S.T.A.L.K.E.R.: Clear Sky nos sitúa en 2011, un año antes de los acontecimientos ocurridos en el juego S.T.A.L.K.E.R. original. Un grupo de stalkers ha conseguido alcanzar por primera vez el corazón de la Zona, la central nuclear de Chernóbil, provocando un cataclismo que casi lleva al desastre.
Análisis de usuarios:
Recientes:
Muy positivos (80 análisis) - 83% of the 80 user reviews in the last 30 days are positive.
Global:
Muy positivos (2,441 análisis) - El 84% de los 2,441 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 15 sep. 2008

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$9.99
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Incluye 3 artículos: S.T.A.L.K.E.R.: Call of Pripyat, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Shadow of Chernobyl

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

 

Acerca de este juego

S.T.A.L.K.E.R.: Clear Sky nos sitúa en 2011, un año antes de los acontecimientos ocurridos en el juego S.T.A.L.K.E.R. original.
Un grupo de stalkers ha conseguido alcanzar por primera vez el corazón de la Zona, la central nuclear de Chernóbil, provocando un cataclismo que casi lleva al desastre. Un inmenso estallido de energía ha transformado la Zona: ya no quedan caminos seguros, el paisaje es arrasado por continuas emisiones anómalas y nuevas áreas, desconocidas hasta ahora, aparecen en el mapa de la Zona. Los stalkers y grupos de expedicionarios mueren o terminan atrapados en los territorios perdidos.
La Zona se ha convertido en un lugar inestable y la actividad anómala está en su punto máximo. Los cambios en el mapa de la Zona afectan al frágil equilibrio que hay entre las fuerzas que allí se alojan. Surgen hostilidades entre los distintos grupos, que quieren acaparar más territorios, campos de artefactos y esferas de influencia. Ya no hay más enemigos o amigos, ahora todos piensan para ellos mismos. Ha empezado una guerra entre facciones.
El protagonista es un mercenario situado al margen de las facciones de stalkers, de Strelok e incluso de la Zona misma. No obstante, desempeñará un papel crucial en los acontecimientos que condujeron a la creación de la Zona hasta el momento en que empieza el juego S.T.A.L.K.E.R. original.
¿Qué desafíos esperan a los stalkers en las profundidades de los nuevos territorios? ¿Por qué la Zona sigue siendo devastada por continuas emisiones y qué puede hacerse para detenerlas? ¿Qué facción saldrá vencedora? Éstas y muchas otras preguntas obtendrán respuesta en S.T.A.L.K.E.R.: Clear Sky, la precuela oficial.

Requisitos del sistema

    • SO: Microsoft® Windows® XP (Service Pack 2) / Microsoft® Windows® 2000 SP4
    • Procesador: Intel Pentium 4 a 2.0 Ghz / AMD XP 2200+
    • Gráficos: Tarjeta con 128 MB y compatible con DirectX® 8.0 / nVIDIA® GeForce™ 5700 / ATI Radeon® 9600
    • Memoria: 512 MB de RAM
    • Sonido: Tarjeta de sonido compatible con DirectX® 9.0
    • Disco Duro: 10 GB de espacio libre
    • SO: Microsoft® Windows® XP / Vista (SP1)
    • Procesador: Intel Core 2 Duo E6400 / AMD 64 X2 4200+
    • Gráficos: Tarjeta con 256 MB y compatible con DirectX® 9.0c* / nVIDIA® GeForce™ 8800 GT / ATI Radeon® HD 2900 XT
    • Memoria: 2 GB de RAM
    • Sonido: Dispositivo de sonido compatible con DirectX® 9.0
    • Disco Duro: 10 GB de espacio libre
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (80 análisis)
Global:
Muy positivos (2,441 análisis)
Publicados recientemente
Retarded Jimmy
( 0.2 h registradas )
Publicado el 26 de junio
Clear Sky chiefly succeeds because it transforms grim fantasy into a startlingly real-world experience.
¿Es útil? No Divertido
LoganNukem98
( 20.4 h registradas )
Publicado el 26 de junio
join the bandits, drink some vodka and cheeki breeki!
https://www.youtube.com/watch?v=zh_p20lHqtA
¿Es útil? No Divertido
Arakune
( 29.6 h registradas )
Publicado el 26 de junio
"Live and let live" But It doesn't seem like they would let me live.
10/10
¿Es útil? No Divertido
Yakuzyah
( 0.6 h registradas )
Publicado el 26 de junio
Cheeki Breeki- a game for true slavs.

You'll start this game sitting on a chair, but finish it whilst squatting in an abandoned factory, drinking cheap vodka with your comrades.
¿Es útil? No Divertido
RiverManito™
( 0.5 h registradas )
Publicado el 25 de junio
Creo que la radiación me ha afectado hasta a mi.
¿Es útil? No Divertido
iG.FORDPINTO_420
( 6.6 h registradas )
Publicado el 23 de junio
Note: This review is for the vanilla Stalker Clear Sky.

Stalker Clear Sky is the prequel entry to the series, the game has you play as a Merc named Scar, who survives a large emission storm and is trying to find Strelok before he reaches the center of the zone. Stalker Clear Sky is a hit and miss for many fans of the series as it introduces some great ideas and makes some questionable decisions. While many consider the intro segment an example of the games flaws, I did not find myself dying that much but I can see why players dislike Clear Sky. The intro segment in the swamps is unlike any Stalker game as it has the player in a specific area, running errands, and doing very little exploring. Getting into gunfights more frequently and constantly finding myself against large enemy groups with a double barrel was kinda ridiculous. There are also a lot of questionable decisions which would leave new players to the series baffled as the first entry route to Cordon will have a player against an army base and the player was suppose to know to take a different path in. Minor decisions like that are what makes Clear Sky a fustrating experience. Another horrible decision was to make bandages rare as heck and needing mutiple amounts of them to plug up one injury. Clear Sky does however bring the faction system and uses it fairly well. Players are encouraged to join factions to gain access to better gear and is a core aspect of the game. The PDA is better in Clear Sky compared to SoC. Clear Sky however performs the worst of all Stalker games as I had constant crashes and error messages in my playthrough. Interesting to note is that Clear Sky looks the best of all vanilla Stalker games as it has some impressive dynamic lighting, great amount of vegetation on screen with an impressive draw distance.

Pros:
- The new faction system is a good idea and used well.
- Weapons can be upgraded and modified.
- Large amount of Hub worlds compared to the other Stalkers.
- Many factions exist to make the faction system useful.
- The FoV effect/motion blur when reloading and moving looks amazing.
- Visually impressive for a near decade old game.
- Great to revisit areas before the events of the first game.
- Gunplay is tight and requires players to play slow.

Cons:
- No hunger system, this makes food an alternative to medical kits which makes no sense whatsoever.
- Bandages and Anti rad became rare which can create very fustrating moments of dying slowly.
- The worst intro segment in any Stalker game and maybe difficult enough to make players quit out right.
- Auto save is poor so spam that F5 key.
- The akward natural difficulty curve of the game may throw off players.
- Crash city and error messages galore.
- Bugs.
- While the gunplay is tight, pistols cannot have aim down sights...
- Ai has the habit in the starting sequence of turning shotguns into sniper rifles while you cannot do the same (get some slugs).
- No tutorial so please new comers do not get this game first.

Clear Sky isn't the worst game I have played and is enjoyable at times. However, the many questionable decisions that Clear Sky made in its game can make it a test of patience and sometime push it a little too far. Clear Sky does get easier as the player progresses and while Clear sky does not differ to much from SoC, SoC executed its concepts/mechanics correctly. SoC may have a difficult beginning segment also, but the way SoC handled healing items and made the difficulty scale naturally was great. Certain areas in SoC were loaded with harder enemies so you came back when you had the gear to go toe to toe with them. Clear Sky throws military units armed with AKs or Akabans whIle you just managed to leave the beg inning hub world. Clear Sky has some idea of what SoC was trying to do but is recommended for the veteran Stalker player. If your new to the series, start with SoC or heck even CoP, but save Clear Sky for last cause it will smack you around.
¿Es útil? No Divertido
Doug McArthur
( 33.4 h registradas )
Publicado el 22 de junio
No hay mucho que decir, otra obra maestra de STALKER. Mas de la misma rikura del juego (nuevas zonas, mas monstruos, nueva historia, armas, etc.)

Conclusión: 11/10 aprendí ruso papus XD
¿Es útil? No Divertido
Tнэ Uкraіnіаn Mфнк
( 15.7 h registradas )
Publicado el 21 de junio
Ahh nuuuuuuuuuu-
¿Es útil? No Divertido
BlizzardKhaos
( 20.2 h registradas )
Publicado el 20 de junio
This game is not good, it's really difficult at the beginning. This is my personal opinion. Just stick with the other two. They're a lot better
¿Es útil? No Divertido
Rawsberry
( 19.5 h registradas )
Publicado el 18 de junio
When you buy this game, make sure to...

* Slav squat on your chair
*Get some vodka, sausage and bread
*Make sure to have your trusty AK nearby
*Put on your gasmask
*Stay cheeki breeki
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
33.4 h registradas
Publicado el 22 de junio
No hay mucho que decir, otra obra maestra de STALKER. Mas de la misma rikura del juego (nuevas zonas, mas monstruos, nueva historia, armas, etc.)

Conclusión: 11/10 aprendí ruso papus XD
¿Te ha sido útil este análisis? No Divertido
A 68 de 78 personas (87%) les ha sido útil este análisis
53 personas han encontrado divertido este análisis
Recomendado
19.5 h registradas
Publicado el 18 de junio
When you buy this game, make sure to...

* Slav squat on your chair
*Get some vodka, sausage and bread
*Make sure to have your trusty AK nearby
*Put on your gasmask
*Stay cheeki breeki
¿Te ha sido útil este análisis? No Divertido
A 33 de 34 personas (97%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
Recomendado
56.9 h registradas
Publicado el 9 de junio
Pros:

-Absolutely amazing atmosphere and sceneries.
-Very immersive game.
-Great gameplay, lots of guns, armors, artefacts.
-Interesting story and deep lore.
-Very hard missions but satisfying when you finally complete them.
-Huge replayability with Faction Wars and side quests.
-Cheeki Breeki.
-Good music, proof: https://www.youtube.com/watch?v=eBhh23-paLU

Cons:

-Lots of bugs (not to the point where it's unplayable, you just have to save really often and optimally make multiple save files).
-Unsatisfying ending.
-Enemies will always throw their grenades perfectly at you, it's unreal.

Definitely recommend it.
¿Te ha sido útil este análisis? No Divertido
A 38 de 48 personas (79%) les ha sido útil este análisis
30 personas han encontrado divertido este análisis
Recomendado
15.9 h registradas
Publicado el 12 de junio
Producto recibido de forma gratuita
[muffled cheeki breeki in the distance]
¿Te ha sido útil este análisis? No Divertido
A 33 de 41 personas (80%) les ha sido útil este análisis
36 personas han encontrado divertido este análisis
Recomendado
32.8 h registradas
Publicado el 7 de junio
i know russian now


10/10
¿Te ha sido útil este análisis? No Divertido
A 17 de 18 personas (94%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
Recomendado
39.2 h registradas
Publicado el 16 de junio
This is one of the best games I have played, It brings out what most games these days are trying to do but does it in a manner of greatness, this is clearly the better game comparred to SoC.
¿Te ha sido útil este análisis? No Divertido
A 18 de 22 personas (82%) les ha sido útil este análisis
11 personas han encontrado divertido este análisis
Recomendado
15.7 h registradas
Publicado el 21 de junio
Ahh nuuuuuuuuuu-
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
17.5 h registradas
Publicado el 8 de junio
The zone needs me, with hardbass :D
The bandit radio is the best. :D
¿Te ha sido útil este análisis? No Divertido
A 6 de 7 personas (86%) les ha sido útil este análisis
Recomendado
6.6 h registradas
Publicado el 23 de junio
Note: This review is for the vanilla Stalker Clear Sky.

Stalker Clear Sky is the prequel entry to the series, the game has you play as a Merc named Scar, who survives a large emission storm and is trying to find Strelok before he reaches the center of the zone. Stalker Clear Sky is a hit and miss for many fans of the series as it introduces some great ideas and makes some questionable decisions. While many consider the intro segment an example of the games flaws, I did not find myself dying that much but I can see why players dislike Clear Sky. The intro segment in the swamps is unlike any Stalker game as it has the player in a specific area, running errands, and doing very little exploring. Getting into gunfights more frequently and constantly finding myself against large enemy groups with a double barrel was kinda ridiculous. There are also a lot of questionable decisions which would leave new players to the series baffled as the first entry route to Cordon will have a player against an army base and the player was suppose to know to take a different path in. Minor decisions like that are what makes Clear Sky a fustrating experience. Another horrible decision was to make bandages rare as heck and needing mutiple amounts of them to plug up one injury. Clear Sky does however bring the faction system and uses it fairly well. Players are encouraged to join factions to gain access to better gear and is a core aspect of the game. The PDA is better in Clear Sky compared to SoC. Clear Sky however performs the worst of all Stalker games as I had constant crashes and error messages in my playthrough. Interesting to note is that Clear Sky looks the best of all vanilla Stalker games as it has some impressive dynamic lighting, great amount of vegetation on screen with an impressive draw distance.

Pros:
- The new faction system is a good idea and used well.
- Weapons can be upgraded and modified.
- Large amount of Hub worlds compared to the other Stalkers.
- Many factions exist to make the faction system useful.
- The FoV effect/motion blur when reloading and moving looks amazing.
- Visually impressive for a near decade old game.
- Great to revisit areas before the events of the first game.
- Gunplay is tight and requires players to play slow.

Cons:
- No hunger system, this makes food an alternative to medical kits which makes no sense whatsoever.
- Bandages and Anti rad became rare which can create very fustrating moments of dying slowly.
- The worst intro segment in any Stalker game and maybe difficult enough to make players quit out right.
- Auto save is poor so spam that F5 key.
- The akward natural difficulty curve of the game may throw off players.
- Crash city and error messages galore.
- Bugs.
- While the gunplay is tight, pistols cannot have aim down sights...
- Ai has the habit in the starting sequence of turning shotguns into sniper rifles while you cannot do the same (get some slugs).
- No tutorial so please new comers do not get this game first.

Clear Sky isn't the worst game I have played and is enjoyable at times. However, the many questionable decisions that Clear Sky made in its game can make it a test of patience and sometime push it a little too far. Clear Sky does get easier as the player progresses and while Clear sky does not differ to much from SoC, SoC executed its concepts/mechanics correctly. SoC may have a difficult beginning segment also, but the way SoC handled healing items and made the difficulty scale naturally was great. Certain areas in SoC were loaded with harder enemies so you came back when you had the gear to go toe to toe with them. Clear Sky throws military units armed with AKs or Akabans whIle you just managed to leave the beg inning hub world. Clear Sky has some idea of what SoC was trying to do but is recommended for the veteran Stalker player. If your new to the series, start with SoC or heck even CoP, but save Clear Sky for last cause it will smack you around.
¿Te ha sido útil este análisis? No Divertido
A 7 de 10 personas (70%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
6.5 h registradas
Publicado el 12 de junio
All was good till i got to Limansk. Clearsky.exe has stopped working. Clearsky.exe has stopped working.
¿Te ha sido útil este análisis? No Divertido