Ein zugbasierter Einzelspieler-Dungeon-Crawler. Übernehmen Sie die Kontrolle über einen einsamen Helden, erforschen Sie ausgedehnte Kerker und kämpfen Sie gegen gefährliche Monster.
Nutzerreviews:
Insgesamt:
Ausgeglichen (614 Reviews) - 48 % der 614 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 5. Apr. 2012

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Über dieses Spiel

Es gibt dunkle Orte in der Welt, bewohnt von bösen Einwohnern. Orte, gefüllt mit Gefahr und düsterer Vorahnung, wo kein gewöhnlicher Mann sich zu reisen trauen würde. Aber es gibt auch einige, die bereit sind ihr Leben zu riskieren, im Namen des Guten, im Namen der Gerechtigkeit, im Namen von.. wertvoller Beute!

Hack, Slash, Loot ist ein rundenbasierter Einzelspieler-Dungeon-Crawler. Übernehmen Sie die Kontrolle über einen einsamen Helden und erkunden Sie weitläufige Verliese, kämpfen Sie gegen gefährliche Monster und, am wichtigsten, plündern Sie wertvolle Schatzkisten. Da die Verliese in jedem Spiel neu generiert wird, können Sie sich sicher sein, dass kein Spieldurchgang jemals gleich sein wird. Mit der einfach zu erlernenden Steuerung erleben Sie Abenteuer im Handumdrehen, wobei aber immer noch genug Tiefe bleibt, um die härtesten Abenteurer herauszufordern.

Hauptmerkmale

  • 32 freischaltbare Charaktere zum Spielen
  • Sechs verschiedene Aufgaben, die unterschiedliche Taktiken erfordern
  • Tausende Gegenstände, Monster und Verliese
  • Optimierte, Rogue-ähnliche Spielweise mit moderner Steuerung
  • Pfiffiger Retrostyle, Dämonenoger sahen noch nie so malerisch aus
  • Hacken!
  • Zerschmettern!!
  • Plündern!!!

Systemanforderungen

Windows
Mac OS X
    • Betriebssystem:Windows XP, Vista, 7
    • DirectX®:dx50
    • Festplatte:10 MB HD frei
    • Betriebssystem:OS X 10.4 oder besser
    • Festplatte:10 MB HD frei
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Ausgeglichen (614 Reviews)
Kürzlich verfasst
Lord General Yavuz
( 24.6 Std. insgesamt )
Verfasst: 22. Mai
Best game ever.
11/10
Hilfreich? Ja Nein Lustig
TacticalTruth
( 1.1 Std. insgesamt )
Verfasst: 19. Mai
Hack, Slash, Loot: Not, Very, Good

There have been multiple occasions wherein I have tried to play Hack, Slash, Loot. Both times didn’t last very long… As you can tell by my total play time of an hour. I’m just gonna be straight and say I don’t like this game. But the fact that I’m reviewing it after an hour should be more than enough evidence of that.

The main issues I have with Hack, Slash, Loot stem from the fact that it is based entirely around luck, it’s rather shallow, and frankly it’s just unengaging. Also I wanted to play it more, but it’s now continuously crashing; thus preventing me from even giving the game another chance. It’s almost as if the game knows I’m not fond of it and it’s hiding from further examination!

Crashing aside Hack, Slash, Loot definitely has some cool ideas, but the game’s execution could definitely have used some work. When the game launches, after you’ve taken about five minutes to parse the UI, you can pick from a rather large selection of quests-- these are essentially the game’s ‘campaigns’; and four character classes. The game’s various quests are really just a set of parameters on the random dungeon generation. Apparently the dungeons span multiple floors and also contain bosses but I’ve never lived long enough to see one…

This is because the game pits you off against a nearly unending horde of monsters that do far too much damage, have way too much health, and almost comically out number you. Plus healing items are few and far between due to the random nature of the game’s loot. In the hour I’ve played I’ve probably run through thirty or forty dungeons.

Let that sink in.

My longest run was probably 20 minutes, and I still never made it past the first floor. Hell, I’ve died in the room that I spawned in.

Fighting hordes of powerful enemies can definitely be fun, other games prove this. But Hack, Slash, Loot’s reliance on luck permeates into the combat as well. Even with a 60% chance to hit I find myself missing the majority of my shots. A fight with a single monster can take upwards of ten turns or more, which are spent watching your character and the monster haplessly flail at one another only occasionally connecting. Once you finally land a hit and damage to the monster you have to hope that you roll well... or you’ll find yourself dealing almost no damage, making the fight take even longer.

There’s nothing like missing ten attacks only to land one and deal 2 damage.

The best way I can describe this game is that it feels like a Pen and Paper RPG, like Pathfinder… But without any of the systems that actually allow you to do the cool stuff.

There are no modifiers that help your dice rolls, or give you an edge. It’s just raw randomness.

Most of the time you simply rely on luck, and hope that the five orcs breathing down your neck miss more than you do. Or that you get a good weapon that can deal decent damage. But that only happened to me once, and then I promptly died.

This game definitely has potential. And it’s clearly there under the layers of randomness… But as it stands Hack, Slash, Loot isn’t worth your time.
Hilfreich? Ja Nein Lustig
Isaq
( 0.2 Std. insgesamt )
Verfasst: 19. Mai
This game seriously needs a "Monkey King Bar"
Hilfreich? Ja Nein Lustig
Tummy TwoTilts
( 2.4 Std. insgesamt )
Verfasst: 15. Mai
Left click for RNG, super boring
Hilfreich? Ja Nein Lustig
rusaw1987
( 91.3 Std. insgesamt )
Verfasst: 8. Mai
Long and difficult. Kinda relies on having RNG on your side in the beginning. Id recommend for patient people that love 8-bit art and music style.
Hilfreich? Ja Nein Lustig
Mitchfynde
( 2.5 Std. insgesamt )
Verfasst: 1. Mai
This game is flat out broken. Yes, it's a tradition roguelike. Yes, it is somewhat fun to play. The thing is, the RNG is so bad that it's totally unplayable. You can spawn in a room that is legitimately impossible to beat as soon as you start the game. Unless you want to play a game that is all up to chance, avoid this like the plague.
Hilfreich? Ja Nein Lustig
arbor day
( 15.3 Std. insgesamt )
Verfasst: 30. April
I'm recommending this game on the off chance someone wants to see what god awful game design looks like. If that's what you're after, then this is the game for you.

They call this a roguelike, but it's more like.. uh.. rogueshite?
Hilfreich? Ja Nein Lustig
Wallace Suka
( 6.4 Std. insgesamt )
Verfasst: 24. April
This game is a fun simple rogue game where death is an experience. You will learn what to do in a random level setup by dying over and over again. Once you know what to do, you will try to outlive the last time you play. After all, simplicty is without a hard learning curve is fun. Trust me, the RNG is a ♥♥♥♥♥, but it effects the enemy as well. A whole lot of misses before either one of you get a hit.
The only turnoff is the price, but wait until it is on sale or get this in a bundle.
Hilfreich? Ja Nein Lustig
NikAr
( 9.8 Std. insgesamt )
Verfasst: 23. April
Miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, -7
Hilfreich? Ja Nein Lustig
$0.99 Donuts
( 6.4 Std. insgesamt )
Verfasst: 23. April
Pretty simple fun game.

Not worth full price in my opinion seeing as there are far better games out there that are cheaper.

-Get it on sale if you do plan on buying it
Hilfreich? Ja Nein Lustig
Ernesto
( 0.6 Std. insgesamt )
Verfasst: 5. April
I agree with all of the negetive posts. I got this game thinking it was a real rogue like. It is a random mess. Some tweaking would fix, I thought the devs might even do that, but no updates. Please buy Pixel Dungeon or Dungeons of Dredmore. I have gotten quite a bit of entertainment out of them.
Hilfreich? Ja Nein Lustig
Adele
( 21.9 Std. insgesamt )
Verfasst: 28. März
I bought it for the price of a beer and i got a lot more entertainment out of it than most beers i've had so i'd say it's worth it as long as you're not looking for the next Dredmore.

would reccomend only if you don't mind bad games as long as you can still find enjoyment in them.
Hilfreich? Ja Nein Lustig
BrutolMotent
( 2.1 Std. insgesamt )
Verfasst: 21. März
Hack, Slash, Loot is a terrible game. The game is completely based on luck and is pure random. I love how I start the game and every room has tons of mobs and I lose almost all of my health as I leave the first few rooms, then I always die after I encounter the next monster. Even if I do somehow get past all the monsters on a level I'm confused on what the objective is and what I'm supposed to do. There's no sort of in game tutorial or hints, when you start the game you are completely lost. The melee character is completely broken, can't survive more than a few turns. Once you start playing a ranged character you can make it a little further, but it's the same thing over and over - wondering around random rooms just trying to find a way out. By the way it took me 30 minutes to figure out I can move to the next floor after I found a rope the size of 3 pixels! The game design is purely flawed, avoid this game at all costs.
Hilfreich? Ja Nein Lustig
Kilaker
( 2.6 Std. insgesamt )
Verfasst: 2. März
This is RNG hell. You can die on the first enemy that's spawn next to you at the start, or a little later. Too much luck based to be anything good. Music is nice (when it doesn't forgets to play it)
Hilfreich? Ja Nein Lustig
thetwistedkris
( 1.6 Std. insgesamt )
Verfasst: 29. Februar
This game is fun and has potential, but it's bad. Very very bad. The game does very little to assist the player as you jump from floor to floor trying not to die. I had been enjoying my time until I finally snapped after getting poisoned to death again (drained my hp from 76 down to 2 since there were no healing items), turned on cheat engine 6.4, fixed my hp at 100, only to get stunlocked until I turned my fix off because of the boy king guards that I had wandered into. If a cheat engine adjusted character couldn't make it past those guards, how in the ♥♥♥♥ do you honestly expect a normal player with completely random drops to get past them? This game is not fair in the slightest, no character run is the same at least....in the bad way. You will find many ways of greeting death with some of the most ♥♥♥♥♥♥♥t situations you are put into. I want to be able to recommend this but I honestly can't.
Hilfreich? Ja Nein Lustig
imortus
( 112.4 Std. insgesamt )
Verfasst: 19. Februar
Great little dungeon crawler. Not much depth, yet a lot of fun, with a significant enough variety of starting conditions to boost replayability.
Hilfreich? Ja Nein Lustig
eNo`bitMaster
( 24.9 Std. insgesamt )
Verfasst: 13. Februar
A roguelike gem. Elegant, essential, sweet learning curve.
Hilfreich? Ja Nein Lustig
Vaang
( 0.6 Std. insgesamt )
Verfasst: 28. Januar
it's ♥♥♥♥
Hilfreich? Ja Nein Lustig
hi i'm emily
( 0.1 Std. insgesamt )
Verfasst: 28. Januar
Two years ago, I got this game in a bundle. I played it for about six minutes and uninstalled it. First impressions mean a lot in this kind of game, and this was one of the worst.
Hilfreich? Ja Nein Lustig
tautology
( 17.6 Std. insgesamt )
Verfasst: 25. Januar
HSL is a roguelike, which has had all the complexity (and fun taken out of it). It's almost as if the author has read the wikipedia entry on a roguelike and then decided to write one without ever trying trying to play one.

There are no tactics (other than move backwards and fire), no specific skills to learn required. You are at the mercy of the random number generator - a random number generator that seems very tempermental.

If you like roguelikes, save your money and play a decent one instead.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
9 von 10 Personen (90 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
2.5 Std. insgesamt
Verfasst: 1. Mai
This game is flat out broken. Yes, it's a tradition roguelike. Yes, it is somewhat fun to play. The thing is, the RNG is so bad that it's totally unplayable. You can spawn in a room that is legitimately impossible to beat as soon as you start the game. Unless you want to play a game that is all up to chance, avoid this like the plague.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
9 von 14 Personen (64 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
2.6 Std. insgesamt
Verfasst: 2. März
This is RNG hell. You can die on the first enemy that's spawn next to you at the start, or a little later. Too much luck based to be anything good. Music is nice (when it doesn't forgets to play it)
War dieses Review hilfreich? Ja Nein Lustig
3 von 4 Personen (75 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
1.6 Std. insgesamt
Verfasst: 29. Februar
This game is fun and has potential, but it's bad. Very very bad. The game does very little to assist the player as you jump from floor to floor trying not to die. I had been enjoying my time until I finally snapped after getting poisoned to death again (drained my hp from 76 down to 2 since there were no healing items), turned on cheat engine 6.4, fixed my hp at 100, only to get stunlocked until I turned my fix off because of the boy king guards that I had wandered into. If a cheat engine adjusted character couldn't make it past those guards, how in the ♥♥♥♥ do you honestly expect a normal player with completely random drops to get past them? This game is not fair in the slightest, no character run is the same at least....in the bad way. You will find many ways of greeting death with some of the most ♥♥♥♥♥♥♥t situations you are put into. I want to be able to recommend this but I honestly can't.
War dieses Review hilfreich? Ja Nein Lustig
3 von 4 Personen (75 %) fanden dieses Review hilfreich
Empfohlen
6.4 Std. insgesamt
Verfasst: 24. April
This game is a fun simple rogue game where death is an experience. You will learn what to do in a random level setup by dying over and over again. Once you know what to do, you will try to outlive the last time you play. After all, simplicty is without a hard learning curve is fun. Trust me, the RNG is a ♥♥♥♥♥, but it effects the enemy as well. A whole lot of misses before either one of you get a hit.
The only turnoff is the price, but wait until it is on sale or get this in a bundle.
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
6.4 Std. insgesamt
Verfasst: 23. April
Pretty simple fun game.

Not worth full price in my opinion seeing as there are far better games out there that are cheaper.

-Get it on sale if you do plan on buying it
War dieses Review hilfreich? Ja Nein Lustig
5 von 8 Personen (63 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
2.1 Std. insgesamt
Verfasst: 21. März
Hack, Slash, Loot is a terrible game. The game is completely based on luck and is pure random. I love how I start the game and every room has tons of mobs and I lose almost all of my health as I leave the first few rooms, then I always die after I encounter the next monster. Even if I do somehow get past all the monsters on a level I'm confused on what the objective is and what I'm supposed to do. There's no sort of in game tutorial or hints, when you start the game you are completely lost. The melee character is completely broken, can't survive more than a few turns. Once you start playing a ranged character you can make it a little further, but it's the same thing over and over - wondering around random rooms just trying to find a way out. By the way it took me 30 minutes to figure out I can move to the next floor after I found a rope the size of 3 pixels! The game design is purely flawed, avoid this game at all costs.
War dieses Review hilfreich? Ja Nein Lustig
9 von 16 Personen (56 %) fanden dieses Review hilfreich
6 Personen fanden dieses Review lustig
Nicht empfohlen
9.8 Std. insgesamt
Verfasst: 23. April
Miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, -7
War dieses Review hilfreich? Ja Nein Lustig
4 von 7 Personen (57 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
0.6 Std. insgesamt
Verfasst: 5. April
I agree with all of the negetive posts. I got this game thinking it was a real rogue like. It is a random mess. Some tweaking would fix, I thought the devs might even do that, but no updates. Please buy Pixel Dungeon or Dungeons of Dredmore. I have gotten quite a bit of entertainment out of them.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
21.9 Std. insgesamt
Verfasst: 28. März
I bought it for the price of a beer and i got a lot more entertainment out of it than most beers i've had so i'd say it's worth it as long as you're not looking for the next Dredmore.

would reccomend only if you don't mind bad games as long as you can still find enjoyment in them.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
40 von 51 Personen (78 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
3.4 Std. insgesamt
Verfasst: 12. Dezember 2015
Simple is not always good. A game needs to offer its players enough options to form strategies against whatever challenges are posed. Otherwise, you're just playing a glorified slot machine. I don't think the folks behind Hack, Slash, Loot understood this because they made a dungeon crawler that has classes with no skills and loot with no inventory.

The game dumps you straight into a cluttered, pixellated menu where you pick your class and your quest, and then get dumped into a crowded, nondescript dungeon. The perspective is a weirdly squished 2D where tiles are twice as wide as they are long, which crams the otherwise pleasant character sprites too close together. As you navigate the random floors and rooms, you'll find items like weapons, armor, potions, and scrolls laying around. Gear can only be swapped with what you already have, with the stat change shown in the corner when you mouse over items. Similarly, consumables are used the moment you pick them up, and their purpose is obfuscated in an annoyingly Nethacky way so you don't know what they'll do for sure until you use them.

These are all corner cases for those times that you're not beset by monsters. HSL is packed to the brim with things that want to kill you, while offering absolutely no tactical options for killing them back besides funnel them through a doorway. While this isn't terribly different from many old-school roguelikes, the distinct lack of healing items or reliable gear upgrades is. Everything appears to be randomized in the extreme, and with no inventory, there's no way to store potions or food until you actually need it. There's not even a guarantee any will appear, because I've definitely had runs end on the first floor because literally no healing options were offered.

Imagine playing Diablo without skills, potions, or inventory, and you get a very basic idea of how flawed HSL is. Streamlined roguelikes are an excellent idea because many of the classics go way too far in their complexity, but this completely overshoots the mark in the opposite direction. Nothing you do in this game will effect whether or not you win, and there's not even any sort of overarching progression system to make losing worthwhile. With all the clever, interesting roguelikes on Steam now, Hack, Slash, Loot is better left forgotten.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
10 von 11 Personen (91 %) fanden dieses Review hilfreich
Nicht empfohlen
1.3 Std. insgesamt
Verfasst: 28. August 2014
Ein roquelike, das aussieht wie von 1982.

+ Macht ~20 Minuten Spaß

- Keine funktionierende safe-funktion
- crasht, wenn deine lizards außerhalb deines sichtradius kämpfen (= progress verloren)
- Swift-Verzauberung + Fernkämpfer = absolut imba, da 2 Züge statt einem pro Runde.

Kann es nicht empfehlen
War dieses Review hilfreich? Ja Nein Lustig
9 von 14 Personen (64 %) fanden dieses Review hilfreich
Nicht empfohlen
4.4 Std. insgesamt
Verfasst: 27. November 2013
Die Dungeons werden teilweise zu unfair Generiert, es kann sein das man ein einen Raum mit 5 Monstern spawnt und dann schon von anfangan Todgeweid ist oder auf jedenfall sehr wenig leben hat.
Die Ausrüstung die man findet ist auch nicht wirklich besser als die die man Standartmäßig hat.

Wer auf so schwere Spiele steht kann es sich Kaufen, aber meinermeining nach kein Cent wert.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
8.1 Std. insgesamt
Verfasst: 22. August 2015
I´ve never played such a dreary "game" before.
Hell must be like this- playing eternaly "Hack, Slash, Loot"!
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60 %) fanden dieses Review hilfreich
Empfohlen
26.4 Std. insgesamt
Verfasst: 29. Januar 2014
Wenn man Roguelikes mag, kann man es sich mal angucken.
Es ist keines, das in der Liga von Angband oder ToMe mitspielt. Aber für ein schnelles Spiel zwischendurch ganz nett, ein Runde bis zum "Win" dauert maximal 2h.
War dieses Review hilfreich? Ja Nein Lustig
6 von 13 Personen (46 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Verfasst: 9. Oktober 2013
Man packt Optionen, Karte, Statusanzeigen und "Inventar" in das HUD was fast die haelfte des sonstigen Bildschirms einnimmt. Schon mal ein Kritikpunkt.
Die naehste Zoomstufte ist selbst noch fuer dieses Spiel zu klein. Man fuehlt sich einfach sehr einsam hier, man muss schon fast vor dem Bildschirm kleben um dann noch etwas wirklich zuerkennen.
In der Spielbeschreibung steht zudem nicht, dass es sich um ein Rogue-like Spiel handelt was bei ahnungslosen Kaeufern sehr schnell Frust ausloesen kann!

Das Spiel an sich, spielt sich wie Dungeon of Dredmor oder auch Desktop Dungeon. Das eine kostet nur 5€ und hat einen leichteren einstieg und das andere kostet in der Version 0.21 sogar gar nichts und man hat mehr Spaß als hier. Wenn man 7,50€ sogar fuer Desktop Dungeon ausgibt bekommt man dann ein Spiel was unbeschreiblich suechtig machend ist. Überlegt euch wirklich gut, ob ihr DIESES Spiel hier kaufen wollt. Ich rate aber euch davon ab.

http://www.chip.de/downloads/Desktop-Dungeons_46938860.html
http://desktopdungeons.net/
War dieses Review hilfreich? Ja Nein Lustig
1 von 3 Personen (33 %) fanden dieses Review hilfreich
Empfohlen
104.5 Std. insgesamt
Verfasst: 12. Juli 2012
Eines der allerbesten Spiele, die ich je an einer Nicht-Konsole gezockt habe und immer noch zocke! Extrem kurzweilig, lädt jedes mal aufs neue ein, tolle Musik, tolles RPG, alles toll. Ich liebe es und bereue keinen Cent. <3
War dieses Review hilfreich? Ja Nein Lustig
1 von 3 Personen (33 %) fanden dieses Review hilfreich
Empfohlen
6.9 Std. insgesamt
Verfasst: 21. November 2015
Ein Dungeon Crawler, der vom System her ein wenig an Pokémon Mystery Dungeon erinnert (Mehr oder weniger Rundenbasierend). Dort steuert ihr etwa einen Helden den ihr euch auswählen könnt, durch eine Quest, die ihr euch auswählen könnt. Die Dungeons dabei sind zufallsgeneriert und man braucht eigentlich schon unmengen an Glück in die zweite Ebene zu gelangen. Eine große Menge Monster verwehrt euch nämlich euren Weg. Leben wird nur durch Tränke, deren Effekt am anfang des Spiels zufällig zugeordnet wird regeneriert, Waffen und Rüstungen, die was Taugen sind sehr schwierig zu Finden und mit der Zeit gewinnen die Gegner auch an intelligenz, sprich sie gehen nicht blind in eure Reichweite, sondern Warten, sodass ihr den ersten Treffer wohl oder übel einstecken müsst.

Ein schönes Spiel, das euch keinen Fehler verzeihen wird.
Jede Entscheidung hat konsequenzen, was diesem Spiel einen einzigartigen Charme verschafft.

7/10
War dieses Review hilfreich? Ja Nein Lustig
1 von 5 Personen (20 %) fanden dieses Review hilfreich
Empfohlen
3.2 Std. insgesamt
Verfasst: 27. Juni 2014
Once you get into it, it makes really fun.
War dieses Review hilfreich? Ja Nein Lustig
180 von 203 Personen (89 %) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
Nicht empfohlen
8.5 Std. insgesamt
Verfasst: 4. November 2014
For a brief moment I couldn't decide whether this game is just too hard or game design is severely flawed.

Now I've come to a conclusion - this game is VERY flawed. It's pure RNG, even the knowledge you gain by trying to beat it will be countered by incredible randomness.

It doesn't give you a sense of progression, you either get lucky or not.
War dieses Review hilfreich? Ja Nein Lustig
231 von 282 Personen (82 %) fanden dieses Review hilfreich
43 Personen fanden dieses Review lustig
Nicht empfohlen
32.8 Std. insgesamt
Verfasst: 27. Oktober 2014
As of this writing, 49% of the reviews for this game are positive. This is frankly, to me inexplicable as this is the worst game in my library of 90 so far. What makes this game obnoxiously bad, egregiously terrible is that it has surface appeal. It deceives the experienced player of roguelikes into thinking that strategic and thoughtful play will be rewarded if one can intuit the subtle rules of the game. Don't waste your time. There is no depth of gameplay here. For example, you find a potion. Will it hurt you or heal you? It's random. It might give you a permanent defect. Or it might heal you. There is no way to tell unless you drink it. Intelligent decision making in this game amounts to not wasting a precious minute of your life on this cynical trap created by a soulless programmer whose only goal was to part you from your hard earned money. It is one of the most offensively designed games I ever played in my life. I am passionate in my hatred of this game. Good day sir or madam.
War dieses Review hilfreich? Ja Nein Lustig