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Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
发行日期: 2012年2月2日
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购买 PixelJunk Eden

含有此游戏的游戏包

购买 PixelJunk Eden + Soundtrack

包含 2 件物品: PixelJunk Eden, Pixeljunk Eden Soundtrack

关于游戏

在 PSN 上广受好评并热卖的 PixelJunk™ Eden 终于登陆 Steam 了!
通过为 PC 版特别重新设计的一系列新特点和控制方式,使 Steam 平台的 PixelJunk™ Eden 与 PS3 版相比,即使是最老练的玩家也会感觉是一个全新的游戏。在这真实的有机平台上,通过摆动、攀爬和跳跃等方式,穿越这丰富多彩、充满活力的超自然巨大“花园”,让探索到的每个花园生长,并指导你那小巧的“Grimp”寻找贯穿在每个关卡中的隐藏“花谱”。当植物在你下面生长时,骑在巨大的植物上,摆动于植物间,在不断增长的花粉海洋里打掉花粉持有者。当粘附在一片摇摇欲坠的叶子上时,你可以选择被大炮发射,在零重力世界中漂浮,跃迁到镜像世界,或者只是简单的被风冲击;每个花园都有独特的挑战、谜题和敌人设定,他们将会震撼你的心灵!
通过由独立多媒体艺术家“Baiyon”创作并和谐互存的极简原始电音和独特画面风格,Eden 将带给您这个星球上空前绝后的游戏体验。

游戏特色:

  • 由独立音乐人及图像美术师 Baiyon 所创作并完美搭配的视觉和音响。
  • Eden 和“Encore”扩展包中的所有 15 个花园都可进行游戏。
  • 为鼠标完全重新设计的控制方式。
  • 一项全新的“快速跃迁”功能,允许玩家在发现他们有重大失误时可以快速返回到他们之前的跳跃点。
  • 一项新的改善“继续”功能:玩家现在可以从任一关中找到的最后一个花谱开始。
  • 多项有趣的新成就已添加到您的 Steam 成就列表!

系统需求

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
有价值的用户评测
4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 176 项产品
14 篇评测
14.8 小时(记录在案的)
绝赞的休闲小游戏,操作迷你的小生物Grimp在植物的花园中跳跃和摇摆,以寻找花谱为目标在花园中行动
收集水晶来补充自己的能量,收集花粉它们来为种子充能,激活种子,开辟新的道路与落脚点

令人耳目一新的目标和游戏方式,如画的美术风格,音乐也非常棒,打折下来仅要一刀,算是非常超值的了
非常吃时间,后面关卡的多变性和难度也非常适合挑战,另外分数还有全球排名w
习惯了打打杀杀或是费脑力的战略类游戏偶尔试试这个类型的或许挺不错的
发布于:2014年1月13日
这篇评测是否有价值?
2 人中的 1 人(50%)觉得这篇评测有价值
帐号内拥有 23 项产品
1 篇评测
0.5 小时(记录在案的)
~~~
发布于:2013年12月31日
这篇评测是否有价值?
29 人中的 24 人(83%)觉得这篇评测有价值
帐号内拥有 147 项产品
1 篇评测
13.4 小时(记录在案的)
A pleasant palate cleanser of a game, well worth the price of admission if you’re after something a little different from the usual platforming tropes.

At it's heart Eden is a simple platformer, each level or “garden” has five items to collect, with a cumulative total of these items unlocking additional levels. To traverse these levels you have a jump and grip/swing mechanic, the physics involved in which are slightly “floaty” therefore offering a good degree of mid-air readjustment. Reaching the higher areas of a level requires the player to pollinate plants, a process achieved by picking up nearby items, or destroying enemies in the vicinity, with larger pollen rewards generated for destroying multiple enemies in a single jump. Players are required to accomplish all of this against the clock, though that clock can be topped up by acquiring some items dotted around the gardens.

There are no great bold innovations to be seen here, the pleasure of the game is derived from the fact that the design of the game mechanics, the visuals and the sound all come together to make a very pleasant gaming experience. In an odd juxtaposition of perception and content, the easy going almost Zen-like meditative vibe of Eden in the early stages is tempered with some really rather infuriating moments in the later in the game, but that’s alright, because you can simply drop back a few levels and do a run through an earlier level for no other reason than the fact the world of Eden is a very pleasant one to visit.

Finally it should be noted this is the definitive version of the game, controls redesigned for mouse and keyboard, several annoyances ironed out from the original PSN version (Thankfully you no longer have to collect all 5 items in one run to clear a level), all of the Encore content included, and the addition of a nifty “warp” function which allows for the rapid repair of any mistimed jump.
发布于:2013年12月18日
这篇评测是否有价值?
13 人中的 13 人(100%)觉得这篇评测有价值
帐号内拥有 83 项产品
7 篇评测
73.0 小时(记录在案的)
Let me start by mentioning that I'm not very fond of platform games. Never have been. They usually feel way to linear and restricted to me, and hardly ever offer exciting game mechanics.

While PixelJunk Eden technically is a platform game, this label wouldn't do much justice to it, as it truly is so much more! The game mechanics are simple yet innovative and the gameplay is very fluent. The player can move around freely over the entire map, explore every corner and in the meanwhile develop the map as it grows with you (by seeding plants).

No need to use the keyboard; the mouse does it all for you. This however doesn't mean it's a simple point-and-click game. Different combinations of mouse buttons make you jump in different ways and it all feels very natural.

The artwork is amazing and the 15 maps all offer something new. The minimal house music compliments the game very well.

Is there nothing negative to mention about the game? Of course, there always is. While the gameplay has the potential to be very relaxing, the timer that decreases your health can be stressful. You have to pick up crystals to recharge it, but these are not always around in the later stages of the map and it can be a little frustrating to die just before reaching your goal. In my opinion your health shouldn't be affected by time that much, but rather more by the enemies you have to defeat. These do some occasional damage, but more often interfere with your jumps.

Overall a very nice game with high replay value. You can play for just 10 minutes or for several hours, which makes it a game you can easily come back to. Even the main menu is fun to play around with.
发布于:2014年1月4日
这篇评测是否有价值?
16 人中的 14 人(88%)觉得这篇评测有价值
帐号内拥有 362 项产品
3 篇评测
26.1 小时(记录在案的)
I would describe this game as a 'relaxing challenge'... lol. I Have never played another game like it. The music is awesome and thats enough of a reason to play it, but the gameplay is very enjoyable as well, it gives you a great sense of exploration, and satisfaction when you find a 'spectre', especially on the difficult later levels. It also can make you feel very desperate at times when your health starts going low and you need to find something to eat, because you need to constantly find food in order to stay alive. Possibly the most 'original' thing I've ever played, and in a good way. 9/10.
发布于:2013年12月29日
这篇评测是否有价值?