S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game. A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe.
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Data de lançamento: 15 Set, 2008

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Inclui 3 itens: S.T.A.L.K.E.R.: Call of Pripyat, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Shadow of Chernobyl


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"Clear Sky is a prequel to Shadow of Chernobyl. FPS meets Survival Horror meets CRPG. Beware Stalker games are challenging - for FPS veterans only!"

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S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game.

A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.

With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. There are no more old enemies or friends - now, everyone watches out only for themselves. The Factions War has begun.

The protagonist is a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and even the Zone itself. The main character experiences the key role in the events that led to the creation of the Zone right up to the point from which the original S.T.A.L.K.E.R. game begins.

What new challenges await stalkers within the depths of the new zone? Why do anomalous outbursts continue to rattle the Zone, and what can be done to stop them? Which faction will take the upper hand in the Factions War? These and many other questions will be answered in the official prequel - S.T.A.L.K.E.R.: Clear Sky.

Requisitos do Sistema

    • SO Suportado: Microsoft® Windows® XP(Service Pack 2)/Microsoft® Windows® 2000 SP4
    • Processador: Intel Pentium 4 2.0 Ghz / AMD XP 2200+
    • Placa gráfica: 128 MB DirectX® 8.0 compatible card / nVIDIA® GeForce™ 5700 / ATI Radeon® 9600
    • Memória: 512 MB RAM
    • Som: Placa de som compatível com DirectX® 9.0
    • Disco rígido: 10 GB livres no disco rígido
    • Supported OS: Microsoft® Windows® XP/Vista (SP1)
    • Processor: Intel Core 2 Duo E6400 / AMD 64 X2 4200+
    • Graphics: 256 MB DirectX® 9.0c compatible card* / nVIDIA® GeForce™ 8800 GT / ATI Radeon® HD 2900 XT
    • Memory: 2 GB RAM
    • Sound: DirectX® 9.0 compatible sound card
    • Hard Drive: 10 GB free hard disc space
Análises úteis de clientes
87 de 90 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
10.1 hrs em registo
Publicada: 28 Março
Head back into The Zone, taking on bandits and the military as you explore the environments from the first game. Sounds fun enough?

Well, the enjoyment you get from STALKER games is dependent on whether or not you're able to overlook and put up with all manner of errors, bugs and little idiosyncracies. I'm talking enemies with pistols turned into sniper rifles, a lack of healing items and grenades that land right at your feet from hundreds of feet away. These are amazingly atmospheric games and the worlds they have are so believable and well crafted it's just a shame that they quite often don't function the way they're supposed to.

Clear Sky is the black sheep of the series and by that I mean it's the game that most people agree is the weakest of the three. I still give this one a thumbs up because there really is nothing else like it and it is worth playing the entire trilogy if you're into them at all.

But this is still a deeply flawed game and you might want to check out some mods to get it running smoothly and make it a bit more forgiving.

Full video review:
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80 de 86 pessoas (93%) acharam esta análise útil
1 pessoa achou esta análise engraçada
21.9 hrs em registo
Publicada: 20 Maio
I heard this is the worst STALKER game, this is my first STALKER game and I thought it was amazing.
I can't wait to play the others now.
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135 de 185 pessoas (73%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
5.9 hrs em registo
Publicada: 5 Março
Ran into some bandits. Got Shot. Tried to pet a dog. Got eaten. Accidently stepped in a puddle. Got radiation poisoning.

10/10 Good death simulator.
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19 de 19 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
34.0 hrs em registo
Publicada: 6 Março
Lots of good reviews on this game already so no need for me to spill much ink on the vanilla game.

Shortly i consider this the weakest game in the series - yet it's still head over shoulders better than many other more known FPS games. It's gritty world is unique and i have always had fond memories of this game series (minus the endings for Clear Sky and Pripyat)... But no more on that.

So why do i play this? I play this because of TFW mod (The Faction Wars) - Few know about this awesome mod that gives you a ton of gameplay by removing the story and remaking the world to support factions. It's a free world now yet the area is so familar.

In this mod you start out as a loner without any equipment and it's up to you to try to survive. You'll need to eat, sleep and get paid. but that can be hard as there are no freebies in this game contrary to vanilla game. stashes are looted. corpses get looted right after the fighting stops and if you try to grab stuff that someone thinks belong to them they will confront you. Needless to say early game is hard but VERY rewarding. Later you will start doing faction missions - or continue to be a loner. It doesn't matter much what you choose. Point is the options are endless and there are so many routes to choose and before you know it the most limiting factor is your actual free time to play the game. I am looking forward to 50 hours+ of quality game time from this mod alone that executes just right the way faction wars should be.

Here is a good place to start looking at mods that might tickle you the right way: http://cheeki.violates.me/
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20 de 25 pessoas (80%) acharam esta análise útil
14.9 hrs em registo
Publicada: 11 Fevereiro
The second part of the S.T.A.L.K.E.R. series: "Clear Sky"
The prehistory of "Shadow of Chernobyl"...

You are playing the mercenary "Scar" (german: Narbe). Once you were outside when a big anomaly explosion happens, you survived in a mysterious way, you were found by the leader of the Clear Sky faction Lebedew. He declared you, why the anomalies have to stop (else you would also die, so you have no choice).
You find out that, a guy named Strelok made it behind the "brain smelter" - this is the reason, why those anomalies happen.

I have to stop now, I don't want to spoil you :-)

You are going through known areas like: the red forest, the dump and the Kordon. You also see other and new places like: the hospital, the swamp and the city Limansk.

++ it's still a S.T.A.L.K.E.R. game
++ you can drink also here vodka
++ map design is beautiful and huge
++ fast travel!! (but it costs)
++ not a bit less in atmosphere
+ the sounds are ok (better in the first part)
+ improved graphics
+ the night... is dark. Not like in the first part
+ more weapons (...don't say that they are better)
+ really challenging sometimes (also on normal)
+ you can fight for your faction and have to defend your facilities against your enemies and even mutants

but, I have to say...

- these defending tasks get really irritating and boring
- the KI has sometimes the IQ of a toast... a wet toast
- loads of bugs, so make more than 2 save games
- the story is a little bit... incomprehensible
- "only" one end. First part had 7 endings.
- the end...I don't know...I don't like it, I'm honest, but I can't say if it is parallel to the story of "Shadow of Chernobyl" or is it the prehistory? Because the end sequence (of Clear Sky) could be the beginning of the start sequence of SoC... nevermind

"Clear Sky" is a worthy successor of "Shadow of Chernobyl" - but, the negatives aspects like the end, the bugs or the comparison to the first part...
makes me to give "Clear Sky" only 7/10. But it is still a good and nice game! :-)
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