Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Valutazione degli utenti: Molto positiva (564 recensioni)
Data di rilascio: 2 feb 2012

Accedi per aggiungere questo articolo alla tua lista dei desideri o per contrassegnarlo come articolo che non ti interessa

Acquista PixelJunk Eden

Pacchetti che includono questo gioco

Acquista PixelJunk Eden + Soundtrack

Include 2 articoli: PixelJunk Eden, Pixeljunk Eden Soundtrack

Acquista PixelJunk Bundle

Include 4 articoli: Nom Nom Galaxy, PixelJunk Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

 

Consigliato dai curatori

"Fresh art game with great music and simplicity right up there with Rez and Lumines. It's got distinct style that's a joy to take in and chill with."

Riguardo questo gioco

Il successo di critica su PSN PixelJunk™ Eden ha messo radici su Steam!
Con una gamma di caratteristiche aggiuntive e controlli reimmaginati appositamente per PC, PixelJunk™ Eden su Steam avrà un nuovo sapore anche per i più navigati veterani della versione PS3. Dondola, arrampicati e salta attraverso enormi "giardini" zeppi di vibrante ed eterea vita piantacea in questo platform e cresci ogni giardino mentre esplori e guidi il tuo piccolo ma agile "Grimp" alla ricerca degli sfuggenti "Spectra" nascosti in ogni scenario. Cavalca gigantesche piante mentre crescono sotto i tuoi piedi, per poi dondolarti da esse distruggendo i Ladri di Polline in una sempre crescente cacofonia di polline. Lasciati sparare via dai cannoni, fluttua a gravità zero, teletrasportati in mondi specchio oppure lasciati semplicemente sballottare in giro dal vento mentre rimani aggrappato ad una foglia dondolante nel vuoto; ogni giardino ha una serie di sfide, puzzle e nemici unici che ti metteranno alla prova!
Con una colonna sonora minimal techno originale ed uno stile grafico unico, creati appositamente ed in armonia tra loro dall'artista multimediale Indie "Baiyon", Eden vi darà un'esperienza di gioco mai vissuta su questo pianeta, o sul prossimo.

Caratteristiche:

  • Un'armonia di suoni e immagini mozzafiato realizzata dal musicista e artista grafico indipendente Baiyon.
  • Tutti i 15 giardini di Eden e dell'espansione "Encore" disponibili in gioco.
  • Controlli completamente reinventati per il mouse.
  • La nuova funzione "Quick Warp" permette ai giocatore di ritornare rapidamente all'ultima posizione di salto se pensano di essere caduti troppo lontano..
  • Una nuova e migliorata funzione "continua": i giocatori possono ora partire dalla posizione dell'ultimo Spectra catturato in ogni scenario.
  • Tanti nuovi divertentissimi achievement per la vostra lista di Steam Achievements!

Requisiti di sistema

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Recensioni utili dai clienti
4 persone su 4 (100%) hanno trovato questa recensione utile
7.8 ore in totale
Pubblicata: 18 maggio
Pixel Junk Eden is by these people http://www.q-games.com/ and I am now very interested in them.

This is a game where you could judge it quickly by face value, but you really need to stick with it to understand and see the beauty of it. It is a REALLY good puzzle game.

The objective is to control a bug through spinning and rolling and make it hit spores and then collect the pollen so that it germinates nearby seeds which will grow further branches which you can now latch onto. You must navigate each map with your grappling silk hook and find five spectra (glowing bulb spirits) so that you can unlock more maps. There is a total of 75 spectra in all. The game is visually impressive with it's abundant in your face vibrant colors and patterns and it's comprehensive list of trendy instrumental music scores. It's peaceful and relaxing, but it is also very fast if you are to take on the challenge of getting the whole five spectra in a single course in a single run. There is no dillydallying then. The further you progress the more interesting the different mechanics of the game.

What I love about this game is that there is NOTHING like it. Well done to the developers for producing a UNIQUE product and visual. It's constantly on sale and I would say it's worth more than what it goes on sale for. High Praise.
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
4.5 ore in totale
Pubblicata: 16 febbraio
Calming if you want it to be, stressful if you want to be a completionist. Great game for killing a half hour.
Questa recensione ti è stata utile? No Divertente
4 persone su 5 (80%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 26 dicembre 2014
Pixeljunk Eden is an unusual, beautiful, and elegant game. The "game" aspect is actually subdued compared to the aesthetical experience that this program is. Describing it makes little sense. I'd have to say that you're a little sprite that collects pollen to grow a garden and harvest spectra. But that wouldn't describe one tenth of what Pixeljunk Eden is. One needs to mention the perfect fusion between aesthetics and music, and the gorgeous use of colors. Definitely something different and very beautiful, I can only recommend that you give it a try.
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
1.5 ore in totale
Pubblicata: 14 febbraio
Some people like shooting up teh newbs on Modern Warfare and then 420 blazin it with their dogs to relieve stress. Me? I'll stick with PixelJunk Eden. The smoothest, most relaxing experience I've ever seen on Steam.
Questa recensione ti è stata utile? No Divertente
5 persone su 8 (63%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
6.9 ore in totale
Pubblicata: 11 marzo
Maybe if I gave it more time to grow on me but my time spent actually playing the game was a chore. Not for me most likely.

Too bad you can't give a middle thumb sideways on this thing so... down we go ;)
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
1.4 ore in totale
Pubblicata: 14 dicembre 2014
Very calming!
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 26 dicembre 2014
I started out playing Pixeljunk Eden on the PS3, its original platform(I think). I loved it! It is a colorful game, and the techno soundtrack puts you at a decent pace which relaxes and calms you(or maybe techno gives you a headache?). It doesn't really have a story-you're a small creature growing colorful silhouettes of plants by collecting flora-looking objects called... wait, let's not spoil it. But in short this game, even though boiling it down to its structure makes it seem tedious and repetitive, keeps you engaged and interested, even when calmed while playing it. It's unique too! I especially liked how the levels changed colors and became decently harder as you played through them. And despite it being timed, you can replenish the timer so you have plenty of time to do other things while playing. The negatives of the game pretty much fix themselves.

I have only one problem with this game, and it's just on this port-there aren't many video settings, which means if the game runs slow for you you're pretty much doomed. And it runs slow for me. It's an absolute killer. But as long as you have a powerful enough machine, this won't be a problem at all, and you can enjoy it as much as you want. Another con is that it used to be a co-op game where you could play online with strangers or your friend could pick up the other controller and join, but if you never cared for multiplayer, that's not a problem either. I'm also noting here for people who started out playing the PS3 version that the PC controls are a bit awkward to adjust to, but it's definitely not impossible.

In short? The game has vibrant, well-animated artwork, its physics are sensical and easily adjusted to, the goal is simple and you can start it up whenever without worrying about where you were in the gameplay. I recommend this!
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
4.6 ore in totale
Pubblicata: 28 gennaio 2014
Giochillo interessante, da giocarci giusto per perdere un po' di tempo.
L'estetica è molto "sprazzi di neon al buio", o rave party ma con la musica calma. Il mix ritmo/musica/paesaggi è probabilmente il punto più forte del gioco, che è unico nella sua ispirazione.
Il gameplay è abbastanza semplice ma non particolarmente facile da spiegare. Il comando del protagonista (?) è tutto sul mouse e tutto si gioca su salti e lanciarsi a mo' di fionda in giro per il livello, alla ricerca di "spettri".
Nei livelli ci sono semi da far sbocciare ed altri ammenicoli (cannoni che sparano in una direzione, "portali" di teletrasporto, interruttori che spostano pezzi di paesaggio), ma rimane il fatto che spostarsi agilmente in giro è il cuore del gioco ed una cosa difficile da padroneggiare appieno.

Non un gioco che consiglierei a chi cerca adrenalina e avventura, ma fa passare le mezz'ore in una piacevole trance.

Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
0.1 ore in totale
Pubblicata: 27 agosto 2014
Seppur tecnicamente bello e fatto bene il gioco in se manca completamente di eccitazione e divertimento, è molto lento (non nelle prestazioni) manca la sfida.
Questa recensione ti è stata utile? No Divertente
0 persone su 1 (0%) hanno trovato questa recensione utile
4.7 ore in totale
Pubblicata: 29 dicembre 2013
It's a pretty nice game. I don't love the gameplay, but music and graphics are AWESOME. And it's enough cheap
Questa recensione ti è stata utile? No Divertente
146 persone su 169 (86%) hanno trovato questa recensione utile
16.7 ore in totale
Pubblicata: 13 agosto 2013
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
Questa recensione ti è stata utile? No Divertente
47 persone su 58 (81%) hanno trovato questa recensione utile
9.4 ore in totale
Pubblicata: 2 agosto 2012
After watching the PixelJunk Eden opening trailer on Steam, talking about how groundbreaking the design and soundtrack is for the game, I was very excited to play it. However, after only 30 minutes in the game, I was sorely, sorely disappointed.

First of all, you need to dissociate this game with the console versions. According to a good friend of mine, the game is far more fun on the console, because it has multiplayer. PC does not.

The game involves you controlling a little bug thing who has to leap about flowers to activate "Spectra" while gathering enough pollen to grow plants (never explained). The game has absolutely no story whatsoever. The game revolves around the process of shooting your silk, spinning around and guesstimating where you are meant to go next, which almost always leads to 90% of your time thinking "what the hell am I meant to do?"

Anyway. I played 9.4 hours of it, completing the "Eden" aspect of the game, and would not recommend it.

-Nilesy
Questa recensione ti è stata utile? No Divertente
34 persone su 39 (87%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
9.4 ore in totale
Pubblicata: 5 agosto 2014
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
Questa recensione ti è stata utile? No Divertente
23 persone su 25 (92%) hanno trovato questa recensione utile
73.0 ore in totale
Pubblicata: 4 gennaio 2014
Let me start by mentioning that I'm not very fond of platform games. Never have been. They usually feel way to linear and restricted to me, and hardly ever offer exciting game mechanics.

While PixelJunk Eden technically is a platform game, this label wouldn't do much justice to it, as it truly is so much more! The game mechanics are simple yet innovative and the gameplay is very fluent. The player can move around freely over the entire map, explore every corner and in the meanwhile develop the map as it grows with you (by seeding plants).

No need to use the keyboard; the mouse does it all for you. This however doesn't mean it's a simple point-and-click game. Different combinations of mouse buttons make you jump in different ways and it all feels very natural.

The artwork is amazing and the 15 maps all offer something new. The minimal house music compliments the game very well.

Is there nothing negative to mention about the game? Of course, there always is. While the gameplay has the potential to be very relaxing, the timer that decreases your health can be stressful. You have to pick up crystals to recharge it, but these are not always around in the later stages of the map and it can be a little frustrating to die just before reaching your goal. In my opinion your health shouldn't be affected by time that much, but rather more by the enemies you have to defeat. These do some occasional damage, but more often interfere with your jumps.

Overall a very nice game with high replay value. You can play for just 10 minutes or for several hours, which makes it a game you can easily come back to. Even the main menu is fun to play around with.
Questa recensione ti è stata utile? No Divertente
27 persone su 33 (82%) hanno trovato questa recensione utile
13.4 ore in totale
Pubblicata: 18 dicembre 2013
A pleasant palate cleanser of a game, well worth the price of admission if you’re after something a little different from the usual platforming tropes.

At it's heart Eden is a simple platformer, each level or “garden” has five items to collect, with a cumulative total of these items unlocking additional levels. To traverse these levels you have a jump and grip/swing mechanic, the physics involved in which are slightly “floaty” therefore offering a good degree of mid-air readjustment. Reaching the higher areas of a level requires the player to pollinate plants, a process achieved by picking up nearby items, or destroying enemies in the vicinity, with larger pollen rewards generated for destroying multiple enemies in a single jump. Players are required to accomplish all of this against the clock, though that clock can be topped up by acquiring some items dotted around the gardens.

There are no great bold innovations to be seen here, the pleasure of the game is derived from the fact that the design of the game mechanics, the visuals and the sound all come together to make a very pleasant gaming experience. In an odd juxtaposition of perception and content, the easy going almost Zen-like meditative vibe of Eden in the early stages is tempered with some really rather infuriating moments in the later in the game, but that’s alright, because you can simply drop back a few levels and do a run through an earlier level for no other reason than the fact the world of Eden is a very pleasant one to visit.

Finally it should be noted this is the definitive version of the game, controls redesigned for mouse and keyboard, several annoyances ironed out from the original PSN version (Thankfully you no longer have to collect all 5 items in one run to clear a level), all of the Encore content included, and the addition of a nifty “warp” function which allows for the rapid repair of any mistimed jump.
Questa recensione ti è stata utile? No Divertente
16 persone su 19 (84%) hanno trovato questa recensione utile
1.9 ore in totale
Pubblicata: 14 novembre 2014
I mainly play this game because it's so pretty and I liked the music. It's so relaxing and just lovely. it's my therapy almost. it calms me down.
Questa recensione ti è stata utile? No Divertente
28 persone su 41 (68%) hanno trovato questa recensione utile
5.5 ore in totale
Pubblicata: 12 luglio 2013
Gorgeous visuals and excellent music. Equal parts relaxing and infuriating but all around fantastic. Also a really good game for playing late at night, too. Make sure you get the soundtrack.
Questa recensione ti è stata utile? No Divertente
14 persone su 16 (88%) hanno trovato questa recensione utile
32.6 ore in totale
Pubblicata: 3 settembre 2014
+ Art style is visually pleasing
+ Gameplay is very simple and casual, but can get decently challenging in the later gardens
+ Audio for the game was very fitting and helped maintain a relaxing atmosphere

- Becomes monotonous after a few hours; I recommend picking this up in small doses
Questa recensione ti è stata utile? No Divertente
19 persone su 26 (73%) hanno trovato questa recensione utile
5.4 ore in totale
Pubblicata: 27 dicembre 2013
I love it! Its a great game for those hours that you'd love something with a stunning score, awesome physics and not too tiring gameplay. I sometimes even just fly around for the fun of it.
Questa recensione ti è stata utile? No Divertente
17 persone su 23 (74%) hanno trovato questa recensione utile
26.5 ore in totale
Pubblicata: 29 dicembre 2013
I would describe this game as a 'relaxing challenge'... lol. I Have never played another game like it. The music is awesome and thats enough of a reason to play it, but the gameplay is very enjoyable as well, it gives you a great sense of exploration, and satisfaction when you find a 'spectre', especially on the difficult later levels. It also can make you feel very desperate at times when your health starts going low and you need to find something to eat, because you need to constantly find food in order to stay alive. Possibly the most 'original' thing I've ever played, and in a good way. 9/10.
Questa recensione ti è stata utile? No Divertente