Join the ranks of the Spiral Knights. Stranded on an alien world, you must explore the ever-changing Clockworks beneath its surface.
User reviews: Very Positive (12,380 reviews)
Release Date: Jun 14, 2011

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Buy Spiral Knights: Guardians Armor Pack

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.


Recommended By Curators

"A f2p Diablo styled mmo, where you take on waves of enemies, complete missions, and upgrade your knight. Not exactly for everyone, but fun nonetheless."

Recent updates View all (181)

July 22

Fire GOOD!


TO: All Knights

FROM: Spiral HQ


Knights, we don't have to explain to you the effect fire has on the enemy. You've experienced that joy for yourselves on numerous occasions. Also, burning things is fun.

Even more fun: burning things while taking on the visage of a fiery deity of martial prowess, and having an excuse to use clever phrases like, "Is it hot in here, or is it just me?" Well, Spiral HQ is here to help fan this flame in your heart, with OPERATION SIZZLE! In the Blazing Prize Box, you may find such items as:

- Blazing costume items and accessories
- Magmatic Fanatic Mask
- Magmatic Fanatic Mail
- Magmatic Fanatic Wings
- Magmatic Valkyrie Wings
- Magmatic Shackles
- Magmatic Crown

Should you decide you have a burning need for this new hotness, you can get the Blazing Prize Box through August 4, 2015! Get the full item rundown here.

33 comments Read more

July 8

Ruby Red Resplendence!

Rarin' for razzle-dazzle? Ready to rock relucent rags and render your rivals rekt? We rallied resplendent raiment for the Ruby Prize Box, with items from the following roster:

- Ruby Aura
- Floating Rubies (for the shoulders)
- Ruby Disciple Wings
- Ruby Crown
- Ruby costume items
- Ruby accessories

RAWR, right? Requisition Ruby Prize Boxes through July 21, 2015. The full register is revealed here.

41 comments Read more

Steam Trading

This game participates in Steam Trading
Items from this game are tradable and can be viewed in your inventory on your Steam Community Profile.

About This Game

Band together and fight to the Core!
Spiral Knights is a cooperative adventure in a persistent world with a focus on instant, fast-paced action. Arm yourself and join the ranks of the Spiral Knights; stranded on an alien world, they must explore the ever-changing Clockworks beneath its surface in hopes of reaching its mysterious Core.

Key Features

Co-operative Exploration
  • The Clockworks offer challenges that are best tackled with friends.
  • Fight monsters, solve puzzles and discover treasures together!
Instant Action
  • Go from login to a multiplayer adventure in less than a minute.
Ever-changing World
  • The Clockworks cycle levels to explore in real time. Every moment of every day changes the world.
Create an Arsenal
  • There are hundreds of unique weapons and gear to discover and alchemize.
Form Powerful Guilds
  • Guild alliances allow greater influence over the world. Amass powerful minerals to transform the Clockworks!
Free to Play!
  • Spiral Knights is free to play, no subscription is required to enjoy everything the game has to offer.

Special Offer:

  • Team Fortress 2 "The Spiral Sallet" Hat
    Receive a free Spiral Knights-themed Team Fortress 2 hat by unlocking an achievement in Spiral Knights!
    To receive the free TF2 hat, players must reach the first Clockwork Terminal from any gate in the Haven Arcade and unlock the 'Mission Accomplished' achievement. (Players who've already unlocked it will also receive the hat.)

System Requirements

Mac OS X
    • OS: Windows XP, Vista or 7
    • Processor: 1.3ghz processor
    • Memory: 512MB for Windows XP or 1GB for Windows Vista/7
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI Radeon 8500. Latest video driver.
    • Display: 1024x600
    • DirectX®:
    • Hard Drive: 700MB
    • Java: Version 1.6
    • OS: OS X version Snow Leopard 10.6.3 or later.
    • Processor: 1.3ghz processor
    • Memory: 1GB
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI 8500. Latest video driver.
    • Display: 1024x600
    • Hard Drive: 700MB
    • Java: Version 1.6
Helpful customer reviews
139 of 180 people (77%) found this review helpful
1 person found this review funny
2,243.6 hrs on record
Posted: February 3
What used to be a flourishing indie game inspired from some of gaming's best retro is now a former shell of itself. Spiral Knights was fun when it was under indie ownership and it was still great when Nick was leading the development team. He left with a somber note and now I see why; the developer is clearly more interested in adding grind walls to get money out of it's players than it is providing a fun and balanced gameplay. RIP Spiral Knights.

Good night sweet prince.
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32 of 41 people (78%) found this review helpful
1 person found this review funny
1,136.4 hrs on record
Posted: June 16
I suppose it might be time for me to write this review, considering I've played since shortly after it became available on Steam. Granted, I've taken some pretty lengthy breaks, but I've logged quite a few hours into this game.

TL;DR: A personally nostalgiac MMO that isn't quite what it used to be.

When I started playing this game, I pretty much played solo. There were no missions, nor was the story something you had to experience along the way - back then, all it took was learning the mechanics and diving into it. It was pretty grindy back then, but definitely manageable. As a new player, and with content being released a little more regularly then, grinding consistently paid off. If that were still the case, I'd probably recommend this game.

I got about halfway through levelling up my first set of gear when I realized how quickly things would go if I were in a guild. My first guild experience lasted a day, and I hopped through a few smaller ones until I found my first home. I'm glad to say that a few people from that guild I'm still friends with in real life - and honestly, there are only a handful of MMOs that have actually brought people into my life for an extended period of time outside of game. I suppose that adds to the nostalgia. I got a little more levelled up in that guild, but my interest started to fade and I stopped playing.

When I started again, I hopped around a few more times, settling in for a month or two with some relatively active guilds, but didn't find another in-game group that I clicked with until I joined my current guild. Again, I still keep in contact with several guild mates to this day, not as often lately but it's nice knowing they're there and that they helped me through a time in my life that was a bit troubled. I reached end game with them, and started to feel the interest fade, as well. The mission system took some of the mystery out of the game, but that wasn't too bad. Then energy was replaced with crystals, and the game essentially became pay-to-win. A lot of people stopped playing.

The community in this game has always been one of its strong suits, something that would be a definitive selling point so long as it thrived. However, I don't really see it thriving like it used to. Sure, I have friends that play still, and there are many other great people online pretty regularly. I could go on and on with examples about how changes have impacted the community, though - when I started playing, random clusters of players just chatting away was a regular sight in the more common areas. I don't see that as much now. A lot of community talk has gone from focusing on lore or gameplay elements to constant wondering when something new will happen with the game.

Overall, I concur with what many other reviews say. The Zelda-esque gameplay is really appealing, and the art, both audio and visual, is unforgettable. Yet it has lost its charm. For new players, getting to end-game would take a lot of time or money, or both, and even then, what good does it do? While the journey to the end itself is quite fun, and there is an opportunity to meet some great people along the way, there isn't much to expect after. Even as a completionist, I've pretty much given up on levelling all of my gear - it just doesn't seem worth it, and at this point, things are too repetitive.

Do I recommend this game? A few years ago, sure, but now, I sadly cannot. If that changes, I'll be sure to update my review, but I'm not counting on it.
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20 of 33 people (61%) found this review helpful
1 person found this review funny
930.2 hrs on record
Posted: May 3
It was quite fun when I got it, and still great 900 hours later. Not many free games have the very positive reviews this one does, and guess what?
OOO eliminated the mist energy system. Players can now play unlimited levels!
There's PvP, PvE, and a pretty decent chat system. Players can play with their friends or with random people, or even alone.
Even with the mist system I would still recommend it, and without that limitation I definitely suggest that people play this. It doesn't have very heavy graphics requirements and can run well on dinosaur computers on low.
The developers are updating, slowly but surely.
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10 of 15 people (67%) found this review helpful
1 person found this review funny
71.3 hrs on record
Posted: March 29
Used to be a good game, but you get to a point where you NEED to pay to win (tier 4 stuff). At that point it is immposible to progress without spending a dollar. I understand that the devs need money to run the game (I have bought the $7 DLC by the way), but this would be a far better game if it was a flat fee of $10 to buy the game, with no grinding and overpriced stuff. (Shadowkeys, energy)

So... i've completley lost my faith in this game.
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6 of 9 people (67%) found this review helpful
1 person found this review funny
206.7 hrs on record
Posted: March 24
Spiral Knights is a good idea of a game, however the execution of the game and the later installments made to said game make it not as recommended as most of the community might make you think. I will not be absoulutely negative in this review, frankly because I've played more than enough time on this game (200+ Hours) and I enjoyed a majority of said time spent. It was fun. But now, I honestly can never go back to this game, now that I've taken a long hard look at it after some experience playing it and taking a few years of a break away from it. I realized that this game is great sounding on paper, and the execution was probably spot on at the beginning, but as Sega bought the license and copyright to Spiral Knights, you could say it sort of went a little downhill. It became pay to win rather than a good experience for gamers, and to be honest, I fell into the trap and put a lot of money into the game, not an insane amount but still a lot.
When I was playing the game, if you didn't have money to speed up the process, you we're endlessly grinding for materials you needed to upgrade. Depending on your luck, it would last from 30 minutes to several hours just to get that ONE item you need for crafting. It's tedious and repetitive and overall, negative. Another negative is no real FUN minigames to play. The only side things you could do we're play PvP or play a rehashed version of Bomberman, which doesn't really handle all that well. Two important negatives are the gameplay and the soundtrack. I barely remember any tracks from this game, and some just sound like generic music, give or take. Also, the gameplay feels sluggish, and at it's worst, laggy. Also, there are some really annoying difficulty spikes in this game, such as the second boss where you are forced to use shadow weapons or else you lose ultimately.
There isn't that much you can do in terms of defense and dodging. For example, there isn't a stand-alone dodge that you can use on a basis. This makes bullet-hell bosses and levels incredibly frustrating to push through, especially in a group. You have a shield, sure, but that won't last long, especially since for me, it was always easy to bust through for enemies, even upgraded. Sometimes you even got shield-locked by enemies who constantly attack you. Enviornments are a little dull to an extent, and even sometimes there's too much stuff happening on screen, causing way too much lag which might get you booted from the game, like I did several times. Not like there really was much to do in this game anyway. In fact, as the months went on, I found myself at the end bored because there wasn't really that much content to keep me entertained for as long as I thought, roughly around a few maps and the occasional boss here and then. They have tried to supply us with updates with new content and the such, but even then, it just isn't enough to keep me around longer. Especially that ludicrous dlc or "packs" that they're giving out now, costing far too much than it's actual value. Basically, Capcom level dlc. Would you pay $40 for one armor set and a few items in the game? If you said yes, you really don't value your money as much as you should be.
Last but not least, the servers. How do the servers of Spiral Knights hold up? To be honest, they're kinda bad, especially when they are over-populated. If I wanted a lagless experience, I had to go on some of the barren servers. If you decide to join a populated server, prepare for everyone to lag walk, especially in the central district. This game cannot handle so many players at once if the servers are bad. If they manage to fix the servers and give us plenty of more content, I might look back for some revelations. But for now, that's all the negatives. Let's move on to the positives!
I had a lot of fun with this game with my friends. It was indeed fun to team up on missions together and leveling up your armor and weapons feels good. You can feel a difference in power between weapons and armor and their levels respectibly, regarding the shield. Once you have the materials and money for a new weapon, it feels rewarding to make it and use it. Busting up a monster is fun, especially a boss. The enemies have some variety to them and some are pretty challenging to beat, which is cool. The combat, although sluggish, is pretty solid, if it doesn't lag, ugh. Those are pretty much all the positive I can really think of. I'm not even going to mention the story, because let's be honest: Do any players of Spiral Knights really care for the story at all? Nope, because it's too boring for me to care about and so generic that if this story was in a bad triple AAA game these days, it would fit right in.

----Final Verdict----

5/10 [Average]

There are far too many flaws and issues for me to consider this a great or good game. However, like I said before, I did have a lot of fun with it, so it's not that bad. If more thought and imagination was put into this game, as well as massive improvements to multiple things, this game woud score highly with me, honest. But as it stands now, this is a game I wouldn't necessarily recommend playing. If there are other people playing this game, why are you still playing this? What drives you to keep playing this game, knowing it's flaws? With that said, my name is Lucky Masterz and this was my first review on Steam.

Let the silver be your guide! ~ Lucky ~
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