A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
Gebruikersrecensies: Verdeeld (579 recensies) - 47% van de 579 gebruikersrecensies voor deze game is positief.
Releasedatum: 5 apr 2012

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Hack, Slash, Loot kopen

HERFSTUITVERKOOP! Aanbieding eindigt 1 december


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"With the great graphics and interface, Hack, Slash, Loot manages to squeeze challenging gameplay into a casual nook of a hardcore niche."
Lees de volledige recensie hier.

Over dit spel

Er zijn donkere plaatsen in de wereld die worden bewoond door kwaadaardige inwoners. Met gevaar en voorgevoelens gevulde plekken waar geen normale mannen zouden durven te komen. Maar er zijn er een paar die hun leven willen riskeren in naam van goedheid, in naam van gerechtigheid, in naam van... waardevolle buit!

Hack, Slash, Loot is een turn-based dungeon crawler voor één speler. Bestuur een enkele held en verken kerkers met vele paden, bevecht gevaarlijke monsters, en het meest belangrijke, plunder waardevolle schatten. Met een nieuwe kerker die elke keer dat je speelt gemaakt word kan je er zeker van zijn dan geen enkele twee speelsessies ooit hetzelfde zullen zijn. Met gemakkelijk te leren besturingen zul je heel snel op avontuur zijn, maar er is nog steeds genoeg diepte om zelfs de meest geharde avonturiers uit te dagen.

Belangrijkste onderdelen

  • 32 karakters om te ontgrendelen en mee te spelen
  • Zes unieke missies die verschillende tactieken vereisen om uit te spelen
  • Duizenden voorwerpen, monsters, en dingen in de kerker
  • Gestroomlijnde roguelike-gameplay met een moderne besturing
  • Schattige retro-stijl, ogredemonen zijn nog nooit zo eigenaardig geweest
  • Hakken!
  • Slaan!!
  • Plunderen!!!


Mac OS X
    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space
    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
Nuttige klantrecensies
21 van de 22 mensen (95%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
6.5 uur in totaal
Geplaatst: 26 oktober
"Hack, Slash, Loot" is an overpriced waste of time. What could of been a cute little roguelike is purely an only-RNG based mess of a game that has you rely only on luck. There is maybe only one mission you can play through the longest since it has easier enemies but even then the game is all luck based. There is no real progression here, and there is nothing in this game worth mentioning as a positive. You can get dozens of far superior and cheaper roguelikes (E.G Dungeons of Dredmore, Tales of Maj'Eyal) and you can just find a bunch of free rogue likes anywhere, with a thousand times the quality.

This game is worthless.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
0.8 uur in totaal
Geplaatst: 7 november
While this is a part of a trend, I really wanted to like the game as it seemed to have potental but it seems to have wasted it in various ways.

I don't mind the graphics, but a glaring thing is the lack of variety in tilesets. The spites/animation are pretty basic.

Music isn't too bad

Now for the big beef; Roguelikes are random but this takes it to absurd levels as fights often devole into flurries of "MISS!" and prying the enemy doesn't get lucky with his hit and/or damage.

The items aren't so random as some claim as there's hints as to their effects, the Gyphs on some quests on the other hand.... yeah pretty random. But there's not much of a stockable healing item to be seen nor a passive healing ability that often appears in some games.

These things combine to make a quest often an exercise in futility as unless you get lucky, you'd get worn down and dead on the first floor. Not exactly fun.

So consider yourselves warned before trying to get this.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
2.5 uur in totaal
Geplaatst: 21 november
This doesn't offer anything new from the classics - go play Slash 'Em, Rogue, or Nethack.

Or play a new generation of rogue-like/lite.
Was deze recensie nuttig? Ja Nee Grappig
163 van de 184 mensen (89%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
8.5 uur in totaal
Geplaatst: 4 november 2014
For a brief moment I couldn't decide whether this game is just too hard or game design is severely flawed.

Now I've come to a conclusion - this game is VERY flawed. It's pure RNG, even the knowledge you gain by trying to beat it will be countered by incredible randomness.

It doesn't give you a sense of progression, you either get lucky or not.
Was deze recensie nuttig? Ja Nee Grappig
210 van de 257 mensen (82%) vonden deze recensie nuttig
37 mensen vonden deze recensie grappig
32.8 uur in totaal
Geplaatst: 27 oktober 2014
As of this writing, 49% of the reviews for this game are positive. This is frankly, to me inexplicable as this is the worst game in my library of 90 so far. What makes this game obnoxiously bad, egregiously terrible is that it has surface appeal. It deceives the experienced player of roguelikes into thinking that strategic and thoughtful play will be rewarded if one can intuit the subtle rules of the game. Don't waste your time. There is no depth of gameplay here. For example, you find a potion. Will it hurt you or heal you? It's random. It might give you a permanent defect. Or it might heal you. There is no way to tell unless you drink it. Intelligent decision making in this game amounts to not wasting a precious minute of your life on this cynical trap created by a soulless programmer whose only goal was to part you from your hard earned money. It is one of the most offensively designed games I ever played in my life. I am passionate in my hatred of this game. Good day sir or madam.
Was deze recensie nuttig? Ja Nee Grappig