2014년 1월 22일
The developers at Test3 Project have been working hard to bring you this update containing several new cool features and a major balance change to the game.
Fixed: The Attention master now works correctly
Fixed: The crash when loading linux levels
Fixed: Switching fullscreen no longer results in 1x1 windows
Added: New options menu
Added: Lighting effects
Added: Support for more controller models
Added: Shockwaves for explosions
Changed: Difficulty scaling changed; early levels are easier, later levels are harder
Changed: Agl-Grenades no longer blow scientists up
Changed: Levels are now a lot more modular, resulting in more variations in level generation
Changed: All distortion effects are remade
Changed: Railgun now takes less ammo
Changed: Swarmbots now spawn outside the pipes
Changed: Monsters are placed more randomly
Changed: Improved colors
There's also an experimental item randomization mode; the patch was almost done and there wasn't enough time to test it, so for now you can only enable it by typing 'settings.randomizeitems=true' to console.
Please show your support for the game by visiting us on facebook and the Paradox Forums. All feedback is welcome:
Over and out!
2013년 10월 25일
Patch 8.8 is now live!
It includes the following updates:
-Added HD Mode. Check the options menu.
You will be able to choose between 1x, 2x and 3x the default resolution.
-You can now zoom the map using mouse wheel.
-Fixed missing module names in level4b
-Upgraded to SDL2. This should fix most of the weirdness with the game window.
-You no longer have to restart the game to switch between fullscreen and windowed mode.
-Levels are now more randomized (inspired by one of the Xangi's mods)
-Fixed a minor bug that allowed you to reload when you had no ammo.
For players who haven't dared to try the game yet, we will also release a demo version on Steam shortly.