Uma presença sombria persegue a pequena cidade de Bright Falls, empurrando Alan Wake à beira do bom-senso na sua batalha para revelar o mistério e salvar o seu amor.
Análises de utilizadores:
Recentes:
Muito positivas (139 análises) - 89% das 139 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (13,817 análises) - 91% das 13,817 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 16 Fev, 2012

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Aviso: A Latin American Spanish localization is also available. Click here to activate this content.

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Análises

“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

Acerca deste jogo

Quando a mulher de Alan Wake, o escritor de best-sellers, desaparece durante as suas férias, a sua procura desvenda páginas de um thriller que nem mesmo ele se recorda de ter escrito. Uma Presença Negra assombra a pequena cidade de Bright Falls, levando Wake até ao limite da sua sanidade na luta para desvendar o mistério e salvar o seu amor.

Apresentado num estilo semelhante a uma série de TV, Alan Wake conta com o estilo narrativo e sequências de cortar a respiração que só o estúdio Remedy sabe fazer. À medida que os jogadores se deixam envolver cada vez mais no mistério, são confrontados com enormes adversidades, reviravoltas e revelações chocantes. Apenas dominando a técnica da "Luta com Luz" é que é possível estar um passo à frente da escuridão que se espalha por Bright Falls.

Com o corpo de um jogo de ação e a mente de um thriller psicológico, a atmosfera de Alan Wake, a sua história intensa e multifacetada, e sequências de combate excecionalmente tensas fornecem os jogadores com uma experiência divertida e original.

Melhorado para o PC

  • Inclui episódios especiais de Alan Wake como "The Signal" (O Sinal) e "The Writer" (O Escritor).
  • Experiencia o Noroeste Pacífico do jogo Alan Wake numa maior resolução e maior fidelidade do que aquelas apresentadas na versão para a Xbox 360.
  • Suporte para rato e teclado totalmente configurável, ou se preferires jogar com o comando da Xbox ligado ao teu PC, também podes fazê-lo!
  • Várias opções gráficas personalizáveis e suporte para formatos 4:3, 16:9 e 16:10!
  • Motor multi-núcleo que aproveita as vantagens dos CPUs quad core.
  • Opções adicionais que os nossos fãs têm pedido, como ajustamento do campo de visão bem como a opção de "esconder o HUD".
  • Funciona no modo de 3 ecrãs Eyefinity 3D da AMD

Requisitos do Sistema

    Minimum:
    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Análises de clientes
Sistema de análises de utilizadores atualizado! Fica a saber mais
Recentes:
Muito positivas (139 análises)
No geral:
Muito positivas (13,817 análises)
Publicadas recentemente
mayuri kurotsuchi
( 0.9 hrs em registo )
Publicada: 26 de Junho
this game is awesome no not ♥♥♥♥ awesome it is amazing game
Guy LeDouche
( 5.1 hrs em registo )
Publicada: 26 de Junho
ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั
Kairos
( 3.2 hrs em registo )
Publicada: 26 de Junho
Haven't played it that much yet but it seems really good!
Jstorm
( 5.4 hrs em registo )
Publicada: 26 de Junho
Got battered from behind by a large man in the dark. 10/10 erotic as ♥♥♥♥
『 Sakamoto 』
( 5.6 hrs em registo )
Publicada: 26 de Junho
So Alan Wake some people might think that oh this game is so that and that but stop stop right now and just try the game this is taking horror to the next level which you have never experienced before. Have you ever been scared of the dark? Well now you will be if you havent been. Have you ever wanted to defeat a freakin TORNADO of DEATH?
Pros:
> Amazingly new horror style
> Great graphics
> Shades of darkness and more shaders and more and more and when you tought you saw it all there is even more.
Cons:
> Kinda short story :/
Hane
( 1.7 hrs em registo )
Publicada: 25 de Junho
0/10 i don't care about your wife
jct10800x
( 0.2 hrs em registo )
Publicada: 25 de Junho
Um dos melhores games que joguei!! Lembro que na época só PC ♥♥♥♥ rodava bem esse game...joguei primeiramente no x-box 360 depois fui pro pc (afinal eu tinha uma carroça na época kkkk)

História - 10
Jogabilidade - 10
Vontade de jogar uma continuação - 10

Depois de conhecer o game procurei saber mais sobre Stephen King rsrs (que eu já conhecia por It, A Espera De Um Milagre e Carrie e Cujo...) e descobri uma mini-série ''Bag Of Bones'' que é bem legal...claramente algumas coisas de Alan Wake foram inspiradas em Bag Of Bones e isso é muito TOP!!!

Enfim faltou uma continuação (Alan Wake's American Nightmare é legal mas muito curto...)
possumpoff
( 16.1 hrs em registo )
Publicada: 25 de Junho
Draw blood from The Twilight Zone, Twin Peaks, Stephen King, the first Silent Hill, and a teensy bit from Resident Evil 4. Add some original spice here, a little flair there, predate Shadows of the Damned by about a year, and you have Alan Wake. With so many clear inspirational elements at play, and they are clear, you might think this third-person shooter would be a disjointed mess, possibly too reliant on said inspirational properties to have its own voice. And yet, the voice of its titular writer shines through to bring a surprisingly unique and competent game to the table. Alan Wake pulls from horror/weird staples of all mediums to deliver an engaging, if schlocky, story, complemented by satisfying combat and light exploration.

Alan Wake is your player character, Stephen King analogue, and hero (?). A best-selling author with a hair-trigger temper, Wake has been faced with creative block for some time. He’s taken to beautiful Bright Falls, Washington by his wife, Alice, to take a breather and hopefully get back in the swing of things. But things take a turn when Alice is taken by a mysterious “dark presence,” and Wake is forced to fight through hordes of light-averse, undead-ish folk. Receiving help from a number of colorful characters along the way, Wake fights to get his wife back from the dark presence and unravel the entity’s mystery.
The writing is as cheesy as the acting, which is to say, very. It works, though, in the spirit of Twin Peaks or Silent Hill. Rather than generically scary or thrilling, the game feels more interestingly off-kilter, and certainly self-aware. That said, the writing is just plain bland in several spots, but it’s made up for by the wealth of it. Collectibles are largely dominated by writing pieces in the form of radio shows, short episodes of the Night Springs (*cough* The Twilight Zone *cough*), and mysterious manuscript pages that fill in much of the plot. Out of 100+ pages, a good handful understandably fall short. The radio and television shows, however, are always a treat, and spread out far enough that stopping to listen or watch feels like a nice break rather than a momentum-killer. It’s a game about a writer (*cough* Harry Mason *cough), and it does its best to play that up.

The gameplay’s core conceit is using light to disperse enemies’ darkness, rendering them vulnerable to lead-based weaponry. Your flashlight is your aiming reticle, which takes a bit of getting used to, but the slight, default, and appreciated auto-aim makes up for it. Flares, flare guns, and flash grenades are added to your repertoire over time, along rifles and shotguns to take down anything the dark presence throws at you. The one-two punch of light and lead remains satisfying throughout, largely due to the careful balance of resources. Generally, you have just enough for what need’s doing; tension builds when you’re stuck with a dinky pistol and a single clip, but I dare your confidence not to surge when you’re packing 30 shotgun rounds with flares to spare. Enemy variation is limited, unfortunately. There are five types, by my count, and honestly I hesitate to count one or two of those. Still, the majority of encounters are well-designed; I didn’t find combat stale till the final hour or so.

Alan Wake has its hiccups: certain major characters are entirely uninspired, the combat can be a slog if you don’t keep its nuances in mind at all times, and the story’s end is unfortunately cordoned off by two DLC episodes. The first episode is a drag, while the second episode makes very creative use of old assets, but through both it’s hard to shake the feeling that Wake has overstayed his welcome. This is to say nothing of Alan Wake’s American Nightmare, Remedy’s short standalone follow-up that is honestly better off watched on YouTube for all but the biggest fans of the series. With all of that in mind, the game is well worth playing. Whether your interest is in classic thrillers, campy horror, survival shooters, or just writing in the medium, Alan Wake has something to offer.
Midgarðsormr[US]
( 11.7 hrs em registo )
Publicada: 25 de Junho
Finally finished the game <Alan Wake>, which, is now 80% off on sale on the steam lol.
Typically Remedy game, share the same world setting with its newest successor <Quantum Break>(which literally a broken game) and <Max Payne> series, over simplified gameply, messy control(albeit it's third person shooting, the driving part is the only thing feels good while the rest is a pile of junk, such as, no aim circle, and the camera is set at the left side of the character while sometimes it suddenly jump to the right side), twisted but interesting plot, the main concept is kind of like the dark version of <Sophie's World>. Music is fair. Graphic, not bad for a 2012 game but the optimization is nonexistent, you need a GTX670 or better to run it, and still have to suffer from frame drop. Worth play, even just for the story and it's only $5.99 now.
IGN 9/10 Metacritic 83%
Vodka69BunSen
( 2.2 hrs em registo )
Publicada: 25 de Junho
One of the games that, sadly, didn't get the recognition that it should have got, because it manages to get you immersed in a truly astonishing world with its atmosphere (one of the main features of the game's engine), sound design, believable characters (professionally played by each one of the voice actors) and beautiful scenery. And of course, all of this is driven by a unique story inspired by Stephen King, a mastermind of horror books, which is the main interest of the game. Even though all of the aforementioned parts of the game are very well done, it has a few annoyances, like the gameplay itself. It isn't bad at all, but it isn't something special either, like the developers s wanted you to believe, and once you get used to the idea of how it works, it can become just a little boring at the 4th episode or so. Don't get me wrong, it isn't bad in a way that it will distract you from the game - not at all! You won't even think about it because you will be too occupied to pay attention to actual important stuff – I promise you: it will be totally worth it!

As a conclusion, I would certainly pay the full price for such an experience because I consider this game to be one of the best games ever made and I will happily recommend this game to anyone looking for an amazing and unique adventure. Be sure to play this game with headphones and no light in your room to be fully immersed!

Also, please, please, please, and I beg you: after you finish the game, play its two DLCs (The Signal and The Writer) because they are the true end of the game - they are include for free in the Steam version of the game. Otherwise, you will remain with a bitter taste regarding the game's base game ending - a bad decision on behalf of the developers, but I'm glad that they continued the story with these two DLCs to fix this "problem".
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
0.2 hrs em registo
Publicada: 25 de Junho
Um dos melhores games que joguei!! Lembro que na época só PC ♥♥♥♥ rodava bem esse game...joguei primeiramente no x-box 360 depois fui pro pc (afinal eu tinha uma carroça na época kkkk)

História - 10
Jogabilidade - 10
Vontade de jogar uma continuação - 10

Depois de conhecer o game procurei saber mais sobre Stephen King rsrs (que eu já conhecia por It, A Espera De Um Milagre e Carrie e Cujo...) e descobri uma mini-série ''Bag Of Bones'' que é bem legal...claramente algumas coisas de Alan Wake foram inspiradas em Bag Of Bones e isso é muito TOP!!!

Enfim faltou uma continuação (Alan Wake's American Nightmare é legal mas muito curto...)
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99 de 104 pessoas (95%) acharam esta análise útil
7 pessoas acharam esta análise engraçada
Recomendado
37.4 hrs em registo
Publicada: 9 de Junho
AT A GLANCE
(Full review follows below)

  • Game Name: Alan Wake
  • Original Release: 2012
  • Genre Tags: Adventure; Horror; Third-Person; Story Rich; Atmospheric
  • My Overall Grade: A-
  • Estimated Playtime (Campaign): 12-20 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Aesthetes; Strong narrative advocates; Game atmosphere connoisseurs

REVIEW
”Nightmares exist outside of logic” – Stephen King

Alan Wake is an extremely enjoyable third person action-adventure/survival game with a very story-driven experience and the theme of a psychological thriller. It is a very cinematic game, with a lot of dialogue and cutscenes. So if you need constant action, you won’t find it here; but if you enjoy games that feel a lot like movies-you-control, this is a great pickup.

The backbone of this game is the excellent narrative, which is well-executed and well-acted. The main story arc is mysterious, intriguing, and suspenseful. And the voice acting is quite convincing, which is critical for a game this heavily story-driven. But my personal favorite aspect of Alan Wake is the development of the various characters. Video games sometimes have great stories, but often they lack the depth of character development one may find in other mediums of storytelling, like books, TV, or movies. The way this game was produced, though, it is easy to feel the connection with the characters and immerse yourself in their personalities.

The graphics, animations, effects, and soundscape all work in concert to create an extremely engaging atmosphere that reinforces the strong narrative. The gameworld looks great and you can feel the heavy atmosphere of the creepy little village that acts as the story’s setting. This vivid and intense setting allows the entirety of the game to be entertaining; even slow plot points remain amusing due to the immersive ambiance. If you are into immersion, Alan Wake is definitely the kind of game you want to play with headphones on, lights off, and no interruptions.

But looking past the engaging narrative and atmosphere, you will find that the actual gameplay is also pretty decent. The controls are mostly solid, albeit a little clunky— but it is the kind of clunky that is purposefully imposed to adhere to the paradigm of the scary/survival genre. And there is an interesting dynamic involving shadows and illumination from which all action/combat is derived and that affords the game a charming uniqueness. There are also a lot of collectibles that provide further lore/backstory and add an additional dynamic to the total gameplay. Be warned however: the collectibles system can break the immersion of the game at times because you’ll have to sidetrack to find them during intense moments in the storyline.

In short, Alan Wake is a great experience. It may not appeal to those who want constant action from their games, but for those who enjoy cinematic, narrative-driven games, then this will be great to consider trying if you haven’t yet. The dark psychological-thriller theme is easy to find intriguing and the gameplay, while not innovative, has a unique charm that is gratifying to experience.

Follow my curation page to see more of my recommendations!
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13 de 14 pessoas (93%) acharam esta análise útil
Recomendado
62.7 hrs em registo
Publicada: 29 de Maio
Alan Wake is a linear third-person shooter whose atmosphere and story attempt to redeem the frankly clunky combat. The game proceeds in six episodes (with two additional DLC episodes that are now included for free). Worth a purchase on sale if you enjoy a combat-driven interactive movie, but there's not much replayability (unless you're a collectibles and achievements fanatic).
You can view the opening of the game here.
Installed size on hard drive (all DLC and extras): 11.2 GB

Alan's wife, Alice, gets “taken” by a mysterious “dark presence.” The entire game is spent trying to release her from its power. Alan is frequently lost, operating on whim, and not really sure of how to proceed. A writer himself, he begins researching old legends of Cauldron Lake and the power that words written there seem to possess. This is really the best part of the game, as the labyrinth of creation and created and how to balance what is desired with what is needed leads Alan down an increasingly dark path (pun intended). As he discovers, he is not alone in his knowledge of the lake's mysterious power, nor the first to suffer from it. The supporting cast are varied and colorful characters, several of whom have their own history with Cauldron Lake.

The atmosphere is suitably dark and fog-swept at times. Most of the game happens at night, so turn down your room lights and crank the audio to catch the ambiance (the sound design is superb). The setting is a unique one: the woods and small town atmosphere of the Pacific Northwest. The ambiance is captured nicely, and the woods have thick foliage and dark shadows. Old logging and mining gear abounds, providing just the right touch of historical nostalgia and rusty menace. The buildings and architecture are a mix of rustic, country-style structures (built sturdy to withstand the harsh winters) other more attractive, modern structures designed to impress tourists (Cauldron Lake Lodge). The superb music score is the icing on the atmospheric cake: moody but melodic, it catches the feeling of solitude at night-time haunted by the supernatural.

A supernatural that is made perhaps more terrifying by the clunky combat. Shine a light at enemies to burn away the darkness, then shoot them with whatever weapon you have to hand. It works well enough, but feels loose and sloppy. The weapons are few, but do feel different: revolver, shotgun (regular and pump-action), flare gun, hunting rifle, flares, and flash-bangs. That's it. They're not all available at the same time, and at the beginning of each episode, Alan only has a flashlight and a revolver. So, no matter how good you were with saving up your gear, thinking there might be a big battle coming up, once the episode ends, you'll lose it all anyway. The enemies offer little variety. You've got the standard hatchet-throwing “taken”, the big “taken”, the fast “taken”, and random flocks of crows that fly out of the sky and attack Alan. Sometimes random objects (like cars, tires, dumpsters) will become possessed and attack Alan. With so many creatures that dwell in the woods of the Pacific Northwest, I expected there might be a boss fight with a bear or a pack of coyotes, but no.

None of these drawbacks would matter if the total experience offered by Alan Wake were more than the sum of its parts. Unfortunately, it isn't. I enjoy it because when I first played it years ago I had no idea that video games could handle narrative in this fashion. I'll always have a nostalgic appreciation for it and it just kills me to provide a mixed recommendation. But if you want more than story and atmosphere, look elsewhere, because you'll be sorely disappointed by everything else. If story and atmosphere suffice, though, get Alan Wake right away.
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11 de 11 pessoas (100%) acharam esta análise útil
Recomendado
31.5 hrs em registo
Publicada: 31 de Maio
TL;DR: Alan Wake is a well-constructed and interesting game, with great atmospheric environments that work well with an interesting combat mechanic. With this is a clever story line and charming but somewhat poorly animated characters; this game is great for anyone looking for a solid thriller game.

In Alan wake there is a dark and twisted world where light and dark are prominent in both environment and tone. The graphics still hold up today and work beautifully with the lighting mechanics to build an intense experience. The atmosphere in Alan Wake is excellent; walking through dark woods in the night with your flashlight and weapon is rather creepy and with the light based combat mechanic manages to scare and reward. While at times the environment may seem repetitive the game does break up its action with puzzle sections and slightly dodgy driving segments.

Positive features:
-Fantastic atmosphere
-Different combat mechanic with array of weapons
-Beautiful graphics and lighting
-A well put together story line
-DLC comes included

Negative features:
-Occasionally repetitive areas
-Cut scenes are dated with poor character models and lip syncing
-Sudden physics related glitches on more than one occasion

To conclude Alan Wake is a solid all-round game; while not perfect and debatable in terms of its "horror" tag the whole experience is one that is well worth your time with replay ability for completionsists and DLC that adds to the game and story.
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8 de 9 pessoas (89%) acharam esta análise útil
Recomendado
38.3 hrs em registo
Publicada: 3 de Junho
A classic with a really good story. You should have played this at least once in your life.
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7 de 8 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.1 hrs em registo
Publicada: 6 de Junho
P.S. If you play with "Direct Aiming" disabled the camera movement sensitivity is tied to (varies with) the frame-rate.
To avoid this behavior, you'll need to either enable "Direct Aiming" or make sure your FPS never drops below 60 and enable V-Sync. (Thanks 80TCS)
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6 de 8 pessoas (75%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
13.3 hrs em registo
Publicada: 30 de Maio
aWAKEning.

10/10
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3 de 3 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
24.9 hrs em registo
Publicada: 11 de Junho
An atmospheric horror adventure with a back story in the spirit of Stephen King. Third-person shooter where enemies have to lose the dark protection by casting light and then they are vulnerable to regular ranged weapons.
Pros:
+ excellent atmosphere, very interesting plot, reach the peak with the two DLC chapters
+ nice environment, graphics and models
+ visual and sound effects
+ music soundtrack (++ to Space Oddity)
+ good duration, the two DLCs are perhaps the best part of the game
+ varied ways for environmental kills especially in the DLCs

Cons
- enemy variation is very limited
- gameplay can be repetitive
- gameplay can be repetitive
- gameplay can be repetitive...

All in all, a highly recommended title with the only drawback (but an important one) that especially at the beginning it lacks variety.

Hint: The DLCs, included in the game, can be accessed in the chapter selection once you finish the game.
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4 de 5 pessoas (80%) acharam esta análise útil
Recomendado
18.5 hrs em registo
Publicada: 4 de Junho
Alan Wake has a really interesting story and a main character that is flawed enough not to be a Hollywood style bad ♥♥♥♥ hero, but motivated enough to press on in the face of adversity. You might find the plot difficult to follow, but give it a chance. It's smooth and creamy and goes down easy, like dipping your sack in melted butter, but it's not your sack, it's your brain.

The combat system is pretty clever. While the "Over the shoulder shooting" style game isn't an original idea, the way the enemies are made vulnerable is both relevant to the plot and smart enough that it creates tension without having to have foes burst out of air ducts every 5 seconds, using shock to replace fear. It's challenging and frightening in a story driven way, like a good novel, but it's not a novel, it's a game.

Go on, give it a go. It's no doubt much cheaper these days and it still holds up, even after all these years. The whole thing is very refreshing, like jumping into a cool lake. Only it's not a lake, it's an ocean.
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4 de 5 pessoas (80%) acharam esta análise útil
Recomendado
8.9 hrs em registo
Publicada: 13 de Junho
Energizer & Verizon
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