Schwingen, steigen und hüpfen Sie Ihren Weg durch die weiten “Gärten” einer lebendigen und außerirdischen Fauna in diesem wirklich organischen Plattformer.
Nutzerreviews: Sehr positiv (562 Reviews)
Veröffentlichung: 2. Feb. 2012

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Enthält 2 Artikel: PixelJunk Eden, Pixeljunk Eden Soundtrack

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Enthält 4 Artikel: Nom Nom Galaxy, PixelJunk Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

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Von Kuratoren empfohlen

"Fresh art game with great music and simplicity right up there with Rez and Lumines. It's got distinct style that's a joy to take in and chill with."

Über dieses Spiel

Der von Kritikern gefeierte PSN-Erfolg PixelJunk™ Eden hat sich nun auch zu Steam aufgeschwungen!
Mit einer Reihe neuer Funktionen und einer speziell für den PC abgestimmten Steuerung fühlt sich PixelJunk™ Eden auf Steam selbst für alteingesessene Fans der PS3-Version brandneu an. Schwingen, klettern und springen Sie sich Ihren Weg durch gigantische "Gärten" voller leuchtendem, andersartigem Pflanzenleben in diesem echten Bio-Platformer. Wachsen Sie an jedem Garten, während Sie ihn erforschen und ihren kleinen - aber agilen - "Grimp" zum schlüpfrigen "Spectra" führen, der irgendwo in jedem Level versteckt ist. Reiten Sie auf gigantischen Pflanzen, während sie unter Ihnen wachsen, und schwingen Sie sich anschließend von ihnen herunter, um herumstreunende Pollen in einer stetig wachsenden Kakophonie von Pollen zu zerstören. Lassen Sie sich aus Kanonen feuern, treiben Sie in der Schwerelosigkeit, teleportieren Sie sich in Spiegelwelten oder lassen Sie sich einfach etwas vom Wind beuteln, während Sie verzweifelt ein herabhängendes Blatt erklimmen; jeder Garten verfügt über eine einzigartige Menge an Herausforderungen, Puzzles und Gegnern, die Ihren Verstand erweitern werden!
Mit einem minimalistischen, speziell für das Spiel erstellten, Techno-Soundtrack und einem einzigartigen Grafikstil, in Abstimmung aufeinander von Indie-Multimedia-Künstler "Baiyon" erschaffen, bietet Ihnen Eden eine Erfahrung, die Ihnen kein anderes Spiel auf diesem Planeten bieten wird - oder dem Nächsten.

Hauptmerkmale:

  • Eine fesselnde Harmonie von optischen und akustischen Eindrücken, erschaffen von Indie-Musiker und Grafiker Baiyon.
  • Alle 15 Gärten sowohl aus Eden als auch aus dem "Encore"-Erweiterungspaket spielbar.
  • Vollständig neu erdachte Steuerung für die Maus.
  • Eine vollkommen neue "Quick Warp"-Funktion erlaubt es Spielern, schnell zu ihrer letzten Sprung-Position zurückzukehren, bevor sie sich in ihrem Sprung verlieren..
  • Eine neue und verbesserte "Fortfahren"-Funktion: Spieler können nun vom zuletzt eingenommenen Spectra eines beliebigen Levels starten.
  • Eine Menge neuer und spaßiger Errungenschaften, die Sie Ihrer Liste mit Steam-Errungenschaften hinzufügen können!

Systemvoraussetzungen

    • Betriebssystem:Windows XP, Vista, 7
    • Prozessor:Performance äquivalent zu Core™2 Duo. SS3 vorausgesetzt.
    • Speicher:512 MB RAM
    • Grafik:5 Jahre alt oder jünger. Integrierte Grafik und sehr leistungsschwache Grafikkarten werden eventuell nicht funktionieren. OpenGL 2.1.
    • DirectX®:dx90c
    • Festplatte:446 MB frei
Hilfreiche Kundenreviews
3 von 3 Personen (100%) fanden dieses Review hilfreich
7.8 Std. insgesamt
Verfasst: 18. Mai
Pixel Junk Eden is by these people http://www.q-games.com/ and I am now very interested in them.

This is a game where you could judge it quickly by face value, but you really need to stick with it to understand and see the beauty of it. It is a REALLY good puzzle game.

The objective is to control a bug through spinning and rolling and make it hit spores and then collect the pollen so that it germinates nearby seeds which will grow further branches which you can now latch onto. You must navigate each map with your grappling silk hook and find five spectra (glowing bulb spirits) so that you can unlock more maps. There is a total of 75 spectra in all. The game is visually impressive with it's abundant in your face vibrant colors and patterns and it's comprehensive list of trendy instrumental music scores. It's peaceful and relaxing, but it is also very fast if you are to take on the challenge of getting the whole five spectra in a single course in a single run. There is no dillydallying then. The further you progress the more interesting the different mechanics of the game.

What I love about this game is that there is NOTHING like it. Well done to the developers for producing a UNIQUE product and visual. It's constantly on sale and I would say it's worth more than what it goes on sale for. High Praise.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Verfasst: 16. Februar
Calming if you want it to be, stressful if you want to be a completionist. Great game for killing a half hour.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
2.7 Std. insgesamt
Verfasst: 26. Dezember 2014
Pixeljunk Eden is an unusual, beautiful, and elegant game. The "game" aspect is actually subdued compared to the aesthetical experience that this program is. Describing it makes little sense. I'd have to say that you're a little sprite that collects pollen to grow a garden and harvest spectra. But that wouldn't describe one tenth of what Pixeljunk Eden is. One needs to mention the perfect fusion between aesthetics and music, and the gorgeous use of colors. Definitely something different and very beautiful, I can only recommend that you give it a try.
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5 von 8 Personen (63%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.9 Std. insgesamt
Verfasst: 11. März
Maybe if I gave it more time to grow on me but my time spent actually playing the game was a chore. Not for me most likely.

Too bad you can't give a middle thumb sideways on this thing so... down we go ;)
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2 von 3 Personen (67%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 28. November 2014
Very unique platformer. I like to play it before going to sleep, because it's so relaxing. The game really needed to exist.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 14. Dezember 2014
Very calming!
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 26. Dezember 2014
I started out playing Pixeljunk Eden on the PS3, its original platform(I think). I loved it! It is a colorful game, and the techno soundtrack puts you at a decent pace which relaxes and calms you(or maybe techno gives you a headache?). It doesn't really have a story-you're a small creature growing colorful silhouettes of plants by collecting flora-looking objects called... wait, let's not spoil it. But in short this game, even though boiling it down to its structure makes it seem tedious and repetitive, keeps you engaged and interested, even when calmed while playing it. It's unique too! I especially liked how the levels changed colors and became decently harder as you played through them. And despite it being timed, you can replenish the timer so you have plenty of time to do other things while playing. The negatives of the game pretty much fix themselves.

I have only one problem with this game, and it's just on this port-there aren't many video settings, which means if the game runs slow for you you're pretty much doomed. And it runs slow for me. It's an absolute killer. But as long as you have a powerful enough machine, this won't be a problem at all, and you can enjoy it as much as you want. Another con is that it used to be a co-op game where you could play online with strangers or your friend could pick up the other controller and join, but if you never cared for multiplayer, that's not a problem either. I'm also noting here for people who started out playing the PS3 version that the PC controls are a bit awkward to adjust to, but it's definitely not impossible.

In short? The game has vibrant, well-animated artwork, its physics are sensical and easily adjusted to, the goal is simple and you can start it up whenever without worrying about where you were in the gameplay. I recommend this!
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 14. Februar
Some people like shooting up teh newbs on Modern Warfare and then 420 blazin it with their dogs to relieve stress. Me? I'll stick with PixelJunk Eden. The smoothest, most relaxing experience I've ever seen on Steam.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
3.2 Std. insgesamt
Verfasst: 29. Dezember 2013
Das Spiel ist wunderschön harmonisch abgestimmt, sowohl vom Fortbewegungsstil und den Sprungmöglichkeiten, als auch musikalisch (Minimal). Wer von der gewöhnlichen Spielekost den Magen voll hat, kann hier zulangen und wird in eine stimmungsvolle Pflanzenwelt entführt und von ihnen "gesättigt", da es in dem Spiel darum geht die "Knospen" aufzunehmen.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
7.5 Std. insgesamt
Verfasst: 30. Dezember 2013
This game is just beautiful.
Even if you don´t like the music (trance or electro i don´t know) it matches the art of this game very well.

Even if you don´t like this game at all it´s good to make nice wallpapers ;)
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2 von 3 Personen (67%) fanden dieses Review hilfreich
21.6 Std. insgesamt
Verfasst: 2. Januar 2014
Macht echt Spaß :)
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3 von 7 Personen (43%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 29. Dezember 2013
War erst Skeptisch über das Spiel aber irgendwie macht es doch Spaß schöne Farben tolle Musik und es beruhigt und ist mal was anderes als Ego-Shooter
War dieses Review hilfreich? Ja Nein Lustig
3 von 7 Personen (43%) fanden dieses Review hilfreich
1.0 Std. insgesamt
Verfasst: 26. Januar 2014
Habe mich noch nie so schnell gelangweilt. Die Micky-Maus-Techno-Musik der billigsten Machart (der "minimalistische Techno-soundtrack" -cool) hält zwar wach, geht mir aber gehörig auf den Geist.
Das Gameplay an sich ist wohl nur mit dem Genuss von halluzinogenen Pilzen zu ertragen.
Vielleicht wird das Spiel auf höheren Leveln besser und schwieriger, kann und werde ich nicht beurteien. Spiel wird gelöscht.
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146 von 169 Personen (86%) fanden dieses Review hilfreich
16.7 Std. insgesamt
Verfasst: 13. August 2013
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
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46 von 57 Personen (81%) fanden dieses Review hilfreich
9.4 Std. insgesamt
Verfasst: 2. August 2012
After watching the PixelJunk Eden opening trailer on Steam, talking about how groundbreaking the design and soundtrack is for the game, I was very excited to play it. However, after only 30 minutes in the game, I was sorely, sorely disappointed.

First of all, you need to dissociate this game with the console versions. According to a good friend of mine, the game is far more fun on the console, because it has multiplayer. PC does not.

The game involves you controlling a little bug thing who has to leap about flowers to activate "Spectra" while gathering enough pollen to grow plants (never explained). The game has absolutely no story whatsoever. The game revolves around the process of shooting your silk, spinning around and guesstimating where you are meant to go next, which almost always leads to 90% of your time thinking "what the hell am I meant to do?"

Anyway. I played 9.4 hours of it, completing the "Eden" aspect of the game, and would not recommend it.

-Nilesy
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34 von 39 Personen (87%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
9.4 Std. insgesamt
Verfasst: 5. August 2014
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
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23 von 25 Personen (92%) fanden dieses Review hilfreich
73.0 Std. insgesamt
Verfasst: 4. Januar 2014
Let me start by mentioning that I'm not very fond of platform games. Never have been. They usually feel way to linear and restricted to me, and hardly ever offer exciting game mechanics.

While PixelJunk Eden technically is a platform game, this label wouldn't do much justice to it, as it truly is so much more! The game mechanics are simple yet innovative and the gameplay is very fluent. The player can move around freely over the entire map, explore every corner and in the meanwhile develop the map as it grows with you (by seeding plants).

No need to use the keyboard; the mouse does it all for you. This however doesn't mean it's a simple point-and-click game. Different combinations of mouse buttons make you jump in different ways and it all feels very natural.

The artwork is amazing and the 15 maps all offer something new. The minimal house music compliments the game very well.

Is there nothing negative to mention about the game? Of course, there always is. While the gameplay has the potential to be very relaxing, the timer that decreases your health can be stressful. You have to pick up crystals to recharge it, but these are not always around in the later stages of the map and it can be a little frustrating to die just before reaching your goal. In my opinion your health shouldn't be affected by time that much, but rather more by the enemies you have to defeat. These do some occasional damage, but more often interfere with your jumps.

Overall a very nice game with high replay value. You can play for just 10 minutes or for several hours, which makes it a game you can easily come back to. Even the main menu is fun to play around with.
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27 von 33 Personen (82%) fanden dieses Review hilfreich
13.4 Std. insgesamt
Verfasst: 18. Dezember 2013
A pleasant palate cleanser of a game, well worth the price of admission if you’re after something a little different from the usual platforming tropes.

At it's heart Eden is a simple platformer, each level or “garden” has five items to collect, with a cumulative total of these items unlocking additional levels. To traverse these levels you have a jump and grip/swing mechanic, the physics involved in which are slightly “floaty” therefore offering a good degree of mid-air readjustment. Reaching the higher areas of a level requires the player to pollinate plants, a process achieved by picking up nearby items, or destroying enemies in the vicinity, with larger pollen rewards generated for destroying multiple enemies in a single jump. Players are required to accomplish all of this against the clock, though that clock can be topped up by acquiring some items dotted around the gardens.

There are no great bold innovations to be seen here, the pleasure of the game is derived from the fact that the design of the game mechanics, the visuals and the sound all come together to make a very pleasant gaming experience. In an odd juxtaposition of perception and content, the easy going almost Zen-like meditative vibe of Eden in the early stages is tempered with some really rather infuriating moments in the later in the game, but that’s alright, because you can simply drop back a few levels and do a run through an earlier level for no other reason than the fact the world of Eden is a very pleasant one to visit.

Finally it should be noted this is the definitive version of the game, controls redesigned for mouse and keyboard, several annoyances ironed out from the original PSN version (Thankfully you no longer have to collect all 5 items in one run to clear a level), all of the Encore content included, and the addition of a nifty “warp” function which allows for the rapid repair of any mistimed jump.
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16 von 19 Personen (84%) fanden dieses Review hilfreich
1.9 Std. insgesamt
Verfasst: 14. November 2014
I mainly play this game because it's so pretty and I liked the music. It's so relaxing and just lovely. it's my therapy almost. it calms me down.
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28 von 41 Personen (68%) fanden dieses Review hilfreich
5.5 Std. insgesamt
Verfasst: 12. Juli 2013
Gorgeous visuals and excellent music. Equal parts relaxing and infuriating but all around fantastic. Also a really good game for playing late at night, too. Make sure you get the soundtrack.
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