouse wheel.
-Fixed missing module names in level4b
-Upgraded to SDL2. This should fix most of the weirdness with the game window.
-You no longer have to restart the game to switch between fullscreen and windowed mode.
-Levels are now more randomized (inspired by one of the Xangi's mods)
-Fixed a minor bug that allowed you to reload when you had no ammo.

For players who haven't dared to try the game yet, we will also release a demo version on Steam shortly.

11 条评论 了解更多

评测

“It’s definitely one of the best games of 2013”
Rock Paper Shotgun

关于游戏

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

系统需求(PC)

    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card

系统需求(MAC)

    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card

系统需求(Linux)

    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
有价值的用户评测
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 52 项产品
14 篇评测
2.0 小时(记录在案的)
这种感觉不敢相信!
发布于:2014年2月4日
这篇评测是否有价值?
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 92 项产品
2 篇评测
41.1 小时(记录在案的)
如果不考虑画面的话,这个游戏像一个俯视视角的“死亡空间”,
有限的弹药,稀缺的补给,装备的合成。。。
游戏的难度很有挑战性,僵尸们的冲锋速度不亚于“僵尸世界大战”,而武装卫兵只要两三发子弹就能撂倒满血无甲的你,
打开每扇门时紧握上膛的武器随时准备面对突然冲来的敌人,游戏带来的紧张感不亚于画面华丽的大作,
而说到画面,这种画面里的僵尸至少不会吓得你睡不着觉^-^
发布于:2014年3月24日
这篇评测是否有价值?
9 人中的 4 人(44%)觉得这篇评测有价值
帐号内拥有 114 项产品
11 篇评测
0.5 小时(记录在案的)
别买,我看预告片的时候感觉这游戏听吊的。结果自己玩的时候差点吐出来,视角旋转得太厉害。
发布于:2014年1月25日
这篇评测是否有价值?
5 人中的 2 人(40%)觉得这篇评测有价值
帐号内拥有 226 项产品
4 篇评测
0.9 小时(记录在案的)
太难了,手残不要玩
发布于:2014年1月26日
这篇评测是否有价值?
154 人中的 145 人(94%)觉得这篇评测有价值
帐号内拥有 182 项产品
2 篇评测
23.1 小时(记录在案的)
Normally when you play this sort of game you find yourself saving your good weapons and ammo for some hypothetical time of need that never seems to arrive.

In Teleglitch you will find that time. You will run out of ammo. And then you will die.

Usually around level 3.

This game is amazing.
发布于:2013年10月22日
这篇评测是否有价值?