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Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Data lansării: 2 Feb 2012
Etichetele populare pentru acest joc:
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Cumpără PixelJunk Eden

Pachete care includ acest joc

Cumpără PixelJunk Eden + Soundtrack

Include 2 produse: PixelJunk Eden, Pixeljunk Eden Soundtrack

Conţinut suplimentar pentru acest joc

Despre joc

Mult așteptatul PSN hit PixelJunk™ Eden este acum pe Steam!
Cu o nouă gamă de trăsături și controale găndite special pentru PC, pe steam, PixelJunk™ Eden va fi ca nou chiar și pentru cei care au jucat intens versiunea pentru PS3. Creează-ți propriul drum escaladând "grădinile" masive de plante din alte lumi în acastă platformă complet ecologică și dezvoltă fiecare grădină în timp ce îți explorezi și ghidezi propriul "Grimp" spre evazivele "Spectra" care sunt ascunse în fiecare nivel. Călărește plante imense în timp ce cresc sub tine, apoi părăsește-le distrugând Pollen Prowlers într-o neîncetată algomerare de polen. Fii tras cu tunul, plutește în zero-G, pătrunde în alte lumi sau lasă-te bătut de vânt în timp ce atârni disperat de o frunză; fiecare grădină are o mulțime de provocări unice, puzzle-uri și inamici ce îți vor îmbogăți imaginația.
Oferind o coloană sonoră techo originală și o interfață grafică unică, amandouă create armonios împreună de către artistul multimedia independent "Baiyon", Eden îți va oferi o experiență unică în comparație cu orice alt joc de pe planetă.

Caracteristici principale:

  • O armonie vizuală și auditivă fermecătoare realizată de artistul independent Baiyon.
  • Toate cele 15 grădini din Eden și din expansion pack-ul Encore sunt disponibile.
  • Control al mouse-ului refăcut complet.
  • O trăsătură nouă "Quick Warp" care permite jucătorilor să revină în poziția ultimei sărituri dacă au căzut prea departe.
  • O trăsătură nouă și îmbunătățită "continue": Acum jucătorii pot începe, la orice nivel, de la ultima Spectra culeasă.
  • O mulțime de achievement-uri noi și interesante în Steam!

Cerinţe de sistem

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Recenzii utile ale clienților
6 din 8 oameni (75%) consideră această recenzie folositoare
915 produse pe cont
100 recenzii
6.7 ore înregistrate
Cool game. It's like iOS game style with simply control and musics.

A great one of time-killing games. If you looking for relief I'll recommend this.
Postat: 10 februarie 2014
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
131 produse pe cont
22 recenzii
20.7 ore înregistrate
Let me begin by warning the completionists out there like me: PixelJunk Eden will frustrate you and waste hours of your time if you let it. Don't be tempted to go for the "Open All Seeds" achievements on any but the first few gardens (levels). The game gives you no tools to find any seeds that you've missed and most of the gardens later in the game are huge with at least a couple seeds in really obscure locations. To top it off there is a finite amount of life rejuvenating crystals in each map so there is a very real cap to how long you can spend searching before you can't sustain yourself anymore, die and have to start all over. I likely would have given this game a higher rating had I stopped playing at 10 hours instead of 20.

And what a pleasant first 10 hours it was. The experience included eye-catching visuals, a unique and fitting soundtrack, simple yet challenging enough gameplay and some good level design with plenty of variety. It had a relaxing feel to it. In the early to mid levels health crystals were plentiful enough that I hardly paid attention to the life bar. I'll admit that the soundtrack didn't appeal to my tastes but there seems to be a lot of praise out there for it. There were a couple tracks I liked and the rest at least weren't grating.

In my mind the life system that is constantly ticking down and needing to be refilled was a very poor design choice for this type of game. In a game all about exploration, collecting things and taking in the sights and sounds, why impose an unnecessary time constraint? It would have been better to let players set their own pace and have a more standard health bar so that the enemies still have teeth.

Despite my gripes I’d still recommend this game if you treat it casually. Bring too much hardcore gamer mindset to it and it’s likely to go sour on you.
Postat: 4 februarie 2014
A fost această recenzie folositoare? Da Nu
2 din 2 oameni (100%) consideră această recenzie folositoare
252 produse pe cont
17 recenzii
2.0 ore înregistrate
Casual platformer with innovative game mechanics. Gameplay is not too demanding, exploration is fun, very good soundtrack. Sets up a very relaxing and lighthearted mood.
Postat: 13 februarie 2014
A fost această recenzie folositoare? Da Nu
1 din 1 oameni (100%) consideră această recenzie folositoare
61 produse pe cont
1 recenzie
1.7 ore înregistrate
good game to kill some time. Casual play.
Postat: 28 februarie 2014
A fost această recenzie folositoare? Da Nu
1 din 1 oameni (100%) consideră această recenzie folositoare
235 produse pe cont
24 recenzii
1.0 ore înregistrate
relaxing
Postat: 9 februarie 2014
A fost această recenzie folositoare? Da Nu
142 din 160 oameni (89%) consideră această recenzie folositoare
1,063 produse pe cont
103 recenzii
16.7 ore înregistrate
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
Postat: 13 august 2013
A fost această recenzie folositoare? Da Nu

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