Full of cryptic one-liners and bluesy-folk music, Bastion almost seems more like an art house project than a game at first glance. Rest assured though, with it’s stylish isometric graphics and stunning presentation, Supergiant Games has created something that not only brings a certain amount of legitimacy to indie titles, but in my honest opinion pushes the established medium of video games forward as whole. I would argue that Bastion is one of the biggest arguments for games as an art form to date.
But how does one review or explain art? Everyone has their own interpretation. It is pretty easy to notice Bastion’s graphics, any screenshot is a testament to how gorgeous the game looks. But Bastion is not just a pretty picture; this is one game where you can not ignore the audio. There is a reactive narrator the explains everything as if he is watching you play. Fall off a cliff and he tells you to watch your step, get a new weapon and he is sure to have a little quip about it. Both the narrator and the game’s haunting music added greatly to the atmosphere and storytelling.
Not content to rest on style alone, Bastion is also a solid action RPG. You assume the role of The Kid, who is never named. You awake to empty space, an existence that has been destroyed by an event known as the Calamity. As you take your first steps into this brave new world, life springs up under your feet and upon arriving to a safe haven dubbed the Bastion, you learn that it is your destiny to rebuild. Cores brought from the Wilds beyond the safety of the walls allow you to construct buildings: a forge for upgrading weapons, a shrine for paying patronage to the gods, or even a distillery for mixing your own drinks.
Without giving too much away, the Kid comes to find out what caused the Calamity; the story is not entirely complex but rather poetic and touching. There are multiple different endings and a score attack mode to keep you playing long after the credits roll. And since the new game plus allows you to keep levels and weapons, I found it worth it to play through a few times in order to see everything. In short, I would say Bastion is pretty much perfection.
Julkaistu 18 lokakuu(ta) 2013.