Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Análises de usuários: Muito positivas (564 análises)
Data de lançamento: 2/fev/2012

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Pacotes que incluem este jogo

Comprar PixelJunk Eden + Soundtrack

Inclui 2 itens: PixelJunk Eden, Pixeljunk Eden Soundtrack

Comprar PixelJunk Bundle

Inclui 4 itens: Nom Nom Galaxy, PixelJunk Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

 

Recomendado por curadores

"Fresh art game with great music and simplicity right up there with Rez and Lumines. It's got distinct style that's a joy to take in and chill with."

Sobre este jogo

O sucesso de crítica do PSN, PixelJunk™ Eden, está disponível no Steam!
Com características e controles recriados especificamente para o PC, PixelJunk™ Eden no Steam parecerá novo mesmo para veteranos da versão do PS3. Balance-se, escale e pule através de enormes “jardins” de vibrantes plantas exóticas neste jogo de plataforma com sensação verdadeiramente orgânica, e faça os jardins crescerem enquanto explora e guia o pequeno porém ágil "Grimp" em busca das elusivas "Spectra" escondidas em cada estágio. Suba em plantas gigantes que crescem sob seus pés e balance-se por elas para destruir Pollen Prowlers em uma crescente cacofonia de pólen. Seja atirado de canhões, flutue em gravidade zero, adentre mundos invertidos ou simplesmente seja jogado pelo vento enquanto agarra-se desesperadamente a uma folha; cada jardim tem seus próprios desafios, quebra-cabeças e inimigos que vão expandir sua mente!
Com uma trilha sonora techno original e um estilo gráfico único criados em harmonia entre si pelo artista multimídia independente “Baiyon”, Eden é uma experiência como nenhum outro jogo neste planeta, ou em qualquer outro.

Principais características:

  • Uma cativante harmonia de visuais e sons criados pelo músico e artista gráfico independente Baiyon.
  • Todos os 15 jardins de ambos Eden e do pacote de expansão "Encore" estão inclusos.
  • Controles completamente recriados para o mouse.
  • Uma nova característica, "Quick Warp", que permite aos jogadores retornar à sua última posição caso eles achem que estão caindo muito longe...
  • Uma melhorada característica de "continue": os jogadores podem começar a partir de qualquer Spectra no estágio em questão.
  • Muitas conquistas novas para sua lista de conquistas Steam!

Requisitos de sistema

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Análises úteis de usuários
15 de 18 pessoas (83%) acharam esta análise útil
1.9 hrs registradas
Publicada: 14 de novembro de 2014
I mainly play this game because it's so pretty and I liked the music. It's so relaxing and just lovely. it's my therapy almost. it calms me down.
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10 de 13 pessoas (77%) acharam esta análise útil
2.5 hrs registradas
Publicada: 8 de novembro de 2014
So in this game you are like a little fairy-bug thing, and you jump and swing around and collect pollen to grow plants so that you can jump on them and go higher up to find and collect magic seed-things for your garden. Or something. I'm really not sure and I don't quite care enough to figure out more.

I bought this game on sale for 99¢ and it's a pretty nice game to zone out and click around in. So if zoning out and jumping around a fairly pleasing atmosphere with some somewhat calm electronic background music is your thing, this game is for you.
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9 de 14 pessoas (64%) acharam esta análise útil
22.4 hrs registradas
Publicada: 18 de novembro de 2014
the game is interesting....

but if such a game dont have a map or at least a minimap makes you lost on later level for hours/day while time is allways running and just makes you frustrated.
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4 de 5 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.9 hrs registradas
Publicada: 11 de março
Maybe if I gave it more time to grow on me but my time spent actually playing the game was a chore. Not for me most likely.

Too bad you can't give a middle thumb sideways on this thing so... down we go ;)
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1 de 1 pessoas (100%) acharam esta análise útil
3.0 hrs registradas
Publicada: 16 de fevereiro
Calming if you want it to be, stressful if you want to be a completionist. Great game for killing a half hour.
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1 de 1 pessoas (100%) acharam esta análise útil
1.5 hrs registradas
Publicada: 14 de fevereiro
Some people like shooting up teh newbs on Modern Warfare and then 420 blazin it with their dogs to relieve stress. Me? I'll stick with PixelJunk Eden. The smoothest, most relaxing experience I've ever seen on Steam.
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2 de 3 pessoas (67%) acharam esta análise útil
5.7 hrs registradas
Publicada: 28 de novembro de 2014
Very unique platformer. I like to play it before going to sleep, because it's so relaxing. The game really needed to exist.
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2 de 3 pessoas (67%) acharam esta análise útil
1.4 hrs registradas
Publicada: 14 de dezembro de 2014
Very calming!
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2 de 3 pessoas (67%) acharam esta análise útil
2.7 hrs registradas
Publicada: 26 de dezembro de 2014
Pixeljunk Eden is an unusual, beautiful, and elegant game. The "game" aspect is actually subdued compared to the aesthetical experience that this program is. Describing it makes little sense. I'd have to say that you're a little sprite that collects pollen to grow a garden and harvest spectra. But that wouldn't describe one tenth of what Pixeljunk Eden is. One needs to mention the perfect fusion between aesthetics and music, and the gorgeous use of colors. Definitely something different and very beautiful, I can only recommend that you give it a try.
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2 de 3 pessoas (67%) acharam esta análise útil
1.8 hrs registradas
Publicada: 26 de dezembro de 2014
I started out playing Pixeljunk Eden on the PS3, its original platform(I think). I loved it! It is a colorful game, and the techno soundtrack puts you at a decent pace which relaxes and calms you(or maybe techno gives you a headache?). It doesn't really have a story-you're a small creature growing colorful silhouettes of plants by collecting flora-looking objects called... wait, let's not spoil it. But in short this game, even though boiling it down to its structure makes it seem tedious and repetitive, keeps you engaged and interested, even when calmed while playing it. It's unique too! I especially liked how the levels changed colors and became decently harder as you played through them. And despite it being timed, you can replenish the timer so you have plenty of time to do other things while playing. The negatives of the game pretty much fix themselves.

I have only one problem with this game, and it's just on this port-there aren't many video settings, which means if the game runs slow for you you're pretty much doomed. And it runs slow for me. It's an absolute killer. But as long as you have a powerful enough machine, this won't be a problem at all, and you can enjoy it as much as you want. Another con is that it used to be a co-op game where you could play online with strangers or your friend could pick up the other controller and join, but if you never cared for multiplayer, that's not a problem either. I'm also noting here for people who started out playing the PS3 version that the PC controls are a bit awkward to adjust to, but it's definitely not impossible.

In short? The game has vibrant, well-animated artwork, its physics are sensical and easily adjusted to, the goal is simple and you can start it up whenever without worrying about where you were in the gameplay. I recommend this!
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6 de 6 pessoas (100%) acharam esta análise útil
8.5 hrs registradas
Publicada: 9 de julho de 2014
Um jogo com uma física refinada, um som relaxante e imersivo, efeitos sonoros muito bons e gráficos excelentes com um quê de Sparkle 2 EVO e outros jogos indie que já joguei no PS3 e no PSP, esse jogo tem um acabamento, design e jogabilidade realmente fantásticos, onde você julga ser só "mais um game" em sua biblioteca e quando resolve experimentar não para de jogar. No ínicio parece ser mais um simples directioner point and click (inventei agora essa classe de jogo) mas ao longo das fases e do aumento de dificuldades você vai se apegando ao game até atingir níveis que (eu imagino pois ainda não fechei o game) sejam absurdamente complicados!!!

Recomendo fortemente. =D

8,5/10
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1 de 1 pessoas (100%) acharam esta análise útil
14.2 hrs registradas
Publicada: 1 de janeiro de 2013
Joguinho tranquilo e agradável pra passar o tempo. A jogabilidade é simples (essencialmente só se usa o mouse) e não leva muito tempo pra pegar o jeito. A progressão de dificuldade é bem gradual, exigindo maior cuidado na hora de calcular os pulos entre uma planta e outra, além de saber administrar bem o consumo de bolhas necessárias pra permanecer na fase (se ficar muito tempo sem usá-las, vai morrer rápido).

O que mais me incomodou no jogo foi a trilha sonora, super chata e repetitiva. E apesar do visual minimalista, ele não é ultra leve; tive queda de frame rate várias vezes, ao ponto de uma das fases mais avançadas ficar beeem lenta. Como um port originalmente da PSN, só dá pra diminuir a resolução da tela mesmo.
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3 de 5 pessoas (60%) acharam esta análise útil
0.6 hrs registradas
Publicada: 29 de dezembro de 2013
Jogo ajuda a ter muita paciencia..

Alem de ser um jogo muito simples acredito que ajude muito na concentraçao e paciencia..
Nao e tao gostoso de jogar como Tetris mas o efeito acredito ser o mesmo.
Desestressante..
Recomento pelo fato do jogo ao mesmo tempo que e muito simples ele e desafiante e divertido.
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146 de 169 pessoas (86%) acharam esta análise útil
16.7 hrs registradas
Publicada: 13 de agosto de 2013
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
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45 de 56 pessoas (80%) acharam esta análise útil
9.4 hrs registradas
Publicada: 2 de agosto de 2012
After watching the PixelJunk Eden opening trailer on Steam, talking about how groundbreaking the design and soundtrack is for the game, I was very excited to play it. However, after only 30 minutes in the game, I was sorely, sorely disappointed.

First of all, you need to dissociate this game with the console versions. According to a good friend of mine, the game is far more fun on the console, because it has multiplayer. PC does not.

The game involves you controlling a little bug thing who has to leap about flowers to activate "Spectra" while gathering enough pollen to grow plants (never explained). The game has absolutely no story whatsoever. The game revolves around the process of shooting your silk, spinning around and guesstimating where you are meant to go next, which almost always leads to 90% of your time thinking "what the hell am I meant to do?"

Anyway. I played 9.4 hours of it, completing the "Eden" aspect of the game, and would not recommend it.

-Nilesy
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33 de 38 pessoas (87%) acharam esta análise útil
1 pessoa achou esta análise engraçada
9.4 hrs registradas
Publicada: 5 de agosto de 2014
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
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23 de 25 pessoas (92%) acharam esta análise útil
73.0 hrs registradas
Publicada: 4 de janeiro de 2014
Let me start by mentioning that I'm not very fond of platform games. Never have been. They usually feel way to linear and restricted to me, and hardly ever offer exciting game mechanics.

While PixelJunk Eden technically is a platform game, this label wouldn't do much justice to it, as it truly is so much more! The game mechanics are simple yet innovative and the gameplay is very fluent. The player can move around freely over the entire map, explore every corner and in the meanwhile develop the map as it grows with you (by seeding plants).

No need to use the keyboard; the mouse does it all for you. This however doesn't mean it's a simple point-and-click game. Different combinations of mouse buttons make you jump in different ways and it all feels very natural.

The artwork is amazing and the 15 maps all offer something new. The minimal house music compliments the game very well.

Is there nothing negative to mention about the game? Of course, there always is. While the gameplay has the potential to be very relaxing, the timer that decreases your health can be stressful. You have to pick up crystals to recharge it, but these are not always around in the later stages of the map and it can be a little frustrating to die just before reaching your goal. In my opinion your health shouldn't be affected by time that much, but rather more by the enemies you have to defeat. These do some occasional damage, but more often interfere with your jumps.

Overall a very nice game with high replay value. You can play for just 10 minutes or for several hours, which makes it a game you can easily come back to. Even the main menu is fun to play around with.
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27 de 33 pessoas (82%) acharam esta análise útil
13.4 hrs registradas
Publicada: 18 de dezembro de 2013
A pleasant palate cleanser of a game, well worth the price of admission if you’re after something a little different from the usual platforming tropes.

At it's heart Eden is a simple platformer, each level or “garden” has five items to collect, with a cumulative total of these items unlocking additional levels. To traverse these levels you have a jump and grip/swing mechanic, the physics involved in which are slightly “floaty” therefore offering a good degree of mid-air readjustment. Reaching the higher areas of a level requires the player to pollinate plants, a process achieved by picking up nearby items, or destroying enemies in the vicinity, with larger pollen rewards generated for destroying multiple enemies in a single jump. Players are required to accomplish all of this against the clock, though that clock can be topped up by acquiring some items dotted around the gardens.

There are no great bold innovations to be seen here, the pleasure of the game is derived from the fact that the design of the game mechanics, the visuals and the sound all come together to make a very pleasant gaming experience. In an odd juxtaposition of perception and content, the easy going almost Zen-like meditative vibe of Eden in the early stages is tempered with some really rather infuriating moments in the later in the game, but that’s alright, because you can simply drop back a few levels and do a run through an earlier level for no other reason than the fact the world of Eden is a very pleasant one to visit.

Finally it should be noted this is the definitive version of the game, controls redesigned for mouse and keyboard, several annoyances ironed out from the original PSN version (Thankfully you no longer have to collect all 5 items in one run to clear a level), all of the Encore content included, and the addition of a nifty “warp” function which allows for the rapid repair of any mistimed jump.
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28 de 41 pessoas (68%) acharam esta análise útil
5.5 hrs registradas
Publicada: 12 de julho de 2013
Gorgeous visuals and excellent music. Equal parts relaxing and infuriating but all around fantastic. Also a really good game for playing late at night, too. Make sure you get the soundtrack.
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14 de 16 pessoas (88%) acharam esta análise útil
32.6 hrs registradas
Publicada: 3 de setembro de 2014
+ Art style is visually pleasing
+ Gameplay is very simple and casual, but can get decently challenging in the later gardens
+ Audio for the game was very fitting and helped maintain a relaxing atmosphere

- Becomes monotonous after a few hours; I recommend picking this up in small doses
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