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Run, jump, swing around, fire rockets, grapple onto people to knock them off screen in SpeedRunners -- a 4 player competitive platformer. Now with a level editor!
Date de parution: 26 août 2013

Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative au cours du développement. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“Early Access allows us to involve the community during development and try out completely new things with a large community of players”

Combien de temps ce jeu sera en Accès anticipé ?

“Until Q4 2014”

Comment sera la version final de la version en Accès anticipé ?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.”

Quel est l'état actuel de la version en Accès anticipé ?

“We are currently experimenting with user created levels, improving network code, working on redesigning the UI, and more. There is a lot of work being done.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“Yes and no. The local version of the game will be free, while online functionality will cost more or less similar. We intend to sell character skin packs which enable you to play online.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We are losing sleep over every comment posted on the forum. Shall we make boxes lethal?”
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Acheter SpeedRunners

Acheter SpeedRunners 4-Pack

Mises à jour récentes Tout voir (44)

Updates, r31, EGX, TGS, New People, Youtubers

16 septembre

Hi everyone!

I wanted to take a moment and talk about the current state of SpeedRunners and where it's going in the coming months.

Most important thing - upcoming level changes to classic levels!

https://www.youtube.com/watch?v=TyJv0LyxvWo&list=UUHLuN_JL66bD8fdJWmQ-gNw

Casper walks us through some important changes in SS Royale, Library, and Factory.

Tokyo Game Show

Casper just took off to Tokyo to showoff SpeedRunners as part of Sense of Wondernight. I hear he has some T-Shirts with him :)

EGX Rezzed

Part of the team is going to London next week to showcase SpeedRunners at EGX Rezzed. We will continue doing the tinyQuest there, so make sure to collect ALL THE CARDS!

October Lets Player Update Inbound

The artistic part of the team is now working on a Lets Player character pack. During PAX Prime we teamed up with Polaris to get Youtube celebrities to play SpeedRunners together, and we are getting them into the game as characters. The idea is that we want to raise money for cancer research, in light of my cancer fight 10 years ago, and TotalBiscuit's recent encounter. Screw cancer!

r31 still in testing

We're still holding off releasing r31. The $6.5k Gfinity Cup is still on-going and it feels very bad to accidentally break the game during arguably our kickstart into the E-Sports scene.

New developer on the DoubleDutch team!

The DoubleDutch Team has a new full-time developer on board! Wouter is now working on something Casper came up with during Gamescom - flipped gravity volumes. So you can drop a volume in the level editor that flips the gravity.

This bring the total team to 6 people.

Casper - game & level design
Gert-Jan - everything code, network & magic related
Wouter - more code
Alex (me) - production/marketing
Tom - character design, animation
Matthijs - 3D animation (newest characters are animated in 3D and exported to 2D sprites)

We're also working on a deal with an external 2D animation studio to speed up the process with new characters. Right now the plan is for the Lets Player Youtube Pack to be a separate thing you buy and we donate the proceeds from that to charity. In regards to actual in-game characters - we are still debating how that gets into the game.

*backflips out of announcement*

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r31 now in beta branch, help us test

10 septembre

Hey everyone

We just set the rolled-back r31 update live on the beta branch of SpeedRunners

You can help us test it by enabling the beta branch, like this:



Right click on SpeedRunners
Select "Properties"
Go to "Betas" tab
Out of the dropdown, select the r31 beta

Please submit your feedback and find people to play with in this thread, so we have a central place:

http://steamcommunity.com/app/207140/discussions/2/616187839173358383/

For everyone wondering what happened - we had to rollback r31 due to some unexpected gameplay breaking bugs introduced with fixing lots of back-end stuff. And now that there is the Gfinity tournament going on (see PewDiePie's video), it's important that updates don't introduce game breaking bugs. Especially when it's the first SpeedRunners tournament with prizes.

We did our best to test internally, and now need your help!

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Articles

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

Let's Plays and Impressions


À propos du jeu

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor!

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

Configuration requise

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Hard Drive: 850 MB available space
    • Additional Notes: Best played with Xbox controller. It runs great on Macs in Virtual Windows machines. Just give it over 1GB Ram!
Évaluations intéressantes des utilisateurs
24 personne(s) sur 25 (96%) ont trouvé cette évaluation utile
10.6 heures en tout
Avis donné pendant l'accès anticipé
Avant pour briser des amitiés on avait des N64 et Mario Party.
Aujourd'hui on a Steam et Speedrunners.
Vous êtes prévenus.
Posté le : 24 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
18.9 heures en tout
Avis donné pendant l'accès anticipé
So much fun and its just a beta !
Posté le : 14 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
37.6 heures en tout
Avis donné pendant l'accès anticipé
Très bon jeu avec un rapport qualité prix correct.
Achtez-le parce que plus on est, plus on rit !
Posté le : 9 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
5.8 heures en tout
Avis donné pendant l'accès anticipé
Jeu arcade, hilarant entre potes ! Système de ranked prometteur, love.
Posté le : 3 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
57.1 heures en tout
Avis donné pendant l'accès anticipé
J aime ce jeux.
Posté le : 27 juin
Cette évaluation vous a-t-elle été utile ? Oui Non