I wanted to take a moment and talk about the current state of SpeedRunners and where it's going in the coming months.
Most important thing - upcoming level changes to classic levels!
Casper walks us through some important changes in SS Royale, Library, and Factory.
Tokyo Game Show
Casper just took off to Tokyo to showoff SpeedRunners as part of Sense of Wondernight. I hear he has some T-Shirts with him :)
Part of the team is going to London next week to showcase SpeedRunners at EGX Rezzed. We will continue doing the tinyQuest there, so make sure to collect ALL THE CARDS!
October Lets Player Update Inbound
The artistic part of the team is now working on a Lets Player character pack. During PAX Prime we teamed up with Polaris to get Youtube celebrities to play SpeedRunners together, and we are getting them into the game as characters. The idea is that we want to raise money for cancer research, in light of my cancer fight 10 years ago, and TotalBiscuit's recent encounter. Screw cancer!
r31 still in testing
We're still holding off releasing r31. The $6.5k Gfinity Cup
is still on-going and it feels very bad to accidentally break the game during arguably our kickstart into the E-Sports scene.
New developer on the DoubleDutch team!
The DoubleDutch Team has a new full-time developer on board! Wouter is now working on something Casper came up with during Gamescom - flipped gravity volumes. So you can drop a volume in the level editor that flips the gravity.
This bring the total team to 6 people.
Casper - game & level design
Gert-Jan - everything code, network & magic related
Wouter - more code
Alex (me) - production/marketing
Tom - character design, animation
Matthijs - 3D animation (newest characters are animated in 3D and exported to 2D sprites)
We're also working on a deal with an external 2D animation studio to speed up the process with new characters. Right now the plan is for the Lets Player Youtube Pack to be a separate thing you buy and we donate the proceeds from that to charity. In regards to actual in-game characters - we are still debating how that gets into the game.
*backflips out of announcement*