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In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
Date de parution: 24 juil 2013
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Acheter Teleglitch: Die More Edition

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Patch 9.3 Live! with a brand new game mode: Arena.

20 mai

The developers have been working hard to bring you the latest patch for Teleglitch: Die More Edition.

Patch notes:

Arena Mode:
The Arena mode is an entirely new game feature developed for this patch. There are a total of 36 arenas divided into four chapters. Each chapter can be unlocked by completing the normal campaign (chapter 1 accessible by default).

In the arenas, the player will face hordes of enemies in a randomized level layout. To aid the player, each arena chapter has six different predetermined weapon sets with varying strengths and weaknesses. Each arena have one of the following three objectives: kill all enemy waves, survive a certain amount of time, or kill a specific enemy type.

The arenas will be an excellent training ground for new players and additional content for the few players who have already completed the normal campaign.

Enhanced menu:
The menu system has been improved both in looks and usability.

New achievements:
For the achievers, four new Steam achievements will be available, tied to each of the Arena chapters.

Additional updates:
*Balance changes on later levels in the original campaign (more starting items)
*Bug fixes

Please visit our forums and give feedback!
http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition

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Articles

“Teleglitch is what happens when Dark Souls takes its training wheels off (...)”
Rock Paper Shotgun

“Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us. 90/100”
90/100 – Joystiq

“"Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter.”
85/100 – PC Gamer

Steam Big Picture


À propos du jeu

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

Configuration requise (PC)

    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card

Configuration requise (MAC)

    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card

Configuration requise (Linux)

    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.3 heures en tout
Magnifique!!!
Posté le : 26 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
21 personne(s) sur 21 (100%) ont trouvé cette évaluation utile
32.1 heures en tout
Very challenging. The difficulty curve of this game is very high, but don't give up. It will seem impossible it first, but victory is achievable. I finally beat it after 32 hours of play, and it felt almost as good as beating Dark Souls.
Posté le : 25 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
21 personne(s) sur 25 (84%) ont trouvé cette évaluation utile
0.2 heures en tout
I played a bunch of this before it came to Steam and LOVED it. Fun, scary, tense, exciting but never too frustrating, this is an excellent game that deserves to be played.
Posté le : 21 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
15 personne(s) sur 15 (100%) ont trouvé cette évaluation utile
8.2 heures en tout
This game is NOT for 7-year-olds. It is tense, atmospheric and above all, terrifying.

The game is set in a fairly industrial environment, full of manufactured mutants and insane zombified guards, all out to get you. (There's a reason they call it Die More Edition) Each map is full of secrets and rather nicely-realised graphics - though some of the assets could do with a little more detail, such as some of the pipes and the flooring.

Ammo and weapons are very scarce, so you need to make every shot count - otherwise you're left with a knife and your own patience. There are a variety of guns as well as a bevy of things to stick together to create something better - for example, if you find 12 tin cans, you can make 2 plates which can then be made into an armour vest. It's important to look around for bits of stuff to make useful things out of - but, again, beware the nasty mutants. Many of them knock off as much as 10hp per hit, and bearing in mind the game has perma-death, this is rarely a good thing.

And the titular teleglitches dotted around the maps make the most horrific noise - sounds like the very fabric of reality is being tortured, which it essentially is. Each time you play, the map is completely different because of said glitches.

Essentially, if you're after a solid top-down shooter game that can make you cry out in horror, with elements of roguelikes, this is the game for you!
Posté le : 15 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
6.3 heures en tout
I just FINALLY got to Level 7 after playing this game on and off for weeks and I think it's probably the closest thing to a perfect 10 I've tried in a while. It's extraordinarily tough, and extraordinarily tough roguelikes are perhaps a bit too popular right now, but this game does everything right -- brilliant aesthetics, excellent writing, wonderfully tense, challenging without feeling unfair, a surprisingly dynamic and unobtrusive crafting system, great great great great great. If you can deal with it -- and maybe you can't -- play it.
Posté le : 7 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
5.1 heures en tout
D'abord, ça a l'air d'être un petit Rogue-like tout à fait normal, avec un design graphique rigolo, une UI un peu compliquée. pas trop dur.

ça, c'est dans le trailer.

Dans les faits, ce jeu est... comment dire... vos ~10 premières parties n'iront pas plus loin que le niveau 1. 2 si vous êtes bons. le système de crafting est génial, bien pensé, instinctif, et mieux, logique. le design d'abord rigolo s'avère exessivement agréable. les ennemis sont raisonnablement dangereux, quand on sait comment les prendre. Sauf que. sauf que.

C'est typique de garder, dans ce genre de jeu, des munitions pour un hypothétique moment où on en aura besoin. ce qui n'arrive jamais.

Dans teleglitch, vous n'aurez plus de munitions à un moment. et vous allez mourir. à peu près au niveau 4, si vous y arrivez.

17/20, parceque quand même, quand on avance c'est excellent.
Posté le : 18 février
Cette évaluation vous a-t-elle été utile ? Oui Non