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Run, jump, swing around, fire rockets, grapple onto people to knock them off screen in SpeedRunners -- a 4 player competitive platformer. Now with a level editor!
Data di rilascio: 26 ago 2013

Gioco con accesso anticipato

Ottieni l'accesso anticipato ed inizia a giocare ora; prendi parte a questo gioco mentre viene sviluppato.

Nota: questo gioco potrebbe cambiare significativamente durante lo sviluppo. Se non vuoi giocare al titolo nel suo stato attuale, puoi aspettare che venga sviluppato ulteriormente. Ulteriori informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso è anticipato?

“Early Access allows us to involve the community during development and try out completely new things with a large community of players”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Until Q4 2014”

Quali saranno le differenze fra la versione completa e quella ad accesso anticipato?

“The full version will have more content, less bugs, and will be free to play locally. Everyone who buys the game during Early Access will keep all functionality they have in the game.”

Qual è lo stato attuale della versione in accesso anticipato?

“We are currently experimenting with user created levels, improving network code, working on redesigning the UI, and more. There is a lot of work being done.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“Yes and no. The local version of the game will be free, while online functionality will cost more or less similar. We intend to sell character skin packs which enable you to play online.”

Come pensate di coinvolgere la Comunità durante il processo di sviluppo?

“We are losing sleep over every comment posted on the forum. Shall we make boxes lethal?”
Ulteriori informazioni

Acquista SpeedRunners

Acquista SpeedRunners 4-Pack

Pacchetti che includono questo gioco

Acquista tinyBundle

Include 4 oggetti: SpeedRunners, No Time to Explain, Not The Robots, Fearless Fantasy

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r31 now in beta branch, help us test

10 settembre

Hey everyone

We just set the rolled-back r31 update live on the beta branch of SpeedRunners

You can help us test it by enabling the beta branch, like this:



Right click on SpeedRunners
Select "Properties"
Go to "Betas" tab
Out of the dropdown, select the r31 beta

Please submit your feedback and find people to play with in this thread, so we have a central place:

http://steamcommunity.com/app/207140/discussions/2/616187839173358383/

For everyone wondering what happened - we had to rollback r31 due to some unexpected gameplay breaking bugs introduced with fixing lots of back-end stuff. And now that there is the Gfinity tournament going on (see PewDiePie's video), it's important that updates don't introduce game breaking bugs. Especially when it's the first SpeedRunners tournament with prizes.

We did our best to test internally, and now need your help!

5 commenti Ulteriori informazioni

Update r31! [rolled back]

26 agosto

We're all going to go to PAX PRIME in Seattle this weekend, where we'll have a HUGE booth where people can play SpeedRunners and where a very special and awesome thing is going to take place that we can't talk about yet, but definitely is going to be AWESOME!

Anyway, it's been a while since we did our last major update. Since then, we've released a lot of small updates, that we didn't feel were enough by themselves to mark it as a "new" update. For instance, we've changed the behaviour when landing on slopes a little bit. You now keep your momentum, resulting in high velocities if you do it right. Even though that's quite a game-changer, it was so small of a change that it was still considered as part of r30.

Seeing as we're leaving now for a week though, we thought it would be a good idea to try to make sure we did push an update for you all before we left. So, without further ado, here's UPDATE R31!

This update adds the first iteration of artwork for the ZOO level (formerly Prototype). We're going to animate some stuff later on, but this should already give you a good idea of what we're aiming for with this level. We've also updated some animations on Buckshot, Gil and 招き猫, most notably the latter's jump animation. We've also updated the Level Editor to be a bit more user-friendly and by popular request we've added a 'no items' option in custom games, amonst many other small things.

The full list of changes can be found here.

Enjoy!

Oh, and don't forget - if you're attending PAX, make sure to drop by our Booth (#6003 on the 6th floor, near the PAX10), especially on Saturday the 30th!

[edit]

We had to rollback this update due to some unexpected issues, currently r31 is in the beta branch of SpeedRunners which can be activated here:

4 commenti Ulteriori informazioni
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Recensioni

“SpeedRunners is a fully realized idea, a great platformer, and a terrific party game that’s fun online as well.”
PCGamer

SpeedRunners, the official comic book!

Use devious weapons and tactical pickups


Play thousands of user-levels, or create your own

Learn interesting things about horses

Catch-up with SpeedRunner

Let's Plays and Impressions


Informazioni sul gioco

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.

Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled - play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • 9 unique maps!
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor!

What to expect in the final game


Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.

Follow the development on twitter!

Requisiti di sistema

    Minimum:
    • OS: Windows XP and up
    • Processor: 1Ghz and up
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Network: Broadband Internet connection
    • Hard Drive: 850 MB available space
    • Additional Notes: Best played with Xbox controller. It runs great on Macs in Virtual Windows machines. Just give it over 1GB Ram!
Recensioni utili dai clienti
1 persone su 1 (100%) hanno trovato questa recensione utile
22 prodotti nell'account
1 recensione
26.6 ore in totale
Recensione della versione ad accesso anticipato
Spettacolo questo gioco! Crea dipendenza! :)
Pubblicata: 12 agosto
Questa recensione ti è stata utile? No
151 persone su 187 (81%) hanno trovato questa recensione utile
98 prodotti nell'account
16 recensioni
22.4 ore in totale
Recensione della versione ad accesso anticipato
Fastest way to destroy all of the 3 friends you will ever have. Worth it though.
Pubblicata: 25 aprile
Questa recensione ti è stata utile? No
57 persone su 62 (92%) hanno trovato questa recensione utile
157 prodotti nell'account
6 recensioni
42.3 ore in totale
Recensione della versione ad accesso anticipato
Let me preface this with the following: SpeedRunners is worth all the blood, sweat, and tears that went into the 10 dollars earned for buying this terriffic game.

SpeedRunners is a god damned anomaly, being in Early Access has not hindered this game's meaningfullness as a medium for entertainment and competitiveness. SpeedRunners features some really balanced gameplay, your skill is your skill, nothing else is the determining factor for success. You will run, jump, slide, and grapple your way through a series of levels, designed by mere mortals, as if they were designed my gods.

The only downside of this otherwise shining example of video game excellence, is the gosh darned lag! Lag can sometimes mess up an entire match, however, lately the net code has been polished to a shine, and is suitable for those who can't afford the highest internet.

Overall, I would give SpeedRunners a 9/10, it's fun, it's competitive, and it's everything you want it to be.
Pubblicata: 7 aprile
Questa recensione ti è stata utile? No
37 persone su 44 (84%) hanno trovato questa recensione utile
333 prodotti nell'account
64 recensioni
0.9 ore in totale
Recensione della versione ad accesso anticipato
This is really really fun
I definitely plan on playing it a lot more :)
Oh and it's a nice party game too.
Great controls, features, variety, design... definitely solid for the platforming speed feel they were going for.
I'd recommend it mainly because of how fun it is
Pubblicata: 21 marzo
Questa recensione ti è stata utile? No
19 persone su 19 (100%) hanno trovato questa recensione utile
127 prodotti nell'account
5 recensioni
56.2 ore in totale
Recensione della versione ad accesso anticipato
A creatively imagined multiplayer game. A surprisingly pleasant alternative to the brawler-type of multiplayer that has become so commonplace (e.g. samurai gunn, starwal, towerfall, bit-brawlers, brawlhalla, etc...), SpeedRunners offers players a spectrum of depth in gameplay. At its base, this game is a racing platformer, rewarding players who learn the turns and obstacles of various unique levels while punishing those who make mistakes. Perfectionism at its finest. This fine work does offer a deeper level of competition, however, if players chooses to exploit the nuances of the game's physics. With the mention of the glory of this game, I must also point out the negatives, which are frustratingly apparent within the first 5 minutes of gameplay. The matchmaking system is extremely unreliable, despite the implementation of a ranking system (albeit new). There are constant bugs in just about any multiplayer game, which would be endurable in a more forgiving game. The glitches can be brutal, and, due to the competitive nature of this game, they do not come off as humorous as in other games. At the rate at which this game has improved recently and with the massive community of stakeholders which it has garnered, SpeedRunners, while still in Beta at the moment of this review, will doubtlessly become one of the flawless go-to's for just about any friendly LAN party and competitive tournament. Each complaint I have for this game is tied to a problem that any early access game would have, and they are no reason to avoid a purchase. Currently an 8 / 10, this game is an easy pick-up and a difficult put-down!
Pubblicata: 13 giugno
Questa recensione ti è stata utile? No