The Elder Scrolls III: Morrowind® Game of the Year Edition innehåller Morrowind och allt material från expansionerna Bloodmoon och Tribunal. Det ursprungliga Mod Construction Set ingår inte i det här paketet. Morrowind är ett episkt, öppet rollspel för en spelare, som låter dig skapa och spela alla tänkbara karaktärer.
Användarrecensioner: Överväldigande positivt (2,497 recensioner)
Utgivningsdatum: 29 apr, 2002

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"Strange, sinister, unpredictable and wildly ambitious, Morrowind is still the finest Elder Scrolls game by far, with an amazing mod community too."
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Om detta spel

The Elder Scrolls III: Morrowind® Game of the Year Edition innehåller Morrowind och allt material från expansionerna Bloodmoon och Tribunal. Det ursprungliga Mod Construction Set ingår inte i det här paketet.
Morrowind är ett episkt, öppet rollspel för en spelare, som låter dig skapa och spela alla tänkbara karaktärer. Du kan välja att följa huvudhandlingen och hitta källan till det onda fördärv som drabbat landet, eller ge dig ut på egen hand och utforska märkliga platser och utveckla din karaktär baserat på dina handlingar genom spelet. Morrowind har häpnadsväckande 3D-grafik, öppet spelupplägg och en fantastisk detaljrikedom och interaktivitet, och erbjuder en spelupplevelse utan like.
I Tribunal reser du till Morrowinds huvudstad Mournhold för att möta de andra gudakungarna i Morrowind, Almalexia och Sotha Sil. Din resa kommer leda dig till Sotha Sils Clockwork City och massiva grottor av episk storlek, där dödliga varelser väntar dig, som gobliner, lichlorder och de mystiska Fabricants.
Bloodmoon tar dig de den frusna ön Solstheim där du kommer uppleva snö, snöstormar och nya varelser, som frosttroll, isvarselser och vargar... för att bara nämna några. Du kommer kunna välja mellan handlingar att följa och ha möjligheten att försvara kolonin, ta kontroll över hur kolonin byggs upp och eliminera varulvarna. Eller så kan du välja att gå med varulvarna och bli en av dem, vilket öppnar upp en helt ny spelstil.
  • Spelare kan ta sina existerande Morrowind-karaktärer och sparade spel och fortsätta sina äventyr i Morrowinds GotY-utgåva
  • Upp till 80 speltimmar till och uppdrag för nuvarande Morrowind-spelare
  • Utforska skogarna, grottorna och de snötäckta ödemarkerna på ön Solstheim
  • Dyk ner i nya grottor av episk storlek och besök huvudstaden Mournhold och Sotha Sils Clockwork City
  • Slåss mot nya varelser som björnar och vargar, lichlorder och gobliner, isvarelser och spriggor
  • Led konstruktionen av en gruvkoloni och möt hotet från vilda varulvar
  • Bli en varulv och hänge dig åt din törst för jakt
  • Nya rustningar och vapen som Nordic Mail och Ice blades


    • Operativsystem: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, eller AMD Athlon
    • Minne: 256 MB
    • Grafik: 32MB Direkt3D-kompatibelt grafikkort med stöd för 32-bitfärg och DirectX 8.1
    • DirectX®: 8.1
    • Hårddisk: 1GB ledigt hårddiskutrymme
    • Ljud: DirektX 8.1-kompatibelt ljudkort
Hjälpsamma kundrecensioner
88 av 91 personer (97%) fann denna recension hjälpsam
27.7 timmar totalt
Upplagd: 26 oktober
My opinionated review for:
The Elder Scrolls III: Morrowind

Disclaimer : I have played all of the TES games in reverse order so my praise for the game is not pure nostalgia.

Gameplay: This game is the pinnacle of the TES saga. Every RPG element is here and works well. Upon startup, you are greeted with a rather bland title screen. What makes it so special is the iconic theme of Morrowind that has appeared by variation in all of the later TES games. Clicking new game will send start a skippable intro video and then the game starts. Your backstory is that you were sent to Vvardenfell under the orders of the emporer. This backstory is vague enough for you to be creative with your story, unlike Fallout 3 or Oblivion. You will be awoken by a Dunmer named "Juib" who then asks you for your name. This is the character creation process. You will then select one of 14 races, a class, and a birthsign. It is short and sweet enough to not be annoying like Skyrim's god-long intro sequence. You will collect your papers and orders from the census offices and then you're off. No intro dungeon. No forced story. Nothing. This is where most people are lost. They are so used to the handholding from the newer TES games. You will have to read your journal for info. So you open it up and it says to deliver a package to some guy in Balmora? Where is Balmora? Players will then proceed to run around and then get killed by a mudcrab because they don't understand the stat based combat. That is the beauty of this game. Nothing will be handed to you except insults for being an outlander. What would you do in this situation? Ask for directions of course. The dialogue system is made so that you can ask a npc about almost everything that your character knows of. Unlike Skyrim's 3 phrases that nobody cares about, you can ask about secrets,rumors,services,work, about the dungeon you just delved, an assassin that attacked you, and even a weird dream that you may have had. It is very in-depth. There is also a disposition system where you can ahave enemies based on race,guild, or even for the fact that you are a criminal! Not everyone will be your friend, just like real life, so stay close to those who you trust. You have a diverse range of skills that are all useful in their own ways. You cannot master them all, so train wisely! Attributes are availiable as well, unlike Skyrim. This game is a true RPG, so don't expect action based combat. If you wonder why you can't hit anyone, it is because you are not properly trained with the current weapon you are using. It makes more sense if you think about it. Some may say it is extremely boring and tedious, but I say it is fair, seeing how you should not be able to pick up a weapon and automatically start killing with it. If you prefer to stay out of conflict, there is a great alchemy system availiable. You have multiple tools to mess with and to this day, I still haven't fully understood the sytem. There are many other systems in the game but I cannot fully explain them all or we'll be here for days.

Art: In order to judge and old game's graphics in a modern day, you must compare other games that came out the same year. Going by that, I say the game looked fairly well. It has a lot to look at and read (tons of books availiable!) and while the animations may be a little unbelievable and robotic, they get the job done. One thing you may notice about Morrowind compared to other RPG's, is how alien it feels. That is the prime charm of Morrowind. Think Japanese culture mixed with Mayan culture. There are not a lot of video settings available, so you may need to download Morrowind Graphics Extender if you want to fully customise the graphics and short view distance and low fov.

Music/Sound: This game has one of the best soundtracks ever. Composed by Jeremy Soule, every track is movie quality and always keeps a great feeling inside. It adds to the atmosphere in a big way. The sound design is great as well, although ambience is rather dead, the music makes up for it. The voice acting is top notch, although sometimes non-existent, or maybe I'm just spoiled by Skyrim.

Entertainment Value: Like any other TES game, you can sink an infinite amount of hours into it. There is always something new to explore in Morrowind, a new dungeon, new npc, new weapon, etc. I consider it the best in the series followed by Skyrim. If you are an RPG fan and you don't care if you have to put in a little work to enjoy what this game has to offer, you will most likely enjoy what Morrowind has to offer. And if you are not pleased with how the game looks or plays, there is an active modding community available that will fix every issue you have.

I love Morrowind to death, so of course this review was biased, but I feel you cannot help and enjoy the land of Morrowind just like me. With Skywind coming soon, we may get another chance to explore this land once again.


Thank you for reading.
Var denna recension hjälpsam? Ja Nej
43 av 50 personer (86%) fann denna recension hjälpsam
97.3 timmar totalt
Upplagd: 14 november
Use a dead guy's leg as a weapon. Your move Skyrim.

10/10 septims
Var denna recension hjälpsam? Ja Nej
20 av 21 personer (95%) fann denna recension hjälpsam
68.1 timmar totalt
Upplagd: 1 november
Morrowind is the peak of Bethesda's game making history. No question. I have played this game for almost 70 hours and I have never beaten the main questline because this game is so engaging that I get side-tracked every time by the multitude of side-quests to undertake, and with the two expansions, and the fair number of mods put out by the community, I have resigned to playing another 70 before I do complete the story, and I will love every minute of it.

If you've played Oblivion and you enjoyed that, you will love Morrowind.

If your only Elder Scrolls experience is with Skyrim, I highly recommend that you try Oblivion first, because Morrowind is quite a dated game, but if you do that, then go for it because you will not regret it.

Var denna recension hjälpsam? Ja Nej
22 av 25 personer (88%) fann denna recension hjälpsam
116.2 timmar totalt
Upplagd: 2 november
To know greatness, you must first learn your heritage. Play this game and you will understand what they are talking about in Oblivion and Skyrim to a far better degree. The game is far more detailed than Oblivion and is on par with Skyrim if not exceeding. (I say this as skyrim is voiced and morrowind is text based, er go, allowing more lore)

Buy it, play it, and know greatness of another era.
Var denna recension hjälpsam? Ja Nej
11 av 12 personer (92%) fann denna recension hjälpsam
155.8 timmar totalt
Upplagd: 30 oktober
Morrowind is by far the greatest open world RPG ever, and shows all the potential games like this have. Beautiful story, so many secrets - and with quests and dialog that actually reveal things your time will surely be consumed. Get the Overhaul 3.0 for the graphics if you can't stand them.

Where has my life gone?
Var denna recension hjälpsam? Ja Nej
8 av 9 personer (89%) fann denna recension hjälpsam
15.2 timmar totalt
Upplagd: 8 november
Ahhhh, Morriwnd.

Even since 2002 (wow, it's been 12 years already), it's been a beautiful, immersive world (especially to me, who started the Elder Scrolls series with Morrowind) where story and sidequests are equally as enthralling to each other as the strange sense of magic you feel when exploring the vast, ash-barren countryside of Vvardenfel.

Although while in today's standards, the graphics do appear to have suffered some, that only adds to the pure nostalgia for those of us who have played this when this was the cutting-edge of RPG and sandbox production. Sure, you don't have many options for hair or face, and yes, the sluggish walk and dicey combat system can be a bit off-putting. But past it all, when you've finally gotten to that comfortable place where you can run faster than a slug on a Sunday and hit more times than you'll miss, you begin to appreciate the game as more than just a piece of software. You really do begin to see it as an adventure into a foreign land. A place where you've never been before, but will surely uncover its secrets in due time.

And thanks to the good people of the Internet, mods have been created that help with issues in game, such as the overall graphics (especially NPC and player models, such as the Better Bodies mod) and whatever else you might consider to be a problem or upgrade-worthy factor. The fact of the matter is, that when the dust has settled and all is said and done, Morrowind still remains one of the cornerstone RPGs of yesteryear, and I certainly know that it'll forever be one of the defining games for the RPG genre.

9/10, Thank you based Azura
Var denna recension hjälpsam? Ja Nej
8 av 10 personer (80%) fann denna recension hjälpsam
10.2 timmar totalt
Upplagd: 2 november
Morrowind: The revolutionary open-world RPG that set the standard for Western titles of the same genre and remains relevant and enjoyable today. A hands-down work of art, this beauty features an endless array of skills, magic, items, qeusts, and locations that will keep you exploring for hundreds and hundreds of hours. There are some bugs and balance issues, but I highly recommend this mod: to fix them and make the game more graphicly up-to-date.

10/10, a bargin at $20. Pick it up to experience the title that made gaming history.
Var denna recension hjälpsam? Ja Nej
6 av 7 personer (86%) fann denna recension hjälpsam
47.3 timmar totalt
Upplagd: 23 november
Like Skyrim? Like being the Dragonborn?

Sit back and let me tell you something.

Dragonborn is nobody compared to the Nerevarine. Dragonborn needed fast travel, dual-wielding and a Voice-Weapon to get the job done. You gotta walk up the Throat of the World? Nerevarine could levitate over the Red Mountain! Skyrim took so many ideas from Morrowind it decided to drop the act for the Dragonborn DLC and just send you back to Solstheim because Skyrim didn't have enough giant mushrooms and ash-wastes.

Nerevarine could enchant rings to make Sauron bow down like a punk.

He killed more vampires than the sun.

He could float, heal diseases and walk on water, which makes me wonder about the theological ramifications of this game.

He slayed more Nords than Alduin.

Nerevarine, man.

Nerevarine for the president of Tamriel.
Var denna recension hjälpsam? Ja Nej
5 av 6 personer (83%) fann denna recension hjälpsam
10.9 timmar totalt
Upplagd: 13 november
THIS ONE GAME has been beautifuly crafted and perfected with every element of gaming that I like, I can't even fathom the greatness in this one single game, At some times it's too good to play (Wierd right?) but when you do play it the lore, adventure, and struggle of the game just reaches out to you and fills your soul with warmth and courage, And it has a very amazing, and a realistic (In a good way for a fantasy game) atmoshpere that is perfectly visualized and simulated into this Masterpiece, as you have to read dialogue/listen to the characters, and search through the written notes inside the characters journal it just feels as if you are in his/her shoes (more than just first person).

-Nothing (for its time atleast)

I "STRONGLY" reccomend this to anyone i don't care who you are at least try this game.

Var denna recension hjälpsam? Ja Nej
5 av 7 personer (71%) fann denna recension hjälpsam
19.1 timmar totalt
Upplagd: 6 november
One of my all time favorite rpgs. After the mgso mod its even better!
Var denna recension hjälpsam? Ja Nej
6 av 9 personer (67%) fann denna recension hjälpsam
73.0 timmar totalt
Upplagd: 2 november
There are very few RPGs that have impressed me the way Morrowing has. This game literally sucked me in.

One of the reasons it is so immersive is the quality and extent of its open world. Exploration is where it really shines. The storylines are great, the number of quests staggering and the lore very deep; I have spent countless hours just reading the books I could find.
I also very much enjoyed the "level" design, the architectural coherence and how everything in the game blends nicely together.

The combat and skills system are not as good. You cannot hit or block anything unless you have put points in the right talents. On the other side of the spectrum, you get too overpowered late in the game, you lose that discomforting feeling of threat, and the game becomes too easy.
Another thing I did not quite like is the scripting of the NPCs. While the day/night cycle is beautifully rendered graphically, the NPCs never sleep or lock their doors.

For discussions on RPGs and occasional giveaways, join my group, the cRPG Crimson Camp:
Var denna recension hjälpsam? Ja Nej
6 av 9 personer (67%) fann denna recension hjälpsam
16.5 timmar totalt
Upplagd: 17 november
Like skyrim with actual combat and RPG elements...
Var denna recension hjälpsam? Ja Nej
11 av 19 personer (58%) fann denna recension hjälpsam
105.4 timmar totalt
Upplagd: 8 november
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
1,296.4 timmar totalt
Upplagd: 21 november
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
90.1 timmar totalt
Upplagd: 30 oktober
Still the best Elder Scrolls Game of all time. Hands down, thumbs up.
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
0.2 timmar totalt
Upplagd: 11 november
In my oppinion this is one of the best games that has ever been made. The gameplay and details were way ahead of the rest of the competition, and honestly still is. Many current games still are trying to reach the point that this 2003 title attained. This game has a way of getting you lost in another fantasy life that i have not found anywhere else, with the music, lore and trials.
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
153.9 timmar totalt
Upplagd: 8 november
I got this game after I got/played Skyrim so no nostalgia here
However i find this game to be an amazing ride!
The story just sucks you in and keeps you there tell you have to leave the screen

True the combat system is abit...harsh, but once you get used to it, its not as bad as some peopel make it out to be

Morrowind is a harsh but amazing place just waiting for you to explore!
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
120.0 timmar totalt
Upplagd: 15 november
No matter how far into the future from now it may be, and no matter how many signs of age this game shows... I will always be able to pick it up and play through it again. Why? It's difficult to put into words. But something about Morrowind's universe captivated me from the very first moment I reached the city of Balmora. I really can't explain it. There is a certain ambience that emanates from that particular city. Some people feel it, others don't. Part of me believes that this is the dividing-line between the people that can drop hundreds of hours into Morrowind in the blink of an eye and the people who just can't get into it. Both viewpoints are understandable. The other part of me thinks that maybe I'm reading far too much into a simple video game. Who's to say? The only thing that I can say for sure is that Morrowind is anything but simple.

I've played through this game many, MANY times since it's release and I always stumble across something I've never encountered before. It never fails. Sometimes it's flavor text that helps me piece together a story I didn't fully understand before... occassionally I'll find some unique artifact or item that I had never found previously. There is always something out there, subtle or not, to enrich the experience for me even more. And that's part of what keeps me coming back.

I highly recommend installing MGSO for Morrowind (old and new players alike). It's a compilation of some of the best mods on the market for Morrowind. It essentially gives Morrowind a facelift. I know some of you may not feel like taking the time to figure the modding-aspect of the game, but when it comes to MGSO you have nothing to worry about. It literally installs itself for you.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
61.0 timmar totalt
Upplagd: 3 november
When I got this game, I thought it was terrible. I thought that my game was bugged because I was getting point blank misses. Now, however, this is my favorite game of all time. Though it was a hard start, I can tell you why this game is so amazing.
You start the game extremely underpowered, with a set of terrible clothes, a dagger, 87 gold and, if you are smart. some extra trinkets to sell and a terrible lockpick.
I would also like to note that this is a hardcore RPG with a few action concepts, such as real time combat. However, much of the game is based on your character's skill, not your skill. So, if you have a bad short blade skill, you will get at least 9 out of 10 hits as a miss. In fact, I would even argue that this game and skyrim (I have played both) can be classified into different subgenres because of the differences.
Later in the game, it is the opposite of the beginning. You become an unbeatable god. It is the greatest feeling I have ever had in a game. This is why I reccomend this game.
One more thing to add. If you are considering buying goat simulator, this game can simulate the feeling of goat simulator with console commands. Add these commands and start punching people:
player-> setacrobatics 300
player-> setathletics 2000
player-> sethandtohand 3000
player-> sethealth 9999999999
player-> setstrengh 999999
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
241.1 timmar totalt
Upplagd: 11 november
This is the game that Skyrim is essentially just a tame iteration on. It's a game that isn't afraid to bring its own concept of what a game ought to be to the table, and isn't afraid to be, essentially, an interactive novel that's all about seeing the story of your character unfold. The places and the characters are intertwined, and you won't get the full picture of the relationships between the characters or see the possible outcomes in one play-through. The story and the setting and the characters are totally original despite the series' generic medieval fantasy roots.

Don't go into it expecting it to be accessible - the graphics and engine are pretty rough and ready, the controls are weird and awkward, you move really slowly, nobody wants to talk to you or help you, you start off with almost no money or equipment or ability to defend yourself from the local wildlife that wants to kill you, and by way of welcome you are pointed in the general direction of a drug addict living in a small bedsit and turned loose to fend for yourself. You'll have to learn to enjoy wandering lost around some hellish wilderness having been given dodgy directions to some cave or other pretty often, and memorise the transport network around the island because there's no fast travel system.
However, despite all that, this game is *still better than skyrim*. It's a real pioneering game, a throwback to the spirit of invention that was around in the mid-90s, and it's unlike anything that came before or since
Var denna recension hjälpsam? Ja Nej