Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
Användarrecensioner: Överväldigande positivt (11,849 recensioner)
Utgivningsdatum: 16 aug, 2011

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Köp Bastion

Köp Bastion: Original Soundtrack

 

Rekommenderat av kuratorer

"One of the strongest debut titles from a new studio I've ever played. My 2011 GOTY is an action adventure where your every move is narrated to you."
Read the full review here.

Nya uppdateringar Visa alla (1)

6 maj

Transistor on Steam

Hey! If you enjoyed Bastion you might be interested in our next game, Transistor, which now has its very own Steam page.

Every member of the team that created Bastion stuck together to make this next game. We hope you enjoy it at least as much!

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Recensioner

“This game is amazing and you owe it to yourself to download it.”
9.0/10 – http://pc.ign.com/articles/118/1189676p1.html

“The soundtrack is phenomenal, the world is breathtaking, and the narration is a brilliant new idea for gaming.”
92/100 – PC Gamer

“The entire game drips with passionate artistry from the gorgeous watercolor aesthetics to the stirring soundtrack.”
9/10 – Wired

Dota 2 Announcer


Buy it on the Dota 2 Store!

Om detta spel

Bastion är en actionrollspelsupplevelse som omdefinierar sagoberättande i spel, med en berättare som reagerar på alla dina val. Utforska mer än 40 levande handmålade miljöer medans du upptäcker hemligheterna om Calamity, en overklig katastrof som krossade världen till smådelar. Du har tillgång till en väldig arsenal med uppgraderingsbara vapen som du kan använda till att slåss mot vilda bestar som har utvecklats gentemot sin nya miljö. Klara av huvudstoryn för att låsa upp ett "New Game Plus"-läge och fortsätt din resa!

Viktiga funktioner:

  • Fantastiska handmålade miljöer i full 1080p-upplösning.
  • Originell kritikerprisad musik
  • Timmar av valsbaserat berättande ger dig en djup story.
  • Actionpackade slagsmål belönar dig om du spelar med finess
  • Kontrollerna är specialdesignade för PC, gamepad-support ingår
  • 10+ unika uppgraderingsbara vapen som kan användas
  • 6 stycken kraftfulla Bastion-byggnader som kan bli upptäckta
  • 'New Game Plus'-läge låses upp efter att ha klarat av huvudstoryn

Gratis uppdatering: Främlingens Dröm

Gräv dig djupare ned i Bastion-upplevelsen med den här kostnadsfria uppdateringen som innehåller ett nytt utmanande scenario och nya sätt att spela. Innehållet inkuderar:
  • Främlingens Dröm: En ny berättad vem-vet-var-sekvens, större och svårare än de andra.
  • Spelläget Score Attack: Ett nytt sätt att spela igenom storyn! Du börjar på nivå ett med alla Andar och Idoler upplåsta. Stridsprestanda rankas efter effektivitet, och alla områden går att spelas om och om igen.
  • Ta-det-lugnt-spelläget: För dem som bara vill uppleva Bastions berättelse. Det här spelläget ger dig oändliga chanser att fortsätta från där du sist var om du skulle bli besegrad.
Plus, nya Steam-prestationer och resultattavlor! För att komma åt sekvensen Främlingens Dröm samt Score Attack-spelläget så måste du ha klarat spelet minst en gång. Främlingens Dröm-sekvensen kommer att kunna spelas tidigt i din 'New Game Plus'-sparfil eller Score Attack-genomspelning.

Systemkrav

PC
Mac
Linux
    • Operativsystem: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core eller större
    • Minne: 2 GB
    • Hårddiskutrymme: 1.0 GB
    • Grafikkort: 512 MB DirektX 9.0c-kompatibelt grafikkort (shader model 2)
    • DirectX®: 9.0c
    • Ljud: DirektX 9.0c-kompatibelt
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GB Free Space
    • Video Card: 256 MB OpenGL 2.0 compatible graphics card
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Video Card: 512 MB VRAM
Hjälpsamma kundrecensioner
356 av 428 personer (83%) fann denna recension hjälpsam
15.7 timmar totalt
Imagine a function that everyone's invited to. It's all over social media and touted as the biggest event of the year. You plan on going because all your friends and colleagues intend to, but days pass and you forget to RSVP. Your calendar stops functioning and you lose sight of all your big appointments. You press on regardless, making sure everything's ready prior to the big day as you frantically search for your invitation. Time goes by and you get distracted, forgetting about your plans and your schedule. You finally locate your invitation and head to the venue, only to find a fish and chip shop where a reception should be, and that the big event was held three years ago.

That's how late I am to this party.

Released in 2011, Bastion is a game that belies its indie origins, combining great gameplay with colourful art and an amazing soundtrack composed by Darren Korb, making for a complete package that puts some bug-ridden AAA games to shame. The haunting song that plays during the closing credits, Setting Sail, Coming Home, will likely remain in your head for days, along with the urge to keep playing.

Bastion is a lot of fun and I can't recommend it enough. If, like me, the game has been languishing in your "to-play" list for a while, waste no more time. Play it now. You won't regret it.
Upplagd: 25 maj
Var denna recension hjälpsam? Ja Nej
108 av 130 personer (83%) fann denna recension hjälpsam
18.5 timmar totalt
One of my Favorite game of all time, Great buy and if you like this you'll love Transistor also which recently released from the same group, this is the game that started it all.

+ Great Narration and storytelling
+ Phenominal music
+ Fast pace platform action game with variety of weapons
+ Great handdrawn art
+ Fun gameplay, platforming arcade style
+ Great use of different ways to change game difficulty and challenges to unlock upgrades

- Not much in replayability
- Need online play some sort of vs for replayability.
Upplagd: 27 maj
Var denna recension hjälpsam? Ja Nej
59 av 62 personer (95%) fann denna recension hjälpsam
9.4 timmar totalt
Rarely does artistic excellence and mechanical brilliance come together in as amazing an experience as Supergiant's Bastion. It's vision is remarkably strong and merciless in its attempts to astound your expectations, never content to settle for anything less than wholly inspired. It stands apart as a shiny example of independent ingenuity, a bar to which others should aspire to hit, but more than that it manages to feel as fresh and fully developed as anything coming out of much larger studios. It's the sort of experience that sticks with you after you finish it, hollowing out a place in your mind where the most excellent games of our time take up residence, sure to be talked about for years to come.

A proper story's supposed to start at the beginning, but Bastion's not that simple. It spins its narrative in a nonlinear spiral, urged on by the smooth voice of the narrator, who describes everything your character's every action with a cool and calculated tone that gives the impression he knows more than he's letting on and has seen this all before. More than just a original storytelling device, it gives Bastion a personality all its own from the second the game begins. It keeps you engrossed despite an almost complete lack of character dialog, falling back largely to third person descriptions that on their own may seem meaningless, but when weaved in perfect context to the action on screen create something of a living story; one which feels as much a product of your own actions as the author's. The plot is never neglected however, as slowly but surely it all winds back together, taking control over the fascinating amounts of lore you are told throughout your journey and turning them into a full featured narrative that never falters or shows any sign of hesitation. It's deliberate planning can be traced back to the very first line uttered in the game, and when you finally see it all fleshed out, it's rather incredible that it works anywhere near as well as it does.

Bastion operates under a clear design to offer the player as much freedom as possible to choose their own playstyle. Almost entirely focused on hack'n'slash combat, it presents new weapons and means to dispose of your enemies on a near constant basis. Mixing and matching these weapons and abilities is what allows you to tailor the game to your own playstyle, from melee and ranged weapons, to a near endless variety of passive upgrades and power ups. Whatever you choose you're never locked into any one upgrade path, which lets you freely experiment to find what works best for you. The combat itself is extremely simple, but meticulously balanced and refined to feel satisfying and as challenging as you want to make it. It excels at creating a constant feeling of progression, even past the point of finishing the game as you can then playthrough it again in new game plus mode to catch any upgrades you missed, or take on even bigger challenges.

This almost doesn't matter though, in the face of Bastion's astonishing presentation. The flow of tiles building the path in front of you venture through the world, the gorgeous art design that overflows with vibrancy and creativity, and the unbelievable soundtrack that blends an astonishing amount of styles into a sound that's unlike anything I've ever heard. It's truly an artistic feat that puts the bland and predicable visual and sound designs of other games to shame, and should serve as a reminder to developers that conforming to a common mold is detrimental not only to your games identity, but the industry as a whole. I can scarcely recall playing a game with as much aesthetic originality and finesse as Bastion, and its a triumph to its creators that they were able to create something that is as impressive to look and listen to as it is to play.

Even before I played it, Bastion always stood as something of a posterchild to me for indie games. It's relentless ambition and startling success at achieving it are a showcase of how much can be accomplished by a small team with a clear set of ideas for the game they want to make. It's stunning and memorable in the way few games could ever hope for, and is as mechanically solid as it is breathtakingly presented. It succeeds in every aspect, and is one of the most well rounded games I have likely ever played.
Upplagd: 29 juni
Var denna recension hjälpsam? Ja Nej
33 av 37 personer (89%) fann denna recension hjälpsam
16.0 timmar totalt
After playing this game through twice and achieving both endings I can safely say that this has one of the very best stories ever! The soundtrack and beautiful art style make it so addicting and I just want to play it through over and over again.
Probably one of the very best indie games out there.
Upplagd: 6 augusti
Var denna recension hjälpsam? Ja Nej
25 av 25 personer (100%) fann denna recension hjälpsam
26.5 timmar totalt
Bastion: where gaming meets genius

When Supergiant Games released Bastion in August 2011, probably they themselves probably won't have dreamt of the enormous critical acclaim their debut title would get. Seldom has an independent developer hit the gaming scene with such an original and beautiful game as in this case.

When I started Bastion for the first time, I immediately got the feeling I was in for a special treat. Few games begins as arrestingly as this one, with the whiskey- and smoke-weathered voice of the "narrator" immediately setting the scene. This narrative aspect proved crucial in the way Bastion drawed me into its world. It seemed like every step I made or every action I tried, could be met with some commentary. This feeling that the story develops "on the spot" is further enhanced by the fact that the world literally materialised under my feet as I ventured further out. This world is painted in bright and gorgeous colours with a teint all of their own: Bastion would be immediately recognizable just by looking at the colour-pallette.

The story by itself proved interesting enough to keep me playing, wanting to discover step-by-step how things would develop with the Bastion and the protagonists. Gameplay-wise, Bastion is not as innovative as in its storytelling or visuals, but it takes a well-tried formula into perfection. At its core, it is an action-rpg (light), preferably to be played with an xbox 360 controller (as are so many games the past years!). Controls are perfectly laid out and very intuitive: after a couple of hours I played it as if I had done so for several years. As the game progresses, more weapons and special abilities are unlocked, all with their distinctive characteristics. Weapons can be upgraded in five stages each, and liquids add some punch to the main-characters possibilities. Several other elements complement this core gameplay so that there is always enough variety to keep things interested. I even signed up immediately for the "new game plus" mode after completing the game a first time, looking forward to more unlocks of different sorts.

Another department where Bastion truly shines, is its soudtrack. Seldom has ingame-music helped me so much in getting "into" the game, as it captures the mood of every level to perfection. Combined with the unique grain of the narrator's voice, this develops into a great listening experience. The developers also did a wonderful jobs in the myriad of smaller sounds present in the game: every weapon for example has a unique "ring" to it, from the zippy sound of the Breaker's Bow to the rusty clack of the Musket. There really is no weak link in this game. Everything is extremely well thought-off, and even better implemented. It's a must-play for everyone who loves pc gaming.

Gameplay: 27/30
Graphics: 18/20
Sound: 10/10 (maybe the best of all elements in this game)
Longelivety: 8/10 (I played it for over 25 hours, exploring it to the full)
Technical: 10/10 (no issues whatsoever)
Steam-integration: 8/10 (trading cards, leaderbords and achievements included, the latter good but not special)
Personal appreciation: 9/10

Overall: 90/100

I completely love Bastion and recommend it emphatically. Since I started writing reviews of the games I play on Steam almost a year ago, this is the first game that gets a score in the 90's - I don't want to ruin my scoring-system with giving too many high-scores. But this one deserves it to the full.
Upplagd: 2 oktober
Var denna recension hjälpsam? Ja Nej
275 av 310 personer (89%) fann denna recension hjälpsam
11.1 timmar totalt
Bastion is an amazing game, filled with colorful art and a sexy narration that tells the story as you play as oppose to ripping the camera and controls from you so you can watch a 5 minute cut scene. I would love to play another game with this guy as a lead voice. Music for the game is also very good and fitting for this kind of game, somewhat somber at times.The game play is pretty fast pace and excellent, though has it's short falls. One of them is that you are given too many weapons, Unless you plan on experimenting with the weapon load-out, You will usually stick with what works for you. Same with secret skills, which I hardly ever used while playing. Overall, an amazing game that opens up for you the more you play.
Upplagd: 28 november, 2013
Var denna recension hjälpsam? Ja Nej