Run, jump, swing around, fire rockets, grapple onto people to knock them off screen in SpeedRunners -- a 4 player competitive platformer. Now with a level editor!
Gebruikersrecensies: Overweldigend positief (2,184 recensies)
Releasedatum: 26 aug 2013

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang kan mogelijk erg veranderen gedurende het ontwikkelingsproces. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je misschien beter wachten tot de ontwikkeling van de game is gevorderd. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Early Access allows us to involve the community during development and try out completely new things with a large community of players”

Hoe lang blijft deze game in vroegtijdige toegang?

“Until Q4 2014”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“We are currently experimenting with user created levels, improving network code, working on redesigning the UI, and more. There is a lot of work being done.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“Yes and no. The local version of the game will be free, while online functionality will cost more or less similar. We intend to sell character skin packs which enable you to play online.”

Hoe ben je van plan de Community te betrekken in je ontwikkelproces?

“We are losing sleep over every comment posted on the forum. Shall we make boxes lethal?”
Meer informatie

SpeedRunners kopen

SpeedRunners 4-Pack kopen

 

Recommended By Curators

"SpeedRunners is Mario Kart on foot, basically. Race your friends and destroy them with powerups. Tons of fun but it's early access and a bit buggy."

Recente updates Alles weergeven (45)

25 september

How many years was spent in SpeedRunners?

Fun fact. You guys cumulatively spent 162 years in SpeedRunners. Here's an infrographic we came up with while snooping through the Steam stats:



Meanwhile this weekend Gert-Jan and Luke are at EGX London. If you're in the Rezzed area, stop by!

What we're working on...

Back here in the Netherlands we are working on a large update, and the work just keeps on piling up. Wouter is still working on the gravity volumes and some other things -- like getting graphics settings into the game, he's getting the grip of it.

Tom and Matthijs are doing tons of animation/character design work. Some of the stuff we already shared on Twitter:





There's much more in the works. We got one large content update planned for the first week of October, and another one for mid-October.

This presents several problems which me & Casper have been trying to solve. Main one is that if we add more characters, it becomes an issue when you want to select them. The current UI is fine for up to 6 characters, but when you go over 10 - you get a panic attack after scrolling through all of them, trying to find your favorite. So we're working on that.

10 opmerkingen Meer informatie

16 september

Updates, r31, EGX, TGS, New People, Youtubers

Hi everyone!

I wanted to take a moment and talk about the current state of SpeedRunners and where it's going in the coming months.

Most important thing - upcoming level changes to classic levels!

https://www.youtube.com/watch?v=TyJv0LyxvWo&list=UUHLuN_JL66bD8fdJWmQ-gNw

Casper walks us through some important changes in SS Royale, Library, and Factory.

Tokyo Game Show

Casper just took off to Tokyo to showoff SpeedRunners as part of Sense of Wondernight. I hear he has some T-Shirts with him :)

EGX Rezzed

Part of the team is going to London next week to showcase SpeedRunners at EGX Rezzed. We will continue doing the tinyQuest there, so make sure to collect ALL THE CARDS!

October Lets Player Update Inbound

The artistic part of the team is now working on a Lets Player character pack. During PAX Prime we teamed up with Polaris to get Youtube celebrities to play SpeedRunners together, and we are getting them into the game as characters. The idea is that we want to raise money for cancer research, in light of my cancer fight 10 years ago, and TotalBiscuit's recent encounter. Screw cancer!

r31 still in testing

We're still holding off releasing r31. The $6.5k Gfinity Cup is still on-going and it feels very bad to accidentally break the game during arguably our kickstart into the E-Sports scene.

New developer on the DoubleDutch team!

The DoubleDutch Team has a new full-time developer on board! Wouter is now working on something Casper came up with during Gamescom - flipped gravity volumes. So you can drop a volume in the level editor that flips the gravity.

This bring the total team to 6 people.

Casper - game & level design
Gert-Jan - everything code, network & magic related
Wouter - more code
Alex (me) - production/marketing
Tom - character design, animation
Matthijs - 3D animation (newest characters are animated in 3D and exported to 2D sprites)

We're also working on a deal with an external 2D animation studio to speed up the process with new characters. Right now the plan is for the Lets Player Youtube Pack to be a separate thing you buy and we donate the proceeds from that to charity. In regards to actual in-game characters - we are still debating how that gets into the game.

*backflips out of announcement*

13 opmerkingen Meer informatie
Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Recensies

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

Let's Plays and Impressions


Over dit spel

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor!

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

Systeemeisen

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Hard Drive: 850 MB available space
    • Additional Notes: Best played with Xbox controller. It runs great on Macs in Virtual Windows machines. Just give it over 1GB Ram!
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
25.5 uur in totaal
Recensie tijdens vroegtijdige toegang
This game needs to be more popular! Really challenging little game, it's one of those multiplayer games that makes you feel really fuzzy inside. Compare it when you play mariokart for the first time, you'll get it!

Personally my favourite multiplayer game that I've discovered this year.
Geplaatst: 26 augustus
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Recensie tijdens vroegtijdige toegang
Rennen als een malle is wel mooi opzich!
Geplaatst: 15 mei
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
7.6 uur in totaal
Recensie tijdens vroegtijdige toegang
nice fast game
Geplaatst: 13 augustus
Was deze recensie nuttig? Ja Nee
180 van de 221 mensen (81%) vonden deze recensie nuttig
22.5 uur in totaal
Recensie tijdens vroegtijdige toegang
Fastest way to destroy all of the 3 friends you will ever have. Worth it though.
Geplaatst: 25 april
Was deze recensie nuttig? Ja Nee
63 van de 68 mensen (93%) vonden deze recensie nuttig
42.3 uur in totaal
Recensie tijdens vroegtijdige toegang
Let me preface this with the following: SpeedRunners is worth all the blood, sweat, and tears that went into the 10 dollars earned for buying this terriffic game.

SpeedRunners is a god damned anomaly, being in Early Access has not hindered this game's meaningfullness as a medium for entertainment and competitiveness. SpeedRunners features some really balanced gameplay, your skill is your skill, nothing else is the determining factor for success. You will run, jump, slide, and grapple your way through a series of levels, designed by mere mortals, as if they were designed my gods.

The only downside of this otherwise shining example of video game excellence, is the gosh darned lag! Lag can sometimes mess up an entire match, however, lately the net code has been polished to a shine, and is suitable for those who can't afford the highest internet.

Overall, I would give SpeedRunners a 9/10, it's fun, it's competitive, and it's everything you want it to be.
Geplaatst: 7 april
Was deze recensie nuttig? Ja Nee