加入《螺旋騎士團》的行列!擱淺於一個陌生的星球,您必須探索藏在其下、且隨時都在改變的 Clockworks!
使用者評論: 極度好評 (12,423 篇評論)
發售日: 2011 年 06 月 14 日


執行 Spiral Knights

Free to Play

購買 Spiral Knights: Guardians Armor Pack

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.



"A f2p Diablo styled mmo, where you take on waves of enemies, complete missions, and upgrade your knight. Not exactly for everyone, but fun nonetheless."

最近更新 檢視全部(181)

07 月 22 日

Fire GOOD!


TO: All Knights

FROM: Spiral HQ


Knights, we don't have to explain to you the effect fire has on the enemy. You've experienced that joy for yourselves on numerous occasions. Also, burning things is fun.

Even more fun: burning things while taking on the visage of a fiery deity of martial prowess, and having an excuse to use clever phrases like, "Is it hot in here, or is it just me?" Well, Spiral HQ is here to help fan this flame in your heart, with OPERATION SIZZLE! In the Blazing Prize Box, you may find such items as:

- Blazing costume items and accessories
- Magmatic Fanatic Mask
- Magmatic Fanatic Mail
- Magmatic Fanatic Wings
- Magmatic Valkyrie Wings
- Magmatic Shackles
- Magmatic Crown

Should you decide you have a burning need for this new hotness, you can get the Blazing Prize Box through August 4, 2015! Get the full item rundown here.

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07 月 8 日

Ruby Red Resplendence!

Rarin' for razzle-dazzle? Ready to rock relucent rags and render your rivals rekt? We rallied resplendent raiment for the Ruby Prize Box, with items from the following roster:

- Ruby Aura
- Floating Rubies (for the shoulders)
- Ruby Disciple Wings
- Ruby Crown
- Ruby costume items
- Ruby accessories

RAWR, right? Requisition Ruby Prize Boxes through July 21, 2015. The full register is revealed here.

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Steam Trading

此遊戲有參與 Steam 交易
此遊戲的物品可以用來交易而且也能在您 Steam 社群個人檔案中的物品庫觀看。




  • Clockworks 提供的冒險挑戰最適合與好友們一同挑戰。
  • 擊退怪物,解決難題和一起發現寶藏 !
  • 不到一分鐘即可從登錄至多人冒險遊戲。
  • Clockworks 會隨著真實世界的時間變換關卡。世界每一天的每一刻都在改變。
  • 有數以百計的獨特武器及裝備等您發現及和發現和將其合成。
  • 公會聯盟對世界的影響力更大。積聚強大的礦物以轉變 Clockworks!
免費玩 !
  • 《螺旋騎士團》是個免費玩的遊戲,沒有購賣即可享受此遊戲中所提供的一切。


Mac OS X
    • 作業系統: Windows XP、 Vista 或 7
    • 處理器: 1.3 ghz 處理器
    • 記憶體: 512 MB 用於 Windows XP 或 Windows Vista /7
    • 圖示: 64 MB 視頻記憶體。GeForce 5 系列,ATI Radeon 8500。最新的顯卡驅動程式。
    • 顯示: 1024 x 600
    • DirectX & reg;:
    • 硬碟: 300 MB
    • Java: 1.5 版
    • 作業系統: OS X 版本 10.5.8,雪豹(Snow Leopard) 10.6.3,或更高版本。
    • 處理器: 1.3 ghz 處理器
    • 記憶體: 1 GB
    • 圖像: 64 MB 視頻記憶體。GeForce 5 系列,ATI 8500。最新的顯卡驅動程式。
    • 顯示: 1024 x 600
    • 硬碟: 300 MB
    • Java: 1.5 版
190 人之中有 147 人(77%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2,243.6 記錄時數
張貼於:02 月 3 日
What used to be a flourishing indie game inspired from some of gaming's best retro is now a former shell of itself. Spiral Knights was fun when it was under indie ownership and it was still great when Nick was leading the development team. He left with a somber note and now I see why; the developer is clearly more interested in adding grind walls to get money out of it's players than it is providing a fun and balanced gameplay. RIP Spiral Knights.

Good night sweet prince.
這篇評論值得參考嗎? 有趣
46 人之中有 36 人(78%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1,136.4 記錄時數
張貼於:06 月 16 日
I suppose it might be time for me to write this review, considering I've played since shortly after it became available on Steam. Granted, I've taken some pretty lengthy breaks, but I've logged quite a few hours into this game.

TL;DR: A personally nostalgiac MMO that isn't quite what it used to be.

When I started playing this game, I pretty much played solo. There were no missions, nor was the story something you had to experience along the way - back then, all it took was learning the mechanics and diving into it. It was pretty grindy back then, but definitely manageable. As a new player, and with content being released a little more regularly then, grinding consistently paid off. If that were still the case, I'd probably recommend this game.

I got about halfway through levelling up my first set of gear when I realized how quickly things would go if I were in a guild. My first guild experience lasted a day, and I hopped through a few smaller ones until I found my first home. I'm glad to say that a few people from that guild I'm still friends with in real life - and honestly, there are only a handful of MMOs that have actually brought people into my life for an extended period of time outside of game. I suppose that adds to the nostalgia. I got a little more levelled up in that guild, but my interest started to fade and I stopped playing.

When I started again, I hopped around a few more times, settling in for a month or two with some relatively active guilds, but didn't find another in-game group that I clicked with until I joined my current guild. Again, I still keep in contact with several guild mates to this day, not as often lately but it's nice knowing they're there and that they helped me through a time in my life that was a bit troubled. I reached end game with them, and started to feel the interest fade, as well. The mission system took some of the mystery out of the game, but that wasn't too bad. Then energy was replaced with crystals, and the game essentially became pay-to-win. A lot of people stopped playing.

The community in this game has always been one of its strong suits, something that would be a definitive selling point so long as it thrived. However, I don't really see it thriving like it used to. Sure, I have friends that play still, and there are many other great people online pretty regularly. I could go on and on with examples about how changes have impacted the community, though - when I started playing, random clusters of players just chatting away was a regular sight in the more common areas. I don't see that as much now. A lot of community talk has gone from focusing on lore or gameplay elements to constant wondering when something new will happen with the game.

Overall, I concur with what many other reviews say. The Zelda-esque gameplay is really appealing, and the art, both audio and visual, is unforgettable. Yet it has lost its charm. For new players, getting to end-game would take a lot of time or money, or both, and even then, what good does it do? While the journey to the end itself is quite fun, and there is an opportunity to meet some great people along the way, there isn't much to expect after. Even as a completionist, I've pretty much given up on levelling all of my gear - it just doesn't seem worth it, and at this point, things are too repetitive.

Do I recommend this game? A few years ago, sure, but now, I sadly cannot. If that changes, I'll be sure to update my review, but I'm not counting on it.
這篇評論值得參考嗎? 有趣
36 人之中有 21 人(58%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
930.2 記錄時數
張貼於:05 月 3 日
It was quite fun when I got it, and still great 900 hours later. Not many free games have the very positive reviews this one does, and guess what?
OOO eliminated the mist energy system. Players can now play unlimited levels!
There's PvP, PvE, and a pretty decent chat system. Players can play with their friends or with random people, or even alone.
Even with the mist system I would still recommend it, and without that limitation I definitely suggest that people play this. It doesn't have very heavy graphics requirements and can run well on dinosaur computers on low.
The developers are updating, slowly but surely.
這篇評論值得參考嗎? 有趣
19 人之中有 12 人(63%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
71.4 記錄時數
張貼於:03 月 29 日
Used to be a good game, but you get to a point where you NEED to pay to win (tier 4 stuff). At that point it is immposible to progress without spending a dollar. I understand that the devs need money to run the game (I have bought the $7 DLC by the way), but this would be a far better game if it was a flat fee of $10 to buy the game, with no grinding and overpriced stuff. (Shadowkeys, energy)

So... i've completley lost my faith in this game.
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4 人之中有 4 人(100%)認為這篇評論值得參考
2,701.0 記錄時數
張貼於:07 月 24 日
Kinda decent f2p mmorpg that has no class limitations(hooray!)(and that game where i drained too much hours...)

Community: In PvE, you may encounter friendly ppl(i managed to even encounter person that i love :o), while in PvP mostly complainers(those who complain about AT&T releasing too much of 1st in battle xD) or persons that make you turn into complainer.(As always!)

Main review part:
Graphics: Everything looks kinda pretty, but performance is not what expected for java and openGL...(8/10)
Gameplay: SK features huge choice of equipment, which adds variety to the gear and gameplay itself(like you can use guns, or bombs, or swords.. or 2 of those... or all 3 xD) But because this game features grinding in big quantities you
may get bored(or may not if you do co-op with your friend(s))(10/10)
Controls: In order to rekt m8s you need to change much(like binding weps to keys)(8/10)
Setting: Kinda variable even if its supposed to be under ground.(10/10)
Story: It's kinda interesting but begins to be rly interesting only when OOO decides to release new missions xD(like those new levels featuring herex 'n stuff)(8/10)
Late game playability: This game features much equipment/accessories/stuff that will make you grind it to get it. Also getting last prestige badge which can take up to 5 months.(10/10)

Overall rating: This game can be very good if you have friends and you're patient, but if not then it's not for ya... anyway this game doesn't cost a penny, so better try it out!
Rank: S (9,0/10)
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