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Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Utgivelsesdato: 2. feb, 2012
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Kjøp PixelJunk Eden

Pakker som inkluderer dette spillet

Kjøp PixelJunk Eden + Soundtrack

Inkluderer 2 objekter: PixelJunk Eden, Pixeljunk Eden Soundtrack

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Om spillet

Den kritikerroste slageren PixelJunk™ Eden har svunget sin vei til Steam!
Med et spektrum av ny-tenkte funksjoner og kontroller spesielt lagd for PC, PixelJunk™ Eden på Steam vil føles som helt nytt selv for de mest erfarne veteranene av PS3-versjonen. Sving, klatre og hopp deg gjennom massive “hager” fylt av et vibrant utenomjordisk planteliv i dette virkelige organiske plattformspillet, og voks hver hage når du utforsker og guider din lille, men smidige "Grimp" gjennom den flyktige "Spectra" som er gjemt gjennom hver bane. Ri kjempeplanter mens de gror under føttene på deg, så sving fra dem, mens du ødelegger Pollen Prowlers i en stadig økende kakofoni av pollen. Bli skutt fra kanoner, flyt i null-G, warp til speil-verdener, eller rett og slett bli tumlet rundt av vinden mens du desperat klamrer deg fast til et dinglende blad. Hver hage har et unikt sett av utfordringer, gåter og fiender som vil ekspandere dine tanker!
Med et minimalt originalt techno-soundtrack, og en unik grafisk stil som begge ble lagd i harmoni med hverandre av Indie-multimedia-artisten “Baiyon”, Eden vil gi deg en opplevelse ulik andre spill på denne planeten, eller den neste.

Nøkkelfunksjoner:

  • En trollbindende harmoni av grafikk og lyd realisert av den uavhengige musikeren og grafikeren Baiyon.
  • Alle 15 hager fra både Eden og "Encore"-utvidelsespakken er tilgjengelig for å spille.
  • Fullstendig ny-tenkte kontroller for musen.
  • En helt ny "Quick Warp"-funksjon som lar spillere kjapt returnere til sin siste hopp-posisjon hvis de er så uheldige at de faller for langt...
  • En ny og forbedret "fortsett"-funksjon: Spillere kan nå starte fra den siste Spectra-en de tok på hvilken som helst bane.
  • Et mangfold av nye gøyale prestasjoner lagt til i din Steam-prestasjonsliste!

Systemkrav

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Hjelpsomme kundeanmeldelser
16 av 18 personer (89%) syntes denne anmeldelsen var hjelpsom
9.4 timer registrert
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
Publisert: 5. august
Var denne anmeldelsen til hjelp? Ja Nei
8 av 10 personer (80%) syntes denne anmeldelsen var hjelpsom
11.1 timer registrert
Pixeljunk Eden made its way into my library on a whim and it turned out to be a solid decision.

This is a good game to play for relaxing and quiet time. Gameplay consists of leading a small creature from plant to plant or to rocks via jumping or spinning. In later gardens there are additional movement and puzzle mechanics which complicate the game in a positive way. The game introduces new mechanics slowly, which keeps frustration to a minimum. There's some need for planning and quick movements at times, but it's not a game that relies 100% on twitch reactions. The main goal is to find all 5 spectra in each garden and there are additional challenges such as collecting all 5 spectra in 10 minutes or unlocking all seeds in a garden. You can go as quickly or as slowly as you want through gardens, which is a very attractive freedom to me. It has an odd graphic style which is pretty fresh. Each garden has its own graphic style and color scheme, which change as you collect spectra. The music is made by an independent Kyoto artist and is a good selection of electronic trance with light beat (get the soundtrack bundle, it's worth it).

Overall, this is a solid puzzle game that has a lot of fresh and interesting attributes - a great thing to play and just relax with.
Publisert: 8. juli
Var denne anmeldelsen til hjelp? Ja Nei
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
15.1 timer registrert
+ Art style is visually pleasing
+ Gameplay is very simple and casual, but can get decently challenging in the later gardens
+ Audio for the game was very fitting and helped maintain a relaxing atmosphere

- Becomes monotonous after a few hours; I recommend picking this up in small doses
Publisert: 3. september
Var denne anmeldelsen til hjelp? Ja Nei
7 av 11 personer (64%) syntes denne anmeldelsen var hjelpsom
1.9 timer registrert
PixelJunk Edel is a very clear example of how a videogame can be art. With vibrant visuals complimented by the beautiful music and relaxing gameplay, this game is absolutely stunning. Working goal-focussed does not work in this game; the only way to pass the levels is by allowing yourself to wander around. Definitely worth the pick up.
Publisert: 22. juni
Var denne anmeldelsen til hjelp? Ja Nei
11 av 20 personer (55%) syntes denne anmeldelsen var hjelpsom
7.5 timer registrert
I'm aware that PixelJUNK Eden is supposed to be relaxing experience through music and art but in addition to poor gameplay I feel it fails miserably in those too.

First of all you play this little pink fetus that's floating in your typical mushroom kingdom. You can only jump and guide the flying a little and that's it. You can hit things that start growing more platforms for you to grab or jump at things that give you points. Too bad that the jumping feels terrible and here where the relaxing never happens: you can't be sure which parts of the "flowers" your fetus can grab and which are the ones that you just fly through. You keep on jumping upwards but if you can't get a hold you drop back down and start the climbing again.

This is not what I find relaxing.

Then there's the art which comes down to your preferences. I disliked the shroomy atmosphere and the soundtrack that puts you into elevator mode for all eternity. If it's club music I start going out to libraries instead. More action, more fun and probably better beats too.

Luckily I got this game from a bundle so I basically didn't pay a dime for it. There's also been some news about indie gamemakers fearing for their income and this game is one of the examples why the market isn't what it used to be. This game is pay2lose.
Publisert: 26. august
Var denne anmeldelsen til hjelp? Ja Nei
144 av 165 personer (87%) syntes denne anmeldelsen var hjelpsom
16.7 timer registrert
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
Publisert: 13. august, 2013
Var denne anmeldelsen til hjelp? Ja Nei

Priser

Independent Games Festival 2009 Award Nominee - Excellence in Visual Art, Excellence in Audio and Technical Excellence.
IGN.com: BEST of 2008 Nominee - Excellence in Visual Art, Excellence in Audio, Technical Excellence