The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
リリース日: 2002年4月29日
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The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades

システム要件

    • OS: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
    • Memory: 256 MB
    • Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
    • DirectX®: 8.1
    • Hard Drive: 1GB free hard disk space
    • Sound: DirectX 8.1 compatible sound card
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52 人中 52 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 159.7 時間
空からおっさんが降ってくるThe Elder Scrollsの三作目。
今の時代にバニラは色々ときついと聞いたので、Morrowind Overhaulを導入してプレイ。
Morrowind Overhaulはグラフィクス・システム改善系のMod・非公式パッチの集合体で、厳選されたロアフレンドリーなものの詰め合わせである。
これ一つで何もかもが劇的に改善されるので、多少なりともスペックに余裕があるなら入れないという手は無いだろう。
導入手順もまったく難しくはない。むしろ気持ち悪いぐらい手取り足取り至れり尽くせりで、一部途中のマウス操作すら肩代わりしてくれる親切設計には脱帽した。
Morrowind Overhaulの範囲内で満足する限り、古いゲームでありながらプレイの障壁はSkyrimよりもOblivionよりも低いと言えるだろう。

インターフェースもまた古臭いが、慣れれば意外と扱いやすい。
何よりウィンドウのロック機能を利用して可変ミニマップみたいなことができるのがグッド。
ファストトラベルのない本作では方向をきちんと把握することは死活問題なのである。

Morrowindには以降のTESからは削除された魔法、levitate(空中浮遊)が存在し、これが本作を特別なゲームにしている。
ただ空を飛ぶだけならTES4やTES5でもコンソールやModを使えば可能だが、それらは文字通り『ただ空を飛ぶだけ』であって、ゲーム内容そのものがlevitateの存在を前提にして作られているMorrowindでは、その意味がまったく異なってくる。
どこから見られてもいいようにマップ設計には気合が入っているし、屋外マップが完全にシームレスだというのも開放感がある。
また、levitateを使わないと辿り着けない場所がいくつもあって、それが設定にも関わってくる。
整然とした洋上都市Vivec Cityの上空に浮かんでいるMinistry of Truthを遠くから初めて目にした時の衝撃は忘れられない。

本作の欠点はやはりクエストの単調さであろう。
オープンワールドのゲームはしばしば『〇〇倒してこい』か『〇〇集めてこい』というクエストしか無いと批判されることがある。
OblivionやSkyrimについてはそういう批判は完全に的外れだと思うが、実はMorrowindについてはこれがかなり当てはまってしまう。
特にギルドやGreat Houseのサブクエストラインなど、ひどい退屈ぶりである。
ただ、DLCではこのあたりはかなり改善されている。

十年以上前のゲームだが、OblivionやSkyrimを越えている部分は確実に存在するので、ぜひプレイしてみるべき。
投稿日: 7月13日
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293 人中 281 人 (96%) がこのレビューが参考になったと投票しました
記録時間: 36.3 時間
I'll admit Morrowind isn't for everyone. It's a huge, sprawling, megapolis of a game that can take a couple hours just to get into and a hundred hours to complete. In an industry where most games present clear, linear paths guiding you from one pre-defined problem (a jumping puzzle, a monster, or some other dexterity test) to the next, some gamers will find Morrowind's open-endedness unfamiliar, bewildering, even perplexing. They'll sit there, waiting for someone to come along and tell them what to do.But others will find it liberating. Freedom is intoxicating. If the purpose of games is to provide absolute escapism, to immerse us deeply in another world that never was, and then to give us the ability to go through it and do what we want to do, then Morrowind accomplishes that brilliantly.
投稿日: 6月22日
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108 人中 103 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 931.1 時間
this game is awsome, and i have spent just under 1000 hours on it. play it. be whoever you want to be. oh, and kill fargoth.
投稿日: 4月27日
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24 人中 24 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 28.4 時間
Oh, Morrowind. A game where you'll spend countless hours walking through the sprawling foyadas and dreary caves of Vvardenfell. Unlike it's successors, Oblivion and Skyrim, where they bring many of us to worlds that are familiar to us, Morrowind doesn't do that. Instead it brings you to a world unlike any other, the homeland of the Dunmer. From it's lush greens to the west, swampy marshes in the south and east, and deserted and diseased ashlands to the north. The questlines will take you all the way across the massive island, and no doubt will you be spending hours of your time just gazing at the beauty of Morrowind's aesthetics. Granted, it's a game from 2002 and without a doubt the graphics are dated. But with a few mods it will go a long way, and even with Morrowind unmodded, it is still a great game.

As for controls and gameplay, they are by far the clunkiest out of the TES series, and Oblivion shares this characteristic as well. The combat is 'hit by chance' and can get awfully annoying when you die five times to a mudcrab or a cliff racer. The protagonist walks and especially runs awfully slow at the beginning of the game, even with just clothing. My favorite thing, however, is the spells. Something that Skyrim definitely does not have and Oblivion could've been better with was spells and spell making. In Morrowind there is a MASSIVE plethora of spells you can use to create your very own spells, i.e. a spell I made called the Potato-Motato whereas it not only burns an enemy, but paralyzes and poisons it (Needless to say, it's pretty awesome, name aside.).

Although the music is great, the sound effects are... okay. The voice actors seemed to had sounded very bored and that they were just reading their scripts instead of sounding like they're actually their character. The sound effects are pretty much stock sounds you'd find from any game creator program. The stepping noise is awfully annoying and loud, even on lowered volume.

TL;DR It is a great game, and if you are a fan of Oblivion, Skyrim, or both, you NEED to try this game out.
投稿日: 6月23日
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24 人中 23 人 (96%) がこのレビューが参考になったと投票しました
記録時間: 92.0 時間
We all know Morrowind is the best, but why is it? Because of the imagination used to create it. The world is interesting and varied, there is enough to do and see to keep you exploring and the quests are more than 'go here and kill/fetch that'. The story is more than 'go save the world from the evil thing': the 'evil' used to be good but was betrayed by the 'good' when they sought the power it was protecting. There are shades of grey everywhere and often you'll wonder if you're doing the right thing.
投稿日: 4月23日
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