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《Space Empires V》是《Space Empires》系列最新版。 這全新的一章完全更新使用者介面,並帶領玩家進入即時繪製的 3D 世界。 玩家可欣賞華麗細緻且效果擬真的宇宙戰鬥, 並在龐大而生動的星系中擴張、探索、開發並發動戰爭。 遊戲新內容有多帝國間的政治聯盟,上而下的船艦設計系統,六角形地圖格,還有更多。 因應玩家要求,遊戲也完全模組化可自行修改,甚至還加入了可撰寫指令的人工智慧系統。 《Space Empires V》在宇宙策略遊戲領域,勇敢地跨出了一大步。 24 位元 3D 即時繪製圖形。 詳細戰術戰鬥 (並有戰鬥模擬器供您測試新設計!) 新載具類型及大小:船艦、基地、運輸艦、戰鬥艇、機雷、衛星、部隊、無人機、武器平台等。
發售日: 2006年10月16日
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購買 Space Empires V

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購買 Space Empires IV and V Pack

包含 2 個項目: Space Empires IV Deluxe, Space Empires V

關於此遊戲

《Space Empires V》是《Space Empires》系列最新版。 這全新的一章完全更新使用者介面,並帶領玩家進入即時繪製的 3D 世界。 玩家可欣賞華麗細緻且效果擬真的宇宙戰鬥, 並在龐大而生動的星系中擴張、探索、開發並發動戰爭。 遊戲新內容有多帝國間的政治聯盟,上而下的船艦設計系統,六角形地圖格,還有更多。 因應玩家要求,遊戲也完全模組化可自行修改,甚至還加入了可撰寫指令的人工智慧系統。 《Space Empires V》在宇宙策略遊戲領域,勇敢地跨出了一大步。
  • 24 位元 3D 即時繪製圖形。
  • 詳細戰術戰鬥 (並有戰鬥模擬器供您測試新設計!)
  • 新載具類型及大小:船艦、基地、運輸艦、戰鬥艇、機雷、衛星、部隊、無人機、武器平台等。
  • 可以完全自行設計、自訂載具。
  • 龐大星系:100 個太陽系,每個星系有 15 顆行星。
  • 大型科技樹:數以千計的科技等級,有數百種元件和設施。
  • 遊戲畫面可完全自訂:您可以自行建立行星、星球、載具等等。
  • AI 玩家可完全自訂:您可以自行建立擁有獨特個性、風格、語音的 AI 玩家。
  • 可扮演、自訂 14 種獨特種族 (或建立全新種族!)
  • 每一場遊戲都隨機產生地圖 (也可以載入現有地圖)。
  • 玩家可完全自訂遊戲 (模組化)。

系統需求

    最低系統需求:Pentium 500MHz 或更高等級電腦,Windows XP,64MB RAM 或更佳,1024x768 或更佳螢幕解析度,16 位元彩色顯示或更佳,DirectX 7.0 (或更佳),具備 3D 加速的顯示卡,500MB 硬碟空間,具備 MP3 及 DirectSound 播放能力的音效卡。 音效卡必須相容 DirectX 7.0 (以上)。
具參考價值的客戶評論
8 人之中有 7 人(88%)認為這篇評論有參考價值
此帳號擁有 92 款產品
12 篇評論
64.4 記錄時數
old...very old.. yet it has a limitless technology system, and a ♥♥♥♥ing massive tech tree. You design your ship layouts. The tiniest of drones to the most massive of Baseships.
張貼於:2014年3月10日
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2 人之中有 2 人(100%)認為這篇評論有參考價值
此帳號擁有 24 款產品
1 篇評論
67.5 記錄時數
Don't play without the all recommended balance mod and if you want to stay sane let the AI run almost everything.
張貼於:2014年6月16日
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32 人之中有 17 人(53%)認為這篇評論有參考價值
此帳號擁有 143 款產品
3 篇評論
2.4 記錄時數
Man, I really wanted to like this series. I love the 4X genre of games and had heard a lot of great things about the Space Empires series. I spent hours trying to wrap my head around it but in the end this game had three major flaws that just killed it for me:

* The Learning Curve - Wow, is the learning curve on this game steep. I consider myself an intelligent person, but trying to figure out what I needed to be doing or how to do it at any given point in time was a Sisyphean effort. In other turn-based strategy games buttons are labelled clearly and in a way that new players can easily understand what they will do. Not here. Even the tutorial which attempts to walk you through it in baby steps is nigh-on useless because things are set out so poorly. I don't know what the exact antonym of intuitive to use would be that would describe the controls but needless to say it was an effort to learn what to do.

* Game Speed - Damn is this game slow. Even once I started to get an idea of what I needed to do at the beginning, setting up a new game and starting to play would find I had been at my computer for close to an hour and was only three or so turns in.

* The Manual - The manual could not have been more useless. It was nothing more than a list of button definitions, with no picture of what the button or menu object looked like. Many times I sat there after spending ten minutes figuring out what I should do next only to find it would then take me twenty minutes to figure out how to go about actually DOING it. If your game is going to have a manual that is nothing more than a list of definitions you had better include a good in-game help system or even a suggestion/advisory system - a la the Civ series - to make up for it and help get players hooked in playing your game.

In the end these problems all combined to form a Voltron of frustration with the game. I had such high hopes for this game but unfortunately the poor execution made it completely unenjoyable. Sad to say it but this game just lacks fun.
張貼於:2014年4月2日
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1 人之中有 1 人(100%)認為這篇評論有參考價值
此帳號擁有 17 款產品
17 篇評論
7.5 記錄時數
7.5 hours --> Still not sure of overall objective

8/10 .Space.
張貼於:2014年6月18日
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1 人之中有 1 人(100%)認為這篇評論有參考價值
此帳號擁有 38 款產品
3 篇評論
90.5 記錄時數
I loved it, destroyed an empires homeworld by creating a warp point to their homeworld then making a black hole. Limitless fun.
張貼於:2014年7月17日
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58 人之中有 58 人(100%)認為這篇評論有參考價值
此帳號擁有 243 款產品
1 篇評論
64.8 記錄時數
Space Empires V, like its predecessor, is a brilliant turn-based strategy game. Research is deep and complex. The AI, with mods, runs well. Ship design has interesting nuances and micromanagement isn't overwhelming even in the late game. Diplomacy is good enough and resource management isn't that easy but isn't overly complex, either. The modding community has created some absolute masterpieces for this game, as well.

Of course, then, there must be a caveat. SE:V is one of the buggiest games to exist in recent memory. It was designed to run with DX7.1 and DX8 on Windows XP machines. As technology marches ever onwards, getting SE:V to actually install and work even remotely properly has been a source of constant headaches. Provided you're willing to go through the slog of troubleshooting cryptic error messages, forum heresay, and troubleshooting myths from people who are taking potshots in the dark, SE:V is a game that I wholeheartedly recommend. Otherwise, stay away.
張貼於:2013年11月27日
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