Un jeu solo de progression dans des donjons. Prenez le contrôle d'un héros solitaire et combattez des monstres terribles.
Évaluations des utilisateurs : Variable (573 évaluation(s))
Date de parution: 5 avr 2012

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Acheter Hack, Slash, Loot

 

Recommandé par les curateurs

"With the great graphics and interface, Hack, Slash, Loot manages to squeeze challenging gameplay into a casual nook of a hardcore niche."
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À propos de ce jeu

Il existe des endroits sombres sur Terre, habités par des personnalités diaboliques. Des endroits pleins de dangers et de présages, où aucun homme ordinaire n'oserait s'aventurer. Toutefois, il existe quelques personnes prêtes à risquer la mort au nom du bien, au nom de la justice, au nom de... l'argent !

Hack, Slash, Loot est un jeu solo au tour par tour. Prenez le contrôle d'un héros solitaire, et explorez des donjons anciens, combattez des monstres et, surtout, ramassez des trésors. Avec un nouveau donjon créé à chaque partie, vous pouvez être sûr que deux parties ne se ressembleront jamais. Avec un gameplay facile à maîtriser, vous partirez à l'aventure en un rien de temps. Mais il y aura toujours de sérieux défis pour les aventuriers les plus aguerris.

Fonctionnalités clés

  • 32 personnages à débloquer et à jouer
  • Six quêtes distinctes nécessitant des tactiques différentes
  • Des milliers d'objets, monstres et fonctionnalités de donjons
  • Un gameplay RPG fluide, avec un contrôle moderne
  • Un look rétro, les ogres-démons n'ont jamais été aussi attrayants
  • Tranchez !
  • Découpez !!
  • Pillez !!!

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows XP/Vista/7
    • DirectX® : 5.0
    • Disque dur : 10 Mo d'espace disque
    • Système d'exploitation : OS X 10.4 ou supérieur
    • Disque dur : 10 Mo d'espace disque
Évaluations intéressantes des utilisateurs
65 personne(s) sur 77 (84%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
19.9 heures en tout
Posté le : 11 mars
The game in a nutshell:

*Miss*
*Miss*
*Miss*

**Dead**

Buy a couple of dice. It will be cheaper and WAY more fun than this game.
And the chances of getting a desired number on said dice are accurate, as oppossed to this game's RNG.

RNG (random number generator) is an important part in roguelikes. It's not, however, the ONLY meaningful part.
This is the game's worst sin. it's completely random. In good roguelikes, there's a lot of strategy and thought. Randomness can screw you up, but usually, a good player can turn the tides.
Not in hack, slash, loot. Frankly it's like someone saw the success of rogue-lites and jumped the wagon without actual knowledge of what makes a roguelike/lite a good game.

Protip: it's NOT randomness what makes a roguelike good. Randomness is just one of the ingredients.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
45 personne(s) sur 50 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.4 heures en tout
Posté le : 21 mars
This game is stupid-hard, and not even in a good way. There's no depth to the mechanics; it's just one RNG-driven slap-fight after another. Every once in a while I play it again just to remind myself why I never play it.

If you want something that's really hard but rewarding, go play Monster Hunter, Dark Souls, or something by Edmund McMillen.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 21 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.2 heures en tout
Posté le : 22 avril
Hack, Slash, Loot, or "HSL", looks charming at first with it's retro-style pixel art... until you realize that the gameplay is even more primitive. It is not an understatement to say that everything in this game either comes down to little more than random chance and comparing numbers.

Combat is completely limited to clicking on an enemy until they die. That's it. No special moves, no abilities, no changing gear, nothing. Sure, depending on your weapon you either use melee, ranged or magic attacks, but unless you're fighting near a weapon drop you can't change on the fly, plus your character will usually specialize in one type so there' very little reason to change unless you get VERY skewed consumable drops (more on that later). At best you can try to bottleneck enemies in doorways or tight coriidors to fight them one by one, or run away and hope you find something useful before you get surrounded, but that barely qualifies as "strategy". And even then, you still have to hope that RNGesus is smiling down upon you.

The item system is almost as primitive. Most of the time, it feels less like you are trying to decide which weapon or piece of armor to equip, and more like you're just comparing numbers (although special damage types such as the stunning Lighting do make things a little more interesting) As for consumables, you never know if a potion or w/e will help and/or hinder you, meaning once again it's entirely up to luck rather than any sort of choice or strategy if it help you.

Oh, and there's no save system. At all.

All in all, this game had a lot of potential, but instead the gameplay is comparable to banging your head against a wall while comparing helmets and popping pills that "might" make it hurt less. What this game needed was something, ANYTHING that might have made the gameplay more complex than dice rolling: Abilities/items to use in a pinch, swapping around weapons, etc etc: anything that would make success less dependant on how lucky you are.

If you're at all thinking of picking up this title anyway, I highly recommend buying another game called One-Way Heroics instead, which in a nutshell is practically like this game with the improvements I just suggested, and at only somewhat more than half the price.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
23 personne(s) sur 41 (56%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
28.0 heures en tout
Posté le : 1 avril
Hack, Slash, Loot is a top down roguelike, this game will kill you over and over again to begin with. But be paintent, the game will reward you immensley with a lot of fun and characters. The more you die, the more characters and items drops you unlock.

The classic pixel art works really well in the top down view. The game play is very simple. You play with a mouse, and that's it. Turn based movement/actions makes this perfect for playing with a trackpad on a laptop too.

There is a nice "compare" feature here which makes picking and choosing what equipment to use easier than most games I've played previously. Plenty of different classes, I specifically enjoyed playing the Mage class, as it is super powerful towards endgame. I also found that the levels do not get progressivly harder, for instance, the first map you play is by far not the easiest, the difficulty will change on each playthrough. By completing certain other maps, you might also unlock "artifacts" which carry over to your other playthroughs as well.

Whilst the game is very RNG, I still ploughed plenty of hours into HSL and enjoyed every minute of it. Worth the £4,99 for sure.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 19 août
Just don't waste your money, seriously.
This game is so bad that it's essentially a scam at this point.
Save an extra 3 dollars or something and buy a fun game like terraria, not this trash that the developers made in their mom's basement in like 2 hours, just so that they can suck as much money as they can from people like me who are suckers for roguelikes and dungeon crawlers.
This game is not even worth half a dollar, 7 dollars is a ♥♥♥♥ing joke, seriously the game should just outright be removed from steam.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante