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Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Çıkış Tarihi: 2 Şub 2012
HD Videoyu İzle

PixelJunk Eden Satın Alın

$9.99

Bu oyunu içeren paketler

PixelJunk Eden + Soundtrack Satın Alın

2 ürün içerir: PixelJunk Eden, Pixeljunk Eden Soundtrack

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Oyun Açıklaması

Başarılı eleştiriler alan, PSN’in çok sevilen oyunu PixelJunk™ Eden artık Steam’de!
Yeni özellikleri ve PC için tekrar düzenlenmiş kontrolleriyle PixelJunk™ Eden, PS3’de oynayanlara bile yepyeni bir tecrübe yaşatıcak. Her yeni bölüm de, başka dünyalardan gelmiş bitkisel hayatlardan oluşan devasa “bahçelerde” geçen bu organik platformda ilerlemek için sallanmanız, tırmanız ve zıplamanız gerekicek. Ufak fakat çevik “Grimp”e yön verirken, gezdikçe büyüyen bahçeleri ve akıllıca gizlenmiş “Spectra”ları görüceksiniz. Her daim büyümeye devam eden dev bitkileri sürerken, üzerlerinden atlayıp Polen hırsızlarını, yükselen polen sesleriyle beraber yok edin. Toplardan fırlatılın, yerçekimsiz alanda uçun, diğer dünyalara ulaşın veya rüzgarın sizi uçurmaması için bütün çabanızla bir yaprağa tutunun. Her bahçenin kendisine ait görevleri, bilmeceleri ve düşmanları zihninizi daha da genişleticek.
Birbiriyle uyum içinde bağımsız artist “Baiyon” tarafindan yaratılmış minimalist techno müzikleri ve kendisine özgü grafik stiliyle, Eden size bu veya başka bir gezegende yaşayamıyacağınız bir tecrübe yaşaticak.

Ana Özellikler:

  • Sizi etkisi altına alıcak, bağımsız müzisyen ve grafiker Baiyon tarafından yapılmış, uyum içindeki grafik ve müzikler.
  • Eden ve “Encore” eklenti paketinden oynayabileceğiniz 15 bahçe.
  • Fare için yeniden düşünülmüş kontroller.
  • Oyuncuların çok uzaklaştıklarında geri dönmeleri için, önceki zıpladıkları yere döndüren yeni özellik; “Hızlı Çarpıklık” .
  • Yeni ve geliştirilmiş “devam” özelliği : Oyuncular artık en son bıraktıkları Spectra’dan istedikleri anda başlayabilir
  • Steam başarımlarınıza eklenicek birçok yeni ve eğlenceli başarımlar.

Sistem Gereksinimleri

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Yararlı müşteri incelemeleri
18 kişiden 16 tanesi (89%) bu incelemeyi yararlı buldu
Hesabında 39 ürün var
8 inceleme
kayıtlı 9.4 saat
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
Yayınlanma: 5 Ağustos
Bu inceleme yararlı oldu mu? Evet Hayır
10 kişiden 8 tanesi (80%) bu incelemeyi yararlı buldu
Hesabında 162 ürün var
14 inceleme
kayıtlı 11.1 saat
Pixeljunk Eden made its way into my library on a whim and it turned out to be a solid decision.

This is a good game to play for relaxing and quiet time. Gameplay consists of leading a small creature from plant to plant or to rocks via jumping or spinning. In later gardens there are additional movement and puzzle mechanics which complicate the game in a positive way. The game introduces new mechanics slowly, which keeps frustration to a minimum. There's some need for planning and quick movements at times, but it's not a game that relies 100% on twitch reactions. The main goal is to find all 5 spectra in each garden and there are additional challenges such as collecting all 5 spectra in 10 minutes or unlocking all seeds in a garden. You can go as quickly or as slowly as you want through gardens, which is a very attractive freedom to me. It has an odd graphic style which is pretty fresh. Each garden has its own graphic style and color scheme, which change as you collect spectra. The music is made by an independent Kyoto artist and is a good selection of electronic trance with light beat (get the soundtrack bundle, it's worth it).

Overall, this is a solid puzzle game that has a lot of fresh and interesting attributes - a great thing to play and just relax with.
Yayınlanma: 8 Temmuz
Bu inceleme yararlı oldu mu? Evet Hayır
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
Hesabında 115 ürün var
73 inceleme
kayıtlı 15.1 saat
+ Art style is visually pleasing
+ Gameplay is very simple and casual, but can get decently challenging in the later gardens
+ Audio for the game was very fitting and helped maintain a relaxing atmosphere

- Becomes monotonous after a few hours; I recommend picking this up in small doses
Yayınlanma: 3 Eylül
Bu inceleme yararlı oldu mu? Evet Hayır
11 kişiden 7 tanesi (64%) bu incelemeyi yararlı buldu
Hesabında 37 ürün var
1 inceleme
kayıtlı 1.9 saat
PixelJunk Edel is a very clear example of how a videogame can be art. With vibrant visuals complimented by the beautiful music and relaxing gameplay, this game is absolutely stunning. Working goal-focussed does not work in this game; the only way to pass the levels is by allowing yourself to wander around. Definitely worth the pick up.
Yayınlanma: 22 Haziran
Bu inceleme yararlı oldu mu? Evet Hayır
20 kişiden 11 tanesi (55%) bu incelemeyi yararlı buldu
Hesabında 494 ürün var
36 inceleme
kayıtlı 7.5 saat
I'm aware that PixelJUNK Eden is supposed to be relaxing experience through music and art but in addition to poor gameplay I feel it fails miserably in those too.

First of all you play this little pink fetus that's floating in your typical mushroom kingdom. You can only jump and guide the flying a little and that's it. You can hit things that start growing more platforms for you to grab or jump at things that give you points. Too bad that the jumping feels terrible and here where the relaxing never happens: you can't be sure which parts of the "flowers" your fetus can grab and which are the ones that you just fly through. You keep on jumping upwards but if you can't get a hold you drop back down and start the climbing again.

This is not what I find relaxing.

Then there's the art which comes down to your preferences. I disliked the shroomy atmosphere and the soundtrack that puts you into elevator mode for all eternity. If it's club music I start going out to libraries instead. More action, more fun and probably better beats too.

Luckily I got this game from a bundle so I basically didn't pay a dime for it. There's also been some news about indie gamemakers fearing for their income and this game is one of the examples why the market isn't what it used to be. This game is pay2lose.
Yayınlanma: 26 Ağustos
Bu inceleme yararlı oldu mu? Evet Hayır
165 kişiden 144 tanesi (87%) bu incelemeyi yararlı buldu
Hesabında 1,144 ürün var
107 inceleme
kayıtlı 16.7 saat
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
Yayınlanma: 13 Ağustos, 2013
Bu inceleme yararlı oldu mu? Evet Hayır

Ödüller

Independent Games Festival 2009 Award Nominee - Excellence in Visual Art, Excellence in Audio and Technical Excellence.
IGN.com: BEST of 2008 Nominee - Excellence in Visual Art, Excellence in Audio, Technical Excellence