S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game. A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe.
リリース日: 2008年9月15日
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3 アイテムを同梱: S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat

ゲームについて

S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game.
A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.
With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. There are no more old enemies or friends - now, everyone watches out only for themselves. The Factions War has begun.
The protagonist is a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and even the Zone itself. The main character experiences the key role in the events that led to the creation of the Zone right up to the point from which the original S.T.A.L.K.E.R. game begins.
What new challenges await stalkers within the depths of the new zone? Why do anomalous outbursts continue to rattle the Zone, and what can be done to stop them? Which faction will take the upper hand in the Factions War? These and many other questions will be answered in the official prequel - S.T.A.L.K.E.R.: Clear Sky.

システム要件

    • Supported OS: Microsoft® Windows® XP(Service Pack 2)/Microsoft® Windows® 2000 SP4
    • Processor: Intel Pentium 4 2.0 Ghz / AMD XP 2200+
    • Graphics: 128 MB DirectX® 8.0 compatible card / nVIDIA® GeForce™ 5700 / ATI Radeon® 9600
    • Memory: 512 MB RAM
    • Sound: DirectX® 9.0 compatible sound card
    • Hard Drive: 10 GB free hard disc space
    • Supported OS: Microsoft® Windows® XP/Vista (SP1)
    • Processor: Intel Core 2 Duo E6400 / AMD 64 X2 4200+
    • Graphics: 256 MB DirectX® 9.0c compatible card* / nVIDIA® GeForce™ 8800 GT / ATI Radeon® HD 2900 XT
    • Memory: 2 GB RAM
    • Sound: DirectX® 9.0 compatible sound card
    • Hard Drive: 10 GB free hard disc space
参考になったカスタマーレビュー
81 人中 80 人 (99%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 1,342
5 件のレビュー
記録時間: 15.7 時間
Good game, I can see why some people hate it though. Since faction quests in this game just mess up the game. I sided with Freedom, and I had to deal with bandits/duty etc making the game 10X more difficult than it should have been. Also there is a main quest area where bandits take your stuff.. you get them back, but NOT the money! I lost a ton of cash with that, since I was stockpiling it. Best to go through that part first before farming, and DO NOT join ANY faction. Unless you like a good "challenge". The length is about the same as SoC and longer than CoP, and, in my opinion, bigger than CoP since the zones are smaller and more numerous. Way more side quests in CS due to more areas, much like the original SoC, weapon upgrade system (another bad part of joining a faction, it limits your upgrades) revamped artifact finding, better inventory facelift, graphical improvements, etc. I DO intend on replaying this one as well since I will not make the mistake of joining a faction. :P So this review is more of a reminder to myself than anything else. :D
投稿日: 2014年2月8日
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53 人中 51 人 (96%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 711
63 件のレビュー
記録時間: 10.0 時間
Catching up on my PC video gaming has been something of a spiritual journey for me. I have found my highs, my lows and then there has been a special place that doesn’t quite measure on the spectrum. S.T.A.L.K.E.R: Clear Sky seems to take that measurement system and throw it out the 10th storey window. I want to put it somewhere on the bar with the likes of Half-Life 2, but then no, it doesn’t quite add up. Whilst the game mechanics are very similar at times, I find myself comparing it more to Metro:2033… then again it often feels more like Fallout 3. There’s no denying it has similarities but doesn’t quite match any of them individually. The game has found a very small pocket within the genre to carve out its own place in game history as a deftly challenging, gritty & unique game. It combines elements of successful titles and throws them all together creating something new, inspiring, very challenging & brutal.

It is proof of truly evolved gaming that was made by gamers who have a great understanding of games & have refined it in a very Russian way. Cold, calculative & ultimately, brilliant.
投稿日: 2014年5月13日
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55 人中 45 人 (82%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 24
6 件のレビュー
記録時間: 63.4 時間
S.T.A.L.K.E.R. Clear Sky is a masterpiece, not just a game, play atmosphere perfect post-apocalyptic nuclear scenario, the story is epic, very well connected to the original, and the graphics, details, effects and feel of the game can not be described in words. it would be a shame for some people to miss this awesome game to play at least once in their lives.
For me S.T.A.L.K.E.R. series is one of the best games played there once in my life

My review for Clear Sky, I give 10/10
投稿日: 2014年2月1日
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14 人中 13 人 (93%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 280
199 件のレビュー
記録時間: 14.1 時間
I'm just going to stress that Clear Sky isn't as good as Shadow of Chernobyl or Call of Pripyat. It has numerous problems. Not the least of which is just a lack of focus. It recycles half of Shadow of Chernobyl's maps and has a less interesting story to boot.

However, bearing all that in mind it is priced 10$ cheaper and features a rather unique "faction war" mechanic. This mechanic essentially has it so that all the different factions in the Zone do battle with each other in real time. The player can join a faction if they so desire, and doing so gives them ready access to better equipment and more friendly areas in the Zone. All in the hopes of taking over the Zone through pure conquest.

The faction war mechanic is extremely well done in this game, and is the reason why anyone plays Clear Sky to this day. Whether it is worth getting is really up to you, since it is the awkward middle child in the series.
投稿日: 2014年6月26日
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19 人中 15 人 (79%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 262
3 件のレビュー
記録時間: 68.8 時間
Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers, and Robbers. That's the life in the Zone.
投稿日: 2014年5月16日
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10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 64
39 件のレビュー
記録時間: 15.3 時間
★★★★★★★★☆☆
↑ 前作同様FPSなんだけどどこかRPGを遊んでるかのような楽しさがある
↓ 敵がグレネードを投げてくるんだけど正確すぎてストレス溜まる
批評
戦闘が楽しい。弾がばらついて真っ直ぐ飛ばない、身を隠さないと即死するなどリアルよりの戦闘になっていて気を抜いたらやられるという緊迫感があった。だけど敵がここまで届かんだろうと思う距離でもかなり正確にグレネードを投げてきて、警告表示が出たと思ったら死んでしまうのでストレスで発狂しそうだった。さらにバグでロードを繰り返してると敵が棒立ちになってしまったりもするし、終わり方が素っ気無くもある。残念な点が結構あるがそれでもこのゲームにはほかのFPSにはない面白さがある。どこかRPGみたく旅をしているような気分がするのである。レベルもスキルも無いけど遊んでいてそんな感じがしてとても楽しく思えた作品である。そんなSTALKER:ClearSkyだが、今作は新たに勢力争いや武器のアップグレード等楽しみ方も増えているので、前回からちゃんと進化を遂げた作品に仕上がっている。でも、前作のいわばファンディスク的な物なので興味を持った方は是非前作から遊んでもらいたいと思う。
投稿日: 2013年12月28日
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