Run, jump, swing around, fire rockets, grapple onto people to knock them off screen in SpeedRunners -- a 4 player competitive platformer. Now with a level editor!
Recenzje użytkowników: Przytłaczająco pozytywna (2,201)
Data wydania: 26 Sie, 2013

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Gra z wczesnym dostępem

Uzyskaj natychmiastowy dostęp i zacznij grać; zaangażuj się w powstawanie gry.

Uwaga: Ta dostępna w formie Wczesnego dostępu gra może się znacznie zmienić do momentu wydania. Jeśli nie ekscytuje cię myśl o zagraniu w nią w jej obecnym stanie, sugerujemy zaczekać, aż prace nad nią zostaną ukończone. Dowiedz się więcej

Od twórców:

Czemu Wczesny Dostęp?

“Early Access allows us to involve the community during development and try out completely new things with a large community of players”

Ile czasu trwa faza Wczesnego dostępu?

“Until Q4 2014”

Czym różni się zaplanowana pełna wersja od tej z Wczesnego Dostępu?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.”

Jaki jest obecny stan wersji z Wczesnego Dostępu?

“We are currently experimenting with user created levels, improving network code, working on redesigning the UI, and more. There is a lot of work being done.”

Czy cena gry ulegnie zmianie podczas i po Wczesnym Dostępie?

“Yes and no. The local version of the game will be free, while online functionality will cost more or less similar. We intend to sell character skin packs which enable you to play online.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“We are losing sleep over every comment posted on the forum. Shall we make boxes lethal?”
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Rekomendowane przez kuratorów

"SpeedRunners is Mario Kart on foot, basically. Race your friends and destroy them with powerups. Tons of fun but it's early access and a bit buggy."

Najnowsze aktualizacje Wyświetl wszystkie (46)

1 października

R31 fully live, now with graphics options and bahhh



Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh.

Full update log:

  • The prototype level is now the Zoo level.
  • Small level updates, details here: https://www.youtube.com/watch?v=TyJv0LyxvWo
  • Updates on Buckshot's, 招き猫 and Gil's animation.
  • Fireballs can now be thrown when walking up on slopes.
  • Fireballs are now moving at the same speed no matter which direction you throw them.
  • Fireballs now have a slightly lower collision box.
  • DoubleJumping after a superboost doesn't make you lose your speed anymore.
  • Added a 'wrong way' indicator.
  • Added a 'no item' game option.
  • Network rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.
  • Fix: the jittery motion during swinging for some players.
  • Fix: swing knockback glitch
  • Fix: laser sliding.
  • There are graphics options in the options menu now (note: resolution, vsync or windowed settings the steam game launch options overrule the graphics options in the options menu. This may be a good time to remove the graphics options from the steam game launch options.)
  • Controls can now be changed during the game.
  • The last item on the workshop levels list can now be selected.
  • AI volumes are now triggerable.
  • Many updates on the level editor.
  • Many smaller updates and fixes.
  • Up to 1 goat per match
  • Controls can now be changed during the game.
  • Fixed the swing knockback glitch.
  • Fixed checkpoints in some levels.

Komentarzy: 6 Więcej

25 września

How many years was spent in SpeedRunners?

Fun fact. You guys cumulatively spent 162 years in SpeedRunners. Here's an infrographic we came up with while snooping through the Steam stats:



Meanwhile this weekend Gert-Jan and Luke are at EGX London. If you're in the Rezzed area, stop by!

What we're working on...

Back here in the Netherlands we are working on a large update, and the work just keeps on piling up. Wouter is still working on the gravity volumes and some other things -- like getting graphics settings into the game, he's getting the grip of it.

Tom and Matthijs are doing tons of animation/character design work. Some of the stuff we already shared on Twitter:





There's much more in the works. We got one large content update planned for the first week of October, and another one for mid-October.

This presents several problems which me & Casper have been trying to solve. Main one is that if we add more characters, it becomes an issue when you want to select them. The current UI is fine for up to 6 characters, but when you go over 10 - you get a panic attack after scrolling through all of them, trying to find your favorite. So we're working on that.

Komentarzy: 10 Więcej
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Recenzje

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

Let's Plays and Impressions


O tej grze

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor!

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

Wymagania systemowe

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Hard Drive: 850 MB available space
    • Additional Notes: Best played with Xbox controller. It runs great on Macs in Virtual Windows machines. Just give it over 1GB Ram!
Pomocne recenzje klientów
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
1.6 godz. łącznie
Recenzja Wczesnego Dostępu
Zamieszczono: 4 czerwca
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
3.3 godz. łącznie
Recenzja Wczesnego Dostępu
Zasady tej gry
Bądz szybki
nie daj sie wyeliminowac
jak dla mnie swietna gra
Zamieszczono: 14 sierpnia
Czy ta recenzja była pomocna? Tak Nie
3 z 22 osób (14%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Recenzja Wczesnego Dostępu
Nie możesz speedrunować Super Mario 64 ani Zeldy. Nie ma Siglemica, ani Trihexa. Możesz tylko biegać.
Zamieszczono: 4 czerwca
Czy ta recenzja była pomocna? Tak Nie
184 z 225 osób (82%) uważa, że ta recenzja jest pomocna
22.5 godz. łącznie
Recenzja Wczesnego Dostępu
Fastest way to destroy all of the 3 friends you will ever have. Worth it though.
Zamieszczono: 25 kwietnia
Czy ta recenzja była pomocna? Tak Nie
63 z 68 osób (93%) uważa, że ta recenzja jest pomocna
42.3 godz. łącznie
Recenzja Wczesnego Dostępu
Let me preface this with the following: SpeedRunners is worth all the blood, sweat, and tears that went into the 10 dollars earned for buying this terriffic game.

SpeedRunners is a god damned anomaly, being in Early Access has not hindered this game's meaningfullness as a medium for entertainment and competitiveness. SpeedRunners features some really balanced gameplay, your skill is your skill, nothing else is the determining factor for success. You will run, jump, slide, and grapple your way through a series of levels, designed by mere mortals, as if they were designed my gods.

The only downside of this otherwise shining example of video game excellence, is the gosh darned lag! Lag can sometimes mess up an entire match, however, lately the net code has been polished to a shine, and is suitable for those who can't afford the highest internet.

Overall, I would give SpeedRunners a 9/10, it's fun, it's competitive, and it's everything you want it to be.
Zamieszczono: 7 kwietnia
Czy ta recenzja była pomocna? Tak Nie