Schwingen, steigen und hüpfen Sie Ihren Weg durch die weiten “Gärten” einer lebendigen und außerirdischen Fauna in diesem wirklich organischen Plattformer.
Nutzerreviews:
Insgesamt:
Sehr positiv (616 Reviews) - 81 % der 616 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 2. Feb. 2012

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PixelJunk Eden + Soundtrack kaufen

Enthält 2 Artikel: Pixeljunk Eden Soundtrack, PixelJunk™ Eden

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Enthält 4 Artikel: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter

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Über dieses Spiel

Der von Kritikern gefeierte PSN-Erfolg PixelJunk™ Eden hat sich nun auch zu Steam aufgeschwungen!
Mit einer Reihe neuer Funktionen und einer speziell für den PC abgestimmten Steuerung fühlt sich PixelJunk™ Eden auf Steam selbst für alteingesessene Fans der PS3-Version brandneu an. Schwingen, klettern und springen Sie sich Ihren Weg durch gigantische "Gärten" voller leuchtendem, andersartigem Pflanzenleben in diesem echten Bio-Platformer. Wachsen Sie an jedem Garten, während Sie ihn erforschen und ihren kleinen - aber agilen - "Grimp" zum schlüpfrigen "Spectra" führen, der irgendwo in jedem Level versteckt ist. Reiten Sie auf gigantischen Pflanzen, während sie unter Ihnen wachsen, und schwingen Sie sich anschließend von ihnen herunter, um herumstreunende Pollen in einer stetig wachsenden Kakophonie von Pollen zu zerstören. Lassen Sie sich aus Kanonen feuern, treiben Sie in der Schwerelosigkeit, teleportieren Sie sich in Spiegelwelten oder lassen Sie sich einfach etwas vom Wind beuteln, während Sie verzweifelt ein herabhängendes Blatt erklimmen; jeder Garten verfügt über eine einzigartige Menge an Herausforderungen, Puzzles und Gegnern, die Ihren Verstand erweitern werden!
Mit einem minimalistischen, speziell für das Spiel erstellten, Techno-Soundtrack und einem einzigartigen Grafikstil, in Abstimmung aufeinander von Indie-Multimedia-Künstler "Baiyon" erschaffen, bietet Ihnen Eden eine Erfahrung, die Ihnen kein anderes Spiel auf diesem Planeten bieten wird - oder dem Nächsten.

Hauptmerkmale:

  • Eine fesselnde Harmonie von optischen und akustischen Eindrücken, erschaffen von Indie-Musiker und Grafiker Baiyon.
  • Alle 15 Gärten sowohl aus Eden als auch aus dem "Encore"-Erweiterungspaket spielbar.
  • Vollständig neu erdachte Steuerung für die Maus.
  • Eine vollkommen neue "Quick Warp"-Funktion erlaubt es Spielern, schnell zu ihrer letzten Sprung-Position zurückzukehren, bevor sie sich in ihrem Sprung verlieren..
  • Eine neue und verbesserte "Fortfahren"-Funktion: Spieler können nun vom zuletzt eingenommenen Spectra eines beliebigen Levels starten.
  • Eine Menge neuer und spaßiger Errungenschaften, die Sie Ihrer Liste mit Steam-Errungenschaften hinzufügen können!

Systemanforderungen

    • Betriebssystem:Windows XP, Vista, 7
    • Prozessor:Performance äquivalent zu Core™2 Duo. SS3 vorausgesetzt.
    • Speicher:512 MB RAM
    • Grafik:5 Jahre alt oder jünger. Integrierte Grafik und sehr leistungsschwache Grafikkarten werden eventuell nicht funktionieren. OpenGL 2.1.
    • DirectX®:dx90c
    • Festplatte:446 MB frei
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Sehr positiv (616 Reviews)
Kürzlich verfasst
solo
( 3.1 Std. insgesamt )
Verfasst: 25. Mai
Very interesting game, thank you
Hilfreich? Ja Nein Lustig
neizod
( 11.5 Std. insgesamt )
Verfasst: 14. Mai
It's not bad, but it's not really good either. I just don't wanna give a thumb down (since I reserved that for shouting-f-word-while-playing game).

The worst part of the game is opening instruction, totally confusing. Until you play it like for 2hr and get to know the game, you might enjoy the game.

It also did a bad job on designing when you go for challenge, i.e., no collectable item counting, no timing, and no quick restart. You'll only get a summary report after you've done a stage, which is really bad since each stage require 10-20 min to complete.

Game machanic is still unique and enjoyable, however.
Hilfreich? Ja Nein Lustig
AccidentlyOnPurpose
( 9.2 Std. insgesamt )
Verfasst: 11. Mai
8.7/10 - One of My Favorite Casual Games to Play!

This game won't be for everyone but I can't say enough about it! There is enough going on to actively play or go at it half-heartedly while watching a movie; I really love that flexibility. I've played most of the Pixel Junk games and I am always impressed; even casual platformers are done with epic style and professional development. My favorite PJ game is still 'Monsters' but this game puts forth a strong effort to change my mind!

You play as a "Grimp" or bug-like alien creature; who must navigate plants and monsters in order to find "Spectra". These are essentially just level objectives or stars and complete a stage of that level. The game is pretty lengthy; there are about 15 diverse levels with 5 stages in each; taking about 10-30 minutes each stage! That's AT LEAST 25 hours to complete this entire game, I anticipate much more! The graphics are really impressive for how much of a minimalist style there is!

Worth the $10; I'd recommend grabbing the whole collection on discount!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Hilfreich? Ja Nein Lustig
RK
( 0.6 Std. insgesamt )
Verfasst: 30. April
unsure what it's about but looks cool
Hilfreich? Ja Nein Lustig
Massulan
( 7.2 Std. insgesamt )
Verfasst: 9. April
At first I was wah? Then I was like, Meh... But then I was ===> "awesome!!!'
Hilfreich? Ja Nein Lustig
cyberdisc
( 1.8 Std. insgesamt )
Verfasst: 25. März
Cooles Indie Game. Die psychodelische Musik wirkt hypnotisierend.
Hilfreich? Ja Nein Lustig
lsmaug
( 1.1 Std. insgesamt )
Verfasst: 6. März
Jump around in open, 2D, (mostly) plant-themed environments. Zoom around collecting things to open new paths. The game contains almost no text because it doesn't need it: It's purely about bouncing around the world as a little plant guy listening to awesome music.
Hilfreich? Ja Nein Lustig
Social_Capital136
( 1.7 Std. insgesamt )
Verfasst: 1. März
Awesome soundtrack! This is a simple 2d game in which you jump around and collect things. As an added bonus you get to play listening to great minimal-techy soundtrack! Very relaxing. Exactly what I needed
Hilfreich? Ja Nein Lustig
cg_destro
( 10.8 Std. insgesamt )
Verfasst: 27. Februar
Quite interesting game for relaxing playing
Hilfreich? Ja Nein Lustig
EvilLost
( 0.2 Std. insgesamt )
Verfasst: 23. Februar
A very simple game with incredibly aggravating controls.

This is immediately apparent from the opening menu, which must be navigated the same way you navigate the levels (by jumping around). You would think you can navigate from one menu option to the next with a single jump right? You wish. Going between gardens is a chore in itself.


Tedious, boring, and frustrating.
Hilfreich? Ja Nein Lustig
Matichek
( 1.1 Std. insgesamt )
Verfasst: 22. Februar
Relaxing and stressful at the sametime ... it's a good representation of a modern live :)
Hilfreich? Ja Nein Lustig
Ututat
( 1.6 Std. insgesamt )
Verfasst: 20. Februar
"Ugh, those menus look kinda cheap."
"MMm, I like this chill music."
"Whoa, these controls feel so floaty."
"What's with the music? It's so fast now."
"come DOWN!!!!"
"What The hell, I thought I could land on that?"
"Wait is this about high-scores?"
"Did I just die?"
"Man this is dull."
Hilfreich? Ja Nein Lustig
KoelBox
( 2.9 Std. insgesamt )
Verfasst: 18. Februar
nice and relaxing, controls feel very nice
Hilfreich? Ja Nein Lustig
billyosmond
( 0.1 Std. insgesamt )
Verfasst: 17. Januar
Style over substance.

No, I Didn't Beat It.
Hilfreich? Ja Nein Lustig
SoleBatura
( 2.1 Std. insgesamt )
Verfasst: 5. Januar
Thumbs up for this game for the calm and smooth (steering) gameplay, the art concept and sound design (electro/lounge/something...) - quite different to other Indie games :-)

Levels are huge and all different in design; which is good. Little lazyness issue - maybe its just me - ... if you fall down from some height it takes some time to climb up again.
Hilfreich? Ja Nein Lustig
Clown Baby
( 17.9 Std. insgesamt )
Verfasst: 30. Dezember 2015
Pixel Junk has a lot of games, and this one is my favorite one.

Eden is a casual "swing n click". You take control of
Hilfreich? Ja Nein Lustig
justinf951
( 0.8 Std. insgesamt )
Verfasst: 30. Dezember 2015
This game is fairly broken in its current state, doesn't work well with controllers and the menu doesn't properly scale so I can't fix the resolution issues on my laptop.
Hilfreich? Ja Nein Lustig
Fay
( 3.9 Std. insgesamt )
Verfasst: 4. Dezember 2015
I just cannot get into it. You really have to be a casual gamer to enjoy this. It feels very very repetitive, mindless, and not much a challenge at all. I finished 8 gardens in like 3 hours. They were all the same. To play this game any longer than 20-30 minutes ... I couldn't see that being possible. The music was horrid. At first I was like o this is great, but if you listen it's the same beat on replay for an hour or so. I am talking about a 15 second beat too.

Would I recommend this to someone no, but you can find out for yourself or just read metacritic's user rating.
Hilfreich? Ja Nein Lustig
Wanduren
( 1.1 Std. insgesamt )
Verfasst: 1. Dezember 2015
Been playing this game for what seems like an hour, and I feel like, so zen right now... yawn... Hey, that's a good yawn! I get sleepy playing this game.
10/10 would swing again,
Hilfreich? Ja Nein Lustig
GraphicX
( 8.5 Std. insgesamt )
Verfasst: 29. November 2015
i'm not generally into these platformer type games, but this game dragged me in with it's unique art & play style. if you like plaformers it's likely you'll love this.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
7 von 8 Personen (88 %) fanden dieses Review hilfreich
Empfohlen
9.2 Std. insgesamt
Verfasst: 11. Mai
8.7/10 - One of My Favorite Casual Games to Play!

This game won't be for everyone but I can't say enough about it! There is enough going on to actively play or go at it half-heartedly while watching a movie; I really love that flexibility. I've played most of the Pixel Junk games and I am always impressed; even casual platformers are done with epic style and professional development. My favorite PJ game is still 'Monsters' but this game puts forth a strong effort to change my mind!

You play as a "Grimp" or bug-like alien creature; who must navigate plants and monsters in order to find "Spectra". These are essentially just level objectives or stars and complete a stage of that level. The game is pretty lengthy; there are about 15 diverse levels with 5 stages in each; taking about 10-30 minutes each stage! That's AT LEAST 25 hours to complete this entire game, I anticipate much more! The graphics are really impressive for how much of a minimalist style there is!

Worth the $10; I'd recommend grabbing the whole collection on discount!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
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11.5 Std. insgesamt
Verfasst: 14. Mai
It's not bad, but it's not really good either. I just don't wanna give a thumb down (since I reserved that for shouting-f-word-while-playing game).

The worst part of the game is opening instruction, totally confusing. Until you play it like for 2hr and get to know the game, you might enjoy the game.

It also did a bad job on designing when you go for challenge, i.e., no collectable item counting, no timing, and no quick restart. You'll only get a summary report after you've done a stage, which is really bad since each stage require 10-20 min to complete.

Game machanic is still unique and enjoyable, however.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.2 Std. insgesamt
Verfasst: 29. Dezember 2013
Das Spiel ist wunderschön harmonisch abgestimmt, sowohl vom Fortbewegungsstil und den Sprungmöglichkeiten, als auch musikalisch (Minimal). Wer von der gewöhnlichen Spielekost den Magen voll hat, kann hier zulangen und wird in eine stimmungsvolle Pflanzenwelt entführt und von ihnen "gesättigt", da es in dem Spiel darum geht die "Knospen" aufzunehmen.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
7.5 Std. insgesamt
Verfasst: 30. Dezember 2013
This game is just beautiful.
Even if you don´t like the music (trance or electro i don´t know) it matches the art of this game very well.

Even if you don´t like this game at all it´s good to make nice wallpapers ;)
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
21.6 Std. insgesamt
Verfasst: 2. Januar 2014
Macht echt Spaß :)
War dieses Review hilfreich? Ja Nein Lustig
3 von 9 Personen (33 %) fanden dieses Review hilfreich
Nicht empfohlen
1.0 Std. insgesamt
Verfasst: 26. Januar 2014
Habe mich noch nie so schnell gelangweilt. Die Micky-Maus-Techno-Musik der billigsten Machart (der "minimalistische Techno-soundtrack" -cool) hält zwar wach, geht mir aber gehörig auf den Geist.
Das Gameplay an sich ist wohl nur mit dem Genuss von halluzinogenen Pilzen zu ertragen.
Vielleicht wird das Spiel auf höheren Leveln besser und schwieriger, kann und werde ich nicht beurteien. Spiel wird gelöscht.
War dieses Review hilfreich? Ja Nein Lustig
152 von 175 Personen (87 %) fanden dieses Review hilfreich
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16.7 Std. insgesamt
Verfasst: 13. August 2013
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
War dieses Review hilfreich? Ja Nein Lustig
65 von 65 Personen (100 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
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12.1 Std. insgesamt
Verfasst: 20. August 2015
http://steamcommunity.com/sharedfiles/filedetails/?id=489916653
I am in love with the art direction in PixelJunk Eden. It has become my go-to game for when I've had enough of killing things, blowing things up, and other related virtual mayhem. Or, after rage-quitting the last five games in a row because they are deliberately obtuse or sadistically difficult, it serves as a good reminder of why I play games in the first place; to have fun and feel good about myself. PixelJunk Eden has those "Man, I'm good" moments when you clear an area, in the same way that very well done puzzle games do. It can have it's frustrating moments, like falling 50 stories after a long and complex climb, but they are always user error and not the fault of the game design. Difficulty progresses naturally and not without commensurate upgrades and new abilities. Time is made a valuable, albeit renewable, resource. It has the perfect balance of relaxing and challenging that makes it highly addictive to play. Adding to replay value are the achievements for clearing an area a second time or for activating all of a certain interactive object. The soundtrack is generally pleasant, in a techno-jazz kind of way, but I occasionally found it irritating and so played that area in silence. And as I've said, I do love the art direction, although some screens in the higher levels are downright hard on the eyes. It is still one of the most fun, refreshing, satisfying and addictive games I've played in a while, well worth the full price.
http://steamcommunity.com/sharedfiles/filedetails/?id=489916563
War dieses Review hilfreich? Ja Nein Lustig
57 von 74 Personen (77 %) fanden dieses Review hilfreich
Nicht empfohlen
9.4 Std. insgesamt
Verfasst: 2. August 2012
After watching the PixelJunk Eden opening trailer on Steam, talking about how groundbreaking the design and soundtrack is for the game, I was very excited to play it. However, after only 30 minutes in the game, I was sorely, sorely disappointed.

First of all, you need to dissociate this game with the console versions. According to a good friend of mine, the game is far more fun on the console, because it has multiplayer. PC does not.

The game involves you controlling a little bug thing who has to leap about flowers to activate "Spectra" while gathering enough pollen to grow plants (never explained). The game has absolutely no story whatsoever. The game revolves around the process of shooting your silk, spinning around and guesstimating where you are meant to go next, which almost always leads to 90% of your time thinking "what the hell am I meant to do?"

Anyway. I played 9.4 hours of it, completing the "Eden" aspect of the game, and would not recommend it.

-Nilesy
War dieses Review hilfreich? Ja Nein Lustig
36 von 41 Personen (88 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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9.4 Std. insgesamt
Verfasst: 5. August 2014
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
War dieses Review hilfreich? Ja Nein Lustig
24 von 26 Personen (92 %) fanden dieses Review hilfreich
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73.0 Std. insgesamt
Verfasst: 4. Januar 2014
Let me start by mentioning that I'm not very fond of platform games. Never have been. They usually feel way to linear and restricted to me, and hardly ever offer exciting game mechanics.

While PixelJunk Eden technically is a platform game, this label wouldn't do much justice to it, as it truly is so much more! The game mechanics are simple yet innovative and the gameplay is very fluent. The player can move around freely over the entire map, explore every corner and in the meanwhile develop the map as it grows with you (by seeding plants).

No need to use the keyboard; the mouse does it all for you. This however doesn't mean it's a simple point-and-click game. Different combinations of mouse buttons make you jump in different ways and it all feels very natural.

The artwork is amazing and the 15 maps all offer something new. The minimal house music compliments the game very well.

Is there nothing negative to mention about the game? Of course, there always is. While the gameplay has the potential to be very relaxing, the timer that decreases your health can be stressful. You have to pick up crystals to recharge it, but these are not always around in the later stages of the map and it can be a little frustrating to die just before reaching your goal. In my opinion your health shouldn't be affected by time that much, but rather more by the enemies you have to defeat. These do some occasional damage, but more often interfere with your jumps.

Overall a very nice game with high replay value. You can play for just 10 minutes or for several hours, which makes it a game you can easily come back to. Even the main menu is fun to play around with.
War dieses Review hilfreich? Ja Nein Lustig
28 von 34 Personen (82 %) fanden dieses Review hilfreich
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13.4 Std. insgesamt
Verfasst: 18. Dezember 2013
A pleasant palate cleanser of a game, well worth the price of admission if you’re after something a little different from the usual platforming tropes.

At it's heart Eden is a simple platformer, each level or “garden” has five items to collect, with a cumulative total of these items unlocking additional levels. To traverse these levels you have a jump and grip/swing mechanic, the physics involved in which are slightly “floaty” therefore offering a good degree of mid-air readjustment. Reaching the higher areas of a level requires the player to pollinate plants, a process achieved by picking up nearby items, or destroying enemies in the vicinity, with larger pollen rewards generated for destroying multiple enemies in a single jump. Players are required to accomplish all of this against the clock, though that clock can be topped up by acquiring some items dotted around the gardens.

There are no great bold innovations to be seen here, the pleasure of the game is derived from the fact that the design of the game mechanics, the visuals and the sound all come together to make a very pleasant gaming experience. In an odd juxtaposition of perception and content, the easy going almost Zen-like meditative vibe of Eden in the early stages is tempered with some really rather infuriating moments in the later in the game, but that’s alright, because you can simply drop back a few levels and do a run through an earlier level for no other reason than the fact the world of Eden is a very pleasant one to visit.

Finally it should be noted this is the definitive version of the game, controls redesigned for mouse and keyboard, several annoyances ironed out from the original PSN version (Thankfully you no longer have to collect all 5 items in one run to clear a level), all of the Encore content included, and the addition of a nifty “warp” function which allows for the rapid repair of any mistimed jump.
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27 von 39 Personen (69 %) fanden dieses Review hilfreich
Nicht empfohlen
4.6 Std. insgesamt
Verfasst: 8. September 2015
While beautiful, this game is actually bad and boring, and there are some annoying points that really break the flow of the game:

- That techno must be the worst pairing I've ever seen between a game and a soundtrack. The game's supposed to be relaxing, and the music stressed me a lot.
- Instructions are also terrible, you receive wrong/incomplete hints all the time (like, they say you need to press the drop button to drop fast, but you have to press the spin button as well). Also, some controls are a bit counter-intuitive (when you wanna jump from plant A to plant B, you have to press the jump button twice, or else you'll be caught by your own silk thread... the silk thread could've easily worked for as long you hold the jump button, for example). Also, after clearing 1/3 of the game, I was still wondering what "orbitation" is, even after they've mentioned a few times (as if I already knew what it was).
- The "health" mechanic (I'm not even sure if you die when they run out) with the crystals is just another thing that breaks the flow of the game, making you stop to collect those orbs, or whatever they're called
- Each level has 5 Spectra you need to find (like Super Mario 64's stars). It would really be great if you could find them all in one go, but you're removed from the stage every time you get one. Not only that, but if you unlock a new level, you're forced to try it immediately. So, if you're like me and wanna complete a level before moving to the next, you'd have to enter the new level only to quit it, then navigate back through the hub to where you were (which is not always an easy task). It totally breaks the flow.

It's not a bad game, but it's just meh, and those negative details ended up ruining the whole experience for me.
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13 von 14 Personen (93 %) fanden dieses Review hilfreich
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7.8 Std. insgesamt
Verfasst: 18. Mai 2015
Pixel Junk Eden is by these people http://www.q-games.com/ and I am now very interested in them.

This is a game where you could judge it quickly by face value, but you really need to stick with it to understand and see the beauty of it. It is a REALLY good puzzle game.

The objective is to control a bug through spinning and rolling and make it hit spores and then collect the pollen so that it germinates nearby seeds which will grow further branches which you can now latch onto. You must navigate each map with your grappling silk hook and find five spectra (glowing bulb spirits) so that you can unlock more maps. There is a total of 75 spectra in all. The game is visually impressive with it's abundant in your face vibrant colors and patterns and it's comprehensive list of trendy instrumental music scores. It's peaceful and relaxing, but it is also very fast if you are to take on the challenge of getting the whole five spectra in a single course in a single run. There is no dillydallying then. The further you progress the more interesting the different mechanics of the game.

What I love about this game is that there is NOTHING like it. Well done to the developers for producing a UNIQUE product and visual. It's constantly on sale and I would say it's worth more than what it goes on sale for. High Praise.
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14 von 16 Personen (88 %) fanden dieses Review hilfreich
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32.6 Std. insgesamt
Verfasst: 3. September 2014
+ Art style is visually pleasing
+ Gameplay is very simple and casual, but can get decently challenging in the later gardens
+ Audio for the game was very fitting and helped maintain a relaxing atmosphere

- Becomes monotonous after a few hours; I recommend picking this up in small doses
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16 von 20 Personen (80 %) fanden dieses Review hilfreich
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2.2 Std. insgesamt
Verfasst: 14. November 2014
I mainly play this game because it's so pretty and I liked the music. It's so relaxing and just lovely. it's my therapy almost. it calms me down.
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28 von 42 Personen (67 %) fanden dieses Review hilfreich
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5.5 Std. insgesamt
Verfasst: 12. Juli 2013
Gorgeous visuals and excellent music. Equal parts relaxing and infuriating but all around fantastic. Also a really good game for playing late at night, too. Make sure you get the soundtrack.
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19 von 26 Personen (73 %) fanden dieses Review hilfreich
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5.4 Std. insgesamt
Verfasst: 27. Dezember 2013
I love it! Its a great game for those hours that you'd love something with a stunning score, awesome physics and not too tiring gameplay. I sometimes even just fly around for the fun of it.
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17 von 23 Personen (74 %) fanden dieses Review hilfreich
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26.5 Std. insgesamt
Verfasst: 29. Dezember 2013
I would describe this game as a 'relaxing challenge'... lol. I Have never played another game like it. The music is awesome and thats enough of a reason to play it, but the gameplay is very enjoyable as well, it gives you a great sense of exploration, and satisfaction when you find a 'spectre', especially on the difficult later levels. It also can make you feel very desperate at times when your health starts going low and you need to find something to eat, because you need to constantly find food in order to stay alive. Possibly the most 'original' thing I've ever played, and in a good way. 9/10.
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13 von 16 Personen (81 %) fanden dieses Review hilfreich
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11.7 Std. insgesamt
Verfasst: 8. Juli 2014
Pixeljunk Eden made its way into my library on a whim and it turned out to be a solid decision.

This is a good game to play for relaxing and quiet time. Gameplay consists of leading a small creature from plant to plant or to rocks via jumping or spinning. In later gardens there are additional movement and puzzle mechanics which complicate the game in a positive way. The game introduces new mechanics slowly, which keeps frustration to a minimum. There's some need for planning and quick movements at times, but it's not a game that relies 100% on twitch reactions. The main goal is to find all 5 spectra in each garden and there are additional challenges such as collecting all 5 spectra in 10 minutes or unlocking all seeds in a garden. You can go as quickly or as slowly as you want through gardens, which is a very attractive freedom to me. It has an odd graphic style which is pretty fresh. Each garden has its own graphic style and color scheme, which change as you collect spectra. The music is made by an independent Kyoto artist and is a good selection of electronic trance with light beat (get the soundtrack bundle, it's worth it).

Overall, this is a solid puzzle game that has a lot of fresh and interesting attributes - a great thing to play and just relax with.
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