Space Empires V é o lançamento mais recente da série Space Empires. Este novo capítulo actualiza por completo a interface de utilizador e transporta o jogador até um universo 3D apresentado em tempo real. Veja batalhas espaciais a serem jogadas em detalhes fantásticos e efeitos realistas.
Análises de utilizadores: Praticamente positivas (153 análises) - 72% das 153 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 16 Out, 2006

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Space Empires V é o lançamento mais recente da série Space Empires. Este novo capítulo actualiza por completo a interface de utilizador e transporta o jogador até um universo 3D apresentado em tempo real. Veja batalhas espaciais a serem jogadas em detalhes fantásticos e efeitos realistas. Entusiasme-se, Expanda, Explore e Extermine inimigos numa enorme galáxia repleta de vida. Abundam novas características, com alianças políticas entre múltiplos impérios, um novo sistema de design de naves de cima para baixo, uma grelha de movimento hexagonal e muitas mais. Devido às exigências dos jogadores, o jogo pode ser totalmente adaptado a “mods” e inclui ainda um sistema de inteligência artificial que pode ser alterado por scripts. Space Empires V dá corajosamente o próximo passo no género de estratégia espacial.
  • Gráficos 3D de 24 bits gerados em tempo real.
  • Combate táctico detalhado (e um simulador de combate para testar as suas capacidades!).
  • Novos tipos e tamanhos de veículos: Naves, Bases, Cargueiros, Bombardeiros, Porta-minas, Satélites, Transporte de tropas, Aviões não tripulados e Plataformas de armas.
  • Capacidade para desenhar e personalizar completamente todos os seus veículos.
  • Grande galáxia: 100 sistemas solares com 15 planetas cada.
  • Grande árvore tecnológica: Milhares de níveis tecnológicos com centenas de componentes e instalações.
  • Gráficos de jogo completamente personalizáveis: Crie os seus próprios planetas, estrelas, veículos, etc.
  • Jogadores com inteligência artificial completamente personalizável: Crie os seus próprios jogadores com inteligência artificial com traços, estilos e discursos únicos.
  • 14 corridas únicas para jogar ou personalizar (ou criar!)
  • Mapa criado aleatoriamente para cada jogo (ou carregamento de um mapa existente).
  • Personalização total de jogo permitida aos jogadores ("mods").

Requisitos do Sistema

    Requisitos mínimos do sistema: Pentium a 500 MHz ou superior, Windows XP, 64 MB de RAM ou superior, resolução de ecrã 1024 x 768 ou superior, ecrã com cores de 16 bits ou superior, DirectX 7.0 (ou superior), placa gráfica com aceleração 3D, 500 MB de espaço livre no disco, placa de som com capacidade para suportar MP3 e reprodução DirectSound. A placa de som deve ser compatível com DirectX 7.0 (ou superior).
Análises úteis de clientes
29 de 30 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
21.4 hrs em registo
Publicada: 12 Maio
I bought this game just to leave this review. I may not have much on Steam, at the post of this review. However I have a CD copy and I have spent at least 7000 hours in this over the span of 8 years.

There has never been a game to match this one's scale. It does have a steep learning curve, however it's completely rewarding once you master the games interface.

Here is a guide listed to get the game to run on modern Windows.

Also, one should also pick up Balance Mod. For better AI, and well. Balance to the game.

There are other reviews that are much better, with a much better description than this one. However this game is amazing in scope.
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10 de 11 pessoas (91%) acharam esta análise útil
61.7 hrs em registo
Publicada: 2 Junho
Run's amazing, 50+ FPS on Windows 8 in windowed mode; go to SE5 folder/data/HUDSettings and edit Width and Height. When you run SE5, click Setup and change Display Drive to your graphics cards, Video mode to Windowed, Video memory usage to Safe. (Graphics and Background left on High ;)).
Nvidia Settings for SE5 executable Manage 3D settings, Program Settings:
Maximum pre-rendered frames: 1
Power management mode: Prefer Maximum Performance
Triple buffering: On
Vertical sync: On
Dunno how much of the above is necissary or if it actually did anything, but the above is what I cobbled together from over the interwebs to get good fps.
Also, toss in some shipsets and spice it up.
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7 de 10 pessoas (70%) acharam esta análise útil
70.2 hrs em registo
Publicada: 13 Maio
This game is best played with a mod (eg. Balance mod). The game is designed to be easily moddable, ie. all techs/facilities/components etc. are in text files. Different mods really increase the reply value eg. the tech tree is different in each mod.

You design every class of ship your race uses in game so there are no generic ships.

AI is a bit weak, though some mods improve upon it. Against human opponents this game really shows its depth. To play by web see
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3 de 3 pessoas (100%) acharam esta análise útil
40.2 hrs em registo
Publicada: 21 Junho
Great game! It is practically identical to space empire 4 but with better graphics!

The good:
- Same amount and same teks as in space empire 4, which mean an enormous amount of tek to research
- Graphics of solar system and ships is good but starting to get dated. This is a game from 2008 still.
- Strategy can go pretty deep in this game
- Ships and bases and satellites and weapons platforms and even troops can be customised to your heart content. Eventually, you can even build Ring worlds and mega huge sphere worlds if you research far enough. Destroy and create black holes, destroy and create warp points and the like!
- If you like space empire 4, you will love this game since it's so similar
- It can be modded to your heart content. There are quite a few mods out there. Better to install the Balance mod straight from the get go to get better ai opponents and better structured research too.
- Music and sound are pretty good and never tiresome. Space Opera like star trek.

The bad:
- The single guy who did all the space empire games sold the game and its right to make space empire games to another company. And he doesn't work for them either. They never did any dev on the game or any patch after it was sold. I don't even understand what they intended to do with this game after paying money for it.
- The game is stable, but it looks a bit unpolished and unfinished in some area
- The game was developped for Windows XP directX only. It doesn't work fullscreen in Vista or Windoze 7 & later. You can play it in windowed 1024x768 with no problems, but its small for nowaday. The performance of the game is abysmal with lots of lag if you manage to put it in fullscreen.
- The ai in the base game is terribad. No challenge even at highest difficulty. Install the balance mod to correct that problem.
- The scale of the research is a bit too much. You can research 100 levels in one research. So there is no point in changing your type of weapons from the starting tek you have if you invested millions of points of research into it, it's going to be so strong that no amount of new weapon ability is going to top it. For example, the starting laser can go from 5 damage at lvl1 to 500 damage at lvl 100. The balance mod adresses this specifically which is good!
- Very addictive game. You can't stop yourself from playing just another turn and look its now 3 am in the morning and you got to go to work in a few hours! yipeeeeee!
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1 de 1 pessoas (100%) acharam esta análise útil
28.7 hrs em registo
Publicada: 22 Julho
Space Empires V is a turn based strategy/empire manager. There is just so much that you can do in this game, really. I don't even know how to start reviewing this, there is so much to talk about. The game itself is so complex yet simple at the same time, anyway, lets just go on to the pros and cons list.


Audio/Music, the music is great and doesn't get to repetetive or broing. The sounds and everything just fit the game really well.

Empire Management, this is huge. You can develop your entire empire, from the solar system to the single building on a planet. You also manage foreign relations, trade, your local population, ambassadors, and so much more. Like I said, this game is huge and complex.

Combat, the combat is also very complex and fun. A huge list of weapons for your ships is available to you, but ship combat isn't all there is. There is also land combat, defensive planetary shields or gun stations, and a lot more. You can either have your units do combat automatically or manage each one of your units. There is so many strategies available that the options are basically endless for a single playthrough.


Graphics, the graphics are very basic. I understand this game is slightly dated, but even so, the graphics are not really special. But I can overlook this, the game is amazing.

Complex Research Tree, but isn't this a good thing? What I mean is, there are so many options available to you, it is nearly impossible to research a vast majority of the researches in the span of a single playthrough. There are also some "Elite" research paths, that let you do godlike things like create planets, destroy stars, and so on, that take a huge amount of research to unlock, making them impractical for a normal playthrough.

TIME, this is the biggest downside to this game. It takes a long time to get through a playthrough of it (depends on settings, but if you are like me, then you like huge maps with lots to do). Early on in the game before you set up your adminitration on planets, completing a turn can take quite a bit of time as well, so overall the game progresses slowly.

Anyone that calls themself a fan of these turn based strategy/empire building games must get this, it is simply amazing all of the options it gives you to play with. You can create almost anything you can think of, want a peaceful democratic nation? Make one. Want a tyrannical dictatorship? Make one. If you want a nation whose population is made up entirely of pokemon? You can do that to! Anyway, hope this review has helped some!

May your adventures be many and always end in reward!
-Donoknight, Founder of Tabletop RPG Gamers League
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