Space Empires V è l'ultima versione della serie Space Empires. Questo nuovo capitolo presenta un'interfaccia utente completamente rinnovata e trasporta il giocatore in un universo 3D con rendering in tempo reale. Guarda la ricchezza dei dettagli e gli effetti realistici delle battaglie spaziali.
Valutazione degli utenti:
Perlopiù positiva (187 recensioni) - 187 recensioni degli utenti (70%) per questo gioco sono positive.
Data di rilascio: 16 ott 2006

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Acquista Space Empires V

Pacchetti che includono questo gioco

Acquista Space Empires IV and V Pack

Include 2 articoli: Space Empires IV Deluxe, Space Empires V


Informazioni sul gioco

Space Empires V è l'ultima versione della serie Space Empires. Questo nuovo capitolo presenta un'interfaccia utente completamente rinnovata e trasporta il giocatore in un universo 3D con rendering in tempo reale. Guarda la ricchezza dei dettagli e gli effetti realistici delle battaglie spaziali. Espanditi, esplora, sfrutta e stermina in un'enorme galassia viva e vitale. Le novità comprendono un gran numero di alleanze politiche tra imperi diversi, uno strabiliante sistema di progettazione delle navi, una griglia esagonale per i movimenti e molto altro ancora. In base alle esigenze del giocatore, la partita è completamente "modificabile" e include anche un sistema IA per la creazione dello script. Space Empires V ti farà scoprire la nuova dimensione dei giochi di strategia spaziale
  • Grafica con rendering in tempo reale 3D a 24 bit.
  • Combattimento tattico dettagliato (e simulatore per provare i tuoi progetti!).
  • Nuovi veicoli di dimensioni e tipi diversi: navi, basi, trasportatori, combattimenti, miniere, satelliti, truppe, droni e piattaforme per armi.
  • Possibilità di progettare e personalizzare tutti i veicoli.
  • Galassia imponente: 100 sistemi solari con 15 pianeti ciascuno.
  • Tecnologia sorprendente: migliaia di livelli tecnologici con centinaia di componenti e strutture.
  • Grafica di gioco completamente personalizzabile: crea i tuoi pianeti, stelle, veicoli, ecc.
  • Giocatori controllati dal computer completamente personalizzabili: crea i tuoi giocatori virtuali dotandoli di caratteristiche, stili e abilità oratorie uniche.
  • 14 razze esclusive con cui giocare o da personalizzare (con la possibilità di creare la tua!)
  • Mappa generata casualmente per ogni partita (o possibilità di caricare una mappa esistente).
  • Personalizzazione completa della partita da parte dei giocatori ("mod").

Requisiti di sistema

    Requisiti minimi di sistema: Pentium da 500 MHz o superiore, Windows XP, 64 MB di RAM o più, risoluzione schermo 1024x768 o superiore, visualizzazione colore a 16 bit o superiore, DirectX 7.0 (o superiore), scheda video con accelerazione 3D, 500 MB di spazio libero su hard disk, scheda audio con supporto riproduzione MP3 e DirectSound. La scheda audio deve essere compatibile con DirectX 7.0 (o superiore).
Recensioni utili
23 persone su 24 (96%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
182.0 ore in totale
Pubblicata: 20 novembre 2015
- The game has an incredible number of customization options and offers a wealth of variety in viable strategies, particularly if you're using the balance mod practically everybody seems to be using. You can manage fine details of your empire's war machine that most games would abstract, and the game is clearly aimed at people who get giddy at the prospect of developing and testing warships to maintain an edge over current and prospective enemies.
- Despite the dated graphics and sound design, fleet battles manage to be enjoyable, and I've killed hours just messing with designs and testing them in the simulator. The weapons have a good amount of variety in their look and feel, and the encouragement toward mixing specialist designs in a fleet means that the enemy's fleet composition can significantly affect your tactics in the field.
- The AI will happily sign my Treaty of Imminent Backstabbing and praise me as a peacemaker, because the AI cannot comprehend the English language (I guess that's kind of a con, but I've never seen a game with AI that could deduce when it was being threatened or insulted through a text prompt, so I'm just happy for the source of amusement).

- You're not really given a choice in terms of how much detail you want. You're going to engage with all the detail, or you're going to lose. The learning curve can be very steep, and the UI is not friendly to new players. Forget not holding your hand; SE5 is pushing you down in the street over and over and laughing at you while you try to cross. Enjoy giving orders tediously one at a time across your huge empire until you figure out queues, because the game isn't going to nudge you in that direction one bit.
- The balance mod is almost necessary, because the base game doesn't feel like it was balance-tested sufficiently, and the built-in AI is pretty much useless. Even with the balance mod, the AI doesn't have a good chance against a player with at least a decent understanding of the system, which only makes the transition from single-player to multi-player less comfortable, because if you're used to fighting the AI, human players will kill you before you even figure out how they built so fast (it's spaceyard rushing and their management of that emergency build thing the game never hints at the importance of).
- There is only war. That depth I mentioned earlier doesn't extend to politics, economics, or anything else like that. Your empire is a machine to kill other empires, and everything else just kind of feels bolted-on. If you don't enjoy designing ships to patrol spacelanes, or you get bored of it, there's not much to fall back on. You can win through diplomacy, but it's far too easy to be any fun.

Bottom Line
If you're looking for a combat-focused space 4x that's so deep it hurts, SE5 is one of the best I've played. You definitely want the balance mod, though.
Questa recensione ti è stata utile? No Divertente
16 persone su 18 (89%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
2.1 ore in totale
Pubblicata: 3 dicembre 2015
Finetuning required!

This game is setting one more step above the Space Empires IV game. Also the graphics got updated, the sound isn't so enervating as in Space Empires IV.

The game would be a nice addition to any library, if, yes if there weren't some issues. The game requires a lot of manual finetuning by the player, to get it run smoothly on any system with a modern OS. Fullscreen is, well, not implemented for those resolutions too. All this would be suferable, and bearable...

But there is more, it's even more complex than it's predecessor and for someone who is new to the 4X Space Conquest genre it might be too much.

  • Updated Graphics and sound compared to Space Empires IV.
  • A lot of self customization, you can download so much stuff - even fanbased patches, to give it a more fluid run on modern machines.

  • Buggy, it might crash on modern OS if not finetuned by the user. Lags would also be possible, and hanging up during calculating the outcome of a round.
  • The game can overwhelm a newbie with all those windows, informations and options, please read and tread carefully.
  • Sadly, not supported anymore officially.

Recommended only to a limited audience.

This game is for empire builders, to all others the game won't open it's charm. It will get boring after playing some rounds and not seeing anything fruitful comming out of it.

I can't and I won't recommendate this game to a broad audience, because it's harder than it seems. But once you get the run of the game, you'll find it quite easy.

Furthermore there is a lot of finetuning to be done to get the game run smoothly - which will possibly frustrate younger or more impatient players, there is a lot to do for this.

The game is not bad, per se - it's among my alltime favorites, since it offers so much possibilities - but, as I said, to a broad audience this game can't be recommended, not now, not even back when it was created.
Questa recensione ti è stata utile? No Divertente
8 persone su 8 (100%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
104.6 ore in totale
Pubblicata: 28 gennaio
This game is definitely not for everyone. STEEP learning curve with a bewildering array of options woefully underexplained in the joke of a tutorial ensure that it will never be called easily accessible. For some reason even though it is ten years old it runs very slow on modern systems and that only gets worse as the game progresses. There are steps to alleviate that somewhat but you have to google it for yourself. Also, the guy (yes A GUY not a team) who made it has apparently given up on it so support comes from the fans. Diplomacy is really only for role-playing humans since the myriad of options are largely wasted on the AI. Yet despite all of that I have to say that I have really enjoyed playing a game that allows me to attack enemies with drones, viruses, anti-proton beams (laser-like beam weapon), meson cannons (space shotgun), missiles, spies (espionage can really be effective at high values), ground troops, and if all that fails you can blow up the planet or even the star it orbits. There are no premade ships and thats a good thing. You are free to build a kamikaze fleet of ramming self destructable ships or maybe a Marine carrier that just boards enemy ships and adds them to your empire. What if they use a master computer and no crew? Just attack with a computer virus. Speaking of virus, you can drop a viral bomb and start a freaking plague if you feel like it. Don't like the enemy attacking you from a wormhole behind your fleet? You can place mines there or close off the wormhole altogether. You can put missiles on colony ships. You can build mobile ship-based shipyards which can build other ships. You can use one of those ships to build a fixed space station to mine resources from an asteroid field. You can BUILD a new planet or Dyson sphere or even CREATE a star from nothing. This game allows more freedom and options than any game I have ever played and it is for this reason that I tolerate its performance issues with modern hardware so that I may gleefully kill aliens with crewless kamikaze viral spore carrying frigates again.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
1.5 ore in totale
Pubblicata: 9 gennaio
I cannot play this game. The screen resolution will not adjust according to my settings, it does not go fullscreen (thus making it imposibble to use the buttons at the bottom of the screen), and there is a constant flickering white light every second or so that is nonstop. The game also lags, even when I am not online - the cursor skips, the screen movements stutter. I can play every other game I own from Steam (all 128 of them, minus this one) just fine on this computer.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
24.2 ore in totale
Pubblicata: 9 febbraio
Oh well, Space Empires V.

With Balance mod, the AI and the overall fun of this game is really nice.

However, i cannot recommend this game even though I love the hex/scanner design and 3D graphics. I really do, with all the 4x game complexivity in space.

The Interface is so clunky, and does not work/glitters/lags on newer end systems, making the game barely playable. There are couple of fixes, but they have limited effect.

if you are prepared to spend most of your times fighting the interface, you're good to go.
Questa recensione ti è stata utile? No Divertente