软件 试玩 新闻 推荐
A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
发行日期: 2012年4月5日
This item does not have support for your local language. Please review the supported language list before purchasing

购买 Hack, Slash, Loot


There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of.. valuable loot!

Hack, Slash, Loot is a single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures. With a new dungeon created every game you can be sure that no two playthroughs will ever be the same. Boasting easy to master controls you'll be adventuring in no time, but there is still enough depth to challenge the most hardened of adventurers.

Key Features

  • 32 characters to unlock and play
  • Six distinct quests requiring different tactics to beat
  • Thousands of items, monsters, and dungeon features
  • Streamlined roguelike gameplay with a modern control scheme
  • Cute retro stylings, daemon ogres have never looked so quaint
  • Hacking!
  • Slashing!!
  • Looting!!!


    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space


    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
6 人中有 6 人(100%)觉得这篇评测有价值
帐号内拥有 540 项产品
47 篇评测
3.6 小时(记录在案的)



最后对于执意想尝试这游戏的闲人我还有一些非常重要的新手建议:一个是没事千万别去乱开棺材,开棺材虽然有很好的奖励,但80%出怪,而且出的怪还比本层迷宫的要强,经常得不偿失;二是祈祷自己不要中毒,中毒持续时间很长累计伤害无比坑爹,要解毒必须吃药,如果事先在地上没预留药物的话,那么只能祈祷接下来尽快打出药来了……(其实没准备的话差不多可以重开了,因为没有HP上限所以大家平时看到药就吃掉的,所以如果地图里有很多毒攻击的怪物的话必须留意一下);三是开开心心去死吧,死多了就能解锁新人物,解锁新人物了就能更好的通关,我甚至想建议大家先死个十几次解锁亚马逊,亚马逊出生带一把神圣弓会让游戏轻松不少,尤其是任务Mask of the Boy King,里面大量不死生物被神圣弓完克,只有Boss有神圣抗性,在打Boss前换掉就好(X键可以切换副武器,记得捡一把其它属性的弓作为副武器)
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 87 项产品
9 篇评测
18.8 小时(记录在案的)


3 人中有 2 人(67%)觉得这篇评测有价值
帐号内拥有 1,002 项产品
156 篇评测
2.0 小时(记录在案的)
30 人中有 22 人(73%)觉得这篇评测有价值
帐号内拥有 536 项产品
93 篇评测
0.4 小时(记录在案的)
I like to play old-looking, pixelated games. But this one isn't so great about it. It's not fun and based on being lucky about looting. Or else you'll die countless times for nothing. Because there is NO HEALING! Yes, you have to be lucky to find a scroll or a special item or else there is no way to restore your health.

Buy and play other rogue-likes like Dungeons of Dredmor. This one is waste of time.
9 人中有 9 人(100%)觉得这篇评测有价值
帐号内拥有 145 项产品
11 篇评测
2.0 小时(记录在案的)
I strongly recommend you avoid this rogue-like. Since I can't really think of any pros that this game contributes to the genre, I'm just going to talk about the flaws.

This game is BRUTAL. I know rogue-likes are supposed to have you constantly die over and over but at least you make progress and learn a little more about the game each time you play through. However, I don't feel this way at all when playing this game. Well okay, I learned one thing.

This game practically eliminates 1/3 of your class choices. By attacking with warrior-like classes, you're guaranteed to miss most of your attacks and die within 3 minutes. With ranged classes, you, for whatever reason, have a higher accuracy and don't run as high a risk of getting hit, even with your health being low.

Speaking of which, it's almost impossible to get back any health you lose. In other games you find potions to restore your health and your armor is actually an important statistic. However, in this game, the potions are extremely rare, they don't always give you health (and the ones I've found give less than 10 HP), and with as much armor as I could find, I was still taking FIFTEEN damage from an enemy on the first floor of the game! Also, you start off with either 20, 30, or 40 HP, so...

Speaking of the floors in this game, the chances of completing a floor, or even moving on to the next floor, are low, really low. These floors are massive, and while that may not be the worst thing, there's no inventory system, and consider the flaws I've mentioned before. I've gotten to the second floor ONCE out of all my playthroughs, and naturally I lasted no more than a minute. My luck, huh?

Speaking of luck, the biggest problem is the randomized generation this game has. I'm not thrilled with starting a game, having two enemies appear in front of me, me missing my attacks, and dieing without making A SINGLE MOVE. Also, like I said before with the damage, I don't find it really fair that an enemy on the first floor could whittle down a chunk of my health before even going through more than five rooms.