The story in Alan Wake is quite exceptional comparing to other video games in the genre. Too bad the rest of the game can't match up to the well-written storytelling.
The game kicks off interestingly where we meet our protagonist, who is struggling with writing crisis and a "little bit" of insanity. Soon we find ourselves fighting with shadowy creatures named 'The Taken' controlled by a mysterious force.
The fighting mechanics based on the power of light are unique. While this newish fighting scheme is fun at first it lacks deepness, so it becomes repetitive. Unfortunately nothing good can be said about the controls, which is one of the most discouraging features of the game: awkward movements, slow reaction times, super sensitive mouse controls
One of the high points of the game is the voice acting. It phenomenally supports the great story, which pushes the player for resolution...that may or may not exists in the end. The end of the story will leave many with questions and bad taste, but the open nature of the conclusion is not necessarily a bad thing at all. However, the special chapters (The Signal and The Writer) will help put a proper end to this tale.
After 6 chapters it is hard to think of any reasons why anyone, who is not a fan of Alan would start this game all over again. The replay value of the game is very low thanks to its linear nature. Other than some collectibles there's no point to return. Alan Wake is one of those games that would've been enjoyable on a big screen rather than with a controller in a hand.
Rating: 65/100; Replay Value: 1/5; To Beat: 14-16 hours (incl. the specials); Played on: normal.