Junte-se às classificações ds Spiral Knights. Preso em um mundo estranho, você precisa explorar os Clockworks, que estão abaixo de sua superfície e em constante mudança.
Análises de usuários: Muito positivas (11,334 análises)
Data de lançamento: 14/jun/2011

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Jogar Spiral Knights

Free to Play

Comprar Spiral Knights: Guardians Armor Pack

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.

 

Recomendado por curadores

"A f2p Diablo styled mmo, where you take on waves of enemies, complete missions, and upgrade your knight. Not exactly for everyone, but fun nonetheless."

Atualizações recentes Ver todos (164)

8 de abril

Feel the Frenzy!



Greetings, knights!

Instill in your heart the frenzy of ancient gods! Inspired by items from the Stormy Prize Box, items in the Frenzy Prize Box include the following:
- Wings of Frenzy
- Sealed Pauldrons (multiple colors)
- Frenzy costume items
- Crest of Frenzy
- Frenzy Caller confetti

For all the details, march on over here.

Frenzy Prize Boxes will be available through April 21, 2015!.

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25 de março

Happy Anniversary!



Spiral Knights is four years old! Can you believe it?

Join Spiral HQ and the Strangers as they celebrate Spiral Knights' birthday! We have several things going on, so let's get to it!

Today through April 7, 2015: Spiral HQ has assembled prize boxes from the past year together into a Surprise Box. When you open a Surprise Box, you will randomly receive a past prize box and confetti. There is also a chance to find a Stately Cap costume helm! For details on this box and its contents, visit the wiki here.

April 1-7, 2015: Help Biscotti, the Skylark's Head Chef, avoid disaster in two special missions - Total Caketastrophe and A Gremlin in Knead. Fight Creep Cakes and Batterbots to earn Cake Slice tokens, then visit Maskwell in Haven Town Square to exchange your tokens for:

- Cake helms
- Anniversary Prize Boxes
- other party accessories

New this year in the Anniversary Prize Boxes: the Prismatic Grand Topper, the Prismatic Field Cap, and the Prismatic Plumed Cap.

NOTE: Although this event does start on April 1, it's not a trick. Pinky swear. That's why we're announcing it now and not on that day!

April 3-5, 2015: The Birdsong Trading Company is holding a three-day giveaway for the Spiral Knights Anniversary celebration! HOW DO YOU GET STUFF?! Just be logged into the game for your chance to win party hats, confetti and other fun prizes.

Go forth and have fun! Thank you all for playing Spiral Knights. <3

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Steam Trading

Este jogo participa da Troca Steam
Itens deste jogo são trocáveis e podem ser vistos no seu Inventário no seu perfil da Comunidade Steam.

Sobre este jogo

Juntem-se e lutem até o Núcleo!
Spiral Knights é uma aventura cooperativa em um mundo persistente em que o foco é na ação rápida e instantânea. Arme-se e junte-se às classificações dos Spiral Knights; presos em um mundo estranho, eles precisam explorar os Clockworks, que estão abaixo de sua superfície e em constante mudança, na esperança de alcançar o seu misterioso Núcleo.

CARACTERÍSTICAS-CHAVE

Exploração cooperativa
  • Os Clockworks proporcionam desafios que são resolvidos melhor com a ajuda dos amigos.
  • Lute contra monstros, resolva os quebra-cabeças e descubra tesouros juntos!
Ação instantânea
  • Vá da tela de início de sessão ao modo multijogador em menos de um minuto.
Mundo em constante mudança
  • Clockworks alternam níveis para explorar em tempo real. Todos os momentos de todos os dias mudam o mundo.
Crie um arsenal
  • Há centenas de armas e equipamentos para descobrir e aplicar alquimia.
Forme poderosas guildas
  • Alianças de Guildas proporcionam grande influência no mundo. Acumule minerais poderosos para transformar os Clockworks!
Gratuito para jogar!
  • Spiral Knights é gratuito para jogar, sem necessidade de assinatura para desfrutar de tudo que o jogo tem para oferecer.

Oferta Especial:

  • "O Elmo Spiral" para Team Fortress 2
    Receba um chapéu temático do Spiral Knights para Team Fortress 2 gratuitamente ao alcançar uma conquista em Spiral Knights!
    Para receber o chapéu gratuito, os jogadores devem chegar no primeiro Clockwork Terminal a partir de qualquer portão no Haven Arcade e alcançar a conquista "Mission Accomplished". (Jogadores que já a alcançaram também receberão o chapéu.)

Requisitos de sistema

Windows
Mac OS X
    • SO: Windows XP, Vista ou 7
    • Processador: Processa dor de 1.3ghz
    • Memória: 512MB para Windows XP ou 1GB para Windows Vista/7
    • Gráficos: Memória de vídeo de 64MB. GeForce série 5, ATI Radeon 8500. Driver de vídeo mais recente.
    • Exibição: 1024x600
    • DirectX®:
    • Disco Rígido: 300MB
    • Java: Versão 1.5
    • SO: OS X Leopard versão 10.5.8, Snow Leopard 10.6.3 ou mais recente.
    • Processador: Processador de 1.3ghz
    • Memória: 1GB
    • Gráficos: Memória de vídeo de 64MB. GeForce série 5, ATI 8500. Driver de vídeo mais recente.
    • Exibição: 1024x600
    • Disco Rígido: 300MB
    • Java: Versão 1.5
Análises úteis de usuários
9 de 11 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
73.7 hrs registradas
Publicada: 3 de dezembro de 2014
Um jogo bem legal pra quem quer passar o tempo, com misões, seja sozinho ou com amigos. Recomendadissimo.
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5 de 6 pessoas (83%) acharam esta análise útil
3.3 hrs registradas
Publicada: 17 de janeiro
O jogo segue uma linha de visão isométrica instanciado em que os desafios vão sendo mais difíceis conforme o jogador vai progredindo. Apesar do gráfico ser chibi(cabeçudinhos com corpinhos), agrada pela beleza. Possui uma boa variedade de equipamentos e cenários. Um ponto negativo é o fato de que as missões são curtas.
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2 de 2 pessoas (100%) acharam esta análise útil
2.3 hrs registradas
Publicada: 29 de março
Jogo Super Bom ele fica dificil depois de um tempo mais é isso que o deixa mais legal .
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3 de 4 pessoas (75%) acharam esta análise útil
5.9 hrs registradas
Publicada: 25 de janeiro
Game interessante, padrão SEGA de qualidade, misturando RPG e a clássica franquia The Legend of Zelda. Quer um passatempo? Baixe e se divirta!
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
52.6 hrs registradas
Publicada: 2 de abril
Muito Legal
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1 de 1 pessoas (100%) acharam esta análise útil
0.7 hrs registradas
Publicada: 29 de março
Parabéns, jogo espetacular
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1 de 1 pessoas (100%) acharam esta análise útil
1.8 hrs registradas
Publicada: 1 de abril
nossa mano, baixa sem medo , melhor jogo RPG arcade free-to-play que existe , cada final de uma missão tem um boss diferente , 100/10
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3 de 5 pessoas (60%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
8.5 hrs registradas
Publicada: 26 de dezembro de 2014
Muito bom, mais não ganhei minhas cartas........ ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) kkkk
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1 de 2 pessoas (50%) acharam esta análise útil
322.3 hrs registradas
Publicada: 6 de fevereiro
Muito legal ,e um pouco dificil mais e ♥♥♥♥ xD
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1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.3 hrs registradas
Publicada: 21 de março
No começo tem vários bugs
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343 de 506 pessoas (68%) acharam esta análise útil
12 pessoas acharam esta análise engraçada
0.5 hrs registradas
Publicada: 27 de outubro de 2014
Don't tell anyone but... Free tf2 hat.
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89 de 126 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
81.2 hrs registradas
Publicada: 11 de novembro de 2014
A very fun game to start off with!
Then after hours and hours of cartoony fun everything begins to grind to a halt, leveling your character becomes almost impossible without endless hours of grinding and at this point it becomes "free to play, pay to win." Other than this i have no problems with a great game.

PROS:
- Very good art.
- Very fun level design.
- Good mechanics.
- Community is great, friendly, and always wanna help others!
- Great game overall.

CONS:
- Becomes "pay to win."
- Music can get repetitive and boring if you play for hours.

My final rating: 8/10.

Why?
Although its pay to win, the hours of fun i've had with this game make up for it.
Play the game, enjoy it (i promise you will), and then when you get to the point where you cant continue very well, decide wether you wanna buy lots of gear or not. its free unless you choose to pay, so go hard gamers!
Try it out, you wont regret it!
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78 de 109 pessoas (72%) acharam esta análise útil
1 pessoa achou esta análise engraçada
526.0 hrs registradas
Publicada: 25 de dezembro de 2014
This game was fun, at the start. It has a nice Zelda style gameplay, good design and art, plus a good crafting system and auction house and all that kind of stuff. The problem is the game just gets outright redundant before too long. The variety of the missions and the maps in the depths leaves a ton to be desired. After awhile it also becomes clear that there isn't as much weapon variety as you may have thought, and there are some weapon and armor combos that simply overpower others making many of them pointless.

The biggest problem is that while many MMO's deal with content issues early, they continue to develop and expand the game as time goes on. The issue here is that Three Rings has hardly developed a thing in the many years since the game came out. A few maps and missions have come in, but overall the story and main questing route all stalls exactly where it has since the very beginning. They're really good at developing new prize boxes to get people to pay real money for the chance of getting some rare cosmetic item, but development of the actual game has seemingly outright stalled. This last big update they hyped for quite awhile took over a year to come out and really just consisted of a few new guns and a couple new pieces of armor.

Spiral Knights is just a great example of a good game and a good concept losing its steam due to mismanagement and greed. If they cared as much about making progress on their game as they did about finding new ways to get people to spend cash on prize boxes then their game might have a larger playerbase and they wouldn't need to stoop so low to milk the cash cow. I'd love to see this game get back on its feet as I enjoyed the content it did have, but I just don't see that happening until the developer starts to care again. When all is said and done the game is dead now.
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41 de 50 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2,802.8 hrs registradas
Publicada: 29 de janeiro
Before I begin, do NOT bring my play time into account of this review. I played back when the game had a much more appealing idea behind it and wasn't 100% reliant on Promos to keep it alive.


Now honestly what can be said about this game that hasn't already. From its core it was a very promising game. Frequent updates, fun gameplay, and interesting lore are what made this game so great from the very start. The majority of that changed for the worse when accessories were implemented as it gave the developers a false ideal that accessories are what should keep the game a float instead of pure content that most other games thrive off of to survive. For the most part the game in itself was a great one from the start, but with every level, every floor, every depth you went down further it started to lose the magic that it once had. It became less of a challenge for the player and just ended up turning into a limitless grind to see who could have the best looking set overall. Cosmetics can be nice and mix things up in games, but when that game survives off of that simple factor alone then it is truly not going to last forever. This game could have been something special if it truly didn't rely on cosmetics and reskins to keep it going.

I may have a great deal of a time in this game, but it took me much longer than it should have to truly realize how the devs were handling it after countless promo that managed to root itself in with every event. On its own the gameplay stands out, it's fun whether you enjoy solo play (only for so long), and can be even better when you have a party of friends to play with, but you will quickly lose all enjoyment that you originally had once you reach the end-game content as it doesn't have much to offer other than reskinned bosses with extra challenge added to them. Other than the never-ending grind that presents itself for end-game there truly is no goal afterwards as it gives you nothing to strive for.

For what it is the soundtrack is great, and can easily be memorable if you happen to enjoy calm tunes when relaxing in Haven or enjoy dramatic music when engaging in battle. The graphics are also quite nice with how everything seems to be made to appear cute, but at the same time present some sort of danger. The community (although much smaller now) also happens to be a pretty good part of what makes the game what it is (except the PvP part of it. You know who you are). Other than that the only true flaw that makes me not want to recommend this game is that the devs have basically given up on putting out any true content updates, and mostly focus on reskins and cosmetics like most F2P models fall victim too.

I can’t say I’d ever go back to this game either since it lost all of its charm as soon as I started playing other games and noticed the only real reason I originally played it was due to a nostalgic feeling that it gave. For the most part it reminded me of Legend of Zelda: A Link to the Past, and when I had first started this seemed like a wonderful experience since this was what I thought I was missing out on especially since it had co-op functionality.

All - in - All great idea, and interesting mechanics, but the devs have basically become greedy, and have chosen to take the lazy route only to release cosmetics that add no value to the game other than making it another bland dress-up game to see who has the most valuable and shiniest sets.

TL:DR This game is decent, but like most F2P games it has its flaws, and won’t last you too long for enjoyment if you want a truly memorable experience.
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100 de 148 pessoas (68%) acharam esta análise útil
412.5 hrs registradas
Publicada: 15 de novembro de 2014
The game is very addicting, you make good friends and fight on, it's super cute, and has the best Sound Tracks in the game and the gameplay style feels like The Legend of Zelda Link to the past, above all, this is my personal favorite MMO that ever existed for me...
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69 de 97 pessoas (71%) acharam esta análise útil
2,425.4 hrs registradas
Publicada: 3 de dezembro de 2014
I've played this game for ages, more than I want to admit, when the guild hall update came out, we had one of the top guild halls, we saved 20 million crowns to make sure of that, quite honnestly, I spent around 2000$ on this game over the course of a year and a half, had an online girlfriend on there for over a year, made friends; some of who I talk to till this day; one of which, my head GM of my guild and I are pretty much best friends.

That being said, this game has every marking of a tax deductible.

there has been no significant new content in about 2 years, the admins on any social media including their own website WILL ban you for saying anything negative, the incompetence of the staff is IMMENSE and there is a-lot of cronyism going on in the studio.

on some occasions, I've had to contact the CEO directly to get anything done, this is not a normal practice for a game that once had such promise, when your staff basically favours certain players over others and exchange favours for e-stroking.

I've left this game about a year ago now, around the month of january 2014, I couldn't handle the ridiculousness of a crappy studio like three rings anymore.


It's a shame cause I made amazing friends on there, but my goodness, the people working there are awful. case in point, the gunner update took almost 2 years to release.


thanks for the reskins OOO.
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45 de 63 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2,599.5 hrs registradas
Publicada: 4 de janeiro
Let me get the first issue out of the way: everything is server-side. Positioning, projectile paths, health, and loot -- the entire game-state is determined there.
This may not seem like such a bad thing, since many online games are like that. But in this game especially, an action game that demands precision and timing, even a small amount of latency can mess up an otherwise perfectly executed run, and it places an inherent limit on level design.

Imagine you've got a lame ISP, or you live somewhere many miles away from the servers, like Australia. See that wheel rolling down the field towards you? Yeah, it's already hit you. Since your connection isn't that great, the server won't realize you've moved your character out of the way until it's too late, and by then it'll already have decided that you've been hit.
See that energy bolt the gun puppy just fired? No, you didn't dodge it, sorry. What, you moved away, changing direction at the last second? Oh, but the way the system works, it continuously executes the last command your client sends to the server (which is why you sometimes see people running into the wall when they disconnect). It sure would be horrible if it was just a little bit too slow to send your desire to move away, huh?

This is why I find the combat in something like Phantasy Star Online 2 to be more satisfying. It wouldn't really be suitable for this game, but in PSO2, your interactions with enemies are client-side. You are always positioned at where you appear, and you will never be hit by something that shouldn't have hit you due to latency delay. This has a side-effect of making partying with others slightly confusing, but at least there it is impossible to blame the system for your death. Making these actions client-side has other effects on the game, like the risk of opening the game up to hacking, and occasional difficulty working in sync with your party, but that's all beyond the scope of this review.

By contrast, in Spiral Knights, you will never see a timing challenge any more stressful than slowly walking across some trap panels as they alternate their active states. You will never see any truly fast enemy or anything that represents an actual danger as evidenced by updates that have neutered enemy AI and behaviors within the last few years. To be fair, OOO has made several valiant attempts to remedy this, through shadow lairs and various danger missions(the dailies, Grinchlin, Tortodrone). But new, truly challenging missions have been few and far in between, and everybody's already figured out the lairs and the dailies.

...And don't be fooled by the apparently low sys reqs on steam. If your graphics card and processor aren't up to snuff, MARVEL AT YOUR REVOLUTIONARY 10 AND SOMETIMES 5 FRAMES PER SECOND

So what does this game have going for it?
Charm.
It is sort of perversely like Blizzard art direction, in which it is well made, with strong detail and proper form. And, also like Blizzard art direction, it hides a somewhat simple, perhaps even degenerate, game behind its pretty veneer.
Anyway, the style here is very simple, yet engaging. It draws you in, entices you. It is kind of like Maplestory in this regard, and that game had a TON of charm. Yet, rather also like Maplestory, it doesn't really have a lot of depth to it. And again they're both pretty much full of absurdly rich, absurdly bored people playing dress-up these days.

So why do I still play it? Nostalgia for what used to be. And a desire for a game like this that does everything better.


ADDENDUM
In response to a particular comment I wrote the following text. It merits inclusion in the review:

My internet connection is great. But so much of this game seem to have been tailored to suit a sub-par connection. A few years ago, enemy AI used to be more difficult. Now, wolvers and zombies are motor-impaired. Retrode lasers are a joke. The only monster families that pose any real challenge now are the fiends and gremlins, and even then, fiends were slightly nerfed a few months ago. It is no accident that the most challenging missions (notably, Grinchlin Assault and Tortodrone) feature them prominently.

And some of my friends HATE it. A good connection -- and a good computer! -- seems to be the only reason I can appreciate these missions because without both they are almost unplayable.

Almost, because, well, a few years back I used to play this on a crappy laptop. It gave me 24fps AT BEST, and I was still able to perform FSC runs quite handily(but anything beyond a shadow lair level of difficulty was impossible, because the integrated graphics chip just couldn't handle it).
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24 de 28 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
800.9 hrs registradas
Publicada: 22 de janeiro
As much as I want to recommend this game, I simply can't.

I have filled this game with 700 hours of my lifetime, and I do not regret them. I enjoy this game and I surely as hell will be playing it more and stack hours ontop of hours playing this game. The thing is, I can't recommend it to new people to play it. This game is a huge grind. A huge grind doing the exact same thing over and over. If you actually want to make progress in the game then be prepared to farm like you have never farmed before because the resources you need to progress are pretty time consuming to get.

If you are going to be a new player, you will not be able to get very far unless you are willing to spend a huge chunk of your life playing this game. Grinding and farming your way all the way to get that full set And even then, you are going to need to farm for your life to get that gear upgraded to it's full potential. Eventually you will get there, but it's extremely time consuming.

Futhermore, this game gets updated quite frequently with COSMETICS, stuff that looks flashy and pretty cool, but you get it by spending alot of real money on the game or FARMING TWICE AS MUCH AS YOU USED TO. Other then that you won't get any big updates with content. We got the gunner update I think a year after it was supposed to be released(not sure?) and that's it.

If farming and grinding is your thing, then I would say go for it.
If you are willing to spend ALOT of time on this game, I'd say go for it.
If you are willing to spend alot of real money and be a buyfag, I'd say go for it.

Perhaps it is fun to try it out once to never play it again since the gameplay is happy with flashy colours and whatnot, but other then that I really recommend you to spend your worthy time on something much more productive.
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15 de 17 pessoas (88%) acharam esta análise útil
2,243.0 hrs registradas
Publicada: 3 de fevereiro
What used to be a flourishing indie game inspired from some of gaming's best retro is now a former shell of itself. Spiral Knights was fun when it was under indie ownership and it was still great when Nick was leading the development team. He left with a somber note and now I see why; the developer is clearly more interested in adding grind walls to get money out of it's players than it is providing a fun and balanced gameplay. RIP Spiral Knights.

Good night sweet prince.
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16 de 20 pessoas (80%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
3,240.9 hrs registradas
Publicada: 26 de janeiro
prize box simulator 2014
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