The Elder Scrolls III: Morrowind® Game of the Year Edition
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
User reviews: Overwhelmingly Positive (2,510 reviews)
Release Date: Apr 29, 2002

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Recommended By Curators

"Strange, sinister, unpredictable and wildly ambitious, Morrowind is still the finest Elder Scrolls game by far, with an amazing mod community too."
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About This Game

The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades

System Requirements

    • OS: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
    • Memory: 256 MB
    • Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
    • DirectX®: 8.1
    • Hard Drive: 1GB free hard disk space
    • Sound: DirectX 8.1 compatible sound card
Helpful customer reviews
96 of 108 people (89%) found this review helpful
97.3 hrs on record
Posted: November 14
Use a dead guy's leg as a weapon. Your move Skyrim.

10/10 septims
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49 of 53 people (92%) found this review helpful
50.1 hrs on record
Posted: November 23
Like Skyrim? Like being the Dragonborn?

Sit back and let me tell you something.

Dragonborn is nobody compared to the Nerevarine. Dragonborn needed fast travel, dual-wielding and a Voice-Weapon to get the job done. You gotta walk up the Throat of the World? Nerevarine could levitate over the Red Mountain! Skyrim took so many ideas from Morrowind it decided to drop the act for the Dragonborn DLC and just send you back to Solstheim because Skyrim didn't have enough giant mushrooms and ash-wastes.

Nerevarine could enchant rings to make Sauron bow down like a punk.

He killed more vampires than the sun.

He could float, heal diseases and walk on water, which makes me wonder about the theological ramifications of this game.

He slayed more Nords than Alduin.

Nerevarine, man.

Nerevarine for the president of Tamriel.
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41 of 42 people (98%) found this review helpful
68.1 hrs on record
Posted: November 1
Morrowind is the peak of Bethesda's game making history. No question. I have played this game for almost 70 hours and I have never beaten the main questline because this game is so engaging that I get side-tracked every time by the multitude of side-quests to undertake, and with the two expansions, and the fair number of mods put out by the community, I have resigned to playing another 70 before I do complete the story, and I will love every minute of it.

If you've played Oblivion and you enjoyed that, you will love Morrowind.

If your only Elder Scrolls experience is with Skyrim, I highly recommend that you try Oblivion first, because Morrowind is quite a dated game, but if you do that, then go for it because you will not regret it.

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31 of 34 people (91%) found this review helpful
116.2 hrs on record
Posted: November 2
To know greatness, you must first learn your heritage. Play this game and you will understand what they are talking about in Oblivion and Skyrim to a far better degree. The game is far more detailed than Oblivion and is on par with Skyrim if not exceeding. (I say this as skyrim is voiced and morrowind is text based, er go, allowing more lore)

Buy it, play it, and know greatness of another era.
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24 of 25 people (96%) found this review helpful
162.6 hrs on record
Posted: October 30
Morrowind is by far the greatest open world RPG ever, and shows all the potential games like this have. Beautiful story, so many secrets - and with quests and dialog that actually reveal things your time will surely be consumed. Get the Overhaul 3.0 for the graphics if you can't stand them.

Where has my life gone?
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16 of 20 people (80%) found this review helpful
1,296.4 hrs on record
Posted: November 21
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10 of 11 people (91%) found this review helpful
153.9 hrs on record
Posted: November 8
I got this game after I got/played Skyrim so no nostalgia here
However i find this game to be an amazing ride!
The story just sucks you in and keeps you there tell you have to leave the screen

True the combat system is abit...harsh, but once you get used to it, its not as bad as some peopel make it out to be

Morrowind is a harsh but amazing place just waiting for you to explore!
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10 of 12 people (83%) found this review helpful
10.2 hrs on record
Posted: November 2
Morrowind: The revolutionary open-world RPG that set the standard for Western titles of the same genre and remains relevant and enjoyable today. A hands-down work of art, this beauty features an endless array of skills, magic, items, qeusts, and locations that will keep you exploring for hundreds and hundreds of hours. There are some bugs and balance issues, but I highly recommend this mod: to fix them and make the game more graphicly up-to-date.

10/10, a bargin at $20. Pick it up to experience the title that made gaming history.
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8 of 9 people (89%) found this review helpful
15.2 hrs on record
Posted: November 8
Ahhhh, Morriwnd.

Even since 2002 (wow, it's been 12 years already), it's been a beautiful, immersive world (especially to me, who started the Elder Scrolls series with Morrowind) where story and sidequests are equally as enthralling to each other as the strange sense of magic you feel when exploring the vast, ash-barren countryside of Vvardenfel.

Although while in today's standards, the graphics do appear to have suffered some, that only adds to the pure nostalgia for those of us who have played this when this was the cutting-edge of RPG and sandbox production. Sure, you don't have many options for hair or face, and yes, the sluggish walk and dicey combat system can be a bit off-putting. But past it all, when you've finally gotten to that comfortable place where you can run faster than a slug on a Sunday and hit more times than you'll miss, you begin to appreciate the game as more than just a piece of software. You really do begin to see it as an adventure into a foreign land. A place where you've never been before, but will surely uncover its secrets in due time.

And thanks to the good people of the Internet, mods have been created that help with issues in game, such as the overall graphics (especially NPC and player models, such as the Better Bodies mod) and whatever else you might consider to be a problem or upgrade-worthy factor. The fact of the matter is, that when the dust has settled and all is said and done, Morrowind still remains one of the cornerstone RPGs of yesteryear, and I certainly know that it'll forever be one of the defining games for the RPG genre.

9/10, Thank you based Azura
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8 of 9 people (89%) found this review helpful
120.0 hrs on record
Posted: November 15
No matter how far into the future from now it may be, and no matter how many signs of age this game shows... I will always be able to pick it up and play through it again. Why? It's difficult to put into words. But something about Morrowind's universe captivated me from the very first moment I reached the city of Balmora. I really can't explain it. There is a certain ambience that emanates from that particular city. Some people feel it, others don't. Part of me believes that this is the dividing-line between the people that can drop hundreds of hours into Morrowind in the blink of an eye and the people who just can't get into it. Both viewpoints are understandable. The other part of me thinks that maybe I'm reading far too much into a simple video game. Who's to say? The only thing that I can say for sure is that Morrowind is anything but simple.

I've played through this game many, MANY times since it's release and I always stumble across something I've never encountered before. It never fails. Sometimes it's flavor text that helps me piece together a story I didn't fully understand before... occassionally I'll find some unique artifact or item that I had never found previously. There is always something out there, subtle or not, to enrich the experience for me even more. And that's part of what keeps me coming back.

I highly recommend installing MGSO for Morrowind (old and new players alike). It's a compilation of some of the best mods on the market for Morrowind. It essentially gives Morrowind a facelift. I know some of you may not feel like taking the time to figure the modding-aspect of the game, but when it comes to MGSO you have nothing to worry about. It literally installs itself for you.
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9 of 12 people (75%) found this review helpful
73.0 hrs on record
Posted: November 2
There are very few RPGs that have impressed me the way Morrowing has. This game literally sucked me in.

One of the reasons it is so immersive is the quality and extent of its open world. Exploration is where it really shines. The storylines are great, the number of quests staggering and the lore very deep; I have spent countless hours just reading the books I could find.
I also very much enjoyed the "level" design, the architectural coherence and how everything in the game blends nicely together.

The combat and skills system are not as good. You cannot hit or block anything unless you have put points in the right talents. On the other side of the spectrum, you get too overpowered late in the game, you lose that discomforting feeling of threat, and the game becomes too easy.
Another thing I did not quite like is the scripting of the NPCs. While the day/night cycle is beautifully rendered graphically, the NPCs never sleep or lock their doors.

For discussions on RPGs and occasional giveaways, join my group, the cRPG Crimson Camp:
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5 of 6 people (83%) found this review helpful
10.9 hrs on record
Posted: November 13
THIS ONE GAME has been beautifuly crafted and perfected with every element of gaming that I like, I can't even fathom the greatness in this one single game, At some times it's too good to play (Wierd right?) but when you do play it the lore, adventure, and struggle of the game just reaches out to you and fills your soul with warmth and courage, And it has a very amazing, and a realistic (In a good way for a fantasy game) atmoshpere that is perfectly visualized and simulated into this Masterpiece, as you have to read dialogue/listen to the characters, and search through the written notes inside the characters journal it just feels as if you are in his/her shoes (more than just first person).

-Nothing (for its time atleast)

I "STRONGLY" reccomend this to anyone i don't care who you are at least try this game.

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6 of 8 people (75%) found this review helpful
19.1 hrs on record
Posted: November 6
One of my all time favorite rpgs. After the mgso mod its even better!
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4 of 5 people (80%) found this review helpful
241.1 hrs on record
Posted: November 11
This is the game that Skyrim is essentially just a tame iteration on. It's a game that isn't afraid to bring its own concept of what a game ought to be to the table, and isn't afraid to be, essentially, an interactive novel that's all about seeing the story of your character unfold. The places and the characters are intertwined, and you won't get the full picture of the relationships between the characters or see the possible outcomes in one play-through. The story and the setting and the characters are totally original despite the series' generic medieval fantasy roots.

Don't go into it expecting it to be accessible - the graphics and engine are pretty rough and ready, the controls are weird and awkward, you move really slowly, nobody wants to talk to you or help you, you start off with almost no money or equipment or ability to defend yourself from the local wildlife that wants to kill you, and by way of welcome you are pointed in the general direction of a drug addict living in a small bedsit and turned loose to fend for yourself. You'll have to learn to enjoy wandering lost around some hellish wilderness having been given dodgy directions to some cave or other pretty often, and memorise the transport network around the island because there's no fast travel system.
However, despite all that, this game is *still better than skyrim*. It's a real pioneering game, a throwback to the spirit of invention that was around in the mid-90s, and it's unlike anything that came before or since
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5 of 7 people (71%) found this review helpful
90.1 hrs on record
Posted: October 30
Still the best Elder Scrolls Game of all time. Hands down, thumbs up.
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8 of 13 people (62%) found this review helpful
16.5 hrs on record
Posted: November 17
Like skyrim with actual combat and RPG elements...
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2 of 2 people (100%) found this review helpful
11.7 hrs on record
Posted: November 11
Have you played skyrim before this? Did you enjoy the hell out of it? This game may be too old school for you, purchase at your own risk. Did you play this before you played oblivion or Skyrim? What are you reading reviews for!? You should either have the game already or be buying it right now!

To summarize what I love about this game
- The setting
- Navigation
- Interesting quests and events
- Ability to become insanely OP
- Enemies that don't scale to your level

The island of Vvardenfell remains my favourite landscape. Sure the graphics are dated. But, I still recall my astonishment as I exited the boat for the first time. The alien creatures, silt striders, Kwama, nix hounds and those damned cliff racers. The giant mushrooms, sandstorms and blizzards set the environment apart from other sandbox settings. Subtle animations such as your character shielding their face from the sand being tossed about in the storm bring the world to life.

Questing in this game is quite different from modern rpg and sandbox games. No quest markers exist, at all. Your source of directions are the locals and those you provide you with the quests. Luckily your journal will log all conversations related to quests and topics. Need to remember how to get to Balmora? Open your journal and search under B, any important conversations about the place will be recalled for you to reread.

I don't want to spoil the magic of this event just in case someone reads this, decides to purchase the game and is yet to experience it. But it is just north of Seyda Neen, along the path through the swamp. As another example, further of the track near Seyda Neen, the body of an Imperial tax collector can be found. Still with all his money. What do you do? that is your choice. Tell the guards? Keep the money for yourself? Track down the murderer? No quest markers means that the quest ends when you want it to (to a degree). Of course the true ending of this quest is to track down the murderer, but there is nothing to stop you from just looting the corpse and forgetting about the whole incident.

I'll sum this point up quickly. Scrolls of Icarian Flight Fortify your acrobatics by 1,000 points, making your jump send you flying into the clouds. Without a levitate or slowfall spell the landing will kill you. These are a joke item. But you get the picture.

Finally, the leveling in this game. This is not like modern elder scrolls games. In both Oblivion and Skyrim enemies would scale to your level. However, in Morrowind this does not occur. Early days exploring are best spent cautiously, some enemies will one hit you, should you get too comfortable exploring a Dwemer ruin.

I should also mention combat. This could be a turn off for some. The best way to explain it is that everything is determined by die rolls. Trying to hack at a creature with your sword? What is your skill with a blade? Do you have enough stamina for the swing? What is the targets dexterity? This is all taken into account as you try to hit a target. So some of your attacks will appear to pass through the enemy, missing for no reason.

So do I recommend this game? Yes, Absolutely. This game is a must buy (in my opinion) for any fan of rpgs. I'd like to think that anyone who's a fan of the elder scrolls series has played this game. I fear many may call it dated, and give the game a miss. There is much to appreciate in this game. If the animation and graphics are an issue for you there is an overhaul mod pack which adds much to the game, even at the cost to some of the original feel. But you can tweak it to be more faithful to the vanilla game.
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15 of 28 people (54%) found this review helpful
105.4 hrs on record
Posted: November 8
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1 of 1 people (100%) found this review helpful
63.5 hrs on record
Posted: November 3
When I got this game, I thought it was terrible. I thought that my game was bugged because I was getting point blank misses. Now, however, this is my favorite game of all time. Though it was a hard start, I can tell you why this game is so amazing.
You start the game extremely underpowered, with a set of terrible clothes, a dagger, 87 gold and, if you are smart. some extra trinkets to sell and a terrible lockpick.
I would also like to note that this is a hardcore RPG with a few action concepts, such as real time combat. However, much of the game is based on your character's skill, not your skill. So, if you have a bad short blade skill, you will get at least 9 out of 10 hits as a miss. In fact, I would even argue that this game and skyrim (I have played both) can be classified into different subgenres because of the differences.
Later in the game, it is the opposite of the beginning. You become an unbeatable god. It is the greatest feeling I have ever had in a game. This is why I reccomend this game.
One more thing to add. If you are considering buying goat simulator, this game can simulate the feeling of goat simulator with console commands. Add these commands and start punching people:
player-> setacrobatics 300
player-> setathletics 2000
player-> sethandtohand 3000
player-> sethealth 9999999999
player-> setstrengh 999999
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1 of 1 people (100%) found this review helpful
37.2 hrs on record
Posted: November 15
I have been playing this game on and off for the last ten years. I can honestly say it has to be my all-time favourite, and the very first game I ever bought which was a fantasy RPG.

You are plunged into an alien world, playing as a foreigner to this land (and you certainly feel it too) with beautiful landscapes and so much open plot you can play a different game every time. The vanilla version of the game is wonderful, but add the thousands of mods you can install onto it and it becomes almost perfect.

Granted, this game is not for the faint-hearted: It's hard. Very hard. From the moment you get off that prison ship in Seyda Neen. However, put enough time into it and all the hard work pays off, rewarding you with incredible weapons, spells and armour, or even the ability to create even better equipment.

Don't let the out-dated graphics put you off either; there are tons of mods that provide graphics overhauls, not to mention the Morroblivion mod and the forthcoming Skywind mod.

I can honestly say this is so much better than Skyrim in terms of the diversity of all the creatures and denizens of Morrowind, the massive story and side-quests, the lore and just that feeling you get when you find yourself lost in the Bitter Coast, taking in the scenery, exploring forgotten tombs, foraging strange fauna and hoping to Azura that you don't encounter another damn Cliff Racer.
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