Space Empires IV es la última entrega en la serie Space Empires. Este nuevo capítulo actualiza completamente la interfaz de usuario y transporta al jugador a un universo 3D en tiempo real. Observa batallas espaciales creadas con increíble detalle y efectos realistas.
Análisis de usuarios: Mayormente positivos (153 análisis) - El 72% de los 153 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 16 oct. 2006

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Comprar Space Empires V

Packs que incluyen este juego

Comprar Space Empires IV and V Pack

Incluye 2 artículos: Space Empires IV Deluxe, Space Empires V


Acerca de este juego

Space Empires IV es la última entrega en la serie Space Empires. Este nuevo capítulo actualiza completamente la interfaz de usuario y transporta al jugador a un universo 3D en tiempo real. Observa batallas espaciales creadas con increíble detalle y efectos realistas. Expande tu imperio, explora, obtén recursos y extermina a tus rivales en una enorme y emocionante galaxia. Hay multitud de nuevas funciones como alianzas políticas entre varios imperios, un sistema de diseño completo de naves, una red hexagonal de movimientos y mucho más. Teniendo en cuenta las exigencias del jugador, la partida admite varios modos e incluye además un sistema de inteligencia artifical por scripts. Space Empires V va un paso más allá en el género de la estrategia espacial
  • Gráficos de 24 bits en tiempo real.
  • Combate táctico detallado (y un simulador de combate para probar tus diseños).
  • Nuevos tipos y tamaños de vehículos: naves, bases, cargueros, minas, satélites, tropas, aviones teledirigidos y plataformas de armamento.
  • Posibilidad de diseñar y personalizar completamente todos tus vehículos.
  • Enorme galaxia: 100 sistemas solares con 15 planetas cada uno.
  • Enorme árbol de tecnologías: miles de niveles tecnológicos de componentes e instalaciones.
  • Gráficos completamente personalizables: crea tus propios planetas, estrellas, vehículos, etc.
  • Jugadores de inteligencia artifical completamente personalizables: crea tus propios jugadores de inteligencia artificial con características, estilos y formas de hablar únicas.
  • 14 razas únicas para jugar o personalizar (o también puedes crear la tuya propia)
  • Mapa generado de forma aleatoria para cada partida (o también puedes cargar un mapa existente).
  • Personalización completa del juego por los jugadores ("mods").

Requisitos del sistema

    Requisitos mínimos del sistema: Pentium 500 a MHz o superior, Windows XP, 64 MB de RAM o más, resolución de pantalla de 1024x768 o superior, pantalla en color de 16 bits o superior, DirectX 7.0 (o superior), tarjeta gráfica con aceleración 3D, 500 MB de espacio libre en el disco duro, tarjeta de sonido compatible con reproducción en MP3 y DirectSound. La tarjeta de sonido debe ser compatible con DirectX 7.0 (o superior).
Análisis útiles de usuarios
A 29 de 30 personas (97%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
21.4 h registradas
Publicado el 12 de mayo
I bought this game just to leave this review. I may not have much on Steam, at the post of this review. However I have a CD copy and I have spent at least 7000 hours in this over the span of 8 years.

There has never been a game to match this one's scale. It does have a steep learning curve, however it's completely rewarding once you master the games interface.

Here is a guide listed to get the game to run on modern Windows.

Also, one should also pick up Balance Mod. For better AI, and well. Balance to the game.

There are other reviews that are much better, with a much better description than this one. However this game is amazing in scope.
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A 10 de 11 personas (91%) les ha sido útil este análisis
61.7 h registradas
Publicado el 2 de junio
Run's amazing, 50+ FPS on Windows 8 in windowed mode; go to SE5 folder/data/HUDSettings and edit Width and Height. When you run SE5, click Setup and change Display Drive to your graphics cards, Video mode to Windowed, Video memory usage to Safe. (Graphics and Background left on High ;)).
Nvidia Settings for SE5 executable Manage 3D settings, Program Settings:
Maximum pre-rendered frames: 1
Power management mode: Prefer Maximum Performance
Triple buffering: On
Vertical sync: On
Dunno how much of the above is necissary or if it actually did anything, but the above is what I cobbled together from over the interwebs to get good fps.
Also, toss in some shipsets and spice it up.
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A 7 de 10 personas (70%) les ha sido útil este análisis
70.2 h registradas
Publicado el 13 de mayo
This game is best played with a mod (eg. Balance mod). The game is designed to be easily moddable, ie. all techs/facilities/components etc. are in text files. Different mods really increase the reply value eg. the tech tree is different in each mod.

You design every class of ship your race uses in game so there are no generic ships.

AI is a bit weak, though some mods improve upon it. Against human opponents this game really shows its depth. To play by web see
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A 3 de 3 personas (100%) les ha sido útil este análisis
40.2 h registradas
Publicado el 21 de junio
Great game! It is practically identical to space empire 4 but with better graphics!

The good:
- Same amount and same teks as in space empire 4, which mean an enormous amount of tek to research
- Graphics of solar system and ships is good but starting to get dated. This is a game from 2008 still.
- Strategy can go pretty deep in this game
- Ships and bases and satellites and weapons platforms and even troops can be customised to your heart content. Eventually, you can even build Ring worlds and mega huge sphere worlds if you research far enough. Destroy and create black holes, destroy and create warp points and the like!
- If you like space empire 4, you will love this game since it's so similar
- It can be modded to your heart content. There are quite a few mods out there. Better to install the Balance mod straight from the get go to get better ai opponents and better structured research too.
- Music and sound are pretty good and never tiresome. Space Opera like star trek.

The bad:
- The single guy who did all the space empire games sold the game and its right to make space empire games to another company. And he doesn't work for them either. They never did any dev on the game or any patch after it was sold. I don't even understand what they intended to do with this game after paying money for it.
- The game is stable, but it looks a bit unpolished and unfinished in some area
- The game was developped for Windows XP directX only. It doesn't work fullscreen in Vista or Windoze 7 & later. You can play it in windowed 1024x768 with no problems, but its small for nowaday. The performance of the game is abysmal with lots of lag if you manage to put it in fullscreen.
- The ai in the base game is terribad. No challenge even at highest difficulty. Install the balance mod to correct that problem.
- The scale of the research is a bit too much. You can research 100 levels in one research. So there is no point in changing your type of weapons from the starting tek you have if you invested millions of points of research into it, it's going to be so strong that no amount of new weapon ability is going to top it. For example, the starting laser can go from 5 damage at lvl1 to 500 damage at lvl 100. The balance mod adresses this specifically which is good!
- Very addictive game. You can't stop yourself from playing just another turn and look its now 3 am in the morning and you got to go to work in a few hours! yipeeeeee!
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A 1 de 1 personas (100%) les ha sido útil este análisis
28.7 h registradas
Publicado el 22 de julio
Space Empires V is a turn based strategy/empire manager. There is just so much that you can do in this game, really. I don't even know how to start reviewing this, there is so much to talk about. The game itself is so complex yet simple at the same time, anyway, lets just go on to the pros and cons list.


Audio/Music, the music is great and doesn't get to repetetive or broing. The sounds and everything just fit the game really well.

Empire Management, this is huge. You can develop your entire empire, from the solar system to the single building on a planet. You also manage foreign relations, trade, your local population, ambassadors, and so much more. Like I said, this game is huge and complex.

Combat, the combat is also very complex and fun. A huge list of weapons for your ships is available to you, but ship combat isn't all there is. There is also land combat, defensive planetary shields or gun stations, and a lot more. You can either have your units do combat automatically or manage each one of your units. There is so many strategies available that the options are basically endless for a single playthrough.


Graphics, the graphics are very basic. I understand this game is slightly dated, but even so, the graphics are not really special. But I can overlook this, the game is amazing.

Complex Research Tree, but isn't this a good thing? What I mean is, there are so many options available to you, it is nearly impossible to research a vast majority of the researches in the span of a single playthrough. There are also some "Elite" research paths, that let you do godlike things like create planets, destroy stars, and so on, that take a huge amount of research to unlock, making them impractical for a normal playthrough.

TIME, this is the biggest downside to this game. It takes a long time to get through a playthrough of it (depends on settings, but if you are like me, then you like huge maps with lots to do). Early on in the game before you set up your adminitration on planets, completing a turn can take quite a bit of time as well, so overall the game progresses slowly.

Anyone that calls themself a fan of these turn based strategy/empire building games must get this, it is simply amazing all of the options it gives you to play with. You can create almost anything you can think of, want a peaceful democratic nation? Make one. Want a tyrannical dictatorship? Make one. If you want a nation whose population is made up entirely of pokemon? You can do that to! Anyway, hope this review has helped some!

May your adventures be many and always end in reward!
-Donoknight, Founder of Tabletop RPG Gamers League
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