Run, jump, swing around, fire rockets, grapple onto people to knock them off screen in SpeedRunners -- a 4 player competitive platformer. Now with a level editor!
User reviews: Overwhelmingly Positive (2,202 reviews)
Release Date: Aug 26, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows us to involve the community during development and try out completely new things with a large community of players”

How long will this game be in Early Access?

“Until Q4 2014”

How is the full version planned to differ from the Early Access version?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.”

What is the current state of the Early Access version?

“We are currently experimenting with user created levels, improving network code, working on redesigning the UI, and more. There is a lot of work being done.”

Will the game be priced differently during and after Early Access?

“Yes and no. The local version of the game will be free, while online functionality will cost more or less similar. We intend to sell character skin packs which enable you to play online.”

How are you planning on involving the Community in your development process?

“We are losing sleep over every comment posted on the forum. Shall we make boxes lethal?”
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Recommended By Curators

"SpeedRunners is Mario Kart on foot, basically. Race your friends and destroy them with powerups. Tons of fun but it's early access and a bit buggy."

Recent updates View all (46)

October 1

R31 fully live, now with graphics options and bahhh



Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh.

Full update log:

  • The prototype level is now the Zoo level.
  • Small level updates, details here: https://www.youtube.com/watch?v=TyJv0LyxvWo
  • Updates on Buckshot's, 招き猫 and Gil's animation.
  • Fireballs can now be thrown when walking up on slopes.
  • Fireballs are now moving at the same speed no matter which direction you throw them.
  • Fireballs now have a slightly lower collision box.
  • DoubleJumping after a superboost doesn't make you lose your speed anymore.
  • Added a 'wrong way' indicator.
  • Added a 'no item' game option.
  • Network rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.
  • Fix: the jittery motion during swinging for some players.
  • Fix: laser sliding.
  • There are graphics options in the options menu now (note: resolution, vsync or windowed settings the steam game launch options overrule the graphics options in the options menu. This may be a good time to remove the graphics options from the steam game launch options.)
  • The last item on the workshop levels list can now be selected.
  • AI volumes are now triggerable.
  • Many updates on the level editor.
  • Many smaller updates and fixes.
  • Up to 1 goat per match
  • Controls can now be changed during the game.
  • Fixed the swing knockback glitch.
  • Fixed checkpoints in some levels.

7 comments Read more

September 25

How many years was spent in SpeedRunners?

Fun fact. You guys cumulatively spent 162 years in SpeedRunners. Here's an infrographic we came up with while snooping through the Steam stats:



Meanwhile this weekend Gert-Jan and Luke are at EGX London. If you're in the Rezzed area, stop by!

What we're working on...

Back here in the Netherlands we are working on a large update, and the work just keeps on piling up. Wouter is still working on the gravity volumes and some other things -- like getting graphics settings into the game, he's getting the grip of it.

Tom and Matthijs are doing tons of animation/character design work. Some of the stuff we already shared on Twitter:





There's much more in the works. We got one large content update planned for the first week of October, and another one for mid-October.

This presents several problems which me & Casper have been trying to solve. Main one is that if we add more characters, it becomes an issue when you want to select them. The current UI is fine for up to 6 characters, but when you go over 10 - you get a panic attack after scrolling through all of them, trying to find your favorite. So we're working on that.

10 comments Read more
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Reviews

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

Let's Plays and Impressions


About This Game

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor!

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

System Requirements

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Hard Drive: 850 MB available space
    • Additional Notes: Best played with Xbox controller. It runs great on Macs in Virtual Windows machines. Just give it over 1GB Ram!
Helpful customer reviews
184 of 225 people (82%) found this review helpful
22.5 hrs on record
Early Access Review
Fastest way to destroy all of the 3 friends you will ever have. Worth it though.
Posted: April 25
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63 of 68 people (93%) found this review helpful
42.3 hrs on record
Early Access Review
Let me preface this with the following: SpeedRunners is worth all the blood, sweat, and tears that went into the 10 dollars earned for buying this terriffic game.

SpeedRunners is a god damned anomaly, being in Early Access has not hindered this game's meaningfullness as a medium for entertainment and competitiveness. SpeedRunners features some really balanced gameplay, your skill is your skill, nothing else is the determining factor for success. You will run, jump, slide, and grapple your way through a series of levels, designed by mere mortals, as if they were designed my gods.

The only downside of this otherwise shining example of video game excellence, is the gosh darned lag! Lag can sometimes mess up an entire match, however, lately the net code has been polished to a shine, and is suitable for those who can't afford the highest internet.

Overall, I would give SpeedRunners a 9/10, it's fun, it's competitive, and it's everything you want it to be.
Posted: April 7
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21 of 21 people (100%) found this review helpful
56.2 hrs on record
Early Access Review
A creatively imagined multiplayer game. A surprisingly pleasant alternative to the brawler-type of multiplayer that has become so commonplace (e.g. samurai gunn, starwal, towerfall, bit-brawlers, brawlhalla, etc...), SpeedRunners offers players a spectrum of depth in gameplay. At its base, this game is a racing platformer, rewarding players who learn the turns and obstacles of various unique levels while punishing those who make mistakes. Perfectionism at its finest. This fine work does offer a deeper level of competition, however, if players chooses to exploit the nuances of the game's physics. With the mention of the glory of this game, I must also point out the negatives, which are frustratingly apparent within the first 5 minutes of gameplay. The matchmaking system is extremely unreliable, despite the implementation of a ranking system (albeit new). There are constant bugs in just about any multiplayer game, which would be endurable in a more forgiving game. The glitches can be brutal, and, due to the competitive nature of this game, they do not come off as humorous as in other games. At the rate at which this game has improved recently and with the massive community of stakeholders which it has garnered, SpeedRunners, while still in Beta at the moment of this review, will doubtlessly become one of the flawless go-to's for just about any friendly LAN party and competitive tournament. Each complaint I have for this game is tied to a problem that any early access game would have, and they are no reason to avoid a purchase. Currently an 8 / 10, this game is an easy pick-up and a difficult put-down!
Posted: June 13
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13 of 15 people (87%) found this review helpful
7.6 hrs on record
Early Access Review
Esse jogo é sensacional, só falta uma coisa para ele ficar completo e que eu espero que coloquem, para ele ser mais do que perfeito que é customização de personagem,ai sim ia ficar perfeitamente perfeito___________________________________(English)________This game is amazing, just missing one thing for him to be complete and I hope that place, for it to be more than perfect which is character customization, oh yes would be perfectly perfect. --------Please rate so that the creators make this change------
Posted: September 15
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6 of 6 people (100%) found this review helpful
47.4 hrs on record
Early Access Review
SpeedRunners is an action platformer that pits you against your opponents in a 4 player race! The aim of the game is to outrun your opponents by forcing them to fall off-screen. There are also items, switches and a few other mechanics that assist in your run. There are various different maps to choose from, including a level editor that allows people to share and play custom levels.

Let's start with the gameplay. SpeedRunners is very enjoyable to play, especially with a group of friends. You'll be racing each other for hours; running, dashing, sliding, grapling, and whatever you can do to retain your lead position. Although it is fun, the gameplay is a little bit repetitive with the same goal all the time. However, the level editor does nullify some of this repetitiveness, as well as the random wheel thing that rarely spawns and altars gameplay for that round.

In terms of graphics, this is the main area where the game is being let down the most. The textures themselves are a solid effort, but the particle systems are lacking a lot. The game could use some more particle effects to polish it. Yes, it is still in Beta, and polishing is usually left till last, but it is still valid for the current version. I do hope they improve this when the game is out of Beta.

Overall, a solid effort still in the works. I hope to see something spectatular with this when it is out of Beta. I cannot write a full review just yet, and the rating will have to wait.
Posted: June 11
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132 of 149 people (89%) found this review helpful
16.7 hrs on record
Early Access Review
The Good:

An excellent multiplayer experience that hearkens back to the lively days of Nintendo couch co-op playing Super Smash Bros. or Super Mario Kart
Fast and frantic racing-style gameplay that constantly sees twists and turns as far as who is in the lead
Outlandish and colorful characters and maps that really complement the ecclectic nature of the game
Power-ups are an absolute riot with constant changes to the way the player moves through the level
My personal favorite was the grappling hook, which grabs the closest player to you and throws him backwards, hilarity quickly ensuing
Controls are very tight and responsive, which is crucial in a platforming game of this nature
Animation and physics are spot-on and help convey the sense of motion and weight to the characters
Graphics are sharp and vibrant, which are very welcome in a 2D game
Maps are intricately made with what appears to be a pain-staking attention to detail
Turbo generators, swing-able ceiling tiles, lasers, and buzz-saws are a some of the well placed items in a map that can make or break your “speed run”
Current content on this “Early Access” title is more than enough to have a good time with your Steam friends, but the promise of more content updates just sweetens the pot on this game
Active developers that constantly respond and engage their audience in the development of the game
Primarily in the Steam Forums

The Bad:

Numerous bugs and glitches, which certainly supports the idea of it being a “Early Access” title
Some of the bugs encountered were along the lines of no textures loading, a confused camera that can’t catch-up to the race leader, random characters exploding as if losing the race, etc…
While these bugs might sound game-breaking, they often times add to the mania of the game and just make the participants laugh (actual results may vary)
The good times had while playing the game is diminished when playing without friends you know, but that’s not to say it still isn’t fun
Can you play it while the children are awake?:

Absolutely. In fact, I played it with my 7 year old and had a blast!

Did I make time to complete it?:

With a multiplayer-based game, completion isn’t really a question. Did I have a blast playing numerous races with my friends? Yes. Do I foresee myself doing so again in the future? Absolutely.

Redlight or Greenlight?:

A most definite Green light on this one. green

The great times already had with this title make it worth picking up now, bugs and all!

Recommended Purchase Price:

$9.99

http://gamersglance.com/2013/10/17/speedrunners-rlgl/
Posted: November 25, 2013
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