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Swing, climb, and jump your way through massive “gardens” of vibrant other-worldly plant-life in this truly organic platformer.
Releasedatum: 2 feb 2012
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PixelJunk Eden kopen

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PixelJunk Eden + Soundtrack kopen

Bevat 2 items: PixelJunk Eden, Pixeljunk Eden Soundtrack

Info over het spel

De door critici geprezen hit PixelJunk™ Eden heeft zijn weg naar Steam geslingerd!
Met een verzameling nieuwe features en controls speciaal voor de PC herbedacht, zal PixelJunk™ Eden op Steam als nieuw aanvoelen voor zelfs de meest doorgewinterde veteranen van de PS3 versie. Slinger, klim en spring door enorme "gardens" vol levendige onwereldse flora in deze waar organische platformer en groei iedere garden terwijl je verkend en leid je kleine maar lenige "Grimp" richting de ongrijpbare "Spectra" die in ieder niveau verstopt zijn. Berijd enorme planten terwijl ze onder je groeien en spring van ze af waarmee je Pollen Prowlers vernietigd in een immer groeiende kakofonie van pollen. Word van kanonnen geschoten, zweef in het gewichtloze, warp naar spiegel werelden of word gewoon heen en weer geblazen door de wind terwijl je wanhopig vastklemt aan een hangend blad; elke garden heeft een unieke set van uitdagingen, puzzels en vijanden die je verbeelding zullen verbreden!
Met een minimalistische techno soundtrack en unique grafische steil die in harmonie met elkaar zijn ontworpen door Indie multimedia artiest "Baiyon", geeft Eden je een ervaring zoals geen ander spel op deze planeet, of de volgende.

Key features:

  • Een betoverende harmonie van zicht en geluid gerealiseerd door de onafhankelijke musicus en artiest Baiyon.
  • Alle 15 garden van Eden en de "Encore" expansion pack beschikbaar om te spelen.
  • Totaal herbedachte controls voor de muis.
  • De compleet nieuwe "Quick Warp" feature waarmee spelers snel terug kunnen keren naar hun laatste spring positie als ze zichzelf te ver zien vallen...
  • Een nieuwe en verbeterde "continue" feature: Spelers kunnen nu van de laatste Spectra die ze genomen hebben op ieder gegeven niveau.
  • Een boel leuke nieuwe achievements voor je Steam achievements lijst!

Systeemeisen

    • OS:Windows XP, Vista, 7
    • Processor:Performance equivalent to Core™2 Duo. SS3 required.
    • Memory:512 MB RAM
    • Graphics:5 years or younger. Integrated graphics and very low budget cards may not work. OpenGL 2.1.
    • DirectX®:dx90c
    • Hard Drive:446 MB HD space
Nuttige klantrecensies
8 van de 10 mensen (80%) vonden deze recensie nuttig
162 producten op account
14 recensies
11.1 uur in totaal
Pixeljunk Eden made its way into my library on a whim and it turned out to be a solid decision.

This is a good game to play for relaxing and quiet time. Gameplay consists of leading a small creature from plant to plant or to rocks via jumping or spinning. In later gardens there are additional movement and puzzle mechanics which complicate the game in a positive way. The game introduces new mechanics slowly, which keeps frustration to a minimum. There's some need for planning and quick movements at times, but it's not a game that relies 100% on twitch reactions. The main goal is to find all 5 spectra in each garden and there are additional challenges such as collecting all 5 spectra in 10 minutes or unlocking all seeds in a garden. You can go as quickly or as slowly as you want through gardens, which is a very attractive freedom to me. It has an odd graphic style which is pretty fresh. Each garden has its own graphic style and color scheme, which change as you collect spectra. The music is made by an independent Kyoto artist and is a good selection of electronic trance with light beat (get the soundtrack bundle, it's worth it).

Overall, this is a solid puzzle game that has a lot of fresh and interesting attributes - a great thing to play and just relax with.
Geplaatst: 8 juli 2014
Was deze recensie nuttig? Ja Nee
8 van de 10 mensen (80%) vonden deze recensie nuttig
39 producten op account
8 recensies
9.4 uur in totaal
Ever feel like you just need to relax and tend to a garden or something? This game makes you feel lost in nature and time. My mom actually watched me play for a few minutes.
Geplaatst: 5 augustus 2014
Was deze recensie nuttig? Ja Nee
6 van de 9 mensen (67%) vonden deze recensie nuttig
37 producten op account
1 recensie
1.9 uur in totaal
PixelJunk Edel is a very clear example of how a videogame can be art. With vibrant visuals complimented by the beautiful music and relaxing gameplay, this game is absolutely stunning. Working goal-focussed does not work in this game; the only way to pass the levels is by allowing yourself to wander around. Definitely worth the pick up.
Geplaatst: 22 juni 2014
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
33 producten op account
12 recensies
2.2 uur in totaal
Yes, pretty good stuff this, buy it, see and hear for yourself.
Geplaatst: 21 juni 2014
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
318 producten op account
5 recensies
19.4 uur in totaal
Amazingly fun puzzle/platformer
Geplaatst: 2 april 2014
Was deze recensie nuttig? Ja Nee
144 van de 165 mensen (87%) vonden deze recensie nuttig
1,115 producten op account
105 recensies
16.7 uur in totaal
PixelJunk Eden is a tough game to describe. I am not really sure what the developers' intent was with this game... on the surface, it looks like a sort of casual interactive art piece showcasing a synergy of music and colors. But once you get deeper into it, there are increasing levels of challenge (and frustration), which go against the laid-back casual vibe. But what is it, exactly? I'm not really sure... I guess my best simple summary would be to say it's sort of like an unholy union of the artistic games "Flow" and "Flower" on the PS3 (if you've played/heard of those). Anyways, you play as some sort of little bug thing that can jump around and stick to plants. By jumping into floating spores, you release pollen that fills in seeds, which when filled, sprout new plants that allow you to reach new areas. You just keep exploring in this way until you find a special glowy thing called a "spectra", which ends the level. There are 15 levels (or "gardens", as they are called), each of which contains 5 spectra. So there is plenty of content to play through. While no major mechanics are introduced after the first few levels, the game mostly stays interesting throughout, due mostly to the diversity in the look and music. Each garden has a unique vibe, due to the music and color palette/design. As each spectra is collected, the levels evolve slightly to introduce more visual elements. It's a pretty neat effect. As I mentioned earlier, while the game is fairly simple at its core, some frustration creeps in during the latter portion of the game due to the introduction of really annoying enemies and some slightly more challenging platforming bits (the sometimes wonky controls don't help, either). It's nice for the challenge, but it also sort of goes against the enjoyable casual feel of the early parts of the game. It felt somewhat like the game had an identity crisis to me... but I dunno, maybe it's just me. That said, it is still a super enjoyable experience if you go into it not expecting some sort of blockbuster. It's a great experimental art piece that is perfect for those times when you just want to turn your mind off and get lost in a spaced out state of sights and sounds... and yes, that means it's definitely the perfect game for you if your favorite time of day is 4:20. But even if not, it's still an enjoyable experience and worth checking out.
Geplaatst: 13 augustus 2013
Was deze recensie nuttig? Ja Nee

Prijzen

Independent Games Festival 2009 Award Nominee - Excellence in Visual Art, Excellence in Audio and Technical Excellence.
IGN.com: BEST of 2008 Nominee - Excellence in Visual Art, Excellence in Audio, Technical Excellence